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::ll::TypedStorage< 8, 40, ::TempEPtr<::Actor > > | mLookAt |
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::ll::TypedStorage< 4, 4, float > | mLookDistance |
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::ll::TypedStorage< 4, 4, int > | mAngleOfViewX |
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::ll::TypedStorage< 4, 4, int > | mAngleOfViewY |
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::ll::TypedStorage< 4, 4, int > | mLookTime |
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::ll::TypedStorage< 4, 4, int > | mMinLookTime |
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::ll::TypedStorage< 4, 4, int > | mMaxLookTime |
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::ll::TypedStorage< 4, 4, float > | mProbability |
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::ll::TypedStorage< 8, 64, ::ActorFilterGroup > | mTargetFilter |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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◆ $vftable()
static MCAPI void ** LookAtTargetGoal::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ canUse()
virtual bool LookAtActorGoal::canUse |
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virtualinherited |
◆ canContinueToUse()
virtual bool LookAtActorGoal::canContinueToUse |
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virtualinherited |
◆ start()
virtual void LookAtActorGoal::start |
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virtualinherited |
◆ stop()
virtual void LookAtActorGoal::stop |
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virtualinherited |
◆ tick()
virtual void LookAtActorGoal::tick |
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virtualinherited |
◆ appendDebugInfo()
virtual void LookAtActorGoal::appendDebugInfo |
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::std::string & | str | ) |
const |
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virtualinherited |
◆ _withinFieldOfView()
MCAPI bool LookAtActorGoal::_withinFieldOfView |
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::Actor & | entity | ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void LookAtActorGoal::$dtor |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $canUse()
MCAPI bool LookAtActorGoal::$canUse |
( |
| ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $canContinueToUse()
MCAPI bool LookAtActorGoal::$canContinueToUse |
( |
| ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $start()
MCAPI void LookAtActorGoal::$start |
( |
| ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $stop()
MCAPI void LookAtActorGoal::$stop |
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| ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $tick()
MCAPI void LookAtActorGoal::$tick |
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| ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $appendDebugInfo()
MCAPI void LookAtActorGoal::$appendDebugInfo |
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::std::string & | str | ) |
const |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $canBeInterrupted()
MCAPI bool Goal::$canBeInterrupted |
( |
| ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $isTargetGoal()
MCAPI bool Goal::$isTargetGoal |
( |
| ) |
const |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onPlayerDimensionChanged()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: