LeviLamina
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LegacyTreeFeatureHelpers.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
12class IFeature;
13class Random;
14class RenderParams;
15// clang-format on
16
17namespace LegacyTreeFeatureHelpers {
18// functions
19// NOLINTBEGIN
20MCAPI void _placeTrees(
21 ::IBlockWorldGenAPI& target,
22 ::BlockPos const& origin,
23 ::Random& random,
24 int forests,
25 ::RenderParams& renderParams,
26 ::WeakRef<::IFeature> tallGrassFeature,
27 ::std::function<::WeakRef<::IFeature>(::Random&)> const& getTreeFeature
28);
29// NOLINTEND
30
31} // namespace LegacyTreeFeatureHelpers
Definition BlockPos.h:18
Definition IBlockWorldGenAPI.h:25
Definition IFeature.h:13
Definition Random.h:16
Definition RenderParams.h:30
Definition WeakRef.h:8