3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/game_refs/WeakRef.h"
17namespace LegacyTreeFeatureHelpers {
21 ::IBlockWorldGenAPI& target,
22 ::BlockPos
const& origin,
25 ::RenderParams& renderParams,
26 ::WeakRef<::IFeature> tallGrassFeature,
27 ::std::function<::WeakRef<::IFeature>(::Random&)>
const& getTreeFeature
Definition IBlockWorldGenAPI.h:25
Definition RenderParams.h:30