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VanillaSystems::MoveSpeedCapSystem Struct Reference

Static Public Member Functions

static MCAPI void tick (::ViewT<::StrictEntityContext, ::MoveRequestComponent > view, ::ViewT<::StrictEntityContext, ::ActorDataFlagComponent const, ::Optional<::ActorIsImmobileFlagComponent const > > actorView, ::ViewT< ::StrictEntityContext, ::Include<::MobFlagComponent >, ::MovementAttributesComponent const, ::Optional<::ActorIsKnockedBackOnDeathFlagComponent const > > mobView, ::ViewT< ::StrictEntityContext, ::ActorDataFlagComponent const, ::Optional<::VehicleInputIntentComponent const >, ::Include<::OnGroundFlagComponent, ::HorseFlagComponent >, ::Exclude<::MobAllowStandSlidingFlagComponent, ::MobIsJumpingFlagComponent > > horseView, ::ViewT<::StrictEntityContext, ::Include<::HorseFlagComponent > > onlyHorseView, ::ViewT<::StrictEntityContext, ::PlayerIsSleepingFlagComponent const, ::PlayerComponent const > playerView)
 

Member Function Documentation

◆ tick()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: