LeviLamina
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DecoratedPotBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockSupportType.h"
7#include "mc/world/level/block/FaceDirectionalActorBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockActor;
14class BlockPos;
15class BlockSource;
16class CompoundTag;
18class Experiments;
19class ItemInstance;
20class ItemStack;
21class Player;
22namespace BlockEvents { class BlockPlayerInteractEvent; }
23// clang-format on
24
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 // vIndex: 89
30 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const* blockActor) const /*override*/;
31
32 // vIndex: 88
33 virtual ::Block const* playerWillDestroy(::Player& player, ::BlockPos const& pos, ::Block const& block) const
34 /*override*/;
35
36 // vIndex: 131
37 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
38
39 // vIndex: 136
40 virtual bool isInteractiveBlock() const /*override*/;
41
42 // vIndex: 16
43 virtual void onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const /*override*/;
44
45 // vIndex: 22
46 virtual bool canProvideSupport(::Block const&, uchar face, ::BlockSupportType type) const /*override*/;
47
48 // vIndex: 56
49 virtual bool checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const
50 /*override*/;
51
52 // vIndex: 104
53 virtual bool hasComparatorSignal() const /*override*/;
54
55 // vIndex: 105
56 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
57 /*override*/;
58
59 // vIndex: 130
60 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
61
62 // vIndex: 0
63 virtual ~DecoratedPotBlock() /*override*/ = default;
64 // NOLINTEND
65
66public:
67 // member functions
68 // NOLINTBEGIN
69 MCNAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
70 // NOLINTEND
71
72public:
73 // static functions
74 // NOLINTBEGIN
75 MCNAPI static ::std::unique_ptr<::CompoundTag>
76 getItemInstanceUserData(::gsl::not_null<::DecoratedPotBlockActor const*> pot);
77
78 MCNAPI static ::std::vector<::ItemStack> getSherdItems(::DecoratedPotBlockActor const& decoratedPotBlockActor);
79
80 MCNAPI static bool isShatteringItem(::ItemStack const& item);
81 // NOLINTEND
82
83public:
84 // virtual function thunks
85 // NOLINTBEGIN
86 MCNAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const* blockActor) const;
87
88 MCNAPI ::Block const* $playerWillDestroy(::Player& player, ::BlockPos const& pos, ::Block const& block) const;
89
90 MCNAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
91
92 MCNAPI bool $isInteractiveBlock() const;
93
94 MCNAPI void $onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const;
95
96 MCNAPI bool $canProvideSupport(::Block const&, uchar face, ::BlockSupportType type) const;
97
98 MCNAPI bool $checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const;
99
100 MCNAPI bool $hasComparatorSignal() const;
101
102 MCNAPI int
103 $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
104
106 // NOLINTEND
107
108public:
109 // vftables
110 // NOLINTBEGIN
111 MCNAPI static void** $vftable();
112 // NOLINTEND
113};
Definition Actor.h:103
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition CompoundTag.h:13
Definition DecoratedPotBlockActor.h:23
Definition DecoratedPotBlock.h:25
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *blockActor) const
MCAPI bool $canProvideSupport(::Block const &, uchar face, ::BlockSupportType type) const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
MCAPI bool $hasComparatorSignal() const
MCAPI bool $isInteractiveBlock() const
MCAPI void $_addHardCodedBlockComponents(::Experiments const &)
MCAPI void $onProjectileHit(::BlockSource &region, ::BlockPos const &pos, ::Actor const &) const
MCAPI::Block const * $playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const
static MCAPI void ** $vftable()
MCAPI void $onRemove(::BlockSource &region, ::BlockPos const &pos) const
static MCAPI ::std::unique_ptr<::CompoundTag > getItemInstanceUserData(::gsl::not_null<::DecoratedPotBlockActor const * > pot)
static MCAPI ::std::vector<::ItemStack > getSherdItems(::DecoratedPotBlockActor const &decoratedPotBlockActor)
static MCAPI bool isShatteringItem(::ItemStack const &item)
MCAPI int $getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
MCAPI bool $checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const
Definition Experiments.h:14
Definition FaceDirectionalActorBlock.h:18
Definition ItemInstance.h:16
Definition ItemStack.h:25
Definition Player.h:119