LeviLamina
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DecoratedPotBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockSupportType.h"
7#include "mc/world/level/block/FaceDirectionalActorBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockActor;
14class BlockPos;
15class BlockSource;
16class CompoundTag;
18class Experiments;
19class ItemInstance;
20class ItemStack;
21class Player;
22namespace BlockEvents { class BlockPlayerInteractEvent; }
23// clang-format on
24
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 // vIndex: 90
30 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const* blockActor) const /*override*/;
31
32 // vIndex: 89
33 virtual ::Block const* playerWillDestroy(::Player& player, ::BlockPos const& pos, ::Block const& block) const
34 /*override*/;
35
36 // vIndex: 132
37 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
38
39 // vIndex: 136
40 virtual bool isInteractiveBlock() const /*override*/;
41
42 // vIndex: 16
43 virtual void onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const /*override*/;
44
45 // vIndex: 22
46 virtual bool canProvideSupport(::Block const&, uchar face, ::BlockSupportType type) const /*override*/;
47
48 // vIndex: 57
49 virtual bool checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const
50 /*override*/;
51
52 // vIndex: 105
53 virtual bool hasComparatorSignal() const /*override*/;
54
55 // vIndex: 106
56 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
57 /*override*/;
58
59 // vIndex: 131
60 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
61
62 // vIndex: 0
63 virtual ~DecoratedPotBlock() /*override*/ = default;
64 // NOLINTEND
65
66public:
67 // member functions
68 // NOLINTBEGIN
69 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
70 // NOLINTEND
71
72public:
73 // static functions
74 // NOLINTBEGIN
75 MCAPI static ::std::unique_ptr<::CompoundTag>
76 getItemInstanceUserData(::gsl::not_null<::DecoratedPotBlockActor const*> pot);
77
78 MCAPI static ::std::vector<::ItemStack> getSherdItems(::DecoratedPotBlockActor const& decoratedPotBlockActor);
79
80 MCAPI static bool isShatteringItem(::ItemStack const& item);
81 // NOLINTEND
82
83public:
84 // virtual function thunks
85 // NOLINTBEGIN
86 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const* blockActor) const;
87
88 MCAPI ::Block const* $playerWillDestroy(::Player& player, ::BlockPos const& pos, ::Block const& block) const;
89
90 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
91
92 MCFOLD bool $isInteractiveBlock() const;
93
94 MCAPI void $onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const;
95
96 MCFOLD bool $canProvideSupport(::Block const&, uchar face, ::BlockSupportType type) const;
97
98 MCFOLD bool $checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const;
99
100 MCFOLD bool $hasComparatorSignal() const;
101
102 MCAPI int $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
103
104 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
105 // NOLINTEND
106
107public:
108 // vftables
109 // NOLINTBEGIN
110 MCNAPI static void** $vftable();
111 // NOLINTEND
112};
Definition Actor.h:102
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockPos.h:17
Definition BlockSource.h:66
Definition Block.h:37
Definition CompoundTag.h:13
Definition DecoratedPotBlockActor.h:23
Definition DecoratedPotBlock.h:25
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition FaceDirectionalActorBlock.h:18
Definition ItemInstance.h:15
Definition ItemStack.h:23
Definition Player.h:123