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static MCAPI bool | _checkPositionValid (::CommandOrigin const &origin, ::BlockPos const &checkPos, ::std::optional< short > maxHeight, ::std::map<::ChunkPos, ::std::unique_ptr<::CommandArea > > &areas, int commandVersion) |
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static MCAPI short | _getTeleportHeight (::BlockSource ®ion, int x, ::std::optional< short > maxHeight, int z, int commandVersion) |
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static MCAPI float | _setPlayerPositions (::CommandSelectorResults<::Actor > &entities, ::std::vector<::Vec2 > &positions, ::std::optional< short > maxHeight, ::std::map<::ChunkPos, ::std::unique_ptr<::CommandArea > > &areas, int commandVersion) |
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static MCAPI bool | _spreadEntities (::CommandOutput &output, ::CommandSelectorResults<::Actor > &entities, ::CommandOrigin const &origin, ::Vec2 const ¢er, float spreadDist, float maxDistFromCenter, ::std::optional< short > maxHeight, int commandVersion) |
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static MCAPI ::std::vector<::Vec2 > | createInitialPositions (::Random &random, int count, ::Vec2 const &minPos, ::Vec2 const &maxPos) |
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static MCAPI bool | isDangerousSpawn (::BlockSource ®ion, ::BlockPos const &checkPos, short minHeight, ::std::optional< short > maxHeight, int commandVersion) |
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static MCAPI void | setup (::CommandRegistry ®istry) |
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static MCAPI bool | spreadPositions (::CommandOutput &output, ::Random &random, ::CommandOrigin const &origin, ::Vec2 const ¢er, float spreadDist, ::Vec2 const &minPos, ::Vec2 const &maxPos, ::std::vector<::Vec2 > &positions, ::std::optional< short > maxHeight, ::std::map<::ChunkPos, ::std::unique_ptr<::CommandArea > > &areas, int commandVersion) |
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static MCAPI void ** | $vftable () |
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static MCAPI bool | isTemplateLockedAction (::CommandOrigin const &origin) |
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static MCAPI bool | isWildcard (::CommandSelectorBase const &selector) |
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static MCAPI bool | shouldUseCommandOriginRotation (::CommandOrigin const &origin, int version) |
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static MCAPI bool | validRange (float input, float low, float high, ::CommandOutput &output) |
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static MCAPI bool | validRange (int input, int low, int high, ::CommandOutput &output) |
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static MCAPI ::std::string const & | WILDCARD_TOKEN () |
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::ll::UntypedStorage< 8, 200 > | mUnkcaddae |
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::ll::UntypedStorage< 4, 8 > | mUnkbc1c46 |
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::ll::UntypedStorage< 4, 8 > | mUnka2e82a |
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::ll::UntypedStorage< 4, 8 > | mUnkf56085 |
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::ll::UntypedStorage< 4, 4 > | mUnk17014b |
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::ll::UntypedStorage< 4, 4 > | mUnk87ff63 |
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::ll::TypedStorage< 4, 4, int > | mVersion |
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::ll::TypedStorage< 8, 8, ::CommandRegistry const * > | mRegistry |
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::ll::TypedStorage< 4, 4, int > | mCommandSymbol |
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::ll::TypedStorage< 1, 1, ::CommandPermissionLevel > | mPermissionLevel |
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::ll::TypedStorage< 2, 2, ::CommandFlag > | mFlags |
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