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DefaultEmptyActorAnimationPlayer Class Reference
+ Inheritance diagram for DefaultEmptyActorAnimationPlayer:

Public Member Functions

virtual void applyToPose (::RenderParams &, ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation > > &, float)
 
virtual void resetAnimation ()
 
virtual bool hasAnimationFinished () const
 
virtual ::std::shared_ptr<::ActorAnimationPlayerfindAnimation (::HashedString const &)
 
virtual::ActorAnimationType getAnimationType () const
 
virtual::HashedString const & getRawName () const
 
virtual void buildBoneToPartMapping (::AnimationComponent &)
 
virtual void bindParticleEffects (::std::unordered_map<::HashedString, ::HashedString > const &)
 
virtual void bindSoundEffects (::std::unordered_map<::HashedString, ::std::string > const &)
 
MCAPI void * $ctor (::HashedString const &friendlyName, ::ExpressionNode const &blendExpression)
 
MCAPI void $dtor ()
 
MCAPI void $buildBoneToPartMapping (::AnimationComponent &)
 
MCAPI void $bindParticleEffects (::std::unordered_map<::HashedString, ::HashedString > const &)
 
MCAPI void $bindSoundEffects (::std::unordered_map<::HashedString, ::std::string > const &)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 48 > mUnkd5fe13
 
::ll::UntypedStorage< 8, 16 > mUnkad5060
 
::ll::UntypedStorage< 1, 1 > mUnk923d16
 
::ll::UntypedStorage< 1, 1 > mUnkdcf6cd
 

Member Function Documentation

◆ applyToPose()

virtual void DefaultEmptyActorAnimationPlayer::applyToPose ( ::RenderParams & ,
::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation > > & ,
float  )
virtual

Implements ActorAnimationPlayer.

◆ resetAnimation()

virtual void DefaultEmptyActorAnimationPlayer::resetAnimation ( )
virtual

Implements ActorAnimationPlayer.

◆ hasAnimationFinished()

virtual bool DefaultEmptyActorAnimationPlayer::hasAnimationFinished ( ) const
virtual

Implements ActorAnimationPlayer.

◆ findAnimation()

virtual ::std::shared_ptr<::ActorAnimationPlayer > DefaultEmptyActorAnimationPlayer::findAnimation ( ::HashedString const & )
virtual

Implements ActorAnimationPlayer.

◆ getAnimationType()

virtual::ActorAnimationType DefaultEmptyActorAnimationPlayer::getAnimationType ( ) const
virtual

Implements ActorAnimationPlayer.

◆ getRawName()

virtual::HashedString const & DefaultEmptyActorAnimationPlayer::getRawName ( ) const
virtual

Implements ActorAnimationPlayer.

◆ $ctor()

MCAPI void * ActorAnimationPlayer::$ctor ( ::HashedString const & friendlyName,
::ExpressionNode const & blendExpression )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ActorAnimationPlayer::$dtor ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $buildBoneToPartMapping()

MCAPI void ActorAnimationPlayer::$buildBoneToPartMapping ( ::AnimationComponent & )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $bindParticleEffects()

MCAPI void ActorAnimationPlayer::$bindParticleEffects ( ::std::unordered_map<::HashedString, ::HashedString > const & )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $bindSoundEffects()

MCAPI void ActorAnimationPlayer::$bindSoundEffects ( ::std::unordered_map<::HashedString, ::std::string > const & )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** ActorAnimationPlayer::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: