LeviLamina
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ClientRewind::PublishSystem Struct Reference
+ Inheritance diagram for ClientRewind::PublishSystem:

Public Member Functions

virtual void tick (::StrictExecutionContext< ::Filter<::ActorMovementTickNeededComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDataHorseFlagComponent, ::ActorDataJumpDurationComponent, ::ActorDataBoundingBoxComponent, ::ActorDataSeatOffsetComponent >, ::Write<::ReplayStateTrackerComponent, ::ReplayStateComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &)
 
virtual void singleTick (::StrictExecutionContext<::Filter<::ActorMovementTickNeededComponent >, ::Read<::ActorDataFlagComponent, ::ActorDataHorseFlagComponent, ::ActorDataJumpDurationComponent, ::ActorDataBoundingBoxComponent, ::ActorDataSeatOffsetComponent >, ::Write<::ReplayStateTrackerComponent, ::ReplayStateComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &, ::StrictEntityContext &)
 

The documentation for this struct was generated from the following file: