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| virtual ::std::unique_ptr<::UIComponent > | clone (::UIControl &cloneOwner) const |
| virtual void | reset () |
| virtual bool | getScreenIsNotFlushable () const |
| virtual bool | getAlwaysAcceptsInput () const |
| virtual bool | getRenderGameBehind () const |
| virtual bool | getAbsorbsInput () const |
| virtual bool | getIsShowingMenu () const |
| virtual bool | getIsModal () const |
| virtual bool | getShouldStealMouse () const |
| virtual bool | getLowFreqRendering () const |
| virtual bool | getScreenDrawsLast () const |
| virtual bool | getForceRenderBelow () const |
| virtual bool | getShouldSendEvents () const |
| virtual bool | getCloseOnPlayerHurt () const |
| virtual bool | getCustomPocketToast () const |
| virtual bool | getCacheScreen () const |
| virtual bool | getGamepadCursor () const |
| virtual bool | getGamepadCursorDeflectionMode () const |
| virtual float | getVerticalScrollDelta () const |
| virtual bool | loadScreenImmediately () const |
| virtual bool | getRenderOnlyWhenTopmost () const |
| virtual::ui::SceneType | getSceneType () const |
| virtual bool | getShouldBeSkippedDuringAutomation () const |
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MCAPI ::std::unique_ptr<::UIComponent > | $clone (::UIControl &cloneOwner) const |
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MCFOLD void | $reset () |
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MCAPI bool | $getScreenIsNotFlushable () const |
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MCAPI bool | $getAlwaysAcceptsInput () const |
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MCAPI bool | $getRenderGameBehind () const |
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MCAPI bool | $getAbsorbsInput () const |
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MCAPI bool | $getIsShowingMenu () const |
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MCAPI bool | $getIsModal () const |
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MCAPI bool | $getShouldStealMouse () const |
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MCFOLD bool | $getLowFreqRendering () const |
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MCAPI bool | $getScreenDrawsLast () const |
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MCFOLD bool | $getForceRenderBelow () const |
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MCFOLD bool | $getShouldSendEvents () const |
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MCAPI bool | $getCloseOnPlayerHurt () const |
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MCAPI bool | $getCustomPocketToast () const |
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MCAPI bool | $getCacheScreen () const |
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MCAPI bool | $getGamepadCursor () const |
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MCAPI bool | $getGamepadCursorDeflectionMode () const |
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MCFOLD float | $getVerticalScrollDelta () const |
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MCAPI bool | $loadScreenImmediately () const |
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MCAPI bool | $getRenderOnlyWhenTopmost () const |
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MCFOLD::ui::SceneType | $getSceneType () const |
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MCAPI bool | $getShouldBeSkippedDuringAutomation () const |
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virtual::ComponentReceiveActionType | receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
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virtual::ComponentReceiveActionType | receive (::ScreenEvent const &screenEvent) |
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virtual void | onNotifyChildAdded () |
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virtual void | onNotifyChildRemoved () |
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virtual void | onRemoved () |
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virtual void | onAdded () |
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virtual void | onVisibilityChanged (bool) |
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virtual void | onEnabledChanged (bool) |
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virtual bool | isRenderableComponent () const |
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virtual bool | isCustomFrameUpdateComponent () const |
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virtual bool | onLayoutChange () |
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virtual void | reload (::UIComponent const &rhs) |
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virtual::std::string const & | getTextToSpeechComponentValue () const |
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MCFOLD void | $dtor () |
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MCFOLD::ComponentReceiveActionType | $receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
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MCFOLD::ComponentReceiveActionType | $receive (::ScreenEvent const &screenEvent) |
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MCFOLD void | $onNotifyChildAdded () |
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MCFOLD void | $onNotifyChildRemoved () |
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MCFOLD void | $onRemoved () |
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MCFOLD void | $onAdded () |
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MCFOLD void | $onVisibilityChanged (bool) |
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MCFOLD void | $onEnabledChanged (bool) |
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MCFOLD bool | $isRenderableComponent () const |
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MCFOLD bool | $isCustomFrameUpdateComponent () const |
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MCFOLD bool | $onLayoutChange () |
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MCFOLD void | $reload (::UIComponent const &rhs) |
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MCFOLD::std::string const & | $getTextToSpeechComponentValue () const |