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::ll::UntypedStorage< 8, 24 > | mUnk1bd6b4 |
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::ll::UntypedStorage< 8, 8 > | mUnk245965 |
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::ll::UntypedStorage< 8, 24 > | mUnke94e86 |
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::ll::UntypedStorage< 8, 128 > | mUnk4e19d4 |
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::ll::UntypedStorage< 8, 128 > | mUnke28aa3 |
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::ll::UntypedStorage< 8, 16 > | mUnk14f81a |
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::ll::UntypedStorage< 8, 16 > | mUnk5a6432 |
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::ll::UntypedStorage< 8, 16 > | mUnk80dd8d |
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::ll::UntypedStorage< 8, 16 > | mUnk6765b6 |
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::ll::UntypedStorage< 1, 1 > | mUnk3cbf25 |
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::ll::UntypedStorage< 1, 1 > | mUnk41cf95 |
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::ll::UntypedStorage< 4, 12 > | mUnk813b02 |
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::ll::UntypedStorage< 8, 16 > | mUnkb2ca62 |
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◆ ServerPlayerSleepManager()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ updateSleepingPlayerList()
virtual void ServerPlayerSleepManager::updateSleepingPlayerList |
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virtual |
◆ getPlayerWakeUpConnector()
◆ getOnWakeUpAllPlayersConnector()
◆ _broadcastSleepingPlayerList()
MCAPI void ServerPlayerSleepManager::_broadcastSleepingPlayerList |
( |
::PlayerSleepStatus const & | playerSleepStatus | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _onPlayerDeath()
MCAPI void ServerPlayerSleepManager::_onPlayerDeath |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ enoughPlayersDeepSleeping()
MCAPI bool ServerPlayerSleepManager::enoughPlayersDeepSleeping |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ initializeWithPlayerDeathManager()
MCAPI void ServerPlayerSleepManager::initializeWithPlayerDeathManager |
( |
::PlayerDeathManager & | playerDeathManager | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ registerWithPlayerDimensionTransferConnector()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tickCheckToWakeUpPlayers()
MCAPI void ServerPlayerSleepManager::tickCheckToWakeUpPlayers |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void ServerPlayerSleepManager::$dtor |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $updateSleepingPlayerList()
MCAPI void ServerPlayerSleepManager::$updateSleepingPlayerList |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getPlayerWakeUpConnector()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getOnWakeUpAllPlayersConnector()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForIServerPlayerSleepManagerConnector()
static MCAPI void ** ServerPlayerSleepManager::$vftableForIServerPlayerSleepManagerConnector |
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| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForPlayerSleepManager()
static MCAPI void ** ServerPlayerSleepManager::$vftableForPlayerSleepManager |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** PlayerSleepManager::$vftable |
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| ) |
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staticinherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: