LeviLamina
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BrushableBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/string/HashedString.h"
7#include "mc/deps/ecs/WeakEntityRef.h"
8#include "mc/world/actor/ai/util/ExpiringTick.h"
9#include "mc/world/level/block/actor/RandomizableBlockActorContainer.h"
10
11// auto generated forward declare list
12// clang-format off
13class Actor;
14class BlockActorDataPacket;
15class BlockPos;
16class BlockSource;
17class CompoundTag;
18class DataLoadHelper;
19class ILevel;
20class ItemStack;
21class SaveContext;
22// clang-format on
23
25public:
26 // BrushableBlockActor inner types define
27 enum class BrushingState : int {
28 Ongoing = 0,
29 Completed = 1,
30 };
31
32 enum class Placement : int {
33 DesertWell = 0,
34 DesertPyramid = 1,
35 ColdOceanRuin = 2,
36 WarmOceanRuin = 3,
37 TrailRuinsCommon = 4,
38 TrailRuinsRare = 5,
39 Empty = 6,
40 };
41
42public:
43 // member variables
44 // NOLINTBEGIN
45 ::ll::TypedStorage<8, 24, ::std::optional<::ExpiringTick>> mBrushReset;
46 ::ll::TypedStorage<8, 24, ::std::optional<::ExpiringTick>> mBrushCooldown;
47 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mDisplayEntity;
48 ::ll::TypedStorage<8, 24, ::std::vector<::ItemStack>> mItems;
49 ::ll::TypedStorage<8, 48, ::HashedString> mBlockId;
50 ::ll::TypedStorage<4, 4, uint> mBrushCount;
51 ::ll::TypedStorage<1, 1, uchar> mBrushDirection;
52 ::ll::TypedStorage<1, 1, bool> mLootTableUnpacked;
53 // NOLINTEND
54
55public:
56 // prevent constructor by default
58
59public:
60 // virtual functions
61 // NOLINTBEGIN
62 // vIndex: 0
63 virtual ~BrushableBlockActor() /*override*/;
64
65 // vIndex: 2
66 virtual void serverInitItemStackIds(
67 int containerSlot,
68 int count,
69 ::std::function<void(int, ::ItemStack const&)> onNetIdChanged
70 ) /*override*/;
71
72 // vIndex: 20
73 virtual int getContainerSize() const /*override*/;
74
75 // vIndex: 21
76 virtual int getMaxStackSize() const /*override*/;
77
78 // vIndex: 7
79 virtual ::ItemStack const& getItem(int slot) const /*override*/;
80
81 // vIndex: 12
82 virtual void setItem(int slot, ::ItemStack const& item) /*override*/;
83
84 // vIndex: 23
85 virtual void stopOpen(::Actor& actor) /*override*/;
86
87 // vIndex: 10
88 virtual void onChanged(::BlockSource& region) /*override*/;
89
90 // vIndex: 13
91 virtual void onRemoved(::BlockSource& region) /*override*/;
92
93 // vIndex: 1
94 virtual void load(::ILevel& level, ::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
95
96 // vIndex: 2
97 virtual bool save(::CompoundTag& tag, ::SaveContext const& saveContext) const /*override*/;
98
99 // vIndex: 41
100 virtual ::std::unique_ptr<::BlockActorDataPacket> _getUpdatePacket(::BlockSource&) /*override*/;
101
102 // vIndex: 42
103 virtual void _onUpdatePacket(::CompoundTag const& data, ::BlockSource& region) /*override*/;
104 // NOLINTEND
105
106public:
107 // member functions
108 // NOLINTBEGIN
109 MCAPI
110 BrushableBlockActor(::HashedString const& name, ::BlockPos const& pos, ::BrushableBlockActor::Placement placement);
111
112 MCAPI void _brushingCompleted(::BlockSource& region);
113
114 MCAPI void _removeDisplayEntity(::BlockSource& region);
115
116 MCAPI ::BrushableBlockActor::BrushingState brush(::BlockSource& region, ::BlockPos const& pos, uchar face);
117
118 MCAPI void update(::BlockSource& region, ::BlockPos const& pos);
119 // NOLINTEND
120
121public:
122 // static functions
123 // NOLINTBEGIN
124 MCAPI static ::std::string getLootTableFromVariant(::BrushableBlockActor::Placement state);
125
126 MCAPI static ::BrushableBlockActor* tryGet(::BlockSource& region, ::BlockPos const& pos);
127 // NOLINTEND
128
129public:
130 // constructor thunks
131 // NOLINTBEGIN
132 MCAPI void* $ctor(::HashedString const& name, ::BlockPos const& pos, ::BrushableBlockActor::Placement placement);
133 // NOLINTEND
134
135public:
136 // destructor thunk
137 // NOLINTBEGIN
138 MCAPI void $dtor();
139 // NOLINTEND
140
141public:
142 // virtual function thunks
143 // NOLINTBEGIN
144 MCAPI void $serverInitItemStackIds(
145 int containerSlot,
146 int count,
147 ::std::function<void(int, ::ItemStack const&)> onNetIdChanged
148 );
149
150 MCFOLD int $getContainerSize() const;
151
152 MCFOLD int $getMaxStackSize() const;
153
154 MCAPI ::ItemStack const& $getItem(int slot) const;
155
156 MCAPI void $setItem(int slot, ::ItemStack const& item);
157
158 MCFOLD void $stopOpen(::Actor& actor);
159
160 MCAPI void $onChanged(::BlockSource& region);
161
162 MCAPI void $onRemoved(::BlockSource& region);
163
164 MCAPI void $load(::ILevel& level, ::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
165
166 MCAPI bool $save(::CompoundTag& tag, ::SaveContext const& saveContext) const;
167
168 MCFOLD ::std::unique_ptr<::BlockActorDataPacket> $_getUpdatePacket(::BlockSource&);
169
170 MCFOLD void $_onUpdatePacket(::CompoundTag const& data, ::BlockSource& region);
171 // NOLINTEND
172
173public:
174 // vftables
175 // NOLINTBEGIN
176 MCNAPI static void** $vftableForContainer();
177
179 // NOLINTEND
180};
Definition Actor.h:102
Definition BlockPos.h:17
Definition BlockSource.h:66
Definition BrushableBlockActor.h:24
static MCAPI void ** $vftableForContainer()
static MCAPI void ** $vftableForRandomizableBlockActorContainerBase()
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition HashedString.h:5
Definition ILevel.h:207
Definition ItemStack.h:23
Definition RandomizableBlockActorContainer.h:16
Definition SaveContext.h:5