LeviLamina
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BrushableBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/string/HashedString.h"
7#include "mc/deps/ecs/WeakEntityRef.h"
8#include "mc/world/actor/ai/util/ExpiringTick.h"
9#include "mc/world/level/block/actor/RandomizableBlockActorContainer.h"
10
11// auto generated forward declare list
12// clang-format off
13class Actor;
15class BlockPos;
16class BlockSource;
17class CompoundTag;
18class DataLoadHelper;
19class ILevel;
20class ItemStack;
21class SaveContext;
22// clang-format on
23
24class BrushableBlockActor : public ::RandomizableBlockActorContainer {
25public:
26 // BrushableBlockActor inner types define
27 enum class BrushingState : int {
28 Ongoing = 0,
29 Completed = 1,
30 };
31
32 enum class Placement : int {
33 DesertWell = 0,
34 DesertPyramid = 1,
35 ColdOceanRuin = 2,
36 WarmOceanRuin = 3,
37 TrailRuinsCommon = 4,
38 TrailRuinsRare = 5,
39 Empty = 6,
40 };
41
42public:
43 // member variables
44 // NOLINTBEGIN
45 ::ll::TypedStorage<8, 24, ::std::optional<::ExpiringTick>> mBrushReset;
46 ::ll::TypedStorage<8, 24, ::std::optional<::ExpiringTick>> mBrushCooldown;
47 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mDisplayEntity;
48 ::ll::TypedStorage<8, 24, ::std::vector<::ItemStack>> mItems;
49 ::ll::TypedStorage<8, 48, ::HashedString> mBlockId;
50 ::ll::TypedStorage<4, 4, uint> mBrushCount;
51 ::ll::TypedStorage<1, 1, uchar> mBrushDirection;
52 ::ll::TypedStorage<1, 1, bool> mLootTableUnpacked;
53 // NOLINTEND
54
55public:
56 // prevent constructor by default
57 BrushableBlockActor();
58
59public:
60 // virtual functions
61 // NOLINTBEGIN
62 virtual ~BrushableBlockActor() /*override*/ = default;
63
64 virtual void serverInitItemStackIds(
65 int containerSlot,
66 int count,
67 ::std::function<void(int, ::ItemStack const&)> onNetIdChanged
68 ) /*override*/;
69
70 virtual int getContainerSize() const /*override*/;
71
72 virtual int getMaxStackSize() const /*override*/;
73
74 virtual ::ItemStack const& getItem(int index) const /*override*/;
75
76 virtual void setItem(int slot, ::ItemStack const& item) /*override*/;
77
78 virtual void stopOpen(::Actor& actor) /*override*/;
79
80 virtual void onChanged(::BlockSource& region) /*override*/;
81
82 virtual void onRemoved(::BlockSource& region) /*override*/;
83
84 virtual void load(::ILevel& level, ::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
85
86 virtual bool save(::CompoundTag& tag, ::SaveContext const& saveContext) const /*override*/;
87
88 virtual ::std::unique_ptr<::BlockActorDataPacket> _getUpdatePacket(::BlockSource&) /*override*/;
89
90 virtual void _onUpdatePacket(::CompoundTag const& data, ::BlockSource& region) /*override*/;
91 // NOLINTEND
92
93public:
94 // member functions
95 // NOLINTBEGIN
96 MCAPI
97 BrushableBlockActor(::HashedString const& name, ::BlockPos const& pos, ::BrushableBlockActor::Placement placement);
98
99 MCAPI void _brushingCompleted(::BlockSource& region);
100
101 MCAPI void _removeDisplayEntity(::BlockSource& region);
102
103 MCAPI ::BrushableBlockActor::BrushingState brush(::BlockSource& region, ::BlockPos const& pos, uchar face);
104
105 MCAPI_C ::Actor* tryGetOrCreateDisplayEntity(::BlockSource& region);
106
107 MCAPI void update(::BlockSource& region, ::BlockPos const& pos);
108 // NOLINTEND
109
110public:
111 // static functions
112 // NOLINTBEGIN
113 MCAPI static ::std::string getLootTableFromVariant(::BrushableBlockActor::Placement state);
114
115 MCAPI static ::BrushableBlockActor* tryGet(::BlockSource& region, ::BlockPos const& pos);
116 // NOLINTEND
117
118public:
119 // constructor thunks
120 // NOLINTBEGIN
121 MCAPI void* $ctor(::HashedString const& name, ::BlockPos const& pos, ::BrushableBlockActor::Placement placement);
122 // NOLINTEND
123
124public:
125 // virtual function thunks
126 // NOLINTBEGIN
127 MCAPI void $serverInitItemStackIds(
128 int containerSlot,
129 int count,
130 ::std::function<void(int, ::ItemStack const&)> onNetIdChanged
131 );
132
133 MCFOLD int $getContainerSize() const;
134
135 MCFOLD int $getMaxStackSize() const;
136
137 MCAPI ::ItemStack const& $getItem(int index) const;
138
139 MCAPI void $setItem(int slot, ::ItemStack const& item);
140
141 MCFOLD void $stopOpen(::Actor& actor);
142
143 MCAPI void $onChanged(::BlockSource& region);
144
145 MCAPI void $onRemoved(::BlockSource& region);
146
147 MCAPI void $load(::ILevel& level, ::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
148
149 MCAPI bool $save(::CompoundTag& tag, ::SaveContext const& saveContext) const;
150
151 MCFOLD ::std::unique_ptr<::BlockActorDataPacket> $_getUpdatePacket(::BlockSource&);
152
153 MCFOLD void $_onUpdatePacket(::CompoundTag const& data, ::BlockSource& region);
154
155
156 // NOLINTEND
157
158public:
159 // vftables
160 // NOLINTBEGIN
161 MCNAPI static void** $vftableForContainer();
162
164 // NOLINTEND
165};
Definition Actor.h:105
Definition BlockActorDataPacket.h:19
Definition BlockPos.h:19
Definition BlockSource.h:68
static MCAPI void ** $vftableForContainer()
static MCAPI void ** $vftableForRandomizableBlockActorContainerBase()
Definition CompoundTag.h:23
Definition DataLoadHelper.h:20
Definition HashedString.h:5
Definition ILevel.h:214
Definition ItemStack.h:26
Definition RandomizableBlockActorContainer.h:16
Definition SaveContext.h:5