LeviLamina
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PaperDollRenderer Class Reference
Inheritance diagram for PaperDollRenderer:

Public Types

enum class  RotationStyle : int
enum class  RotationStyle : int

Public Member Functions

virtual ::std::shared_ptr<::UICustomRendererclone () const
virtual void render (::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass)
virtual bool update (::IClientInstance &client, ::UIControl &owner, ::UIScene const &scene)
MCAPI PaperDollRenderer (::UIResolvedDef const &def)
MCAPI void _addAnimationIfNotRegistered (::std::shared_ptr<::ActorAnimationGroup > actorAnimationGroup, ::HashedString const &friendlyName)
MCAPI::AnimationComponent & _getAnimationComponent ()
MCAPI void _render (::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int, ::OffscreenCaptureData const *uiActorCaptureData)
MCAPI::HashedString const & getActorType (::UIControl &owner) const
MCAPI void offscreenCapture (::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass, ::OffscreenCaptureData const &uiActorCaptureData, ::SerializedSkinRef const &skin, float yRotation)
MCAPI void * $ctor ()
MCAPI void * $ctor (::UIResolvedDef const &def)
MCAPI void $dtor ()
MCAPI ::std::shared_ptr<::UICustomRenderer$clone () const
MCAPI void $render (::MinecraftUIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass)
MCAPI bool $update (::IClientInstance &client, ::UIControl &owner, ::UIScene const &scene)
virtual void frameUpdate (::UIFrameUpdateContext &frameUpdateContext, ::UIControl &owner)
virtual void frameUpdate (::MinecraftUIFrameUpdateContext &, ::UIControl &)
virtual void render (::UIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass)
virtual void preRenderSetup (::UIRenderContext &renderContext)
virtual void preRenderSetup (::MinecraftUIRenderContext &)
MCAPI void $frameUpdate (::UIFrameUpdateContext &frameUpdateContext, ::UIControl &owner)
MCFOLD void $frameUpdate (::MinecraftUIFrameUpdateContext &, ::UIControl &)
MCAPI void $render (::UIRenderContext &renderContext, ::IClientInstance &client, ::UIControl &owner, int pass)
MCAPI void $preRenderSetup (::UIRenderContext &renderContext)
MCFOLD void $preRenderSetup (::MinecraftUIRenderContext &)
virtual::UIBatchType getBatchType () const
virtual int getCustomId () const
virtual int getNumRenderPasses () const
virtual::ResourceLocation getResourceLocation (int, int) const
virtual::UIMaterialType getUIMaterialType (int) const
virtual bool getRequiresPreRenderSetup (int) const
virtual void onVisibilityChanged (bool)
virtual void collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &)
virtual::UIItemRenderInfo getItemRenderInfo () const
MCFOLD::UIBatchType $getBatchType () const
MCFOLD int $getCustomId () const
MCFOLD int $getNumRenderPasses () const
MCAPI::ResourceLocation $getResourceLocation (int, int) const
MCFOLD bool $getRequiresPreRenderSetup (int) const
MCFOLD void $onVisibilityChanged (bool)
MCFOLD void $collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &)
MCFOLD::UIItemRenderInfo $getItemRenderInfo () const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 4, 4, ::PaperDollRenderer::RotationStyle > mRotationStyle
::ll::TypedStorage< 4, 4, ::PaperDollRenderer::RotationStyle > mPreviousRotationStyle
::ll::TypedStorage< 1, 1, bool > mUseSelectedSkin
::ll::TypedStorage< 1, 1, bool > mPlayerPaperDoll
::ll::TypedStorage< 1, 1, bool > mUseUUID
::ll::TypedStorage< 1, 1, bool > mRespectSkinGuiScale
::ll::TypedStorage< 4, 4, float > mDeltaTime
::ll::TypedStorage< 4, 4, float > mElapsedTime
::ll::TypedStorage< 4, 4, float > mRotation
::ll::TypedStorage< 4, 4, float > mTargetRotation
::ll::TypedStorage< 4, 4, float > mCameraTiltInDeg
::ll::TypedStorage< 4, 4, float > mRotationSpeedMultiplier
::ll::TypedStorage< 8, 32, ::std::string > mSkinName
::ll::TypedStorage< 8, 16, ::mce::UUIDmCurrentPlayerUUID
::ll::TypedStorage< 8, 16, ::mce::UUIDmPaperDollPackId
::ll::TypedStorage< 4, 4, int > mPaperDollSkinIdx
::ll::TypedStorage< 1, 1, bool > mWaitForSkinInitialize
::ll::TypedStorage< 1, 1, bool > mMarkLocalPlayerAsDirty
::ll::TypedStorage< 8, 8, ::IClientInstance * > mClientInstance
::ll::TypedStorage< 8, 64, ::std::unordered_map<::HashedString, ::HashedString > > mParticleEffectsMap
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::AnimationComponent > > mAnimationComponent
::ll::TypedStorage< 8, 56, ::MolangVariableMapmVariables
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mSkinLastUpdated
::ll::TypedStorage< 4, 4, float > mPropagatedAlpha

Member Function Documentation

◆ clone()

virtual ::std::shared_ptr<::UICustomRenderer > PaperDollRenderer::clone ( ) const
virtual

Implements UICustomRenderer.

◆ render() [1/2]

virtual void PaperDollRenderer::render ( ::MinecraftUIRenderContext & renderContext,
::IClientInstance & client,
::UIControl & owner,
int pass )
virtual

◆ update()

virtual bool PaperDollRenderer::update ( ::IClientInstance & client,
::UIControl & owner,
::UIScene const & scene )
virtual

Reimplemented from UICustomRenderer.

◆ $vftable()

MCAPI void ** PaperDollRenderer::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ frameUpdate()

virtual void MinecraftUICustomRenderer::frameUpdate ( ::UIFrameUpdateContext & frameUpdateContext,
::UIControl & owner )
virtualinherited

Implements UICustomRenderer.

◆ render() [2/2]

virtual void MinecraftUICustomRenderer::render ( ::UIRenderContext & renderContext,
::IClientInstance & client,
::UIControl & owner,
int pass )
virtualinherited

Implements UICustomRenderer.

◆ preRenderSetup()

virtual void MinecraftUICustomRenderer::preRenderSetup ( ::UIRenderContext & renderContext)
virtualinherited

Reimplemented from UICustomRenderer.


The documentation for this class was generated from the following files: