3#include "mc/_HeaderOutputPredefine.h"
5enum class BlockActorType :
int {
16 DaylightDetector = 10,
54 ChiseledBookshelf = 51,
57 CalibratedSculkSensor = 54,
Definition BarrelBlock.h:17
Definition BrushableBlock.h:24
Definition CommandBlock.h:26
Definition JigsawBlock.h:19
Definition MovingBlock.h:24
Definition StructureBlock.h:18
Definition TrialSpawner.h:29