57 virtual ::std::tuple<::std::array<::SpawnCategory::Type, 8>, uint64>
61 virtual void spawnForChunk(
65 ::gsl::span<::SpawnCategory::Type>,
73 virtual ::br::spawn::SpawnPlacements& getSpawnPlacements() ;
79 virtual ::SpawnSettings
const& getSpawnSettings()
const ;
85 virtual ::ActorSpawnRuleGroup
const* getSpawnRules()
const ;
88 virtual ::ActorSpawnRuleGroup* getSpawnRulesMutable()
const ;
91 virtual ::SpawnGroupRegistry
const* getSpawnGroupRegistry()
const ;
94 virtual ::br::spawn::EntityTypeCache* getEntityTypeCache()
const ;
103 virtual void tickMobCount() ;
106 virtual void incrementSpawnableTickedMob() ;
109 virtual uint getSpawnableTickedMobCountPrevious()
const ;
112 virtual ::std::unordered_set<::ActorUniqueID> spawnMobGroup(
114 ::std::string
const&,
118 ::std::function<
void(
::Mob&)>&&