38 ::Filter<::ShouldPlayMovementSoundComponent>,
40 ::ActorDataFlagComponent,
41 ::ActorDefinitionIdentifierComponent,
42 ::ActorUniqueIDComponent,
43 ::DimensionTypeComponent,
44 ::SoundEventPlayerComponent,
45 ::StateVectorComponent,
46 ::MovementSoundComponent,
47 ::ClimbingLadderBlockComponent,
48 ::CurrentlyStandingOnBlockComponent>,
50 ::AddRemove<::ShouldPlayStepSoundComponent>,
53 ::EntityFactoryT<>>> {
77 virtual void singleTick(
102 MCAPI
static void doMovementSoundRequestSystem(
118 MCAPI
static void prepareForStepSound(
149 MCAPI
void $singleTick(
Definition StrictEntityContext.h:14
Definition StrictExecutionContext.h:6