3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/AddRemove.h"
9#include "mc/deps/ecs/strict/EntityFactoryT.h"
10#include "mc/deps/ecs/strict/EntityModifier.h"
11#include "mc/deps/ecs/strict/Filter.h"
12#include "mc/deps/ecs/strict/GlobalRead.h"
13#include "mc/deps/ecs/strict/GlobalWrite.h"
14#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
15#include "mc/deps/ecs/strict/Read.h"
16#include "mc/deps/ecs/strict/StrictExecutionContext.h"
17#include "mc/deps/ecs/strict/Write.h"
45 ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::WitherBossFlagComponent>,
47 ::ActorDataFlagComponent,
48 ::ActorDefinitionIdentifierComponent,
49 ::ActorUniqueIDComponent,
50 ::DeathTickingComponent,
51 ::DimensionTypeComponent,
52 ::SoundEventPlayerComponent,
53 ::StateVectorComponent,
54 ::ExperienceRewardComponent>,
56 ::ActorOwnerComponent,
57 ::OverlayAlphaComponent,
58 ::ShieldFlickerComponent,
60 ::SynchedActorDataComponent>,
63 ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent>,
64 ::EntityFactoryT<>>> {
98 MCAPI
static void _tick(
Definition ActorOwnerComponent.h:10
Definition EntityModifier.h:6
Definition ExperienceRewardComponent.h:11
Definition IStrictTickingSystem.h:6
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6
Definition ActorDataFlagComponent.h:9
Definition ActorDefinitionIdentifierComponent.h:8
Definition ActorTickedComponent.h:5
Definition ActorUniqueIDComponent.h:8
Definition DeathTickingComponent.h:8
Definition DimensionTypeComponent.h:13
Definition EntityFactoryT.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition IsDeadFlagComponent.h:5
Definition OverlayAlphaComponent.h:8
Definition ServerWitherBossTickDeathSystemImpl.h:64
static MCAPI void ** $vftable()
Definition ShieldFlickerComponent.h:8
Definition SoundEventPlayerComponent.h:8
Definition SoundEventRequestQueueComponent.h:8
Definition SpawnExperienceOrbRequestQueueComponent.h:14
Definition StateVectorComponent.h:8
Definition SwellComponent.h:8
Definition SynchedActorDataComponent.h:8
Definition TickDeathNeededComponent.h:5
Definition WitherBossFlagComponent.h:5