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virtual void | tick (::StrictExecutionContext< ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::WitherBossFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DeathTickingComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::ExperienceRewardComponent >, ::Write< ::ActorOwnerComponent, ::OverlayAlphaComponent, ::ShieldFlickerComponent, ::SwellComponent, ::SynchedActorDataComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent >, ::EntityFactoryT<> > &context) |
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MCAPI void | $tick (::StrictExecutionContext< ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::WitherBossFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DeathTickingComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::ExperienceRewardComponent >, ::Write< ::ActorOwnerComponent, ::OverlayAlphaComponent, ::ShieldFlickerComponent, ::SwellComponent, ::SynchedActorDataComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent >, ::EntityFactoryT<> > &context) |
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static MCAPI void | _tick (::StrictEntityContext const &entity, ::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifierComponent const &actorIdentifier, ::ActorUniqueIDComponent const &actorUniqueID, ::DeathTickingComponent const &deathTicking, ::DimensionTypeComponent const &dimensionType, ::SoundEventPlayerComponent const &soundEventPlayerComponent, ::StateVectorComponent const &stateVector, ::ActorOwnerComponent &actorOwner, ::OverlayAlphaComponent &overlayAlpha, ::ShieldFlickerComponent &shieldFlicker, ::SwellComponent &swell, ::SynchedActorDataComponent &synchedActorData, ::Optional<::ExperienceRewardComponent const > experienceReward, ::SpawnExperienceOrbRequestQueueComponent &experienceOrbRequestQueueComponent, ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent > soundRequestQueueView, ::EntityModifier<::IsDeadFlagComponent > &modifier) |
| static MCAPI void ** | $vftable () |
◆ $vftable()
| MCAPI void ** ServerWitherBossTickDeathSystemImpl::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: