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| virtual::mce::UUID const & | getId () const |
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| virtual::std::string const & | getName () const |
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| virtual::ActorUniqueID const & | getEntityId () const |
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| virtual::Bounds const & | getBounds () const |
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| virtual bool | isEntityOwned () const |
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| virtual bool | isAlwaysActive () const |
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| virtual float | getMaxDistToPlayers () const |
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| virtual::ITickingAreaView const & | getView () const |
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| virtual::ITickingAreaView & | getView () |
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| virtual ::WeakRef<::BlockSource > const | getBlockSource () const |
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| virtual ::WeakRef<::BlockSource > | getBlockSource () |
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| virtual::TickingAreaDescription | getDescription () const |
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| virtual::TickingAreaLoadMode | getLoadMode () const |
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| virtual void | setLoadMode (::TickingAreaLoadMode loadMode, ::LevelStorage &levelStorage) |
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| virtual bool | isPreloadDone () const |
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| virtual void | tick (::Tick const ¤tTick, bool randomize) |
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| virtual void | tickSeasons (::Random &random) |
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| virtual void | updatePosition (::Vec3 const &pos) |
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| virtual void | updateAndCenter (::LevelStorage &levelStorage, ::Tick currentLevelTick) |
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| virtual::Actor * | findOwner (uchar &pendingChunks) |
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| virtual bool | entityHasBeenFound () const |
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| virtual void | setEntityFound () |
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| virtual bool | isRemoved () |
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| virtual void | remove (::LevelStorage &levelStorage) |
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| virtual void | onComponentChanged (uint radius, float maxDistToPlayers, bool alwaysActive, ::LevelStorage &levelStorage) |
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| virtual void | updateBlockSourceCurrentTick (::Tick const ¤tTick) |
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MCAPI | TickingArea (::Dimension &dimension, ::mce::UUID uniqueId, ::std::string const &name, ::ActorUniqueID entityId, ::Bounds const &bounds, bool isCircle, float maxDistToPlayers, bool alwaysActive, ::TickingAreaLoadMode loadMode) |
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MCAPI void | _center (::LevelStorage &levelStorage) |
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MCAPI void | _save (::LevelStorage &levelStorage) |
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MCAPI void * | $ctor (::Dimension &dimension, ::mce::UUID uniqueId, ::std::string const &name, ::ActorUniqueID entityId, ::Bounds const &bounds, bool isCircle, float maxDistToPlayers, bool alwaysActive, ::TickingAreaLoadMode loadMode) |
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MCAPI void | $dtor () |
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MCFOLD::mce::UUID const & | $getId () const |
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MCFOLD::std::string const & | $getName () const |
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MCFOLD::ActorUniqueID const & | $getEntityId () const |
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MCAPI::Bounds const & | $getBounds () const |
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MCAPI bool | $isEntityOwned () const |
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MCFOLD bool | $isAlwaysActive () const |
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MCAPI float | $getMaxDistToPlayers () const |
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MCFOLD::ITickingAreaView const & | $getView () const |
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MCFOLD::ITickingAreaView & | $getView () |
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MCFOLD ::WeakRef<::BlockSource > const | $getBlockSource () const |
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MCFOLD ::WeakRef<::BlockSource > | $getBlockSource () |
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MCAPI::TickingAreaDescription | $getDescription () const |
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MCAPI void | $setLoadMode (::TickingAreaLoadMode loadMode, ::LevelStorage &levelStorage) |
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MCAPI bool | $isPreloadDone () const |
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MCAPI void | $tick (::Tick const ¤tTick, bool randomize) |
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MCAPI void | $tickSeasons (::Random &random) |
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MCAPI void | $updatePosition (::Vec3 const &pos) |
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MCAPI void | $updateAndCenter (::LevelStorage &levelStorage, ::Tick currentLevelTick) |
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MCAPI::Actor * | $findOwner (uchar &pendingChunks) |
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MCAPI bool | $entityHasBeenFound () const |
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MCAPI void | $setEntityFound () |
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MCAPI bool | $isRemoved () |
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MCAPI void | $remove (::LevelStorage &levelStorage) |
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MCAPI void | $onComponentChanged (uint radius, float maxDistToPlayers, bool alwaysActive, ::LevelStorage &levelStorage) |
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MCAPI void | $updateBlockSourceCurrentTick (::Tick const ¤tTick) |
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MCAPI::CompoundTag | serialize () const |
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::ll::TypedStorage< 8, 16, ::mce::UUID > | mUID |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mEntityId |
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::ll::TypedStorage< 4, 4, float > | mMaxDistToPlayers |
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::ll::TypedStorage< 1, 1, bool > | mAlwaysActive |
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::ll::TypedStorage< 1, 1, bool > | mEntityFound |
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::ll::TypedStorage< 1, 1, bool > | mSizeChanged |
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::ll::TypedStorage< 1, 1, bool > | mRemoved |
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::ll::TypedStorage< 1, 1, ::TickingAreaLoadMode > | mLoadMode |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mLastChunkUpdatePos |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mLastPos |
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::ll::TypedStorage< 4, 4, uint > | mLastRadius |
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::ll::TypedStorage< 8, 504, ::ChunkViewSource > | mChunkSource |
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::ll::TypedStorage< 8, 16, ::WeakRef<::BlockSource > > | mBlockSource |
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::ll::TypedStorage< 8, 32, ::TickingAreaView > | mView |
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