LeviLamina
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ServerEnderDragonTickDeathSystemImpl Struct Reference
+ Inheritance diagram for ServerEnderDragonTickDeathSystemImpl:

Public Member Functions

virtual void tick (::StrictExecutionContext< ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::EnderDragonFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DeathTickingComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent >, ::Write< ::ActorOwnerComponent, ::RandomReferenceComponent, ::StateVectorComponent, ::WingFlapDataComponent, ::BossComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent >, ::EntityFactoryT<> > &context)
 
MCAPI void $tick (::StrictExecutionContext< ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::EnderDragonFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DeathTickingComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent >, ::Write< ::ActorOwnerComponent, ::RandomReferenceComponent, ::StateVectorComponent, ::WingFlapDataComponent, ::BossComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent >, ::EntityFactoryT<> > &context)
 

Static Public Member Functions

static MCAPI void _tick (::StrictEntityContext const &entity, ::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifierComponent const &actorIdentifier, ::ActorUniqueIDComponent const &actorUniqueID, ::DeathTickingComponent const &deathTicking, ::DimensionTypeComponent const &dimensionType, ::SoundEventPlayerComponent const &soundEventPlayerComponent, ::ActorOwnerComponent &actorOwner, ::StateVectorComponent &stateVector, ::WingFlapDataComponent &wingFlapData, ::Optional<::BossComponent > boss, ::SpawnExperienceOrbRequestQueueComponent &experienceOrbRequestQueueComponent, ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent > soundRequestQueueView)
 
static MCAPI void ** $vftable ()
 

Member Function Documentation

◆ _tick()

static MCAPI void ServerEnderDragonTickDeathSystemImpl::_tick ( ::StrictEntityContext const & entity,
::ActorDataFlagComponent const & actorFlags,
::ActorDefinitionIdentifierComponent const & actorIdentifier,
::ActorUniqueIDComponent const & actorUniqueID,
::DeathTickingComponent const & deathTicking,
::DimensionTypeComponent const & dimensionType,
::SoundEventPlayerComponent const & soundEventPlayerComponent,
::ActorOwnerComponent & actorOwner,
::StateVectorComponent & stateVector,
::WingFlapDataComponent & wingFlapData,
::Optional<::BossComponent > boss,
::SpawnExperienceOrbRequestQueueComponent & experienceOrbRequestQueueComponent,
::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent > soundRequestQueueView )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** ServerEnderDragonTickDeathSystemImpl::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: