|
virtual void | tick (::StrictExecutionContext< ::Filter<::MinecartFlagComponent, ::PlayerComponent, ::VerticalCollisionFlagComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::ActorDataFlagComponent, ::MoveRequestComponent, ::AABBShapeComponent >, ::Write<::StateVectorComponent >, ::AddRemove<::BounceComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &strictContext) |
|
virtual void | singleTick (::StrictExecutionContext< ::Filter<::MinecartFlagComponent, ::PlayerComponent, ::VerticalCollisionFlagComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::ActorDataFlagComponent, ::MoveRequestComponent, ::AABBShapeComponent >, ::Write<::StateVectorComponent >, ::AddRemove<::BounceComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &strictContext, ::StrictEntityContext &entity) |
|
MCAPI void | $tick (::StrictExecutionContext< ::Filter<::MinecartFlagComponent, ::PlayerComponent, ::VerticalCollisionFlagComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::ActorDataFlagComponent, ::MoveRequestComponent, ::AABBShapeComponent >, ::Write<::StateVectorComponent >, ::AddRemove<::BounceComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &strictContext) |
|
MCAPI void | $singleTick (::StrictExecutionContext< ::Filter<::MinecartFlagComponent, ::PlayerComponent, ::VerticalCollisionFlagComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::ActorDataFlagComponent, ::MoveRequestComponent, ::AABBShapeComponent >, ::Write<::StateVectorComponent >, ::AddRemove<::BounceComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &strictContext, ::StrictEntityContext &entity) |
|
|
static MCAPI ::TickingSystemWithInfo | create () |
|
static MCAPI void | tickVerticalCollisionSystem (::StrictEntityContext const &context, ::AABBShapeComponent const &aabb, ::MoveRequestComponent const &request, ::StrictExecutionContext< ::Filter<::MinecartFlagComponent, ::PlayerComponent, ::VerticalCollisionFlagComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::ActorDataFlagComponent, ::MoveRequestComponent, ::AABBShapeComponent >, ::Write<::StateVectorComponent >, ::AddRemove<::BounceComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext) |
|
static MCAPI void ** | $vftable () |
|
The documentation for this class was generated from the following file: