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virtual bool | place (::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const |
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MCAPI void | _placeRoofNetherWart (::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const |
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MCAPI void | _placeRoofWeepingVines (::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const |
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MCAPI bool | $place (::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const |
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virtual ::std::optional<::BlockPos > | place (::IFeature::PlacementContext const &context) const |
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MCAPI bool | _placeBlock (::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const |
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MCFOLD void | $dtor () |
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MCAPI ::std::optional<::BlockPos > | $place (::IFeature::PlacementContext const &context) const |
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virtual bool | isValidPlacement (::std::string const &pass) |
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virtual void | upgradeFormat (::SemVersion const &) |
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MCAPI bool | $isValidPlacement (::std::string const &pass) |
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MCFOLD void | $upgradeFormat (::SemVersion const &) |
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static MCAPI void ** | $vftable () |
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static MCAPI bool | isExposedTo (::IBlockWorldGenAPI const &target, ::BlockPos const &candidatePos, ::BlockDescriptor const &exposedTo) |
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static MCAPI ::std::string_view const & | DEFAULT_NOT_SUPPORTED_PASS () |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mPlacerID |
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::ll::TypedStorage< 8, 8, ::WorldChangeTransaction * > | mTransaction |
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::ll::TypedStorage< 1, 1, bool > | mInternal |
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::ll::TypedStorage< 1, 1, bool > | mCanUseInternalFeature |
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◆ place() [1/2]
◆ place() [2/2]
The documentation for this class was generated from the following file: