LeviLamina
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SelectItemNode Class Reference
Inheritance diagram for SelectItemNode:

Public Types

enum class  State : int { Preconditions = 0 , MoveToolToHotbar = 1 , SelectToolInHotbar = 2 }

Public Member Functions

virtual::BehaviorStatus tick (::Actor &)
virtual void initializeFromDefinition (::Actor &owner)
MCAPI void $dtor ()
MCFOLD void $initializeFromDefinition (::Actor &owner)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > mItemName
::ll::TypedStorage< 8, 8, ::Item const * > mItem
::ll::TypedStorage< 4, 4, int > mItemSlot
::ll::TypedStorage< 4, 4, ::SelectItemNode::State > mState
::ll::TypedStorage< 8, 8, ::BehaviorDefinition const * > mNodeDefinition
::ll::TypedStorage< 8, 16, ::BehaviorTreeDefinitionPtrmTreeDefinition
::ll::TypedStorage< 8, 8, ::BehaviorNode * > mParent
::ll::TypedStorage< 8, 8, ::BehaviorComponent * > mComponent
::ll::TypedStorage< 8, 8, ::BehaviorData * > mTreeData
::ll::TypedStorage< 4, 4, ::BehaviorStatus > mStatus

Member Function Documentation

◆ tick()

virtual::BehaviorStatus SelectItemNode::tick ( ::Actor & )
virtual

Implements BehaviorNode.

◆ initializeFromDefinition()

virtual void SelectItemNode::initializeFromDefinition ( ::Actor & owner)
virtual

Reimplemented from BehaviorNode.

◆ $vftable()

MCAPI void ** BehaviorNode::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: