LeviLamina
Loading...
Searching...
No Matches
PlayJumpSoundSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/AddRemove.h"
8#include "mc/deps/ecs/strict/EntityFactoryT.h"
9#include "mc/deps/ecs/strict/Filter.h"
10#include "mc/deps/ecs/strict/GlobalRead.h"
11#include "mc/deps/ecs/strict/GlobalWrite.h"
12#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
13#include "mc/deps/ecs/strict/Read.h"
14#include "mc/deps/ecs/strict/StrictExecutionContext.h"
15#include "mc/deps/ecs/strict/Write.h"
16#include "mc/entity/systems/play_jump_sound_system/SoundType.h"
17
18// auto generated forward declare list
19// clang-format off
33// clang-format on
34
35struct PlayJumpSoundSystemImpl : public ::IStrictTickingSystem<::StrictExecutionContext<
36 ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent>,
37 ::Read<
38 ::ActorDataFlagComponent,
39 ::ActorDefinitionIdentifierComponent,
40 ::ActorUniqueIDComponent,
41 ::DimensionTypeComponent,
42 ::SoundEventPlayerComponent,
43 ::StateVectorComponent,
44 ::AABBShapeComponent>,
45 ::Write<>,
46 ::AddRemove<>,
47 ::GlobalRead<::LocalConstBlockSourceFactoryComponent>,
48 ::GlobalWrite<>,
49 ::EntityFactoryT<>>> {
50public:
51 // member variables
52 // NOLINTBEGIN
54 // NOLINTEND
55
56public:
57 // prevent constructor by default
58 PlayJumpSoundSystemImpl& operator=(PlayJumpSoundSystemImpl const&);
59 PlayJumpSoundSystemImpl(PlayJumpSoundSystemImpl const&);
60 PlayJumpSoundSystemImpl();
61
62public:
63 // virtual functions
64 // NOLINTBEGIN
65 virtual void tick(
68 ::Read<
81 ) /*override*/;
82
83 virtual void singleTick(
86 ::Read<
99 ::StrictEntityContext& entityContext
100 ) /*override*/;
101
102 virtual ~PlayJumpSoundSystemImpl() /*override*/ = default;
103 // NOLINTEND
104
105public:
106 // static functions
107 // NOLINTBEGIN
108 MCNAPI static void doPlayJumpSoundSystem(
109 ::StrictEntityContext const& entity,
110 ::ActorDataFlagComponent const& actorFlags,
111 ::ActorDefinitionIdentifierComponent const& actorIdentifier,
112 ::ActorUniqueIDComponent const& actorUniqueID,
113 ::DimensionTypeComponent const& dimensionType,
114 ::SoundEventPlayerComponent const& soundEventPlayerComponent,
115 ::StateVectorComponent const& stateVectorComponent,
116 ::AABBShapeComponent const& aabbShapeComponent,
118 ::PlayJumpSoundSystem::SoundType jumpType,
119 ::IConstBlockSource const& region
120 );
121 // NOLINTEND
122
123public:
124 // virtual function thunks
125 // NOLINTBEGIN
126 MCNAPI void $tick(
129 ::Read<
137 ::Write<>,
142 );
143
144 MCNAPI void $singleTick(
147 ::Read<
155 ::Write<>,
160 ::StrictEntityContext& entityContext
161 );
162
163
164 // NOLINTEND
165
166public:
167 // vftables
168 // NOLINTBEGIN
169 MCNAPI static void** $vftable();
170 // NOLINTEND
171};
Definition IConstBlockSource.h:25
Definition IStrictTickingSystem.h:6
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6
Definition ViewT.h:6
Definition AABBShapeComponent.h:9
Definition ActorDataFlagComponent.h:9
Definition ActorDefinitionIdentifierComponent.h:8
Definition ActorUniqueIDComponent.h:8
Definition AddRemove.h:6
Definition DimensionTypeComponent.h:13
Definition EntityFactoryT.h:6
Definition Filter.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition LavaSlimeFlagComponent.h:5
Definition LocalConstBlockSourceFactoryComponent.h:8
static MCAPI void doPlayJumpSoundSystem(::StrictEntityContext const &entity, ::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifierComponent const &actorIdentifier, ::ActorUniqueIDComponent const &actorUniqueID, ::DimensionTypeComponent const &dimensionType, ::SoundEventPlayerComponent const &soundEventPlayerComponent, ::StateVectorComponent const &stateVectorComponent, ::AABBShapeComponent const &aabbShapeComponent, ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent > requestQueueView, ::PlayJumpSoundSystem::SoundType jumpType, ::IConstBlockSource const &region)
static MCAPI void ** $vftable()
MCAPI void $tick(::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context)
MCAPI void $singleTick(::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context, ::StrictEntityContext &entityContext)
Definition Read.h:6
Definition SoundEventPlayerComponent.h:8
Definition SoundEventRequestQueueComponent.h:10
Definition StateVectorComponent.h:8
Definition TriggerJumpRequestComponent.h:8
Definition Write.h:6
Definition context.h:5
Definition Alias.h:14