LeviLamina
Loading...
Searching...
No Matches
PlayJumpSoundSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/AddRemove.h"
8#include "mc/deps/ecs/strict/EntityFactoryT.h"
9#include "mc/deps/ecs/strict/Filter.h"
10#include "mc/deps/ecs/strict/GlobalRead.h"
11#include "mc/deps/ecs/strict/GlobalWrite.h"
12#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
13#include "mc/deps/ecs/strict/Read.h"
14#include "mc/deps/ecs/strict/StrictExecutionContext.h"
15#include "mc/deps/ecs/strict/Write.h"
16#include "mc/entity/systems/play_jump_sound_system/SoundType.h"
17
18// auto generated forward declare list
19// clang-format off
33// clang-format on
34
35struct PlayJumpSoundSystemImpl : public ::IStrictTickingSystem<::StrictExecutionContext<
36 ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent>,
37 ::Read<
38 ::ActorDataFlagComponent,
39 ::ActorDefinitionIdentifierComponent,
40 ::ActorUniqueIDComponent,
41 ::DimensionTypeComponent,
42 ::SoundEventPlayerComponent,
43 ::StateVectorComponent,
44 ::AABBShapeComponent>,
45 ::Write<>,
46 ::AddRemove<>,
47 ::GlobalRead<::LocalConstBlockSourceFactoryComponent>,
48 ::GlobalWrite<>,
49 ::EntityFactoryT<>>> {
50public:
51 // member variables
52 // NOLINTBEGIN
53 ::ll::TypedStorage<4, 4, ::PlayJumpSoundSystem::SoundType const> mJumpType;
54 // NOLINTEND
55
56public:
57 // virtual functions
58 // NOLINTBEGIN
59 virtual void tick(
62 ::Read<
75 ) /*override*/;
76
77 virtual void singleTick(
80 ::Read<
93 ::StrictEntityContext& entityContext
94 ) /*override*/;
95 // NOLINTEND
96
97public:
98 // static functions
99 // NOLINTBEGIN
100 MCAPI static void doPlayJumpSoundSystem(
101 ::StrictEntityContext const& entity,
102 ::ActorDataFlagComponent const& actorFlags,
103 ::ActorDefinitionIdentifierComponent const& actorIdentifier,
104 ::ActorUniqueIDComponent const& actorUniqueID,
105 ::DimensionTypeComponent const& dimensionType,
106 ::SoundEventPlayerComponent const& soundEventPlayerComponent,
107 ::StateVectorComponent const& stateVectorComponent,
108 ::AABBShapeComponent const& aabbShapeComponent,
110 ::PlayJumpSoundSystem::SoundType jumpType,
111 ::IConstBlockSource const& region
112 );
113 // NOLINTEND
114
115public:
116 // virtual function thunks
117 // NOLINTBEGIN
118 MCAPI void $tick(
121 ::Read<
129 ::Write<>,
134 );
135
136 MCAPI void $singleTick(
139 ::Read<
147 ::Write<>,
152 ::StrictEntityContext& entityContext
153 );
154
155
156 // NOLINTEND
157
158public:
159 // vftables
160 // NOLINTBEGIN
161 MCNAPI static void** $vftable();
162 // NOLINTEND
163};
Definition IConstBlockSource.h:24
Definition IStrictTickingSystem.h:6
Definition StrictEntityContext.h:14
Definition StrictExecutionContext.h:6
Definition ViewT.h:6
Definition AABBShapeComponent.h:9
Definition ActorDataFlagComponent.h:10
Definition ActorDefinitionIdentifierComponent.h:8
Definition ActorUniqueIDComponent.h:8
Definition AddRemove.h:6
Definition DimensionTypeComponent.h:8
Definition EntityFactoryT.h:6
Definition Filter.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition LavaSlimeFlagComponent.h:5
Definition LocalConstBlockSourceFactoryComponent.h:8
Definition PlayJumpSoundSystemImpl.h:49
static MCAPI void ** $vftable()
Definition Read.h:6
Definition SoundEventPlayerComponent.h:8
Definition SoundEventRequestQueueComponent.h:8
Definition StateVectorComponent.h:8
Definition TriggerJumpRequestComponent.h:8
Definition Write.h:6
Definition context.h:5