3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/AddRemove.h"
8#include "mc/deps/ecs/strict/EntityFactoryT.h"
9#include "mc/deps/ecs/strict/Filter.h"
10#include "mc/deps/ecs/strict/GlobalRead.h"
11#include "mc/deps/ecs/strict/GlobalWrite.h"
12#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
13#include "mc/deps/ecs/strict/Read.h"
14#include "mc/deps/ecs/strict/StrictExecutionContext.h"
15#include "mc/deps/ecs/strict/Write.h"
16#include "mc/entity/systems/play_jump_sound_system/SoundType.h"
36 ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent>,
38 ::ActorDataFlagComponent,
39 ::ActorDefinitionIdentifierComponent,
40 ::ActorUniqueIDComponent,
41 ::DimensionTypeComponent,
42 ::SoundEventPlayerComponent,
43 ::StateVectorComponent,
44 ::AABBShapeComponent>,
47 ::GlobalRead<::LocalConstBlockSourceFactoryComponent>,
49 ::EntityFactoryT<>>> {
85 virtual void singleTick(
121 ::PlayJumpSoundSystem::SoundType jumpType,
Definition IConstBlockSource.h:24
Definition IStrictTickingSystem.h:6
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6
Definition AABBShapeComponent.h:9
Definition ActorDataFlagComponent.h:9
Definition ActorDefinitionIdentifierComponent.h:8
Definition ActorUniqueIDComponent.h:8
Definition DimensionTypeComponent.h:13
Definition EntityFactoryT.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition LavaSlimeFlagComponent.h:5
Definition LocalConstBlockSourceFactoryComponent.h:8
Definition PlayJumpSoundSystemImpl.h:49
static MCAPI void doPlayJumpSoundSystem(::StrictEntityContext const &entity, ::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifierComponent const &actorIdentifier, ::ActorUniqueIDComponent const &actorUniqueID, ::DimensionTypeComponent const &dimensionType, ::SoundEventPlayerComponent const &soundEventPlayerComponent, ::StateVectorComponent const &stateVectorComponent, ::AABBShapeComponent const &aabbShapeComponent, ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent > requestQueueView, ::PlayJumpSoundSystem::SoundType jumpType, ::IConstBlockSource const ®ion)
static MCAPI void ** $vftable()
MCAPI void $tick(::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context)
MCAPI void $singleTick(::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context, ::StrictEntityContext &entityContext)
Definition SoundEventPlayerComponent.h:8
Definition SoundEventRequestQueueComponent.h:10
Definition StateVectorComponent.h:8
Definition TriggerJumpRequestComponent.h:8