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virtual void | tick (::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context) |
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virtual void | singleTick (::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context, ::StrictEntityContext &entityContext) |
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MCAPI void | $tick (::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context) |
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MCAPI void | $singleTick (::StrictExecutionContext< ::Filter<::TriggerJumpRequestComponent, ::LavaSlimeFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent, ::StateVectorComponent, ::AABBShapeComponent >, ::Write<>, ::AddRemove<>, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context, ::StrictEntityContext &entityContext) |
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static MCAPI void | doPlayJumpSoundSystem (::StrictEntityContext const &entity, ::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifierComponent const &actorIdentifier, ::ActorUniqueIDComponent const &actorUniqueID, ::DimensionTypeComponent const &dimensionType, ::SoundEventPlayerComponent const &soundEventPlayerComponent, ::StateVectorComponent const &stateVectorComponent, ::AABBShapeComponent const &aabbShapeComponent, ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent > requestQueueView, ::PlayJumpSoundSystem::SoundType jumpType, ::IConstBlockSource const ®ion) |
| static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 4, 4, ::PlayJumpSoundSystem::SoundType const > | mJumpType |
◆ $vftable()
| MCAPI void ** PlayJumpSoundSystemImpl::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: