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ScriptModuleMinecraft::ScriptWorldAfterEvents Class Reference
+ Inheritance diagram for ScriptModuleMinecraft::ScriptWorldAfterEvents:

Classes

class  ScriptWorldAfterEventsDeferredEventListener
 
struct  SignalNameSubscriberCount
 

Public Member Functions

ScriptWorldAfterEventsoperator= (ScriptWorldAfterEvents const &)
 
 ScriptWorldAfterEvents (ScriptWorldAfterEvents const &)
 
virtual::Level & getLevel () const
 
virtual void onGameRuleChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptGameRuleChangeAfterEvent > &gameRulesChangeEvent)
 
virtual void onWeatherChanged (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWeatherChangedAfterEvent > &weatherChangedEvent)
 
virtual void onPushButton (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptButtonPushAfterEvent > &pushedButton)
 
virtual void onActorLoad (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent > &eventData)
 
virtual void onActorSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorSpawnAfterEvent > &eventData)
 
virtual void onDataDrivenActorEventSend (::std::shared_ptr<::ScriptModuleMinecraft::ScriptDataDrivenActorTriggerAfterEventIntermediateData > &eventData)
 
virtual void onActorHitEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitEntityAfterEvent > &eventData)
 
virtual void onActorHitBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitBlockAfterEvent > &eventData)
 
virtual void onActorAddEffect (::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorAddEffectAfterEventIntermediateData > &eventData)
 
virtual void onActivateLever (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLeverActionAfterEvent > &leverEvent)
 
virtual void onPlayerPlaceBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockAfterEvent > &blockPlaceEvent)
 
virtual void onExplodeBlock (::std::shared_ptr<::ScriptModuleMinecraft::ScriptBlockExplodedAfterEventIntermediateData > &eventData)
 
virtual void onPlayerBreakBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockAfterEvent > &blockBreakEvent)
 
virtual void onActorHurt (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHurtAfterEvent > &actorHurtEvent)
 
virtual void onActorHealthChanged (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHealthChangedAfterEvent > &actorHealthChangedEvent)
 
virtual void onActorDie (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorDieAfterEvent > &actorDieEvent)
 
virtual void onActorRemoved (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > const &removedActor, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorRemoveAfterEvent > &eventData)
 
virtual void onItemUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseAfterEvent > &eventData)
 
virtual void onItemUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnAfterEvent > &eventData)
 
virtual void onItemStartUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent > &eventData)
 
virtual void onItemStopUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent > &eventData)
 
virtual void onItemStartUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseAfterEvent > &eventData)
 
virtual void onItemCompleteUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemCompleteUseAfterEvent > &eventData)
 
virtual void onItemReleaseUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemReleaseUseAfterEvent > &eventData)
 
virtual void onItemStopUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseAfterEvent > &eventData)
 
virtual void onPlayerJoin (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent > &eventData)
 
virtual void onPlayerLeave (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent > &eventData)
 
virtual void onPlayerSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerSpawnAfterEvent > &eventData)
 
virtual void onPlayerDimensionChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerDimensionChangeAfterEvent > &eventData)
 
virtual void onPlayerInputModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInputModeChangeAfterEvent > &eventData)
 
virtual void onPlayerInputPermissionCategoryChange (::Scripting::StrongTypedObjectHandle< ::ScriptModuleMinecraft::ScriptPlayerInputPermissionCategoryChangeAfterEvent > &eventData)
 
virtual void onPlayerInteractWithEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent > &eventData)
 
virtual void onPlayerInteractWithBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockAfterEvent > &eventData)
 
virtual void onPlayerGameModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent > &eventData)
 
virtual void onWorldInitialize (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWorldInitializeAfterEvent > &eventData)
 
virtual void onChat (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendAfterEvent > &eventData)
 
virtual void onServerMessage (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptServerMessageAfterEvent > &eventData)
 
virtual void onProjectileHitEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitEntityAfterEvent > &eventData)
 
virtual void onProjectileHitBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitBlockAfterEvent > &eventData)
 
virtual void onActivatePiston (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPistonActionAfterEvent > &eventData)
 
virtual void onExplosion (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedAfterEvent > &eventData)
 
virtual void onPushPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePushAfterEvent > &pushedPressurePlate)
 
virtual void onPopPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePopAfterEvent > &poppedPressurePlate)
 
virtual void onHitTargetBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTargetBlockHitAfterEvent > &hitTargetBlock)
 
virtual void onTripTripWire (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTripWireTripAfterEvent > &trippedTripWire)
 
virtual void onPlayerEmote (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent > &emoteEvent)
 
virtual void onPlayerButtonInput (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerButtonInputAfterEvent > &inputEvent)
 
MCAPI ScriptWorldAfterEvents (::Scripting::WeakLifetimeScope const &scope, ::gsl::not_null<::Level * > level)
 
MCAPI ::std::vector<::ScriptModuleMinecraft::ScriptWorldAfterEvents::SignalNameSubscriberCountgetFineGrainedSignalSubscriberStats () const
 
MCAPI void registerListeners (bool worldListener, ::ScriptModuleMinecraft::ScriptGlobalEventListeners &globalEventListeners)
 
MCAPI void * $ctor (::Scripting::WeakLifetimeScope const &scope, ::gsl::not_null<::Level * > level)
 
MCAPI void $dtor ()
 
MCAPI::Level & $getLevel () const
 
MCAPI void $onGameRuleChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptGameRuleChangeAfterEvent > &gameRulesChangeEvent)
 
MCAPI void $onWeatherChanged (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWeatherChangedAfterEvent > &weatherChangedEvent)
 
MCAPI void $onPushButton (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptButtonPushAfterEvent > &pushedButton)
 
MCAPI void $onActorLoad (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent > &eventData)
 
MCAPI void $onActorSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorSpawnAfterEvent > &eventData)
 
MCAPI void $onDataDrivenActorEventSend (::std::shared_ptr<::ScriptModuleMinecraft::ScriptDataDrivenActorTriggerAfterEventIntermediateData > &eventData)
 
MCAPI void $onActorHitEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitEntityAfterEvent > &eventData)
 
MCAPI void $onActorHitBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitBlockAfterEvent > &eventData)
 
MCAPI void $onActorAddEffect (::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorAddEffectAfterEventIntermediateData > &eventData)
 
MCAPI void $onActivateLever (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLeverActionAfterEvent > &leverEvent)
 
MCAPI void $onPlayerPlaceBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockAfterEvent > &blockPlaceEvent)
 
MCAPI void $onExplodeBlock (::std::shared_ptr<::ScriptModuleMinecraft::ScriptBlockExplodedAfterEventIntermediateData > &eventData)
 
MCAPI void $onPlayerBreakBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockAfterEvent > &blockBreakEvent)
 
MCAPI void $onActorHurt (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHurtAfterEvent > &actorHurtEvent)
 
MCAPI void $onActorHealthChanged (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHealthChangedAfterEvent > &actorHealthChangedEvent)
 
MCAPI void $onActorDie (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorDieAfterEvent > &actorDieEvent)
 
MCAPI void $onActorRemoved (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > const &removedActor, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorRemoveAfterEvent > &eventData)
 
MCAPI void $onItemUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseAfterEvent > &eventData)
 
MCAPI void $onItemUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnAfterEvent > &eventData)
 
MCAPI void $onItemStartUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent > &eventData)
 
MCAPI void $onItemStopUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent > &eventData)
 
MCAPI void $onItemStartUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseAfterEvent > &eventData)
 
MCAPI void $onItemCompleteUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemCompleteUseAfterEvent > &eventData)
 
MCAPI void $onItemReleaseUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemReleaseUseAfterEvent > &eventData)
 
MCAPI void $onItemStopUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseAfterEvent > &eventData)
 
MCAPI void $onPlayerJoin (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent > &eventData)
 
MCAPI void $onPlayerLeave (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent > &eventData)
 
MCAPI void $onPlayerSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerSpawnAfterEvent > &eventData)
 
MCAPI void $onPlayerDimensionChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerDimensionChangeAfterEvent > &eventData)
 
MCAPI void $onPlayerInputModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInputModeChangeAfterEvent > &eventData)
 
MCAPI void $onPlayerInputPermissionCategoryChange (::Scripting::StrongTypedObjectHandle< ::ScriptModuleMinecraft::ScriptPlayerInputPermissionCategoryChangeAfterEvent > &eventData)
 
MCAPI void $onPlayerInteractWithEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent > &eventData)
 
MCAPI void $onPlayerInteractWithBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockAfterEvent > &eventData)
 
MCAPI void $onPlayerGameModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent > &eventData)
 
MCAPI void $onWorldInitialize (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWorldInitializeAfterEvent > &eventData)
 
MCAPI void $onChat (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendAfterEvent > &eventData)
 
MCAPI void $onServerMessage (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptServerMessageAfterEvent > &eventData)
 
MCAPI void $onProjectileHitEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitEntityAfterEvent > &eventData)
 
MCAPI void $onProjectileHitBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitBlockAfterEvent > &eventData)
 
MCAPI void $onActivatePiston (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPistonActionAfterEvent > &eventData)
 
MCAPI void $onExplosion (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedAfterEvent > &eventData)
 
MCAPI void $onPushPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePushAfterEvent > &pushedPressurePlate)
 
MCAPI void $onPopPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePopAfterEvent > &poppedPressurePlate)
 
MCAPI void $onHitTargetBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTargetBlockHitAfterEvent > &hitTargetBlock)
 
MCAPI void $onTripTripWire (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTripWireTripAfterEvent > &trippedTripWire)
 
MCAPI void $onPlayerEmote (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent > &emoteEvent)
 
MCAPI void $onPlayerButtonInput (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerButtonInputAfterEvent > &inputEvent)
 

Static Public Member Functions

static MCAPI void bind (::Scripting::ModuleBindingBuilder &moduleBuilder)
 
static MCAPI ::ScriptModuleMinecraft::ScriptAfterEventMetadata< ::ScriptModuleMinecraft::ScriptWorldAfterEvents > const & getMetadata ()
 
static MCAPI char const *& bindingName ()
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 16 > mUnkbcbf76
 
::ll::UntypedStorage< 8, 8 > mUnk6bb12a
 
::ll::UntypedStorage< 8, 8 > mUnk67b926
 
::ll::UntypedStorage< 8, 8 > mUnkd29287
 
::ll::UntypedStorage< 8, 8 > mUnk6c9fd0
 
::ll::UntypedStorage< 8, 8 > mUnk3b7018
 
::ll::UntypedStorage< 8, 8 > mUnka84ede
 
::ll::UntypedStorage< 8, 8 > mUnked6ec2
 
::ll::UntypedStorage< 8, 8 > mUnk25b6d2
 
::ll::UntypedStorage< 8, 16 > mUnkb3af7f
 
::ll::UntypedStorage< 8, 8 > mUnkff6b79
 
::ll::UntypedStorage< 8, 8 > mUnkbab7ab
 

Constructor & Destructor Documentation

◆ ScriptWorldAfterEvents()

MCAPI ScriptModuleMinecraft::ScriptWorldAfterEvents::ScriptWorldAfterEvents ( ::Scripting::WeakLifetimeScope const & scope,
::gsl::not_null<::Level * > level )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ getLevel()

virtual::Level & ScriptModuleMinecraft::ScriptWorldAfterEvents::getLevel ( ) const
virtual

◆ onGameRuleChange()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onGameRuleChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptGameRuleChangeAfterEvent > & gameRulesChangeEvent)
virtual

◆ onWeatherChanged()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onWeatherChanged ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWeatherChangedAfterEvent > & weatherChangedEvent)
virtual

◆ onPushButton()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPushButton ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptButtonPushAfterEvent > & pushedButton)
virtual

◆ onActorLoad()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorLoad ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent > & eventData)
virtual

◆ onActorSpawn()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorSpawn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorSpawnAfterEvent > & eventData)
virtual

◆ onDataDrivenActorEventSend()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onDataDrivenActorEventSend ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptDataDrivenActorTriggerAfterEventIntermediateData > & eventData)
virtual

◆ onActorHitEntity()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorHitEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitEntityAfterEvent > & eventData)
virtual

◆ onActorHitBlock()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorHitBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitBlockAfterEvent > & eventData)
virtual

◆ onActorAddEffect()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorAddEffect ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorAddEffectAfterEventIntermediateData > & eventData)
virtual

◆ onActivateLever()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActivateLever ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLeverActionAfterEvent > & leverEvent)
virtual

◆ onPlayerPlaceBlock()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerPlaceBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockAfterEvent > & blockPlaceEvent)
virtual

◆ onExplodeBlock()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onExplodeBlock ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptBlockExplodedAfterEventIntermediateData > & eventData)
virtual

◆ onPlayerBreakBlock()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerBreakBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockAfterEvent > & blockBreakEvent)
virtual

◆ onActorHurt()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorHurt ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHurtAfterEvent > & actorHurtEvent)
virtual

◆ onActorHealthChanged()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorHealthChanged ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHealthChangedAfterEvent > & actorHealthChangedEvent)
virtual

◆ onActorDie()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorDie ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorDieAfterEvent > & actorDieEvent)
virtual

◆ onActorRemoved()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActorRemoved ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > const & removedActor,
::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorRemoveAfterEvent > & eventData )
virtual

◆ onItemUse()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseAfterEvent > & eventData)
virtual

◆ onItemUseOn()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnAfterEvent > & eventData)
virtual

◆ onItemStartUseOn()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemStartUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent > & eventData)
virtual

◆ onItemStopUseOn()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemStopUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent > & eventData)
virtual

◆ onItemStartUse()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemStartUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseAfterEvent > & eventData)
virtual

◆ onItemCompleteUse()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemCompleteUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemCompleteUseAfterEvent > & eventData)
virtual

◆ onItemReleaseUse()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemReleaseUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemReleaseUseAfterEvent > & eventData)
virtual

◆ onItemStopUse()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onItemStopUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseAfterEvent > & eventData)
virtual

◆ onPlayerJoin()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerJoin ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent > & eventData)
virtual

◆ onPlayerLeave()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerLeave ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent > & eventData)
virtual

◆ onPlayerSpawn()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerSpawn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerSpawnAfterEvent > & eventData)
virtual

◆ onPlayerDimensionChange()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerDimensionChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerDimensionChangeAfterEvent > & eventData)
virtual

◆ onPlayerInputModeChange()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerInputModeChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInputModeChangeAfterEvent > & eventData)
virtual

◆ onPlayerInputPermissionCategoryChange()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerInputPermissionCategoryChange ( ::Scripting::StrongTypedObjectHandle< ::ScriptModuleMinecraft::ScriptPlayerInputPermissionCategoryChangeAfterEvent > & eventData)
virtual

◆ onPlayerInteractWithEntity()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerInteractWithEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent > & eventData)
virtual

◆ onPlayerInteractWithBlock()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerInteractWithBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockAfterEvent > & eventData)
virtual

◆ onPlayerGameModeChange()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerGameModeChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent > & eventData)
virtual

◆ onWorldInitialize()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onWorldInitialize ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWorldInitializeAfterEvent > & eventData)
virtual

◆ onChat()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onChat ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendAfterEvent > & eventData)
virtual

◆ onServerMessage()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onServerMessage ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptServerMessageAfterEvent > & eventData)
virtual

◆ onProjectileHitEntity()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onProjectileHitEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitEntityAfterEvent > & eventData)
virtual

◆ onProjectileHitBlock()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onProjectileHitBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitBlockAfterEvent > & eventData)
virtual

◆ onActivatePiston()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onActivatePiston ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPistonActionAfterEvent > & eventData)
virtual

◆ onExplosion()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onExplosion ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedAfterEvent > & eventData)
virtual

◆ onPushPressurePlate()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPushPressurePlate ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePushAfterEvent > & pushedPressurePlate)
virtual

◆ onPopPressurePlate()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPopPressurePlate ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePopAfterEvent > & poppedPressurePlate)
virtual

◆ onHitTargetBlock()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onHitTargetBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTargetBlockHitAfterEvent > & hitTargetBlock)
virtual

◆ onTripTripWire()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onTripTripWire ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTripWireTripAfterEvent > & trippedTripWire)
virtual

◆ onPlayerEmote()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerEmote ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent > & emoteEvent)
virtual

◆ onPlayerButtonInput()

virtual void ScriptModuleMinecraft::ScriptWorldAfterEvents::onPlayerButtonInput ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerButtonInputAfterEvent > & inputEvent)
virtual

◆ getFineGrainedSignalSubscriberStats()

MCAPI ::std::vector<::ScriptModuleMinecraft::ScriptWorldAfterEvents::SignalNameSubscriberCount > ScriptModuleMinecraft::ScriptWorldAfterEvents::getFineGrainedSignalSubscriberStats ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerListeners()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::registerListeners ( bool worldListener,
::ScriptModuleMinecraft::ScriptGlobalEventListeners & globalEventListeners )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind()

static MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::bind ( ::Scripting::ModuleBindingBuilder & moduleBuilder)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getMetadata()

static MCAPI ::ScriptModuleMinecraft::ScriptAfterEventMetadata< ::ScriptModuleMinecraft::ScriptWorldAfterEvents > const & ScriptModuleMinecraft::ScriptWorldAfterEvents::getMetadata ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bindingName()

static MCAPI char const *& ScriptModuleMinecraft::ScriptWorldAfterEvents::bindingName ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * ScriptModuleMinecraft::ScriptWorldAfterEvents::$ctor ( ::Scripting::WeakLifetimeScope const & scope,
::gsl::not_null<::Level * > level )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getLevel()

MCAPI::Level & ScriptModuleMinecraft::ScriptWorldAfterEvents::$getLevel ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onGameRuleChange()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onGameRuleChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptGameRuleChangeAfterEvent > & gameRulesChangeEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onWeatherChanged()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onWeatherChanged ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWeatherChangedAfterEvent > & weatherChangedEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPushButton()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPushButton ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptButtonPushAfterEvent > & pushedButton)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorLoad()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorLoad ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorSpawn()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorSpawn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorSpawnAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onDataDrivenActorEventSend()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onDataDrivenActorEventSend ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptDataDrivenActorTriggerAfterEventIntermediateData > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorHitEntity()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorHitEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitEntityAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorHitBlock()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorHitBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitBlockAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorAddEffect()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorAddEffect ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorAddEffectAfterEventIntermediateData > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActivateLever()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActivateLever ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLeverActionAfterEvent > & leverEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerPlaceBlock()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerPlaceBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockAfterEvent > & blockPlaceEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onExplodeBlock()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onExplodeBlock ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptBlockExplodedAfterEventIntermediateData > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerBreakBlock()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerBreakBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockAfterEvent > & blockBreakEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorHurt()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorHurt ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHurtAfterEvent > & actorHurtEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorHealthChanged()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorHealthChanged ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHealthChangedAfterEvent > & actorHealthChangedEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorDie()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorDie ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorDieAfterEvent > & actorDieEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorRemoved()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActorRemoved ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > const & removedActor,
::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorRemoveAfterEvent > & eventData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemUse()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemUseOn()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemStartUseOn()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemStartUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemStopUseOn()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemStopUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemStartUse()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemStartUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemCompleteUse()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemCompleteUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemCompleteUseAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemReleaseUse()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemReleaseUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemReleaseUseAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemStopUse()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onItemStopUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerJoin()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerJoin ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerLeave()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerLeave ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerSpawn()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerSpawn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerSpawnAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerDimensionChange()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerDimensionChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerDimensionChangeAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInputModeChange()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerInputModeChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInputModeChangeAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInputPermissionCategoryChange()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerInputPermissionCategoryChange ( ::Scripting::StrongTypedObjectHandle< ::ScriptModuleMinecraft::ScriptPlayerInputPermissionCategoryChangeAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInteractWithEntity()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerInteractWithEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInteractWithBlock()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerInteractWithBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerGameModeChange()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerGameModeChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onWorldInitialize()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onWorldInitialize ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWorldInitializeAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onChat()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onChat ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onServerMessage()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onServerMessage ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptServerMessageAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onProjectileHitEntity()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onProjectileHitEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitEntityAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onProjectileHitBlock()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onProjectileHitBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitBlockAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActivatePiston()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onActivatePiston ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPistonActionAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onExplosion()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onExplosion ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedAfterEvent > & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPushPressurePlate()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPushPressurePlate ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePushAfterEvent > & pushedPressurePlate)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPopPressurePlate()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPopPressurePlate ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePopAfterEvent > & poppedPressurePlate)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onHitTargetBlock()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onHitTargetBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTargetBlockHitAfterEvent > & hitTargetBlock)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onTripTripWire()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onTripTripWire ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTripWireTripAfterEvent > & trippedTripWire)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerEmote()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerEmote ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent > & emoteEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerButtonInput()

MCAPI void ScriptModuleMinecraft::ScriptWorldAfterEvents::$onPlayerButtonInput ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerButtonInputAfterEvent > & inputEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** ScriptModuleMinecraft::ScriptWorldAfterEvents::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: