LeviLamina
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NetherGenerator.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/threading/InstancedThreadLocal.h"
7#include "mc/util/MultidimensionalArray.h"
8#include "mc/util/Random.h"
9#include "mc/world/level/levelgen/WorldGenerator.h"
10
11// auto generated forward declare list
12// clang-format off
13class Biome;
14class BiomeArea;
15class BiomeSource;
16class Block;
17class BlockPos;
18class BlockSource;
19class BlockVolume;
21class BoundingBox;
22class ChunkPos;
23class ChunkViewSource;
24class Dimension;
25class LevelChunk;
26class PerlinNoise;
28// clang-format on
29
30class NetherGenerator : public ::WorldGenerator {
31public:
32 // NetherGenerator inner types declare
33 // clang-format off
34 struct ThreadData;
35 // clang-format on
36
37 // NetherGenerator inner types define
38 struct ThreadData {
39 public:
40 // member variables
41 // NOLINTBEGIN
42 ::ll::TypedStorage<8, 2544, ::Random> random;
43 ::ll::TypedStorage<8, 262144, ::std::array<::Block const*, 32768>> blockBuffer;
44 // NOLINTEND
45 };
46
48
49public:
50 // member variables
51 // NOLINTBEGIN
52 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinNoise>> lperlinNoise1;
53 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinNoise>> lperlinNoise2;
54 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinNoise>> perlinNoise1;
55 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinNoise>> perlinNoise2;
56 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinNoise>> scaleNoise;
57 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinNoise>> depthNoise;
58 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinSimplexNoise>> surfaceNoise;
59 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinSimplexNoise>> mMaterialAdjNoise;
60 ::ll::TypedStorage<
61 8,
62 168,
63 ::Bedrock::Threading::
64 InstancedThreadLocal<::NetherGenerator::ThreadData, ::std::allocator<::NetherGenerator::ThreadData>>>
65 generatorHelpersPool;
66 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::BiomeSource>> mBiomeSource;
67 // NOLINTEND
68
69public:
70 // prevent constructor by default
71 NetherGenerator();
72
73public:
74 // virtual functions
75 // NOLINTBEGIN
76 virtual ~NetherGenerator() /*override*/;
77
78 virtual void loadChunk(::LevelChunk& lc, bool forceImmediateReplacementDataLoad) /*override*/;
79
80 virtual bool structurePostProcessChunk(::ChunkViewSource& neighborhoodIn) /*override*/;
81
82 virtual bool decorationPostProcessChunk(::ChunkViewSource& neighborhood) /*override*/;
83
84 virtual void
85 prepareHeights(::BlockVolume& box, ::ChunkPos const& chunkPos, ::std::vector<short>* ZXheights, bool) /*override*/;
86
87 virtual ::BiomeArea getBiomeArea(::BoundingBox const& area, uint scale) const /*override*/;
88
89 virtual ::BiomeSource const& getBiomeSource() const /*override*/;
90
91 virtual ::WorldGenerator::BlockVolumeDimensions getBlockVolumeDimensions() const /*override*/;
92
93 virtual ::BlockPos findSpawnPosition() const /*override*/;
94
95 virtual void decorateWorldGenLoadChunk(
96 ::Biome const& biome,
97 ::LevelChunk& lc,
98 ::BlockVolumeTarget& target,
99 ::Random& random,
100 ::ChunkPos const& pos
101 ) const /*override*/;
102
103 virtual void
104 decorateWorldGenPostProcess(::Biome const& biome, ::LevelChunk& lc, ::BlockSource& source, ::Random& random) const
105 /*override*/;
106 // NOLINTEND
107
108public:
109 // member functions
110 // NOLINTBEGIN
111 MCAPI NetherGenerator(::Dimension& dimension, uint seed, ::Biome const* biomeOverride);
112
113 MCAPI void _prepareHeights(::BlockVolume& box, ::ChunkPos const& chunkPos, ::std::vector<short>* ZXheights) const;
114
115 MCAPI void buildSurfaces(::BlockVolume& blocks, ::LevelChunk& levelChunk, ::ChunkPos const& chunkPos);
116
117 MCAPI ::Util::MultidimensionalArray<float, 5, 5, 17> generateDensityCellsForChunk(::ChunkPos const& chunkPos) const;
118 // NOLINTEND
119
120public:
121 // constructor thunks
122 // NOLINTBEGIN
123 MCAPI void* $ctor(::Dimension& dimension, uint seed, ::Biome const* biomeOverride);
124 // NOLINTEND
125
126public:
127 // destructor thunk
128 // NOLINTBEGIN
129 MCAPI void $dtor();
130 // NOLINTEND
131
132public:
133 // virtual function thunks
134 // NOLINTBEGIN
135 MCAPI void $loadChunk(::LevelChunk& lc, bool forceImmediateReplacementDataLoad);
136
137 MCAPI bool $structurePostProcessChunk(::ChunkViewSource& neighborhoodIn);
138
139 MCAPI bool $decorationPostProcessChunk(::ChunkViewSource& neighborhood);
140
141 MCAPI void $prepareHeights(::BlockVolume& box, ::ChunkPos const& chunkPos, ::std::vector<short>* ZXheights, bool);
142
143 MCAPI ::BiomeArea $getBiomeArea(::BoundingBox const& area, uint scale) const;
144
145 MCFOLD ::BiomeSource const& $getBiomeSource() const;
146
147 MCFOLD ::WorldGenerator::BlockVolumeDimensions $getBlockVolumeDimensions() const;
148
149 MCAPI ::BlockPos $findSpawnPosition() const;
150
151 MCFOLD void $decorateWorldGenLoadChunk(
152 ::Biome const& biome,
153 ::LevelChunk& lc,
154 ::BlockVolumeTarget& target,
155 ::Random& random,
156 ::ChunkPos const& pos
157 ) const;
158
159 MCFOLD void
160 $decorateWorldGenPostProcess(::Biome const& biome, ::LevelChunk& lc, ::BlockSource& source, ::Random& random) const;
161
162
163 // NOLINTEND
164
165public:
166 // vftables
167 // NOLINTBEGIN
169
170 MCNAPI static void** $vftableForChunkSource();
171 // NOLINTEND
172};
Definition BiomeArea.h:11
Definition BiomeSource.h:24
Definition Biome.h:24
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition BlockVolumeTarget.h:28
Definition BlockVolume.h:14
Definition Block.h:69
Definition BoundingBox.h:13
Definition ChunkPos.h:11
Definition ChunkViewSource.h:23
Definition Dimension.h:89
Definition LevelChunk.h:87
static MCAPI void ** $vftableForIPreliminarySurfaceProvider()
static MCAPI void ** $vftableForChunkSource()
Definition PerlinNoise.h:14
Definition PerlinSimplexNoise.h:13
Definition Random.h:10
Definition MultidimensionalArray.h:12
STL namespace.
Definition NetherGenerator.h:38
Definition WorldGenerator.h:39