LeviLamina
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WorldGenerator.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/buffer_span.h"
7#include "mc/platform/threading/Mutex.h"
8#include "mc/world/level/ChunkPos.h"
9#include "mc/world/level/DividedPos2d.h"
10#include "mc/world/level/chunk/ChunkSource.h"
11#include "mc/world/level/levelgen/v1/IPreliminarySurfaceProvider.h"
12
13// auto generated forward declare list
14// clang-format off
15class Biome;
16class BiomeArea;
17class BiomeSource;
18class BlockPos;
19class BlockSource;
20class BlockVolume;
22class BoundingBox;
23class Dimension;
24class HashedString;
25class LevelChunk;
26class Random;
29// clang-format on
30
31class WorldGenerator : public ::ChunkSource, public ::IPreliminarySurfaceProvider {
32public:
33 // WorldGenerator inner types declare
34 // clang-format off
36 // clang-format on
37
38 // WorldGenerator inner types define
40 public:
41 // member variables
42 // NOLINTBEGIN
43 ::ll::TypedStorage<4, 4, uint> mWidth;
44 ::ll::TypedStorage<4, 4, uint> mDepth;
45 ::ll::TypedStorage<4, 4, uint> mHeight;
46 // NOLINTEND
47 };
48
49public:
50 // member variables
51 // NOLINTBEGIN
52 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::StructureFeatureRegistry>> mStructureFeatureRegistry;
53 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mCreateStructuresAndVisitedPositionsMutex;
54 ::ll::TypedStorage<8, 72, ::std::condition_variable> mStructureInstanceWaitVar;
55 ::ll::TypedStorage<4, 4, ::std::atomic<int>> mActiveStructureInstanceCreateCount;
56 ::ll::TypedStorage<8, 64, ::std::unordered_set<::ChunkPos>> mVisitedPositions;
57 // NOLINTEND
58
59public:
60 // prevent constructor by default
61 WorldGenerator();
62
63public:
64 // virtual functions
65 // NOLINTBEGIN
66 virtual ~WorldGenerator() /*override*/;
67
68 virtual ::HashedString findStructureFeatureTypeAt(::BlockPos const& pos);
69
70 virtual bool isStructureFeatureTypeAt(::BlockPos const& pos, ::HashedString type) const;
71
72 virtual bool findNearestStructureFeature(
73 ::HashedString feature,
74 ::BlockPos const& origin,
75 ::BlockPos& pos,
76 bool mustBeInNewChunks,
77 ::std::optional<::HashedString> biomeTag
78 );
79
80 virtual ::StructureFeature* getStructureFeatureOfType(::HashedString type) const;
81
82 virtual void garbageCollectBlueprints(::buffer_span<::ChunkPos> activeChunks);
83
84 virtual void prepareHeights(::BlockVolume&, ::ChunkPos const&, ::std::vector<short>*, bool) = 0;
85
86 virtual ::BiomeArea getBiomeArea(::BoundingBox const&, uint) const = 0;
87
88 virtual ::BiomeSource const& getBiomeSource() const = 0;
89
90 virtual ::WorldGenerator::BlockVolumeDimensions getBlockVolumeDimensions() const = 0;
91
92 virtual ::BlockPos findSpawnPosition() const = 0;
93
94 virtual void
95 postProcessMobsAt(::BlockSource& region, int chunkWestBlock, int chunkNorthBlock, ::Random& random) /*override*/;
96
97 virtual void postProcessMobsAt(::BlockSource& region, ::BoundingBox const& chunkBB) const /*override*/;
98
99 virtual ::std::optional<short> getPreliminarySurfaceLevel(::DividedPos2d<4>) const /*override*/;
100
101 virtual void debugRender();
102
103 virtual void propagateCombinedChunkSource(::ChunkSource*);
104
105 virtual void decorateWorldGenLoadChunk(
106 ::Biome const&,
109 ::Random&,
110 ::ChunkPos const&
111 ) const = 0;
112
113 virtual void decorateWorldGenPostProcess(::Biome const&, ::LevelChunk&, ::BlockSource&, ::Random&) const = 0;
114 // NOLINTEND
115
116public:
117 // member functions
118 // NOLINTBEGIN
119 MCAPI
120 WorldGenerator(::Dimension& dimension, ::std::unique_ptr<::StructureFeatureRegistry> structureFeatureRegistry);
121
122 MCAPI void addHardcodedSpawnAreas(::LevelChunk& lc);
123
124 MCAPI ::std::vector<short> computeChunkHeightMap(::ChunkPos const& pos);
125
126 MCAPI void postProcessStructureFeatures(::BlockSource& region, ::Random& random, int chunkX, int chunkZ);
127
128 MCAPI void postProcessStructures(::BlockSource& region, ::Random&, int chunkX, int chunkZ);
129
130 MCAPI void preProcessStructures(::Dimension& dimension, ::ChunkPos const& cp, ::BiomeSource const& biomeSource);
131
132 MCAPI void prepareStructureFeatureBlueprints(
133 ::Dimension& dimension,
134 ::ChunkPos const& cp,
135 ::BiomeSource const& biomeSource,
136 ::IPreliminarySurfaceProvider const& preliminarySurfaceProvider
137 );
138
139 MCAPI void waitForStructures();
140 // NOLINTEND
141
142public:
143 // static variables
144 // NOLINTBEGIN
145 MCAPI static uint64 const& TICKING_QUEUE_PASS_LIMIT();
146 // NOLINTEND
147
148public:
149 // constructor thunks
150 // NOLINTBEGIN
151 MCAPI void* $ctor(::Dimension& dimension, ::std::unique_ptr<::StructureFeatureRegistry> structureFeatureRegistry);
152 // NOLINTEND
153
154public:
155 // destructor thunk
156 // NOLINTBEGIN
157 MCAPI void $dtor();
158 // NOLINTEND
159
160public:
161 // virtual function thunks
162 // NOLINTBEGIN
163 MCAPI ::HashedString $findStructureFeatureTypeAt(::BlockPos const& pos);
164
165 MCAPI bool $isStructureFeatureTypeAt(::BlockPos const& pos, ::HashedString type) const;
166
167 MCAPI bool $findNearestStructureFeature(
168 ::HashedString feature,
169 ::BlockPos const& origin,
170 ::BlockPos& pos,
171 bool mustBeInNewChunks,
172 ::std::optional<::HashedString> biomeTag
173 );
174
175 MCAPI ::StructureFeature* $getStructureFeatureOfType(::HashedString type) const;
176
177 MCAPI void $garbageCollectBlueprints(::buffer_span<::ChunkPos> activeChunks);
178
179 MCAPI void $postProcessMobsAt(::BlockSource& region, int chunkWestBlock, int chunkNorthBlock, ::Random& random);
180
181 MCAPI void $postProcessMobsAt(::BlockSource& region, ::BoundingBox const& chunkBB) const;
182
183 MCAPI ::std::optional<short> $getPreliminarySurfaceLevel(::DividedPos2d<4>) const;
184
185 MCFOLD void $debugRender();
186
187 MCFOLD void $propagateCombinedChunkSource(::ChunkSource*);
188
189
190 // NOLINTEND
191
192public:
193 // vftables
194 // NOLINTBEGIN
196
197 MCNAPI static void** $vftableForChunkSource();
198 // NOLINTEND
199};
Definition BiomeArea.h:11
Definition BiomeSource.h:20
Definition Biome.h:23
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition BlockVolumeTarget.h:29
Definition BlockVolume.h:13
Definition BoundingBox.h:13
Definition ChunkPos.h:11
Definition Dimension.h:85
Definition DividedPos2d.h:7
Definition HashedString.h:5
Definition IPreliminarySurfaceProvider.h:8
Definition LevelChunk.h:79
Definition Random.h:10
Definition StructureFeatureRegistry.h:19
Definition StructureFeature.h:24
static MCAPI void ** $vftableForChunkSource()
static MCAPI void ** $vftableForIPreliminarySurfaceProvider()
Definition buffer_span.h:6
Definition WorldGenerator.h:39