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| virtual ::std::unique_ptr<::UIComponent > | clone (::UIControl &cloneOwner) const |
| virtual void | reset () |
| virtual void | onVisibilityChanged (bool visible) |
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virtual::UIBatchType | getBatchType () const |
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virtual int | getCustomId () const |
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virtual int | getNumRenderPasses () const |
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virtual::UIMaterialType | getUIMaterialType (int pass) const |
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virtual::ResourceLocation | getResourceLocation (int textureSlot, int pass) const |
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virtual bool | getRequiresPreRenderSetup (int pass) const |
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virtual::UIItemRenderInfo | getItemRenderInfo () const |
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virtual void | collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &screenEvents) |
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virtual::std::string const & | getTextToSpeechComponentValue () const |
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MCAPI void | setRenderer (::std::shared_ptr<::UICustomRenderer > renderer) |
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MCAPI bool | updateCustom (::IClientInstance &client, ::UIScene const &scene) |
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MCAPI ::std::unique_ptr<::UIComponent > | $clone (::UIControl &cloneOwner) const |
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MCFOLD void | $reset () |
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MCAPI void | $onVisibilityChanged (bool visible) |
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MCAPI::UIBatchType | $getBatchType () const |
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MCAPI int | $getCustomId () const |
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MCAPI int | $getNumRenderPasses () const |
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MCAPI::UIMaterialType | $getUIMaterialType (int pass) const |
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MCAPI::ResourceLocation | $getResourceLocation (int textureSlot, int pass) const |
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MCAPI bool | $getRequiresPreRenderSetup (int pass) const |
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MCAPI::UIItemRenderInfo | $getItemRenderInfo () const |
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MCAPI void | $collectScreenEvents (::std::queue<::ScreenEvent, ::std::deque<::ScreenEvent > > &screenEvents) |
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MCFOLD::std::string const & | $getTextToSpeechComponentValue () const |
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virtual void | updateUI (::UIMeasureStrategy const &context) |
| virtual bool | isRenderableComponent () const |
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virtual bool | overridesLayoutAxisOffset (::LayoutVariableType const) const |
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virtual float | getLayoutAxisOffsetOverride (::LayoutVariableType const) const |
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MCFOLD void | $dtor () |
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MCFOLD void | $updateUI (::UIMeasureStrategy const &context) |
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MCFOLD bool | $isRenderableComponent () const |
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virtual::ComponentReceiveActionType | receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
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virtual::ComponentReceiveActionType | receive (::ScreenEvent const &screenEvent) |
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virtual void | onNotifyChildAdded () |
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virtual void | onNotifyChildRemoved () |
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virtual void | onRemoved () |
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virtual void | onAdded () |
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virtual void | onEnabledChanged (bool) |
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virtual bool | isCustomFrameUpdateComponent () const |
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virtual bool | onLayoutChange () |
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virtual void | reload (::UIComponent const &rhs) |
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MCFOLD::ComponentReceiveActionType | $receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent) |
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MCFOLD::ComponentReceiveActionType | $receive (::ScreenEvent const &screenEvent) |
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MCFOLD void | $onNotifyChildAdded () |
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MCFOLD void | $onNotifyChildRemoved () |
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MCFOLD void | $onRemoved () |
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MCFOLD void | $onAdded () |
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MCFOLD void | $onEnabledChanged (bool) |
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MCFOLD bool | $isCustomFrameUpdateComponent () const |
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MCFOLD bool | $onLayoutChange () |
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MCFOLD void | $reload (::UIComponent const &rhs) |