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PlayerDimensionTransferManager Class Reference

Public Member Functions

MCAPI PlayerDimensionTransferManager (::std::unique_ptr<::PlayerLimboActorManager > playerLimboActorManager, ::std::unique_ptr<::IPlayerDimensionTransferer > playerDimensionTransferer, ::Bedrock::NotNullNonOwnerPtr<::DimensionManager > dimensionManager, ::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager, ::gsl::not_null<::StackRefResult<::EntityRegistry > > const &entityRegistry, ::std::unique_ptr<::ILevelCrashDumpManager > levelCrashDumpManager)
 
MCAPI ::StackRefResult<::EntityRegistry_getValidEntityRegistry ()
 
MCAPI bool _isPlayerSuspended (::Player const &player) const
 
MCAPI void _onGameplayUserRemoved (::EntityContext &entity)
 
MCAPI bool _playerChangeDimension (::Player &player, ::ChangeDimensionRequest &changeRequest)
 
MCAPI void _playerChangeDimensionPrepareRegion (::Player &player, ::ChangeDimensionRequest &changeRequest, ::Dimension &toDimension)
 
MCAPI bool _playerChangeDimensionWaitingForChunks (::Player &player, ::ChangeDimensionRequest &changeRequest, ::Dimension &toDimension)
 
MCAPI void handleChangeDimensionRequests ()
 
MCAPI void requestPlayerChangeDimension (::Player const &player, ::ChangeDimensionRequest &&changeRequest)
 
MCAPI void setPacketSender (::PacketSender &packetSender)
 
MCAPI void transferActorToOwnedEntityLimbo (::ActorUniqueID playerId, ::Actor &actor)
 
MCAPI ~PlayerDimensionTransferManager ()
 
MCAPI void * $ctor (::std::unique_ptr<::PlayerLimboActorManager > playerLimboActorManager, ::std::unique_ptr<::IPlayerDimensionTransferer > playerDimensionTransferer, ::Bedrock::NotNullNonOwnerPtr<::DimensionManager > dimensionManager, ::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager, ::gsl::not_null<::StackRefResult<::EntityRegistry > > const &entityRegistry, ::std::unique_ptr<::ILevelCrashDumpManager > levelCrashDumpManager)
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::PlayerLimboActorManager > const > mPlayerLimboActorManager
 
::ll::TypedStorage< 8, 8, ::gsl::not_null<::std::unique_ptr<::IPlayerDimensionTransferer > > const > mPlayerDimensionTransferer
 
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > const > mGameplayUserManager
 
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::DimensionManager > const > mDimensionManager
 
::ll::TypedStorage< 8, 16, ::WeakRef<::EntityRegistry > const > mEntityRegistry
 
::ll::TypedStorage< 8, 8, ::gsl::not_null<::std::unique_ptr<::ILevelCrashDumpManager > > const > mLevelCrashDumpManager
 
::ll::TypedStorage< 1, 1, bool > mLevelFinishedInitializing
 
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmOnGameplayUserRemoved
 

Constructor & Destructor Documentation

◆ PlayerDimensionTransferManager()

MCAPI PlayerDimensionTransferManager::PlayerDimensionTransferManager ( ::std::unique_ptr<::PlayerLimboActorManager > playerLimboActorManager,
::std::unique_ptr<::IPlayerDimensionTransferer > playerDimensionTransferer,
::Bedrock::NotNullNonOwnerPtr<::DimensionManager > dimensionManager,
::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager,
::gsl::not_null<::StackRefResult<::EntityRegistry > > const & entityRegistry,
::std::unique_ptr<::ILevelCrashDumpManager > levelCrashDumpManager )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~PlayerDimensionTransferManager()

MCAPI PlayerDimensionTransferManager::~PlayerDimensionTransferManager ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _getValidEntityRegistry()

MCAPI ::StackRefResult<::EntityRegistry > PlayerDimensionTransferManager::_getValidEntityRegistry ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _isPlayerSuspended()

MCAPI bool PlayerDimensionTransferManager::_isPlayerSuspended ( ::Player const & player) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _onGameplayUserRemoved()

MCAPI void PlayerDimensionTransferManager::_onGameplayUserRemoved ( ::EntityContext & entity)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _playerChangeDimension()

MCAPI bool PlayerDimensionTransferManager::_playerChangeDimension ( ::Player & player,
::ChangeDimensionRequest & changeRequest )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _playerChangeDimensionPrepareRegion()

MCAPI void PlayerDimensionTransferManager::_playerChangeDimensionPrepareRegion ( ::Player & player,
::ChangeDimensionRequest & changeRequest,
::Dimension & toDimension )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _playerChangeDimensionWaitingForChunks()

MCAPI bool PlayerDimensionTransferManager::_playerChangeDimensionWaitingForChunks ( ::Player & player,
::ChangeDimensionRequest & changeRequest,
::Dimension & toDimension )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleChangeDimensionRequests()

MCAPI void PlayerDimensionTransferManager::handleChangeDimensionRequests ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ requestPlayerChangeDimension()

MCAPI void PlayerDimensionTransferManager::requestPlayerChangeDimension ( ::Player const & player,
::ChangeDimensionRequest && changeRequest )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setPacketSender()

MCAPI void PlayerDimensionTransferManager::setPacketSender ( ::PacketSender & packetSender)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ transferActorToOwnedEntityLimbo()

MCAPI void PlayerDimensionTransferManager::transferActorToOwnedEntityLimbo ( ::ActorUniqueID playerId,
::Actor & actor )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * PlayerDimensionTransferManager::$ctor ( ::std::unique_ptr<::PlayerLimboActorManager > playerLimboActorManager,
::std::unique_ptr<::IPlayerDimensionTransferer > playerDimensionTransferer,
::Bedrock::NotNullNonOwnerPtr<::DimensionManager > dimensionManager,
::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager,
::gsl::not_null<::StackRefResult<::EntityRegistry > > const & entityRegistry,
::std::unique_ptr<::ILevelCrashDumpManager > levelCrashDumpManager )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void PlayerDimensionTransferManager::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: