LeviLamina
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Static Public Member Functions | |
static MCAPI void ** | $vftable () |
Public Attributes | |
::ll::UntypedStorage< 4, 4 > | mUnk8266f1 |
::ll::UntypedStorage< 4, 36 > | mUnk22b25e |
::ll::UntypedStorage< 4, 8 > | mUnk834abd |
::ll::UntypedStorage< 4, 12 > | mUnk3826b7 |
::ll::UntypedStorage< 4, 4 > | mUnk704c8f |
::ll::UntypedStorage< 8, 168 > | mUnkea9050 |
::ll::UntypedStorage< 8, 88 > | mUnk1e608c |
::ll::UntypedStorage< 4, 16 > | mUnkf67562 |
::ll::UntypedStorage< 8, 24 > | mUnk4fcfab |
::ll::UntypedStorage< 8, 40 > | mUnk2879ec |
::ll::UntypedStorage< 8, 96 > | mUnkd13a8f |
::ll::UntypedStorage< 8, 24 > | mUnk437307 |
::ll::UntypedStorage< 8, 8 > | mUnkf35490 |
::ll::UntypedStorage< 8, 24 > | mUnk52db17 |
::ll::UntypedStorage< 4, 40 > | mUnke959f2 |
::ll::UntypedStorage< 8, 8 > | mUnkd6cadc |
MCAPI History::ReplayableActorInput::ReplayableActorInput | ( | ) |
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
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Implements IReplayableActorInput.
MCAPI void History::ReplayableActorInput::applyCollisionData | ( | ::History::EntityWithCache & | entity | ) |
MCAPI::History::NonPlayerComponents & History::ReplayableActorInput::getOrCreateNonPlayerComponents | ( | ) |
MCAPI void * History::ReplayableActorInput::$ctor | ( | ) |
MCAPI void History::ReplayableActorInput::$dtor | ( | ) |
MCAPI void History::ReplayableActorInput::$preApplyInput | ( | ::EntityContext & | e | ) |
MCAPI void History::ReplayableActorInput::$postApplyInput | ( | ::EntityContext & | e | ) |
MCAPI void History::ReplayableActorInput::$applyCollisionData | ( | ::EntityContext & | entity | ) |
MCAPI::ExternalDataSnapshotComponent const & History::ReplayableActorInput::$getSnapshot | ( | ) | const |
MCAPI void History::ReplayableActorInput::$captureExternalData | ( | ::EntityRegistry & | registry | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::MoveInputComponent const & | input | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::ReplayStateTrackerComponent const & | tracker | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::ActorRotationComponent const & | rot | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::History::TurnInput const & | turn | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::BlockCollisionsSystem::BlockCollisionResolutionVectorComponent const & | v | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::BlockPosTrackerComponent const & | tracker | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::BuoyancyComponent const & | buoyancy | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::BuoyancyFloatRequestComponent const & | request | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::InsideSlowingSweetBerryBushBlockComponent const & | inside | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::ItemUseSlowdownModifierComponent const & | slowdown | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::RewindCollisionShapesComponent && | shapes | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::MovementEffect const & | movementEffect | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::VehicleInputIntentComponent const & | vehicleIntent | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::IsSolidMobNearbyComponent const & | isSolidMobNearby | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::RiptideTridentSpinAttackComponent const & | riptideSpinAttack | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::SpinAttackResultsComponent const & | spinAttackResults | ) |
MCAPI void History::ReplayableActorInput::$capture | ( | ::MovementInterpolatorComponent const & | interpolator | ) |
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