31class FlatWorldGenerator :
public ::WorldGenerator {
34 using LayerList = ::std::vector<::Block const*>;
39 ::ll::TypedStorage<8, 24, ::std::vector<::Block const*>> mPrototypeBlocks;
40 ::ll::TypedStorage<8, 40, ::BlockVolume> mPrototype;
41 ::ll::TypedStorage<1, 1, bool> mIsVoidWorld;
42 ::ll::TypedStorage<8, 8, ::Biome const*> mBiome;
43 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::FixedBiomeSource>> mBiomeSource;
44 ::ll::TypedStorage<2, 2, short> mMaxHeight;
54 virtual void loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad) ;
60 virtual ::HashedString findStructureFeatureTypeAt(
::BlockPos const& pos) ;
64 virtual bool findNearestStructureFeature(
68 bool mustBeInNewChunks,
69 ::std::optional<::HashedString> biomeTag
77 virtual ::BiomeArea getBiomeArea(
::BoundingBox const& area, uint scale)
const ;
79 virtual ::BlockPos findSpawnPosition()
const ;
81 virtual ::BiomeSource
const& getBiomeSource()
const ;
83 virtual ::WorldGenerator::BlockVolumeDimensions getBlockVolumeDimensions()
const ;
92 virtual ~FlatWorldGenerator() =
default;
100 MCAPI
void _generatePrototypeBlockValues(
::FlatWorldOptions const& layersDesc,
short minHeight);
112 MCAPI
void $loadChunk(
::LevelChunk& lc,
bool forceImmediateReplacementDataLoad);
118 MCFOLD ::HashedString $findStructureFeatureTypeAt(
::BlockPos const& pos);
122 MCAPI
bool $findNearestStructureFeature(
126 bool mustBeInNewChunks,
127 ::std::optional<::HashedString> biomeTag
134 MCAPI ::BiomeArea $getBiomeArea(
::BoundingBox const& area, uint scale)
const;
136 MCAPI ::BlockPos $findSpawnPosition()
const;
138 MCAPI ::BiomeSource
const& $getBiomeSource()
const;
140 MCAPI ::WorldGenerator::BlockVolumeDimensions $getBlockVolumeDimensions()
const;