LeviLamina
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UIScene.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/GameEventNotification.h"
7#include "mc/client/gui/SceneType.h"
8#include "mc/client/gui/screens/BaseScreen.h"
9#include "mc/deps/core/utility/NonOwnerPointer.h"
10#include "mc/deps/input/InputMode.h"
11#include "mc/deps/input/TextboxTextUpdateReason.h"
12#include "mc/deps/input/enums/ButtonState.h"
13#include "mc/deps/input/enums/DirectionId.h"
14#include "mc/deps/input/enums/FocusImpact.h"
15#include "mc/deps/input/enums/RawInputType.h"
16
17// auto generated forward declare list
18// clang-format off
19class AbstractScene;
21class CachedScenes;
22class IClientInstance;
24class KeyboardManager;
25class LayoutManager;
27class RectangleArea;
28class ScreenContext;
30class ScreenView;
31class TaskGroup;
34class VisualTree;
38struct ScreenSizeData;
40// clang-format on
41
42class UIScene : public ::BaseScreen {
43public:
44 // member variables
45 // NOLINTBEGIN
46 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance>> mClientInstance;
47 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ScreenView>> mScreenView;
48 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnInitializedCallback;
49 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::AbstractSceneProxy>> mProxy;
50 // NOLINTEND
51
52public:
53 // prevent constructor by default
54 UIScene();
55
56public:
57 // virtual functions
58 // NOLINTBEGIN
59 virtual ~UIScene() /*override*/;
60
61 virtual bool isGamepadCursorEnabled() const /*override*/;
62
63 virtual bool isGamepadDeflectionModeEnabled() const /*override*/;
64
65 virtual ::glm::vec2 const& getGamepadCursorPosition() const /*override*/;
66
67 virtual ::std::vector<::RectangleArea> getInputAreas() const /*override*/;
68
69 virtual void cleanInputComponents() /*override*/;
70
71 virtual void onCreation() /*override*/;
72
73 virtual void onLeave() /*override*/;
74
75 virtual bool canBePushed() const /*override*/;
76
77 virtual bool canBePopped() const /*override*/;
78
79 virtual bool canBeTransitioned() const /*override*/;
80
81 virtual void
82 onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene> pushedScene) /*override*/;
83
84 virtual void onScreenEntrance(bool isRevisiting, bool doScreenTransitions) /*override*/;
85
86 virtual bool isEntering() const /*override*/;
87
88 virtual bool isExiting() const /*override*/;
89
90 virtual void schedulePop() /*override*/;
91
92 virtual bool isTerminating() const /*override*/;
93
94 virtual bool loadScreenImmediately() const /*override*/;
95
96 virtual ::std::weak_ptr<::AbstractSceneProxy> getProxy() /*override*/;
97
98 virtual void setScreenState(
99 ::std::vector<::std::pair<::std::string_view, ::std::string_view>> const& routeQueryParameters
100 ) /*override*/;
101
102 virtual ::RectangleArea getAreaOfControlByName(::std::string const& controlName) const /*override*/;
103
104 virtual void init(::ScreenSizeData const& screenSizeData) /*override*/;
105
106 virtual void onSetKeyboardHeight(float keyboardHeight) /*override*/;
107
108 virtual void onFocusLost() /*override*/;
109
110 virtual void onInternetUpdate() /*override*/;
111
112 virtual bool renderGameBehind() const /*override*/;
113
114 virtual bool closeOnPlayerHurt() const /*override*/;
115
116 virtual bool useCustomPocketToast() const /*override*/;
117
118 virtual void setSize(::ScreenSizeData const& screenSizeData) /*override*/;
119
120 virtual void handleButtonPress(uint buttonId, ::FocusImpact focusImpact) /*override*/;
121
122 virtual void handleButtonRelease(uint buttonId, ::FocusImpact focusImpact) /*override*/;
123
124 virtual bool handlePointerLocation(
125 ::PointerLocationEventData const& pointerLocationData,
126 ::FocusImpact focusImpact
127 ) /*override*/;
128
129 virtual void handlePointerPressed(bool pressed) /*override*/;
130
131 virtual void handleLicenseChanged() /*override*/;
132
133 virtual void terminate() /*override*/;
134
135 virtual void onFocusGained() /*override*/;
136
137 virtual void onGameEventNotification(::ui::GameEventNotification notification) /*override*/;
138
139 virtual void reload() /*override*/;
140
141 virtual void leaveScreen() /*override*/;
142
143 virtual void preFrameTick() /*override*/;
144
145 virtual void frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext) /*override*/;
146
147 virtual void render(::ScreenContext& screenContext, ::FrameRenderObject const& renderObj) /*override*/;
148
149 virtual void applyInput(float a) /*override*/;
150
151 virtual void handleInputModeChanged(::InputMode inputMode) /*override*/;
152
153 virtual void
154 handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping) /*override*/;
155
156 virtual void handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact) /*override*/;
157
158 virtual void handleTextChar(::std::string const& inputUtf8, ::FocusImpact focusImpact) /*override*/;
159
160 virtual void handleCaretLocation(int caretLocation, ::FocusImpact focusImpact) /*override*/;
161
162 virtual void
163 handleTouchPadTouch(::TouchPadTouchEventData const& touchEventData, ::FocusImpact focusImpact) /*override*/;
164
165 virtual void setTextboxText(::std::string const& text, ::TextboxTextUpdateReason reason) /*override*/;
166
167 virtual void onKeyboardDismissed() /*override*/;
168
169 virtual bool absorbsInput() const /*override*/;
170
171 virtual bool screenIsNotFlushable() const /*override*/;
172
173 virtual bool alwaysAcceptsInput() const /*override*/;
174
175 virtual bool isShowingMenu() const /*override*/;
176
177 virtual bool isModal() const /*override*/;
178
179 virtual bool shouldStealMouse() const /*override*/;
180
181 virtual bool screenDrawsLast() const /*override*/;
182
183 virtual bool shouldBeSkippedInAutomation() const /*override*/;
184
185 virtual int getWidth() /*override*/;
186
187 virtual int getHeight() /*override*/;
188
189 virtual bool renderOnlyWhenTopMost() const /*override*/;
190
191 virtual bool lowFreqRendering() const /*override*/;
192
193 virtual bool ignoreAsTop() const /*override*/;
194
195 virtual ::ui::SceneType getSceneType() const /*override*/;
196
197 virtual ::std::string getRawScreenName() const /*override*/;
198
199 virtual ::std::string getScreenName() const /*override*/;
200
201 virtual bool equalsScreenName(::std::string_view comparison) const /*override*/;
202
203 virtual bool containsScreenNameSubstring(::std::string_view substring) const /*override*/;
204
205 virtual ::std::string getRoute() const /*override*/;
206
207 virtual ::std::string getScreenTelemetryName() const /*override*/;
208
209 virtual bool getShouldSendEvents() /*override*/;
210
211 virtual void setShouldSendEvents(bool shouldSendEvents) /*override*/;
212
213 virtual void addEventProperties(::std::unordered_map<::std::string, ::std::string>& eventProperties) const
214 /*override*/;
215
216 virtual int getScreenVersion() const /*override*/;
217
218 virtual void onDelete(::CachedScenes& cache, ::TaskGroup& taskGroup) /*override*/;
219 // NOLINTEND
220
221public:
222 // member functions
223 // NOLINTBEGIN
224 MCAPI UIScene(
225 ::Bedrock::NotNullNonOwnerPtr<::IClientInstance> const& client,
226 ::KeyboardManager& keyboardManager,
227 ::std::shared_ptr<::ScreenController> controller,
228 ::std::unique_ptr<::VisualTree> visualTree,
229 ::std::shared_ptr<::UIControlFactory> controlFactory,
230 ::UIMeasureStrategy& measureStrategy,
231 ::std::unique_ptr<::LayoutManager> layoutManager,
232 ::GamepadCursorData gamepadCursorData,
233 ::std::weak_ptr<::ITTSEventManager> ttsEventManager
234 );
235
236 MCAPI void setInitializedCallback(::std::function<void()> initializedCallback);
237 // NOLINTEND
238
239public:
240 // constructor thunks
241 // NOLINTBEGIN
242 MCAPI void* $ctor(
243 ::Bedrock::NotNullNonOwnerPtr<::IClientInstance> const& client,
244 ::KeyboardManager& keyboardManager,
245 ::std::shared_ptr<::ScreenController> controller,
246 ::std::unique_ptr<::VisualTree> visualTree,
247 ::std::shared_ptr<::UIControlFactory> controlFactory,
248 ::UIMeasureStrategy& measureStrategy,
249 ::std::unique_ptr<::LayoutManager> layoutManager,
250 ::GamepadCursorData gamepadCursorData,
251 ::std::weak_ptr<::ITTSEventManager> ttsEventManager
252 );
253 // NOLINTEND
254
255public:
256 // destructor thunk
257 // NOLINTBEGIN
258 MCAPI void $dtor();
259 // NOLINTEND
260
261public:
262 // virtual function thunks
263 // NOLINTBEGIN
264 MCAPI bool $isGamepadCursorEnabled() const;
265
266 MCAPI bool $isGamepadDeflectionModeEnabled() const;
267
268 MCAPI ::glm::vec2 const& $getGamepadCursorPosition() const;
269
270 MCAPI ::std::vector<::RectangleArea> $getInputAreas() const;
271
272 MCAPI void $cleanInputComponents();
273
274 MCAPI void $onCreation();
275
276 MCAPI void $onLeave();
277
278 MCAPI bool $canBePushed() const;
279
280 MCAPI bool $canBePopped() const;
281
282 MCAPI bool $canBeTransitioned() const;
283
284 MCAPI void $onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene> pushedScene);
285
286 MCAPI void $onScreenEntrance(bool isRevisiting, bool doScreenTransitions);
287
288 MCAPI bool $isEntering() const;
289
290 MCAPI bool $isExiting() const;
291
292 MCAPI void $schedulePop();
293
294 MCAPI bool $isTerminating() const;
295
296 MCAPI bool $loadScreenImmediately() const;
297
298 MCAPI ::std::weak_ptr<::AbstractSceneProxy> $getProxy();
299
300 MCAPI void
301 $setScreenState(::std::vector<::std::pair<::std::string_view, ::std::string_view>> const& routeQueryParameters);
302
303 MCAPI ::RectangleArea $getAreaOfControlByName(::std::string const& controlName) const;
304
305 MCAPI void $init(::ScreenSizeData const& screenSizeData);
306
307 MCAPI void $onSetKeyboardHeight(float keyboardHeight);
308
309 MCAPI void $onFocusLost();
310
311 MCAPI void $onInternetUpdate();
312
313 MCAPI bool $renderGameBehind() const;
314
315 MCAPI bool $closeOnPlayerHurt() const;
316
317 MCAPI bool $useCustomPocketToast() const;
318
319 MCAPI void $setSize(::ScreenSizeData const& screenSizeData);
320
321 MCAPI void $handleButtonPress(uint buttonId, ::FocusImpact focusImpact);
322
323 MCAPI void $handleButtonRelease(uint buttonId, ::FocusImpact focusImpact);
324
325 MCAPI bool $handlePointerLocation(::PointerLocationEventData const& pointerLocationData, ::FocusImpact focusImpact);
326
327 MCFOLD void $handlePointerPressed(bool pressed);
328
329 MCAPI void $handleLicenseChanged();
330
331 MCAPI void $terminate();
332
333 MCAPI void $onFocusGained();
334
335 MCAPI void $onGameEventNotification(::ui::GameEventNotification notification);
336
337 MCAPI void $reload();
338
339 MCAPI void $leaveScreen();
340
341 MCAPI void $preFrameTick();
342
343 MCAPI void $frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext);
344
345 MCAPI void $render(::ScreenContext& screenContext, ::FrameRenderObject const& renderObj);
346
347 MCAPI void $applyInput(float a);
348
349 MCAPI void $handleInputModeChanged(::InputMode inputMode);
350
351 MCAPI void $handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping);
352
353 MCAPI void $handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact);
354
355 MCAPI void $handleTextChar(::std::string const& inputUtf8, ::FocusImpact focusImpact);
356
357 MCFOLD void $handleCaretLocation(int caretLocation, ::FocusImpact focusImpact);
358
359 MCAPI void $handleTouchPadTouch(::TouchPadTouchEventData const& touchEventData, ::FocusImpact focusImpact);
360
361 MCAPI void $setTextboxText(::std::string const& text, ::TextboxTextUpdateReason reason);
362
363 MCAPI void $onKeyboardDismissed();
364
365 MCAPI bool $absorbsInput() const;
366
367 MCAPI bool $screenIsNotFlushable() const;
368
369 MCAPI bool $alwaysAcceptsInput() const;
370
371 MCAPI bool $isShowingMenu() const;
372
373 MCAPI bool $isModal() const;
374
375 MCAPI bool $shouldStealMouse() const;
376
377 MCAPI bool $screenDrawsLast() const;
378
379 MCAPI bool $shouldBeSkippedInAutomation() const;
380
381 MCAPI int $getWidth();
382
383 MCAPI int $getHeight();
384
385 MCAPI bool $renderOnlyWhenTopMost() const;
386
387 MCAPI bool $lowFreqRendering() const;
388
389 MCAPI bool $ignoreAsTop() const;
390
391 MCAPI ::ui::SceneType $getSceneType() const;
392
393 MCAPI ::std::string $getRawScreenName() const;
394
395 MCAPI ::std::string $getScreenName() const;
396
397 MCAPI bool $equalsScreenName(::std::string_view comparison) const;
398
399 MCAPI bool $containsScreenNameSubstring(::std::string_view substring) const;
400
401 MCAPI ::std::string $getRoute() const;
402
403 MCAPI ::std::string $getScreenTelemetryName() const;
404
405 MCAPI bool $getShouldSendEvents();
406
407 MCAPI void $setShouldSendEvents(bool shouldSendEvents);
408
409 MCAPI void $addEventProperties(::std::unordered_map<::std::string, ::std::string>& eventProperties) const;
410
411 MCAPI int $getScreenVersion() const;
412
413 MCAPI void $onDelete(::CachedScenes& cache, ::TaskGroup& taskGroup);
414 // NOLINTEND
415
416public:
417 // vftables
418 // NOLINTBEGIN
419 MCNAPI static void** $vftable();
420 // NOLINTEND
421};
Definition AbstractSceneProxy.h:5
Definition AbstractScene.h:5
Definition BaseScreen.h:5
Definition CachedScenes.h:5
Definition IClientInstance.h:5
Definition ITTSEventManager.h:5
Definition KeyboardManager.h:5
Definition LayoutManager.h:5
Definition MinecraftUIFrameUpdateContext.h:5
Definition RectangleArea.h:5
Definition ScreenContext.h:5
Definition ScreenController.h:5
Definition ScreenView.h:5
Definition TaskGroup.h:57
Definition UIControlFactory.h:5
Definition UIMeasureStrategy.h:5
Definition UIScene.h:5
static MCAPI void ** $vftable()
Definition VisualTree.h:5
Definition FrameRenderObject.h:5
Definition GamepadCursorData.h:5
Definition PointerLocationEventData.h:8
Definition ScreenSizeData.h:5
Definition TouchPadTouchEventData.h:5