LeviLamina
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UIScene.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/GameEventNotification.h"
7#include "mc/client/gui/SceneType.h"
8#include "mc/client/gui/screens/BaseScreen.h"
9#include "mc/deps/core/utility/NonOwnerPointer.h"
10#include "mc/deps/input/InputMode.h"
11#include "mc/deps/input/TextboxTextUpdateReason.h"
12#include "mc/deps/input/enums/ButtonState.h"
13#include "mc/deps/input/enums/DirectionId.h"
14#include "mc/deps/input/enums/FocusImpact.h"
15#include "mc/deps/input/enums/RawInputType.h"
16
17// auto generated forward declare list
18// clang-format off
19class AbstractScene;
20class IClientInstance;
21class KeyboardManager;
22class RectangleArea;
23class ScreenContext;
24class ScreenController;
25class ScreenView;
26class TaskGroup;
29struct CachedScenes;
32struct ITTSEventManager;
33struct LayoutManager;
35struct PointerLocationEventData;
36struct ScreenSizeData;
38struct UIControlFactory;
39struct VisualTree;
40// clang-format on
41
42class UIScene : public ::BaseScreen {
43public:
44 // member variables
45 // NOLINTBEGIN
46 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance>> mClientInstance;
47 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ScreenView>> mScreenView;
48 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnInitializedCallback;
49 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::AbstractSceneProxy>> mProxy;
50 // NOLINTEND
51
52public:
53 // prevent constructor by default
54 UIScene();
55
56public:
57 // virtual functions
58 // NOLINTBEGIN
59 virtual ~UIScene() /*override*/;
60
61 virtual bool isGamepadCursorEnabled() const /*override*/;
62
63 virtual bool isGamepadDeflectionModeEnabled() const /*override*/;
64
65 virtual ::glm::vec2 const& getGamepadCursorPosition() const /*override*/;
66
67 virtual ::std::vector<::RectangleArea> getInputAreas() const /*override*/;
68
69 virtual void cleanInputComponents() /*override*/;
70
71 virtual void onCreation() /*override*/;
72
73 virtual void onLeave() /*override*/;
74
75 virtual bool canBePushed() const /*override*/;
76
77 virtual bool canBePopped() const /*override*/;
78
79 virtual bool canBeTransitioned() const /*override*/;
80
81 virtual void
82 onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene> pushedScene) /*override*/;
83
84 virtual void onScreenEntrance(bool isRevisiting, bool doScreenTransitions) /*override*/;
85
86 virtual bool isEntering() const /*override*/;
87
88 virtual bool isExiting() const /*override*/;
89
90 virtual void schedulePop() /*override*/;
91
92 virtual bool isTerminating() const /*override*/;
93
94 virtual bool loadScreenImmediately() const /*override*/;
95
96 virtual ::std::weak_ptr<::AbstractSceneProxy> getProxy() /*override*/;
97
98 virtual void setScreenState(
99 ::std::vector<::std::pair<::std::string_view, ::std::string_view>> const& routeQueryParameters
100 ) /*override*/;
101
102 virtual ::RectangleArea getAreaOfControlByName(::std::string const& controlName) const /*override*/;
103
104 virtual void init(::ScreenSizeData const& screenSizeData) /*override*/;
105
106 virtual void onSetKeyboardHeight(float keyboardHeight) /*override*/;
107
108 virtual void onFocusLost() /*override*/;
109
110 virtual void onInternetUpdate() /*override*/;
111
112 virtual bool renderGameBehind() const /*override*/;
113
114 virtual bool closeOnPlayerHurt() const /*override*/;
115
116 virtual bool useCustomPocketToast() const /*override*/;
117
118 virtual void setSize(::ScreenSizeData const& screenSizeData) /*override*/;
119
120 virtual void handleButtonPress(uint buttonId, ::FocusImpact focusImpact) /*override*/;
121
122 virtual void handleButtonRelease(uint buttonId, ::FocusImpact focusImpact) /*override*/;
123
124 virtual bool handlePointerLocation(
125 ::PointerLocationEventData const& pointerLocationData,
126 ::FocusImpact focusImpact
127 ) /*override*/;
128
129 virtual void handlePointerPressed(bool pressed) /*override*/;
130
131 virtual void handleLicenseChanged() /*override*/;
132
133 virtual void terminate() /*override*/;
134
135 virtual void onFocusGained() /*override*/;
136
137 virtual void onGameEventNotification(::ui::GameEventNotification notification) /*override*/;
138
139 virtual void reload() /*override*/;
140
141 virtual void leaveScreen() /*override*/;
142
143 virtual void preFrameTick() /*override*/;
144
145 virtual void frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext) /*override*/;
146
147 virtual void render(::ScreenContext& screenContext, ::FrameRenderObject const& renderObj) /*override*/;
148
149 virtual void applyInput(float a) /*override*/;
150
151 virtual void handleInputModeChanged(::InputMode inputMode) /*override*/;
152
153 virtual void
154 handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping) /*override*/;
155
156 virtual void handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact) /*override*/;
157
158 virtual void
159 handleTextChar(::std::string const& inputUtf8, bool keepImePosition, ::FocusImpact focusImpact) /*override*/;
160
161 virtual void handleCaretLocation(int, ::FocusImpact) /*override*/;
162
163 virtual void
164 handleTouchPadTouch(::TouchPadTouchEventData const& touchEventData, ::FocusImpact focusImpact) /*override*/;
165
166 virtual void setTextboxText(::std::string const& text, ::TextboxTextUpdateReason reason) /*override*/;
167
168 virtual void onKeyboardDismissed() /*override*/;
169
170 virtual bool absorbsInput() const /*override*/;
171
172 virtual bool screenIsNotFlushable() const /*override*/;
173
174 virtual bool alwaysAcceptsInput() const /*override*/;
175
176 virtual bool isShowingMenu() const /*override*/;
177
178 virtual bool isModal() const /*override*/;
179
180 virtual bool shouldStealMouse() const /*override*/;
181
182 virtual bool screenDrawsLast() const /*override*/;
183
184 virtual bool shouldBeSkippedInAutomation() const /*override*/;
185
186 virtual int getWidth() /*override*/;
187
188 virtual int getHeight() /*override*/;
189
190 virtual bool renderOnlyWhenTopMost() const /*override*/;
191
192 virtual bool lowFreqRendering() const /*override*/;
193
194 virtual bool ignoreAsTop() const /*override*/;
195
196 virtual ::ui::SceneType getSceneType() const /*override*/;
197
198 virtual ::std::string getRawScreenName() const /*override*/;
199
200 virtual ::std::string getScreenName() const /*override*/;
201
202 virtual bool equalsScreenName(::std::string_view comparison) const /*override*/;
203
204 virtual bool containsScreenNameSubstring(::std::string_view substring) const /*override*/;
205
206 virtual ::std::string getRoute() const /*override*/;
207
208 virtual ::std::string getScreenTelemetryName() const /*override*/;
209
210 virtual bool getShouldSendEvents() /*override*/;
211
212 virtual void setShouldSendEvents(bool shouldSendEvents) /*override*/;
213
214 virtual void addEventProperties(::std::unordered_map<::std::string, ::std::string>& eventProperties) const
215 /*override*/;
216
217 virtual int getScreenVersion() const /*override*/;
218
219 virtual void onDelete(::CachedScenes& cache, ::TaskGroup& taskGroup) /*override*/;
220 // NOLINTEND
221
222public:
223 // member functions
224 // NOLINTBEGIN
225 MCAPI UIScene(
226 ::Bedrock::NotNullNonOwnerPtr<::IClientInstance> const& client,
227 ::KeyboardManager& keyboardManager,
228 ::std::shared_ptr<::ScreenController> controller,
229 ::std::unique_ptr<::VisualTree> visualTree,
230 ::std::shared_ptr<::UIControlFactory> controlFactory,
231 ::UIMeasureStrategy& measureStrategy,
232 ::std::unique_ptr<::LayoutManager> layoutManager,
233 ::GamepadCursorData gamepadCursorData,
234 ::std::weak_ptr<::ITTSEventManager> ttsEventManager
235 );
236
237 MCAPI void setInitializedCallback(::std::function<void()> initializedCallback);
238 // NOLINTEND
239
240public:
241 // constructor thunks
242 // NOLINTBEGIN
243 MCAPI void* $ctor(
244 ::Bedrock::NotNullNonOwnerPtr<::IClientInstance> const& client,
245 ::KeyboardManager& keyboardManager,
246 ::std::shared_ptr<::ScreenController> controller,
247 ::std::unique_ptr<::VisualTree> visualTree,
248 ::std::shared_ptr<::UIControlFactory> controlFactory,
249 ::UIMeasureStrategy& measureStrategy,
250 ::std::unique_ptr<::LayoutManager> layoutManager,
251 ::GamepadCursorData gamepadCursorData,
252 ::std::weak_ptr<::ITTSEventManager> ttsEventManager
253 );
254 // NOLINTEND
255
256public:
257 // destructor thunk
258 // NOLINTBEGIN
259 MCAPI void $dtor();
260 // NOLINTEND
261
262public:
263 // virtual function thunks
264 // NOLINTBEGIN
265 MCAPI bool $isGamepadCursorEnabled() const;
266
267 MCAPI bool $isGamepadDeflectionModeEnabled() const;
268
269 MCAPI ::glm::vec2 const& $getGamepadCursorPosition() const;
270
271 MCAPI ::std::vector<::RectangleArea> $getInputAreas() const;
272
273 MCAPI void $cleanInputComponents();
274
275 MCAPI void $onCreation();
276
277 MCAPI void $onLeave();
278
279 MCAPI bool $canBePushed() const;
280
281 MCAPI bool $canBePopped() const;
282
283 MCAPI bool $canBeTransitioned() const;
284
285 MCAPI void $onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene> pushedScene);
286
287 MCAPI void $onScreenEntrance(bool isRevisiting, bool doScreenTransitions);
288
289 MCAPI bool $isEntering() const;
290
291 MCAPI bool $isExiting() const;
292
293 MCAPI void $schedulePop();
294
295 MCAPI bool $isTerminating() const;
296
297 MCAPI bool $loadScreenImmediately() const;
298
299 MCAPI ::std::weak_ptr<::AbstractSceneProxy> $getProxy();
300
301 MCAPI void
302 $setScreenState(::std::vector<::std::pair<::std::string_view, ::std::string_view>> const& routeQueryParameters);
303
304 MCAPI ::RectangleArea $getAreaOfControlByName(::std::string const& controlName) const;
305
306 MCAPI void $init(::ScreenSizeData const& screenSizeData);
307
308 MCAPI void $onSetKeyboardHeight(float keyboardHeight);
309
310 MCAPI void $onFocusLost();
311
312 MCAPI void $onInternetUpdate();
313
314 MCAPI bool $renderGameBehind() const;
315
316 MCAPI bool $closeOnPlayerHurt() const;
317
318 MCAPI bool $useCustomPocketToast() const;
319
320 MCAPI void $setSize(::ScreenSizeData const& screenSizeData);
321
322 MCAPI void $handleButtonPress(uint buttonId, ::FocusImpact focusImpact);
323
324 MCAPI void $handleButtonRelease(uint buttonId, ::FocusImpact focusImpact);
325
326 MCAPI bool $handlePointerLocation(::PointerLocationEventData const& pointerLocationData, ::FocusImpact focusImpact);
327
328 MCFOLD void $handlePointerPressed(bool pressed);
329
330 MCAPI void $handleLicenseChanged();
331
332 MCAPI void $terminate();
333
334 MCAPI void $onFocusGained();
335
336 MCAPI void $onGameEventNotification(::ui::GameEventNotification notification);
337
338 MCAPI void $reload();
339
340 MCAPI void $leaveScreen();
341
342 MCAPI void $preFrameTick();
343
344 MCAPI void $frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext);
345
346 MCAPI void $render(::ScreenContext& screenContext, ::FrameRenderObject const& renderObj);
347
348 MCAPI void $applyInput(float a);
349
350 MCAPI void $handleInputModeChanged(::InputMode inputMode);
351
352 MCAPI void $handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping);
353
354 MCAPI void $handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact);
355
356 MCAPI void $handleTextChar(::std::string const& inputUtf8, bool keepImePosition, ::FocusImpact focusImpact);
357
358 MCFOLD void $handleCaretLocation(int, ::FocusImpact);
359
360 MCAPI void $handleTouchPadTouch(::TouchPadTouchEventData const& touchEventData, ::FocusImpact focusImpact);
361
362 MCAPI void $setTextboxText(::std::string const& text, ::TextboxTextUpdateReason reason);
363
364 MCAPI void $onKeyboardDismissed();
365
366 MCAPI bool $absorbsInput() const;
367
368 MCAPI bool $screenIsNotFlushable() const;
369
370 MCAPI bool $alwaysAcceptsInput() const;
371
372 MCAPI bool $isShowingMenu() const;
373
374 MCAPI bool $isModal() const;
375
376 MCAPI bool $shouldStealMouse() const;
377
378 MCAPI bool $screenDrawsLast() const;
379
380 MCAPI bool $shouldBeSkippedInAutomation() const;
381
382 MCAPI int $getWidth();
383
384 MCAPI int $getHeight();
385
386 MCAPI bool $renderOnlyWhenTopMost() const;
387
388 MCAPI bool $lowFreqRendering() const;
389
390 MCAPI bool $ignoreAsTop() const;
391
392 MCAPI ::ui::SceneType $getSceneType() const;
393
394 MCAPI ::std::string $getRawScreenName() const;
395
396 MCAPI ::std::string $getScreenName() const;
397
398 MCAPI bool $equalsScreenName(::std::string_view comparison) const;
399
400 MCAPI bool $containsScreenNameSubstring(::std::string_view substring) const;
401
402 MCAPI ::std::string $getRoute() const;
403
404 MCAPI ::std::string $getScreenTelemetryName() const;
405
406 MCAPI bool $getShouldSendEvents();
407
408 MCAPI void $setShouldSendEvents(bool shouldSendEvents);
409
410 MCAPI void $addEventProperties(::std::unordered_map<::std::string, ::std::string>& eventProperties) const;
411
412 MCAPI int $getScreenVersion() const;
413
414 MCAPI void $onDelete(::CachedScenes& cache, ::TaskGroup& taskGroup);
415 // NOLINTEND
416
417public:
418 // vftables
419 // NOLINTBEGIN
420 MCNAPI static void** $vftable();
421 // NOLINTEND
422};
Definition AbstractScene.h:5
Definition BaseScreen.h:5
Definition KeyboardManager.h:5
Definition ScreenContext.h:5
Definition ScreenView.h:5
Definition UIMeasureStrategy.h:5
Definition UIScene.h:5
static MCAPI void ** $vftable()
STL namespace.
Definition AbstractSceneProxy.h:5
Definition CachedScenes.h:5
Definition FrameRenderObject.h:5
Definition GamepadCursorData.h:5
Definition ITTSEventManager.h:5
Definition LayoutManager.h:5
Definition MinecraftUIFrameUpdateContext.h:5
Definition ScreenSizeData.h:5
Definition TouchPadTouchEventData.h:5
Definition UIControlFactory.h:5
Definition VisualTree.h:5