3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/GameEventNotification.h"
7#include "mc/client/gui/SceneType.h"
8#include "mc/client/gui/screens/BaseScreen.h"
9#include "mc/deps/core/utility/NonOwnerPointer.h"
10#include "mc/deps/input/InputMode.h"
11#include "mc/deps/input/TextboxTextUpdateReason.h"
12#include "mc/deps/input/enums/ButtonState.h"
13#include "mc/deps/input/enums/DirectionId.h"
14#include "mc/deps/input/enums/FocusImpact.h"
15#include "mc/deps/input/enums/RawInputType.h"
47 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance>> mClientInstance;
48 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ScreenView>> mScreenView;
49 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnInitializedCallback;
50 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::AbstractSceneProxy>> mProxy;
62 virtual bool isGamepadCursorEnabled() const ;
64 virtual
bool isGamepadDeflectionModeEnabled() const ;
66 virtual ::glm::vec2 const& getGamepadCursorPosition() const ;
68 virtual ::std::vector<::RectangleArea> getInputAreas() const ;
70 virtual
void cleanInputComponents() ;
72 virtual
void onCreation() ;
74 virtual
void onLeave() ;
76 virtual
bool canBePushed() const ;
78 virtual
bool canBePopped() const ;
80 virtual
bool canBeTransitioned() const ;
83 onScreenExit(
bool isPopping,
bool doScreenTransitions, ::std::shared_ptr<::AbstractScene> pushedScene) ;
85 virtual
void onScreenEntrance(
bool isRevisiting,
bool doScreenTransitions) ;
87 virtual
bool isEntering() const ;
89 virtual
bool isExiting() const ;
91 virtual
void schedulePop() ;
93 virtual
bool isTerminating() const ;
95 virtual
bool loadScreenImmediately() const ;
97 virtual ::std::weak_ptr<::AbstractSceneProxy> getProxy() ;
99 virtual
void setScreenState(
100 ::std::vector<::std::pair<::std::string_view, ::std::string_view>> const& routeQueryParameters
103 virtual ::RectangleArea getAreaOfControlByName(::std::
string const& controlName) const ;
105 virtual
void init(::ScreenSizeData const& screenSizeData) ;
107 virtual
void onSetKeyboardHeight(
float keyboardHeight) ;
109 virtual
void onFocusLost() ;
111 virtual
void onInternetUpdate() ;
113 virtual
bool renderGameBehind() const ;
115 virtual
bool closeOnPlayerHurt() const ;
117 virtual
bool useCustomPocketToast() const ;
119 virtual
void setSize(::ScreenSizeData const& screenSizeData) ;
121 virtual
void handleButtonPress(uint buttonId, ::FocusImpact focusImpact) ;
123 virtual
void handleButtonRelease(uint buttonId, ::FocusImpact focusImpact) ;
125 virtual
bool handlePointerLocation(
126 ::PointerLocationEventData const& pointerLocationData,
127 ::FocusImpact focusImpact
130 virtual
void handlePointerPressed(
bool) ;
132 virtual
void handleLicenseChanged() ;
134 virtual
void terminate() ;
136 virtual
void onFocusGained() ;
138 virtual
void onGameEventNotification(::ui::GameEventNotification notification) ;
140 virtual
void reload() ;
142 virtual
void leaveScreen() ;
144 virtual
void preFrameTick() ;
146 virtual
void frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext) ;
148 virtual
void render(::ScreenContext& screenContext, ::FrameRenderObject const&) ;
150 virtual
void applyInput(
float) ;
152 virtual
void handleInputModeChanged(::InputMode inputMode) ;
155 handleRawInputEvent(
int id, ::RawInputType keyType, ::ButtonState state,
bool allowRemapping) ;
157 virtual
void handleDirection(::DirectionId directionId,
float x,
float y, ::FocusImpact focusImpact) ;
159 virtual
void handleTextChar(::std::
string const& inputUtf8, ::FocusImpact focusImpact) ;
162 handleTouchPadTouch(::TouchPadTouchEventData const& touchEventData, ::FocusImpact focusImpact) ;
164 virtual
void setTextboxText(::std::
string const& text, ::TextboxTextUpdateReason reason) ;
166 virtual
void onKeyboardDismissed() ;
168 virtual
bool absorbsInput() const ;
170 virtual
bool screenIsNotFlushable() const ;
172 virtual
bool alwaysAcceptsInput() const ;
174 virtual
bool isShowingMenu() const ;
176 virtual
bool isModal() const ;
178 virtual
bool shouldStealMouse() const ;
180 virtual
bool screenDrawsLast() const ;
182 virtual
bool shouldBeSkippedInAutomation() const ;
184 virtual
int getWidth() ;
186 virtual
int getHeight() ;
188 virtual
bool renderOnlyWhenTopMost() const ;
190 virtual
bool lowFreqRendering() const ;
192 virtual
bool ignoreAsTop() const ;
194 virtual ::ui::SceneType getSceneType() const ;
196 virtual ::std::
string getRawScreenName() const ;
198 virtual ::std::
string getScreenName() const ;
200 virtual
bool equalsScreenName(::std::string_view comparison) const ;
202 virtual
bool containsScreenNameSubstring(::std::string_view substring) const ;
204 virtual ::std::
string getRoute() const ;
206 virtual ::std::
string getScreenTelemetryName() const ;
208 virtual
bool getShouldSendEvents() ;
210 virtual
void setShouldSendEvents(
bool shouldSendEvents) ;
212 virtual
void addEventProperties(::std::unordered_map<::std::
string, ::std::
string>& eventProperties) const
215 virtual
int getScreenVersion() const ;
217 virtual
void onDelete(::CachedScenes& cache, ::TaskGroup& taskGroup) ;
224 ::Bedrock::NotNullNonOwnerPtr<::IClientInstance> const& client,
225 ::KeyboardManager& keyboardManager,
226 ::std::shared_ptr<::ScreenController> controller,
227 ::std::unique_ptr<::VisualTree> visualTree,
228 ::std::shared_ptr<::UIControlFactory> controlFactory,
229 ::UIMeasureStrategy& measureStrategy,
230 ::std::unique_ptr<::LayoutManager> layoutManager,
231 ::GamepadCursorData gamepadCursorData,
232 ::std::weak_ptr<::ITTSEventManager> ttsEventManager
235 MCAPI ::ScreenController& getController();
237 MCAPI ::std::shared_ptr<::UIControl> getFocusedControl() const;
239 MCAPI
void setInitializedCallback(::std::function<
void()> initializedCallback);
241 MCAPI
bool wasDirectionalButtonPressed() const;
248 ::Bedrock::NotNullNonOwnerPtr<::IClientInstance> const& client,
249 ::KeyboardManager& keyboardManager,
250 ::std::shared_ptr<::ScreenController> controller,
251 ::std::unique_ptr<::VisualTree> visualTree,
252 ::std::shared_ptr<::UIControlFactory> controlFactory,
253 ::UIMeasureStrategy& measureStrategy,
254 ::std::unique_ptr<::LayoutManager> layoutManager,
255 ::GamepadCursorData gamepadCursorData,
256 ::std::weak_ptr<::ITTSEventManager> ttsEventManager
269 MCAPI
bool $isGamepadCursorEnabled() const;
271 MCAPI
bool $isGamepadDeflectionModeEnabled() const;
273 MCAPI ::glm::vec2 const& $getGamepadCursorPosition() const;
275 MCAPI ::std::vector<::RectangleArea> $getInputAreas() const;
277 MCAPI
void $cleanInputComponents();
279 MCAPI
void $onCreation();
281 MCAPI
void $onLeave();
283 MCAPI
bool $canBePushed() const;
285 MCAPI
bool $canBePopped() const;
287 MCAPI
bool $canBeTransitioned() const;
289 MCAPI
void $onScreenExit(
bool isPopping,
bool doScreenTransitions, ::std::shared_ptr<::AbstractScene> pushedScene);
291 MCAPI
void $onScreenEntrance(
bool isRevisiting,
bool doScreenTransitions);
293 MCAPI
bool $isEntering() const;
295 MCAPI
bool $isExiting() const;
297 MCAPI
void $schedulePop();
299 MCAPI
bool $isTerminating() const;
301 MCAPI
bool $loadScreenImmediately() const;
303 MCAPI ::std::weak_ptr<::AbstractSceneProxy> $getProxy();
306 $setScreenState(::std::vector<::std::pair<::std::string_view, ::std::string_view>> const& routeQueryParameters);
308 MCAPI ::RectangleArea $getAreaOfControlByName(::std::
string const& controlName) const;
310 MCAPI
void $init(::ScreenSizeData const& screenSizeData);
312 MCAPI
void $onSetKeyboardHeight(
float keyboardHeight);
314 MCAPI
void $onFocusLost();
316 MCAPI
void $onInternetUpdate();
318 MCAPI
bool $renderGameBehind() const;
320 MCAPI
bool $closeOnPlayerHurt() const;
322 MCAPI
bool $useCustomPocketToast() const;
324 MCAPI
void $setSize(::ScreenSizeData const& screenSizeData);
326 MCAPI
void $handleButtonPress(uint buttonId, ::FocusImpact focusImpact);
328 MCAPI
void $handleButtonRelease(uint buttonId, ::FocusImpact focusImpact);
330 MCAPI
bool $handlePointerLocation(::PointerLocationEventData const& pointerLocationData, ::FocusImpact focusImpact);
332 MCFOLD
void $handlePointerPressed(
bool);
334 MCAPI
void $handleLicenseChanged();
336 MCAPI
void $terminate();
338 MCAPI
void $onFocusGained();
340 MCAPI
void $onGameEventNotification(::ui::GameEventNotification notification);
342 MCAPI
void $reload();
344 MCAPI
void $leaveScreen();
346 MCAPI
void $preFrameTick();
348 MCAPI
void $frameUpdate(::MinecraftUIFrameUpdateContext& frameUpdateContext);
350 MCAPI
void $render(::ScreenContext& screenContext, ::FrameRenderObject const&);
352 MCAPI
void $applyInput(
float);
354 MCAPI
void $handleInputModeChanged(::InputMode inputMode);
356 MCAPI
void $handleRawInputEvent(
int id, ::RawInputType keyType, ::ButtonState state,
bool allowRemapping);
358 MCAPI
void $handleDirection(::DirectionId directionId,
float x,
float y, ::FocusImpact focusImpact);
360 MCAPI
void $handleTextChar(::std::
string const& inputUtf8, ::FocusImpact focusImpact);
362 MCAPI
void $handleTouchPadTouch(::TouchPadTouchEventData const& touchEventData, ::FocusImpact focusImpact);
364 MCAPI
void $setTextboxText(::std::
string const& text, ::TextboxTextUpdateReason reason);
366 MCAPI
void $onKeyboardDismissed();
368 MCAPI
bool $absorbsInput() const;
370 MCAPI
bool $screenIsNotFlushable() const;
372 MCAPI
bool $alwaysAcceptsInput() const;
374 MCAPI
bool $isShowingMenu() const;
376 MCAPI
bool $isModal() const;
378 MCAPI
bool $shouldStealMouse() const;
380 MCAPI
bool $screenDrawsLast() const;
382 MCAPI
bool $shouldBeSkippedInAutomation() const;
384 MCAPI
int $getWidth();
386 MCAPI
int $getHeight();
388 MCAPI
bool $renderOnlyWhenTopMost() const;
390 MCAPI
bool $lowFreqRendering() const;
392 MCAPI
bool $ignoreAsTop() const;
394 MCAPI ::ui::SceneType $getSceneType() const;
396 MCAPI ::std::
string $getRawScreenName() const;
398 MCAPI ::std::
string $getScreenName() const;
400 MCAPI
bool $equalsScreenName(::std::string_view comparison) const;
402 MCAPI
bool $containsScreenNameSubstring(::std::string_view substring) const;
404 MCAPI ::std::
string $getRoute() const;
406 MCAPI ::std::
string $getScreenTelemetryName() const;
408 MCAPI
bool $getShouldSendEvents();
410 MCAPI
void $setShouldSendEvents(
bool shouldSendEvents);
412 MCAPI
void $addEventProperties(::std::unordered_map<::std::
string, ::std::
string>& eventProperties) const;
414 MCAPI
int $getScreenVersion() const;
416 MCAPI
void $onDelete(::CachedScenes& cache, ::TaskGroup& taskGroup);
Definition AbstractSceneProxy.h:5
Definition AbstractScene.h:5
Definition BaseScreen.h:5
Definition CachedScenes.h:5
Definition IClientInstance.h:5
Definition ITTSEventManager.h:5
Definition KeyboardManager.h:5
Definition LayoutManager.h:5
Definition MinecraftUIFrameUpdateContext.h:5
Definition RectangleArea.h:5
Definition ScreenContext.h:5
Definition ScreenController.h:5
Definition ScreenView.h:5
Definition TaskGroup.h:55
Definition UIControlFactory.h:5
Definition UIMeasureStrategy.h:5
static MCAPI void ** $vftable()
Definition VisualTree.h:5
Definition FrameRenderObject.h:5
Definition GamepadCursorData.h:5
Definition PointerLocationEventData.h:5
Definition ScreenSizeData.h:5
Definition TouchPadTouchEventData.h:5