43 ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::MobFlagComponent>,
46 ::ActorDefinitionIdentifierComponent,
47 ::ActorUniqueIDComponent,
48 ::DimensionTypeComponent,
49 ::ExperienceRewardComponent,
51 ::SoundEventPlayerComponent,
52 ::StateVectorComponent,
54 ::Write<::ActorDataFlagComponent, ::ActorDataDirtyFlagsComponent, ::ActorOwnerComponent, ::DeathTickingComponent>,
57 ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent>,
58 ::EntityFactoryT<>>> {
92 MCAPI
static void _tick(
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6