3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/AutomaticID.h"
7#include "mc/deps/game_refs/WeakRef.h"
8#include "mc/deps/scripting/runtime/Result_deprecated.h"
9#include "mc/editor/PrefabDBServerPlayerServiceProvider.h"
10#include "mc/editor/PrefabDBServiceProvider.h"
11#include "mc/editor/services/IEditorService.h"
12#include "mc/editor/services/PayloadStoreHelper.h"
18namespace Editor::Prefabs {
class PrefabDBPrefabInstance; }
19namespace Editor::Prefabs {
class PrefabDBTemplate; }
20namespace Editor::Prefabs {
class VisiblePrefabInstance; }
21namespace mce {
class UUID; }
24namespace Editor::Services {
53 virtual ::Scripting::Result_deprecated<void> init() ;
56 virtual ::Scripting::Result_deprecated<void> ready() ;
59 virtual ::Scripting::Result_deprecated<void> quit() ;
62 virtual ::std::string_view getServiceName()
const ;
65 virtual ::std::vector<::WeakRef<::Editor::Prefabs::PrefabDBPrefabInstance>>
69 virtual ::std::optional<::Editor::Prefabs::VisiblePrefabInstance>
73 virtual ::WeakRef<::Editor::Prefabs::PrefabDBTemplate const> getTemplate(
::mce::UUID const&)
const ;
76 virtual ::WeakRef<::Editor::Prefabs::PrefabDBTemplate> getTemplate(
::mce::UUID const&) ;
Definition AutomaticID.h:6
Definition Dimension.h:83
Definition PrefabDBServerPlayerServiceProvider.h:21
Definition PrefabDBServiceProvider.h:16
Definition IEditorService.h:11
Definition PayloadStoreHelper.h:7
Definition PrefabDBService.h:29