3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/strict/AddRemove.h"
8#include "mc/deps/ecs/strict/EntityFactoryT.h"
9#include "mc/deps/ecs/strict/EntityModifier.h"
10#include "mc/deps/ecs/strict/Filter.h"
11#include "mc/deps/ecs/strict/GlobalRead.h"
12#include "mc/deps/ecs/strict/GlobalWrite.h"
13#include "mc/deps/ecs/strict/Read.h"
14#include "mc/deps/ecs/strict/StrictExecutionContext.h"
15#include "mc/deps/ecs/strict/Write.h"
62namespace MobJumpFromGroundSystemImpl {
77MCAPI
void doLavaSlimeJumpFromGround(
87MCAPI
void doLocalPlayerJumpFromGround(
140MCAPI
void doOtherMobJumpFromGround(
154MCAPI
void mobJumpFromGround(
Definition EntityModifier.h:6
Definition IConstBlockSource.h:24
Definition JumpControlComponent.h:14
Definition StrictEntityContext.h:10
Definition StrictExecutionContext.h:6
Definition AABBShapeComponent.h:11
Definition ActorDataFlagComponent.h:8
Definition ActorGameTypeComponent.h:8
Definition ActorRotationComponent.h:10
Definition ActorTypeComponent.h:8
Definition CamelFlagComponent.h:5
Definition CanStandOnSnowFlagComponent.h:5
Definition DimensionTypeComponent.h:13
Definition EntityFactoryT.h:6
Definition ExternalDataComponent.h:10
Definition FallDistanceComponent.h:5
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition HasLightweightFamilyFlagComponent.h:5
Definition HorseFlagComponent.h:5
Definition LavaSlimeFlagComponent.h:5
Definition LavaSlimeJumpRequestComponent.h:5
Definition LocalConstBlockSourceFactoryComponent.h:8
Definition LocalPlayerComponent.h:5
Definition LocalPlayerJumpRequestComponent.h:5
Definition MobBodyRotationComponent.h:5
Definition MobEffectsComponent.h:10
Definition MobFlagComponent.h:5
Definition MobJumpComponent.h:10
Definition MovementAbilitiesComponent.h:8
Definition OffsetsComponent.h:10
Definition OtherJumpRequestComponent.h:5
Definition ParrotFlagComponent.h:5
Definition PassengerComponent.h:10
Definition PassengerRenderingRidingOffsetComponent.h:10
Definition PlayerActionComponent.h:13
Definition PlayerComponent.h:5
Definition RenderRotationComponent.h:10
Definition SquidFlagComponent.h:5
Definition SquidJumpRequestComponent.h:5
Definition StandAnimationComponent.h:5
Definition StateVectorComponent.h:10
Definition SynchedActorDataComponent.h:10
Definition TriggerJumpRequestComponent.h:10
Definition VanillaOffsetComponent.h:10
Definition VehicleComponent.h:10