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MinecraftEventing Class Reference
+ Inheritance diagram for MinecraftEventing:

Public Types

enum class  InteractionType : int {
  Breeding = 1 , Taming = 2 , Curing = 3 , Crafted = 4 ,
  Shearing = 5 , Milking = 6 , Trading = 7 , Feeding = 8 ,
  Igniting = 9 , Coloring = 10 , Naming = 11 , Leashing = 12 ,
  Unleashing = 13 , PetSleep = 14 , Trusting = 15 , Commanding = 16
}
 
enum class  POIBlockInteractionType : int {
  None = 0 , Extend = 1 , Clone = 2 , Lock = 3 ,
  Create = 4 , CreateLocator = 5 , Rename = 6 , ItemPlaced = 7 ,
  ItemRemoved = 8 , Cooking = 9 , Dousing = 10 , Lighting = 11 ,
  Haystack = 12 , Filled = 13 , Emptied = 14 , AddDye = 15 ,
  DyeItem = 16 , ClearItem = 17 , EnchantArrow = 18 , CompostItemPlaced = 19 ,
  RecoveredBonemeal = 20 , BookPlaced = 21 , BookOpened = 22 , Disenchant = 23 ,
  Repair = 24 , DisenchantAndRepair = 25
}
 
enum class  AchievementIds : int {
  ChestFullOfCobblestone = 7 , DiamondForYou = 10 , IronBelly = 20 , IronMan = 21 ,
  OnARail = 29 , Overkill = 30 , ReturnToSender = 37 , SniperDuel = 38 ,
  StayinFrosty = 39 , TakeInventory = 40 , MapRoom = 50 , FreightStation = 52 ,
  SmeltEverything = 53 , TasteOfYourOwnMedicine = 54 , WhenPigsFly = 56 , Inception = 58 ,
  ArtificialSelection = 60 , FreeDiver = 61 , SpawnTheWither = 62 , Beaconator = 63 ,
  GreatView = 64 , SuperSonic = 65 , TheEndAgain = 66 , TreasureHunter = 67 ,
  ShootingStar = 68 , FashionShow = 69 , SelfPublishedAuthor = 71 , AlternativeFuel = 72 ,
  SleepWithTheFishes = 73 , Castaway = 74 , ImAMarineBiologist = 75 , SailThe7Seas = 76 ,
  MeGold = 77 , Ahoy = 78 , Atlantis = 79 , OnePickleTwoPickleSeaPickleFour = 80 ,
  DoaBarrelRoll = 81 , Moskstraumen = 82 , Echolocation = 83 , WhereHaveYouBeen = 84 ,
  TopOfTheWorld = 85 , FruitOnTheLoom = 86 , SoundTheAlarm = 87 , BuyLowSellHigh = 88 ,
  Disenchanted = 89 , TimeForStew = 90 , BeeOurGuest = 91 , TotalBeeLocation = 92 ,
  StickySituation = 93 , CoverMeInDebris = 94 , FloatYourGoat = 95 , Friend = 96 ,
  WaxOnWaxOff = 97 , StriderRiddenInLavaInOverworld = 98 , GoatHornAcquired = 99 , JukeboxUsedInMeadows = 100 ,
  TradedAtWorldHeight = 101 , SurvivedFallFromWorldHeight = 102 , SneakCloseToSculkSensor = 103 , ItSpreads = 104 ,
  BirthdaySong = 105 , WithOurPowersCombined = 106 , PlantingThePast = 107 , CarefulRestoration = 108 ,
  Revaulting = 109 , CraftersCraftingCrafters = 110 , WhoNeedsRockets = 111 , OverOverkill = 112 ,
  HeartTransplanter = 113 , Count = 114
}
 
enum class  TeleportationCause : int {
  Unknown = 0 , Projectile = 1 , ChorusFruit = 2 , Command = 3 ,
  Behavior = 4 , TeleportationCauseCount = 5
}
 
enum class  BlockPlacementMethod : int { Entity = 0 , Command = 1 }
 
enum class  AccountType : int { Xbl = 1 , Guest = 2 , Other = 3 }
 
enum class  SplitScreenMode : int { Vertical = 1 , Horizontal = 2 }
 
enum class  ItemInteractMethod : int { Use = 0 , Place = 1 }
 
enum class  ChangeType : int { Unknown = 0 , Added = 1 , Removed = 2 , Updated = 3 }
 
enum class  PoiEventBlockType : int {
  BlastFurnace = 0 , BrewingStand = 1 , CartographyTable = 2 , Grindstone = 3 ,
  Loom = 4 , Smoker = 5 , Stonecutter = 6 , Barrel = 7 ,
  Bell = 8 , Campfire = 9 , Cauldron = 10 , Composter = 11 ,
  Lectern = 12
}
 
enum class  PoiEventType : int { BlockUsageAttempt = 0 , BlockUsed = 1 }
 
enum class  SignInAccountType : int {
  Unknown = 0 , PlayFabDevice = 1 , XboxLive = 2 , Psn = 3 ,
  PlayFabXboxLive = 4 , PlayFabPsn = 5 , PlayFabNsa = 6
}
 
enum class  SignInStage : int {
  Unknown = 0 , Starting = 1 , Failed = 2 , Canceled = 3 ,
  Succeeded = 4 , SucceededNewAccount = 5 , FailedCreate = 6
}
 
enum class  DeviceAccountFailurePhase : int {
  Unknown = 0 , SignIn = 1 , LoadCredentials = 2 , TitleKey = 3 ,
  StoreVerify = 4 , PlayFabCreateConfigured = 5 , PlayFabCreate = 6
}
 
enum class  NetworkType : int {
  Local = 0 , Lan = 1 , External = 2 , Friend = 3 ,
  Realm = 4 , ThirdParty = 5 , Gathering = 6
}
 
enum class  FileTransmissionDirection : int { Download = 0 , Upload = 1 }
 
enum class  FileTransmissionState : int {
  Failed = 0 , Started = 1 , Completed = 2 , Resumed = 3 ,
  Canceled = -1
}
 
enum class  FileTransmissionType : int {
  RealmFile = 1 , Dlc = 2 , Remix3DDeprecated = 3 , DlcUpdateAuto = 4 ,
  DlcUpdateUser = 5
}
 
enum class  PurchaseResult : int { Success = 1 , Canceled = 0 , Failed = -1 }
 
enum class  PurchaseStage : int { Unknown = 0 , Store = 1 , Marketplace = 2 }
 
enum class  ShareMode : int { Share = 1 , Copy = 2 }
 
enum class  AuthenticationOutcome : int { Success = 0 , Failed = 1 , AccountRequired = 2 }
 
enum class  ExportOutcome : int { Failed = 0 , Success = 1 }
 
enum class  ExportStage : int { Initiated = 0 , Completed = 1 }
 
enum class  ClubsFeedScreenSource : int { PlayScreen = 0 , PauseScreen = 1 , SlotsScreen = 2 }
 
enum class  ClubsEngagementAction : int {
  Like = 0 , Unlike = 1 , Post = 2 , Delete = 3 ,
  Report = 4 , Comment = 5
}
 
enum class  ClubsEngagementTargetType : int {
  Unknown = 0 , ImageFeedPost = 1 , TextFeedPost = 2 , Comment = 3 ,
  RealmEvent = 4 , Gamertag = 5
}
 
enum class  DayOneExperienceState : int { Started = 0 , CompletedWithoutWorlds = 1 , CompletedWithImportSkipped = 2 , CompletedWithImport = 3 }
 
enum class  ElementConstructorUseType : int { Created = 0 , Entered = 1 }
 
enum class  RealmConnectionFlow : int {
  PlayScreen = 0 , SettingsScreen = 1 , InviteLink = 2 , AllowList = 3 ,
  Marketplace = 4 , CreateScreen = 5 , SlotsScreen = 6 , ConnectToRealmLink = 7 ,
  EditWorld = 8
}
 
enum class  RealmConnectionLambda : int {
  CompletedCallback = 0 , RetryCallback = 1 , ProgressScreenTickCallback = 2 , ProgressScreenOnCancelCallback = 3 ,
  GameServerConnectProgressCallback = 4
}
 
enum class  RealmConnectionResult : int {
  Success = 0 , SuccessWithWarning = 1 , FailWithUnnassignedDevVersion = 2 , Fail = 3 ,
  Retry = 4 , CancelByUser = 5 , InvalidCallback = 6 , Unknown = 7 ,
  TimedOut = 8
}
 
enum class  IgnoredNotificationsType : int { UnreadPost = 0 , RealmsInvite = 1 , Count = 2 }
 
enum class  IgnoredNotificationSource : int { OwnRealm = 0 , FriendsRealm = 1 , Count = 2 }
 
enum class  MultiplayerSessionUpdateTrigger : int { None = -1 , PlayerJoined = 0 , PlayerLeft = 1 }
 
enum class  PetDeathContext : int { DiedOfOtherCause = 0 , PlayerMurdered = 1 , OwnerMurdered = 2 , MobMurdered = 3 }
 
enum class  StructureBlockActionType : int {
  Unknown = -1 , Save = 0 , Load = 1 , Export = 2 ,
  Export3D = 3 , LeaveScreen = 4 , Import = 5
}
 
enum class  EducationLessonAction : int {
  Start = 0 , Continue = 1 , Restart = 2 , Host = 3 ,
  Join = 4 , Finish = 5
}
 
enum class  StoreType : int { Store = 0 , DressingRoom = 1 }
 
enum class  PromotionType : int { Featured = 0 , Default = 1 , None = 2 }
 
enum class  ChunkCacheResultType : int { SuccessFromCache = 0 , SuccessFromNetwork = 1 , Failure = 2 }
 
enum class  LessonCompleteDialogEntryPoint : int { EduPauseMenu = 0 , LessonCommand = 1 }
 
enum class  WorldClassroomCustomization : int { ResourceUri = 0 }
 
enum class  ServerType : int { Unknown = 0 , DedicatedServer = 1 , PublicServer = 2 }
 
enum class  ExploitType : int { DropItem = 0 , ExcessiveChatMessageLength = 1 , SoundPacket = 2 }
 
enum class  CDNDownloadResult : int {
  Success = 0 , Failure = 1 , Timeout = 2 , AddedToPackRepo = 3 ,
  NotFoundInPackRepo = 4 , NotOnStack = 5
}
 
enum class  CDNDownloadEventOrigin : int { Manifest = 0 , SystemServicePacks = 1 , WorldResourcePackDownload = 2 }
 
enum class  AddedFriendLocation : int {
  AddFriendsRecommendedFriends = 0 , AddFriendsRecentlyPlayedWith = 1 , AddFriendsFollowers = 2 , AddFriendsSearch = 3 ,
  ProfileMain = 4 , JsonUI = 5 , ProfileFriendsList = 6 , ProfileFollowersList = 7
}
 
enum class  ProfileError : int {
  None = 0 , UserNotFound = 1 , NoInternet = 2 , NotAllowedToViewProfilesAdult = 3 ,
  NotAllowedToViewProfilesChild = 4 , NotLoggedInWithMSA = 5 , LoggedInWithMSAButPlatformProfile = 6
}
 
using CommandParseTableDetails = ::std::vector<::IMinecraftEventing::CommandParseTableEntry>
 
using SignInErrorDetails = ::std::vector<::std::pair<::std::string, ::std::string>>
 
using TestBuildIdType = char const*
 
enum class  ServerConnectionOutcome : int {
  Success = 0 , Failed = 1 , FailedUserOffline = 2 , FailedServerFull = 3 ,
  FailedServerOffline = 4
}
 
enum class  ConnectionFailureReason : int { Unknown = -1 , MismatchedMinecraftProtocol = 1 , MismatchedRaknetVersion = 2 }
 
enum class  PlayerJoinWorldAttemptState : int {
  Unknown = 0 , AttemptingToJoin = 1 , TimedOutAttemptingJoin = 2 , FailedToJoin = 3 ,
  SuccessfulJoin = 4 , Canceled = 5
}
 
using SubjectType
 

Public Member Functions

virtual void init (::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const &userManager, ::Bedrock::NonOwnerPointer<::AppPlatform > const &appPlatform)
 
virtual void initDeviceAndSessionIds ()
 
virtual void initEditorEventListener ()
 
virtual void shutdown ()
 
virtual void updatePrimaryLocalUserId (uint const &userId)
 
virtual void registerSecondaryUserCommonProperties (uint const &userId, ::Social::Identity &identity) const
 
virtual void unregisterSecondaryUserCommonProperties (uint const &userId) const
 
virtual void updateIsLegacyPlayer (bool isLegacyPlayer) const
 
virtual void updateIsTrial (bool isTrial) const
 
virtual void updateEditionType () const
 
virtual void updateClientId () const
 
virtual void addListener (::std::unique_ptr<::Social::Events::IEventListener > listener)
 
virtual void clearListeners ()
 
virtual void registerOptionsObserver (::std::shared_ptr<::Options > options)
 
virtual void setTestBuildIdTag (char const *id)
 
virtual void removeTestBuildIdTag ()
 
virtual void setTestTelemetryTag (char const *name)
 
virtual void removeTestTelemetryTag ()
 
virtual void stopDebugEventLoggingForAllListeners ()
 
virtual void tick ()
 
virtual void forceSendEvents ()
 
virtual::std::string getSessionId ()
 
virtual::std::string const & getPlayerSessionId ()
 
virtual::std::chrono::steady_clock::time_point getWorldSessionIdGenerationTimestamp () const
 
virtual void fireEventDefaultGameTypeChanged (::GameType, ::GameType)
 
virtual void fireEventWorldLoaded (::Player *player, ::std::string const &personaSlot, ::std::string const &classicSkinId, bool usingClassicSkin)
 
virtual void fireEventArmorStandItemEquipped (::ArmorStand const &armorStand, ::ItemDescriptor const &item)
 
virtual void fireEventLockedItemGiven ()
 
virtual void tryFireEventProgressLoadTimes (::std::string const &calledFromScreen, ::std::vector<::std::pair<::std::string, float > > const progressHandlerLoadTimes)
 
virtual void fireEventBlockPlacedByCommand (::Block const &placedBlock, int numberOfBlocksPlaced)
 
virtual void fireEventEntitySpawned (::Player *player, int mobType, uint spawnMethod)
 
virtual void fireEventDevSlashCommandExecuted (::std::string const &commandName, ::std::string const &command)
 
virtual void fireCommandParseTableTelemetry (bool const isServer, ::std::vector<::IMinecraftEventing::CommandParseTableEntry > const &parseTableDetails) const
 
virtual void fireEventPlayerTravelled (::Player *player, float metersTravelledSinceLastEvent)
 
virtual void fireEventPlayerBounced (::Player *player, ::Block const &block, int bounceHeight)
 
virtual void fireEventPlayerDamaged (::Player *player, ::SharedTypes::Legacy::ActorDamageCause damageCause)
 
virtual void fireEventSetValidForAchievements (::Player *player, bool currentlyValidForAchievements)
 
virtual void fireEventAchievementReceived (::std::string const &title, ::std::string const &description, ::std::string const &achievementId)
 
virtual void updatePlayerUndergroundStatus (::Player *player, bool const isUnderground)
 
virtual void fireEventPlayerAttemptingExploit (::Player *player, ::IMinecraftEventing::ExploitType exploitType)
 
virtual void fireEventWorldGenerated (::std::string const &levelId, ::LevelSettings const &levelSettings, bool fromTemplate)
 
virtual void fireEventMultiplayerClientConnectionStateChanged (::std::string const &connectionType, uint fromState, uint toState, uint port, ::std::string const &status)
 
virtual void fireEventPacketViolationDetected (uint64, ::std::string, ::PacketViolationResponse, ::MinecraftPacketIds, ::NetworkIdentifier const &, uint, ::SubClientId, ::SubClientId, uint)
 
virtual void fireEventServerReceivedValidPacket (::NetworkIdentifier const &, ::MinecraftPacketIds, ::SubClientId)
 
virtual void fireEventJoinCanceled (::LoadingState currentState)
 
virtual void fireEvent (::std::string const &eventName, ::std::vector<::Social::Events::Property > const &properties, ::std::vector<::Social::Events::Measurement > const &measurements, bool shouldAggregate)
 
virtual void fireEventBlockTypeRegistryChecksumMismatch (::std::string const &reason, uint64 const &serverBlockChecksum, uint64 const &clientBlockChecksum, ::std::string const &serverVersion)
 
virtual void fireEventOnSuccessfulClientLogin (::MultiPlayerLevel const *level)
 
virtual void fireEventStartWorld (::IMinecraftEventing::NetworkType, ::std::string const &, ::Social::MultiplayerServiceIdentifier const)
 
virtual void fireEventPlayerJoinWorld (uint const &, ::SubClientId const, bool, ::std::optional< bool >, ::IConnectionEventing::PlayerJoinWorldAttemptState const, int, ::Connection::DisconnectFailReason, ::TransportLayer, ::IMinecraftEventing::NetworkType, ::Social::MultiplayerState, bool, bool, ::Social::MultiplayerServiceIdentifier, ::std::string const &, ::std::string const &)
 
virtual void fireEventSignalServiceConnect (::SignalServiceConnectStage stage, bool bIsSigningInAsHost, ::Json::Value const &stageProperties, ::NetherNet::NetworkID const &netherNetId, ::std::string const &correlationId)
 
virtual void fireEventSignalMessagePerformance (::NetherNet::NetworkID const &networkId, ::MessagePerformance const &messagePerformanceEvent)
 
virtual void fireEventOnClientDisconnect (::SubClientId subId, bool isNetworked, ::Connection::DisconnectFailReason reason)
 
virtual void fireEventOnServerDisconnect (::Connection::DisconnectFailReason reason, ::std::string const &disconnectedClientId, ::SubClientId subId, ::std::string const &reasonContext, uint64 clientCount, ::std::string const &firstTimeStamp)
 
virtual void fireEventOnServerAsyncJoinTaskVerdict (::nonstd::expected< void, ::AsyncJoinError > const &joinVerdict, ::SubClientId const subId, uint verdictQueueLength)
 
virtual void fireEventConnectionFailed (::IConnectionEventing::ConnectionFailureReason failure)
 
virtual void fireEventHttpClientError (::std::string const &error)
 
virtual void fireEventSignInToIdentity (::IMinecraftEventing::SignInAccountType accountType, ::Social::IdentitySignInTrigger trigger, ::std::string const &signInSource, bool signInUIShown, ::IMinecraftEventing::SignInStage stage, ::Social::SignInResult result, int retryCount, ::Social::PlayerIDs ids, ::std::string const &errorCode)
 
virtual void fireEventSignOutOfIdentity (::IMinecraftEventing::SignInAccountType accountType, ::Social::IdentitySignInTrigger trigger, ::std::string const &accountId, ::std::string const &errorCode)
 
virtual void fireEventSignInEdu (::std::string const &mutsUserId, ::edu::Role role, ::Identity::EduSignInStage stage, ::std::string const &tenantType, ::std::string const &error, ::std::vector<::std::pair<::std::string, ::std::string > > const &details)
 
virtual void fireEventSignOutEdu (::std::string const &mutsUserId, ::edu::Role role, ::std::string const &tenantType, ::std::string const &action, ::std::string const &error)
 
virtual void fireEventSwitchAccountEdu (::std::string const &mutsUserId, ::edu::Role role, ::std::string const &tenantType)
 
virtual void fireEventEduDemoConversion (::edu::Role role, ::LastClickedSource lastClickedSource)
 
virtual void fireEventCloudOperationStartedEdu (::EduCloudUtils::Operation const, ::std::string const &, uint64 const, ::std::optional<::std::string > const &)
 
virtual void fireEventCloudOperationEndedEdu (::EduCloudUtils::Operation const, ::std::string const &, ::std::chrono::milliseconds const, uint const, uint64 const, ::std::optional<::std::string > const &, ::std::optional<::std::string > const &, ::std::optional<::std::string > const &, ::std::optional<::std::string > const &)
 
virtual void fireEventCloudMyWorldsSummary (int const totalWorldsCount, int const placeholderCount, int const needsUploadCount, int const ctagMismatchCount, int const conflictCount)
 
virtual void fireEventCloudConflictCheckEdu (::std::string const &, ::EduCloud::ConflictResolutionStatus const)
 
virtual void fireEventPopupFiredEdu (::std::string const &mutsUserId, ::std::string const &dialogType, ::std::string const &experienceId, ::std::string const &title, ::ActiveDirectoryAction const postAction)
 
virtual void fireEventPlayIntegrityCheck (::std::string const &result, ::std::string const &appRecognitionVerdict, ::std::string const &deviceIntegrity, ::std::string const &appLicensingVerdict)
 
virtual void fireServerConnectionEvent (::IConnectionEventing::ServerConnectionOutcome outcome, uint pingLatency, double timeElapsed, ::std::string const &creatorName, ::std::string const &worldId)
 
virtual void fireServerConnectionAttemptEvent (::std::string const &creatorName, bool isTransfer, ::std::string const &serverAddress)
 
virtual void fireEventServerPlayerJoinedGame (::NetworkIdentifier const &id, ::SubClientId subId, ::std::string const &firstConnectionTime)
 
virtual void fireEventScriptPluginDiscovery (::ScriptPluginResult const &pluginResult, bool client)
 
virtual void fireEventScriptPluginRun (::ScriptPluginResult const &pluginResult, ::std::chrono::microseconds runDuration, bool client)
 
virtual void fireEventScriptDebuggerListen (bool client, bool autoAttach)
 
virtual void fireEventScriptDebuggerConnect (bool client, bool autoAttach, int retries)
 
virtual void fireEditorEventToolActivated (::std::string const &toolName)
 
virtual void fireEditorUndo (::std::string const &transactionName)
 
virtual void fireEditorRedo (::std::string const &transactionName)
 
virtual void fireEditorScriptAction (::std::string const &scriptSource, ::std::string const &actionName, ::std::string const &actionMetadata)
 
virtual void fireEditorTutorialEvent (::std::string_view type, ::std::optional<::std::string > const &state, ::std::string const &currentStage, ::std::optional<::std::string > const &previousStage)
 
virtual void fireEventStartClient (::std::string const &ipAddress)
 
virtual void fireEventHardwareInfo ()
 
virtual void fireEventDeviceLost ()
 
virtual void fireEventRenderingSizeChanged ()
 
virtual void fireEventDiskStatus (::DiskStatus status, ::Core::LevelStorageState errorCode, uint64 freeSpace)
 
virtual void fireEventStorageAreaFull (::std::string const &areaPath, ::std::vector<::Bedrock::DirectoryEntry > const &diskSizeData)
 
virtual void fireEventAppPaused ()
 
virtual void fireEventAppUnpaused ()
 
virtual void fireEventAppSurfaceCreated ()
 
virtual void fireEventAppSurfaceDestroyed ()
 
virtual void fireEventPurchaseGameAttempt (::std::string const &storeId, ::std::string const &activeTab, ::std::string const &productId)
 
virtual void fireEventPurchaseGameResult (int purchaseResult)
 
virtual void fireEventTrialDeviceIdCorrelation (int64 myTime, ::std::string const &theirId, int64 theirTime, ::std::string const &theirLastSessionId)
 
virtual void fireEventDeviceIdManagerFailOnIdentityGained ()
 
virtual void fireEventDlcStorageFull (::std::string const &productId, uint64 dlcSize, uint64 onDiskScratchSpace, uint64 scratchSpace, uint64 premiumSpace)
 
virtual void fireEventPushNotificationPermission (bool permission, ::std::string const &deviceId)
 
virtual void fireEventPushNotificationReceived (::PushNotificationMessage const &msg)
 
virtual void fireEventPushNotificationOpened (::std::string const &threadId, ::std::string const &deepLink)
 
virtual void firePerfTestEvent (::std::string const &testArtifact, ::std::string const &modelName, ::std::string const &renderSize, uint renderDistance, uint simDistance, ::std::string const &memorySize, ::std::vector<::std::pair<::std::string, float > > const &testArtifactData)
 
virtual void fireEventLicenseCheck (bool isLicensed, ::ExtraLicenseData &data)
 
virtual void fireQueryOfferResult (::std::string const &storeID, int NumberOfOffers, bool QuerySucceeded)
 
virtual void fireEventQueryPurchasesResult (::std::string const &storeID, ::std::string const &priorPurchaseIds, int NumberOfPurchases, bool QuerySucceeded)
 
virtual void fireEventIAPPurchaseAttempt (::std::string const &correlationId, ::std::string const &storeId, ::Offer &offer, ::PurchasePath path)
 
virtual void fireEventIAPPurchaseResolved (::std::string const &correlationId, ::std::string const &storeId, ::Offer &offer, ::IMinecraftEventing::PurchaseResult purchaseRes, ::PurchasePath path)
 
virtual void fireEventIAPRedeemAttempt (::std::string const &correlationId, ::std::string const &storeId, ::std::string const &productId, ::PurchasePath path)
 
virtual void fireEventIAPRedeemResolved (::std::string const &correlationId, ::std::string const &storeId, ::std::string const &productId, ::IMinecraftEventing::PurchaseResult purchaseRes, ::PurchasePath path)
 
virtual void fireEventPurchaseAttempt (::std::string const &correlationId, ::std::string const &productId, ::std::string const &price, ::IMinecraftEventing::StoreType storeType, ::PurchasePath path, ::std::optional< uint64 > durationPurchasedSec)
 
virtual void fireEventPurchaseResolved (::std::string const &correlationId, ::std::string const &productId, ::std::string const &price, ::IMinecraftEventing::StoreType storeType, ::IMinecraftEventing::PurchaseResult purchaseRes, ::PurchasePath path, ::std::optional< uint64 > durationPurchasedSec)
 
virtual void fireEventUnfulfilledPurchaseFound (::PlatformOfferPurchaseDetails &unfulfilledPurchase)
 
virtual void fireEventPurchaseFailureDetails (int httpCode, ::std::string const &errorMessage, ::std::string const &productId, ::std::string const &transactionId)
 
virtual void fireEventPlatformStorePurchaseFailure (::std::string const &productId, ::std::string const &errorMessage)
 
virtual void fireEventDeviceAccountFailure (::IMinecraftEventing::SignInStage stage, ::IMinecraftEventing::DeviceAccountFailurePhase phase, uint resultStatus, ::std::string const &accountID)
 
virtual void fireEventDeviceAccountSuccess (bool isNewAccount, ::std::string const &accountID)
 
virtual void fireEventEntitlementListInfo (::std::vector<::ContentIdentity > &entitlementContentIds, bool isLegacyList)
 
virtual void fireEventVideoPlayed (::std::string const &productId, ::std::string const &videoUrl)
 
virtual void fireEventBundleSubOfferClicked (int offerIndex, int bundleSubOfferCount, ::std::string const &telemetryId, ::std::string const &productId, bool isOnSale, ::std::string const &timeRemainingOnSale)
 
virtual void fireEventStoreOfferClicked (::Social::eventData::StoreOfferClickedData const &eventData)
 
virtual void fireEventStoreOfferClicked (::std::string const telemetryId, ::std::string const &productId)
 
virtual void fireEventPersonaOfferClicked (::Social::eventData::PersonaOfferClickedData const &eventData)
 
virtual void fireEventStoreSearch (::storeSearch::TelemetryData const &telemetryData)
 
virtual void fireEventSearchItemSelected (int const correlationId, int const sessionId, ::std::string const &productId, int const row, int const column, int const currentPage, ::std::string const &searchType)
 
virtual void fireEventRealmsSubscriptionPurchaseStarted (::ProductSku const &productSku, ::RealmsPurchaseIntent intent)
 
virtual void fireEventRealmsSubscriptionPurchaseSucceeded (::ProductSku const &productSku, ::RealmsPurchaseIntent intent)
 
virtual void fireEventRealmsSubscriptionPurchaseFailed (::ProductSku const &productSku, ::RealmsPurchaseIntent intent, ::RealmsPurchaseFailureReason reason)
 
virtual void fireEventRealmsPurchaseFulfillment (::std::string const &correlationId, ::std::string const &storeId, ::std::string const &productId, ::PurchasePath path, ::RealmsPurchaseFlow purchaseFlow, ::RealmsPurchaseFulfillmentStage stage, ::std::string const &failureReason)
 
virtual void fireEventRealmsPurchaseFailure (::RealmsOfferPeriod offerPeriod, ::RealmsOfferTier offerTier, bool isTrial, ::RealmsPurchaseFailureStage failureStage, ::RealmsPurchaseFailureReason failureReason, ::std::vector<::Offer * > const &unavailableOffers)
 
virtual void fireEventUserListUpdated (::std::string const &productId, ::std::string const &listId, ::std::string const &operation, bool success)
 
virtual void fireEventUgcAcquisitionStateChanged (::std::string const &ugcProductId, uint64 downloadSize, double elapsedTime, bool isUpdate, int retries, bool silent, int numContentTrackers, ::std::string const &result, ::std::string const &resultDetails, int httpStatus, int errorCode)
 
virtual void prepEventSearchCatalogRequest (::SearchRequestTelemetry const &telem)
 
virtual void fireEventSearchCatalogRequest (::SearchRequestTelemetry const &telem)
 
virtual void fireEventStoreLocalizationBinaryFetchResponse (int const status, uint const currentFetchAttempt)
 
virtual void fireEventStoreSessionResponse (::std::string const &responseType, int const status, int const retryCount, bool const asyncServicesManager)
 
virtual void fireEventStoreDiscoveryRequestResponse (int const status, int const retryAttempt, bool const asyncServicesManager)
 
virtual void fireEventStoreInventoryRefreshRequestResponse (int const status, int const retryAttempt, bool const asyncServicesManager)
 
virtual void fireEventServerDrivenLayoutPageLoaded (::RequestTelemetry &telem, ::std::string pageID, int requestSize, int responseSize, int rowCount, int itemCount, int imageCount)
 
virtual void fireEventServerDrivenLayoutImagesLoaded (::RequestTelemetry &telem, ::std::string pageID, int imageCount, uint64 totalImagesSize, int successCount, int failCount, int cachedCount, ::std::vector< ushort > &responseCodes)
 
virtual void fireEventTreatmentsSet (::std::vector<::std::string > const &treatments, ::std::string const &treatmentContext)
 
virtual void fireEventProgressionsSet (::std::vector<::std::string > const &progressions)
 
virtual void fireEventTreatmentsCleared ()
 
virtual void fireEventPackImportTimeout (::std::string const &productId)
 
virtual void fireEventStoreErrorPage (::std::string const &errorCode, ::std::string const &pageId)
 
virtual void setServerIdsforClient (::std::string const &multiplayerCorrelationId, ::std::string const &serverVersion, ::std::string const &serverId, ::std::string const worldId, ::std::string const scenarioId)
 
virtual void setConnectionGUID (::std::string const &connectionGUID)
 
virtual void removeConnectionGUID ()
 
virtual void fireEventOptionsUpdated (::Options &options, ::InputMode inputMode, bool onStartup)
 
virtual void fireEventChatSettingsUpdated (::Player const *player, ::std::vector<::Social::Events::Property > const &properties) const
 
virtual void fireEventControlRemappedByPlayer (::std::string const &actionName, ::RawInputType inputType, int keyCode) const
 
virtual void fireEventDifficultySet (::SharedTypes::Legacy::Difficulty, ::SharedTypes::Legacy::Difficulty)
 
virtual void fireEventGameRulesUpdated (bool oldValue, bool newValue, ::std::string const &gameRuleName)
 
virtual void fireEventGameRulesUpdated (int oldValue, int newValue, ::std::string const &gameRuleName)
 
virtual void fireEventGameRulesUpdated (float oldValue, float newValue, ::std::string const &gameRuleName)
 
virtual void fireCurrentInputUpdated (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client)
 
virtual void fireEventSplitScreenUpdated (::IClientInstance const &client)
 
virtual void fireEventPerformanceMetrics (::ProfilerLiteTelemetry const &profileTelemetry, bool IsEcoFrameThrottled, int fpsThrottle)
 
virtual void fireEventPerformanceContext (::PerfContextTrackerReport const &perfContextReport, bool IsEcoFrameThrottled, int fpsThrottle)
 
virtual void fireEventScreenChanged (uint const &userId, ::std::string const &screenName, ::std::unordered_map<::std::string, ::std::string > const &additionalProperties)
 
virtual void fireEventImGuiScreenChanged (::std::string const &screenName, ::std::unordered_map<::std::string, ::std::string > const &additionalProperties)
 
virtual void fireEventPopupClosed (::std::string const &popupName) const
 
virtual void fireEventOfferRated (::std::string const &productId, int rating, int previous_rating, int count, double timeElapsed)
 
virtual void fireEventNewContentCheckCompleted (::std::string const &newContentPrefix, bool hasNewStoreContent)
 
virtual void fireEventEncyclopediaTopicChanged (::std::string const &topicName, ::InputMode inputMode)
 
virtual void fireEventHowToPlayTopicChanged (::std::string const &topicName, ::InputMode inputMode)
 
virtual void fireEventAndroidHelpRequest ()
 
virtual void fireEventWorldFilesListed (uint64 numLevels, uint64 totalSizeMB, uint64 largestLevelMB, uint64 smallestLevelMB)
 
virtual void fireEventStorage (int state, ::std::string const &extra)
 
virtual void fireEventStorageReport (::std::string const &report)
 
virtual void fireEventPlayerMessageSay (::std::string const &fromName, ::std::string const &message)
 
virtual void fireEventPlayerMessageTell (::std::string const &fromName, ::std::string const &toName, ::std::string const &message)
 
virtual void fireEventPlayerMessageChat (::std::string const &fromName, ::std::string const &message)
 
virtual void fireEventPlayerMessageMe (::std::string const &fromName, ::std::string const &message)
 
virtual void fireEventPlayerMessageTitle (::std::string const &fromName, ::std::string const &toName, ::std::string const &message)
 
virtual void fireEventPlayerKicked (::std::string const &sessionType, ::std::string const &kickedPlayer)
 
virtual void fireEventPlayerBanned (::std::string const &bannedPlayer)
 
virtual void fireEventChunkLoaded (::LevelChunk &chunk)
 
virtual void fireEventChunkUnloaded (::LevelChunk &chunk)
 
virtual void fireEventChunkChanged (::LevelChunk &chunk)
 
virtual void fireEventPackPlayed (::PackInstance const &packInstance, uint priority)
 
virtual void fireEventRespondedToAcceptContent (::PacksInfoData const &data, bool accepted, bool downloadOptionalResourcePacks)
 
virtual void fireEventPackUpgradeAttempt (::PackManifest const &manifest, ::PackReport const &report)
 
virtual void fireEventStackLoaded (::StackStats const &stats)
 
virtual void firePackSettingsEvent (::PackSettings const &packSettings, ::PackManifest const &manifest)
 
virtual void fireEventTreatmentPackApplied (::PackManifest const &manifest)
 
virtual void fireEventTreatmentPackDownloadFailed (::std::string productId, ::std::string packId, ::std::string versionNumber, ::std::string requiredTreatmentTag)
 
virtual void fireEventTreatmentPackDownloaded (::std::string productId, ::std::string packId, ::std::string versionNumber, ::std::string requiredTreatmentTag)
 
virtual void fireEventTreatmentPackRemoved (::std::string packId)
 
virtual void fireCDNDownloadEvent (::std::string const &packId, ::std::string const &versionNumber, ::std::string const &hostUrl, ::IMinecraftEventing::CDNDownloadResult const &downloadResult, ::IMinecraftEventing::CDNDownloadEventOrigin const &origin, float const &elapsedTime)
 
virtual void fireEventContentLogsInWorldSession (::std::string const &logArea, uint errorCount, uint warningCount)
 
virtual void fireEventEntitlementCacheLoadTimeout ()
 
virtual void fireTextToSpeechToggled (bool uiTTS, bool chatTTS)
 
virtual void fireEventWorldLoadedClassroomCustomization (::IMinecraftEventing::WorldClassroomCustomization customization, ::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details)
 
virtual void fireClassroomSettingUpdated (::ClassroomSetting classroomSetting, ::SettingsScreenMode settingMode)
 
virtual void fireEventNpcPropertiesUpdated (::Actor &npcOwner, bool isEditorWorldbuilder)
 
virtual void fireEventBoardTextUpdated (::ChalkboardBlockActor &board)
 
virtual void fireEventCameraUsed (bool isSelfie)
 
virtual void fireEventPortfolioExported (int imageCount, int captionedCount)
 
virtual void fireQuickPlayEvent ()
 
virtual void firePermissionsSetEvent (::PlayerPermissionLevel const prevPlayerPermissionLevel, ::CommandPermissionLevel const prevCommandPermissionLevel, ::PlayerPermissionLevel const playerPermissionLevel, ::CommandPermissionLevel const commandPermissionLevel)
 
virtual void fireExternalUriLaunched (::std::string const &uri) const
 
virtual void fireUserGeneratedUriLaunched (::UserGeneratedUriSource source) const
 
virtual void fireUserGeneratedUriLaunchFailed (::UserGeneratedUriSource source, ::Util::ResourceUri::ValidationStatus reasonCode, ::std::string const &additionalData) const
 
virtual void fireEventEmptyLibraryCategoryError (::std::string const &categoryTitle) const
 
virtual void fireCodeBuilderCachePerformance (::std::string const &stage, ::std::chrono::milliseconds elapsedTimeMS) const
 
virtual void fireCodeBuilderLoadPerformance (::std::string const &stage, ::std::string const &codeProjectId, uint64 tutorialSize, uint64 downloadSize, ::std::chrono::milliseconds elapsedTimeMS) const
 
virtual void fireCodeBuilderRunPerformance (::std::string const &stage, ::std::string const &codeProjectId, ::std::chrono::milliseconds elapsedTimeMS) const
 
virtual void fireLibraryButtonPressed (::std::string const &productId, ::std::string const &worldName, ::std::string const &buttonAction)
 
virtual void fireCourseButtonPressed (::std::string const &courseTitle, ::std::string const &courseId)
 
virtual void fireLessonActionTaken (::std::string const &lessonTitle, ::std::string const &lessonId, ::std::string const &courseId, ::IMinecraftEventing::EducationLessonAction buttonAction, int score)
 
virtual void fireLessonProgressEvent (::std::string const &lessonTitle, ::std::string const &lessonId, ::std::string const &courseId, ::std::string const &activityId, ::std::string const &action, ::std::string const &educationCreatorID, ::std::string const &educationCreatorWorldID, int score)
 
virtual void fireShareButtonPressed (::std::string const &location, ::EduShareUriType shareType, ::EduShareMethodType methodType, bool includesResource)
 
virtual void fireLessonCompleteDialogOpened (::IMinecraftEventing::LessonCompleteDialogEntryPoint const entryPoint) const
 
virtual void fireEventEduiOSPurchaseTransaction (::TransactionStatus const &status) const
 
virtual void fireInAppCodeBuilderActivated (::OpenCodeMethod method, ::std::string const &ideName, ::std::string const &educationCreatorID, ::std::string const &educationCreatorWorldID) const
 
virtual void fireInAppCodeBuilderDismissed (::std::string const &ideName) const
 
virtual void fireCodeCommandButtonPressed ()
 
virtual void fireIDESelected (::std::string const &name) const
 
virtual void fireEventEduResources () const
 
virtual void fireEventCodeBuilderClosed () const
 
virtual void fireEventCodeBuilderLog (::Webview::TelemetryCommonProperties const &properties, ::std::string const &message, ::std::string &level) const
 
virtual void fireEventCodeBuilderScoreChanged (::std::string const &objective, int const score) const
 
virtual void fireEventEduServiceStatus (::std::string const &serviceName, ::std::string const &requestName, int durationMS, ::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details) const
 
virtual void fireEventCodeBuilderRuntimeAction (::std::string const &action) const
 
virtual void fireEventWebviewDownload (::std::string const &downloadState, ::WebviewDownloadInfo const &downloadInfo) const
 
virtual void fireEduServiceRequestFailed (::std::string const &serviceName, ::std::string const &requestName, ::std::string const &error, ::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details) const
 
virtual void fireEventButtonPressed (::std::string const &buttonName, ::std::unordered_map<::std::string, ::std::string > const &details) const
 
virtual void fireEventOptionsChanged (::std::string const &optionGroup, ::std::unordered_map<::std::string, int > const &events) const
 
virtual void fireEventModalShown (::std::string const &modalName, ::std::unordered_map<::std::string, ::std::string > const &details) const
 
virtual void fireEventTagButtonPressed (::std::string const &tag, bool showMore) const
 
virtual void fireEventLevelDataOverride (::std::string_view valueName) const
 
virtual void fireEventEduContentVerificationFailed () const
 
virtual void fireEventLibrarySearch (::librarySearch::TelemetryData const &telemetryData) const
 
virtual void fireEventLibrarySearchItemSelected (int const sessionId, int const correlationId, ::std::string const &productId, int const row, int const column) const
 
virtual void fireEventControlTipsPanelUpdated (::EduControlPanelUpdateType updateType, double elapsedTimeSec) const
 
virtual void fireEventWorldExported (int64 worldSeed, uint64 worldSize)
 
virtual void fireEventWorldImported (int64 worldSeed, uint64 worldSize)
 
virtual void fireEventWorldImportedResult (::FileArchiverOutcome importResult)
 
virtual void fireGlobalResourcePackCrashRecovery (::PackInstance &packInstance, ::mce::UUID recoveryID, int order)
 
virtual void fireEventRealmShared (::std::string const &url, ::IMinecraftEventing::ShareMode const &mode, ::Realms::RealmId const &worldId)
 
virtual void fireEventRealmMemberlistCleared (::Realms::RealmId const &worldId, int const &numberOfUsersRemoved)
 
virtual void fireEventRealmUrlGenerated (::std::string const &url, ::Realms::RealmId const &worldId)
 
virtual void fireEventStructureExport (::glTFExportData const &exportData, ::IMinecraftEventing::ExportOutcome outcome, ::IMinecraftEventing::ExportStage stage) const
 
virtual void fireEventContentShared (::std::string const &productId, ::std::string const &url, ::IMinecraftEventing::ShareMode const &mode)
 
virtual void fireMinecraftVersionLaunched (bool launchedLegacy)
 
virtual void fireMinecraftVersionInviteAccepted (bool launchedLegacy, uint64 inviteGameOwner)
 
virtual void fireInviteStatusReceived (::std::string id)
 
virtual void fireInviteStatusSentImpl (uint userId, ::std::vector<::std::string > invitationIds)
 
virtual void fireDayOneExperienceStateChanged (::IMinecraftEventing::DayOneExperienceState newState, ::std::optional< uint > importedWorldIndex, ::std::optional< uint64 > importedWorldTimestamp)
 
virtual void fireContentDecryptionFailure (::std::string const &failedContentIds, ::std::string const &contentKey, ::std::string const &failurePoint)
 
virtual void fireWorldConversionAttemptEvent (::Legacy::WorldConversionReport const &report)
 
virtual void fireWorldConversionInitiatedEvent (::std::string const &converterVersion)
 
virtual void fireWorldUpgradedToCnCPart2 (bool willUpgrade, ::std::string const &baseGameVersion, ::Experiments const &experiments, ::std::string const &lastOpenedVersion, ::LevelSeed64 worldSeed, float worldSizeMB)
 
virtual void fireEventAssertFailed (::std::string const &assertBucket, ::std::string const &message)
 
virtual void fireEventCrashSystemFailedToInit ()
 
virtual void fireChatUsedEvent (uint chatLength, bool isSlashCommand)
 
virtual void fireEventJoinByCode (::std::string const &)
 
virtual void fireEventAppInitFileOpenStats (::Core::Profile::FileCounters const &openForRead, ::Core::Profile::FileCounters const &openForWrite)
 
virtual void fireEventStartupPerformance (::std::vector<::SerialWorkListLogEntry > const &preLoadingBar, ::std::vector<::SerialWorkListLogEntry > const &loadingBar, ::std::vector<::SerialWorkListLogEntry > const &postLoadingBar)
 
virtual void fireEventOnAppStart (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings)
 
virtual void fireEventOnAppSuspend (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings, bool forceDisableEvents)
 
virtual void fireEventOnAppResume (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings)
 
virtual void fireEventOnDeviceLost (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings)
 
virtual void fireEventRealmsGeneralCall (::std::string const &callName, ::Bedrock::Http::Status returnCode)
 
virtual void fireEventRealmsRealmSpecificCall (::std::string const &callName, ::Realms::RealmId realmId, ::Bedrock::Http::Status returnCode)
 
virtual void fireEventRealmDownload (::std::string const &correlationId, ::std::string const &downloadStage, int const errorCode, int const realmId, int const fileSizeKB)
 
virtual void fireEventRealmUpload (::std::string const &correlationId, ::std::string const &uploadStage, int const errorCode, int const realmId, int const fileSizeKB, bool const isPack)
 
virtual void fireRealmConnectionEventStart (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
 
virtual void fireRealmConnectionEventRealmAPIRequest (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
 
virtual void fireRealmConnectionEventRealmAPIResponse (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow, int responseCode)
 
virtual void fireRealmConnectionEventGenericLambdaCalled (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow, ::IMinecraftEventing::RealmConnectionLambda realmConnectionLambda, ::IMinecraftEventing::RealmConnectionResult realmConnectionResult)
 
virtual void fireIgnoredNotificationsEvent (::IMinecraftEventing::IgnoredNotificationsType notificationType, int notificationCount, ::std::set<::IMinecraftEventing::IgnoredNotificationSource > notificationSources)
 
virtual void fireClubsOpenFeedScreenEvent (::IMinecraftEventing::ClubsFeedScreenSource const source, ::Realms::RealmId const realmId, ::std::string const &clubId, int unreadPosts)
 
virtual void fireClubsEngagementEvent (::IMinecraftEventing::ClubsEngagementAction action, ::IMinecraftEventing::ClubsEngagementTargetType engagementTargetType, char const *target, ::Realms::RealmId const realmId, ::std::string const &clubId)
 
virtual void fireEventCopyWorldEducationEnabled ()
 
virtual void fireEventRespawn (::Player &player, int dimID)
 
virtual void fireEventServerRespawnSearchTime (::Player &player, ::PlayerRespawnTelemetryData const &data)
 
virtual void fireEventUnknownBlockReceived (::NewBlockID const &blockId, ushort data)
 
virtual void fireEventCompoundCreatorCreated (int compoundId, int count)
 
virtual void fireEventLabTableCreated (int reactionId, int productId, int productAux)
 
virtual void fireEventElementConstructorUsed (int atomicNumber, int count, ::IMinecraftEventing::ElementConstructorUseType useType)
 
virtual void fireEventReducerBlockEntered (::ItemDescriptor const &item)
 
virtual void fireEventMultiplayerSessionUpdate (::Bedrock::NonOwnerPointer<::MultiPlayerLevel > level)
 
virtual void fireEventLevelDestruct ()
 
virtual void flagEventDeepLink ()
 
virtual void flagEventPlayerGameTypeDefault (bool isDefault)
 
virtual void fileEventCloudWorldPullFailed (::std::string const &reason, ::std::string const &worldID, bool localLevelDatUsed)
 
virtual void fireEventLevelDatLoadFailed (::std::string const &reason, ::std::string const &worldID, bool isFatal)
 
virtual void fireEventWorldCorruptionCausedWorldShutdown (::LevelStorageEventingContext const &context, ::std::string const &reason, ::std::optional< bool > isOutOfDiskSpace)
 
virtual void fireEventClientLeftGameDueToUnrecoverableError (::std::string const &reason, bool isServer)
 
virtual void fireEventServerShutdownDueToError (::std::string const &reason)
 
virtual void fireEventDBStorageSizeSnapshot (::LevelStorageEventingContext const &context, ::DBStorageFolderWatcher const &folderWatcher, ::DBStorageFolderWatcherSnapshotKind kind)
 
virtual void fireEventLevelDBPerformanceData (::LevelStorageEventingContext const &context, ::DBStoragePerformanceTelemetryData const &perfData)
 
virtual void fireEventWorldHistoryPackSourceMissingDuringUpgrade (::std::string const &worldPath, ::std::string const &levelId, ::std::string const &deletionCandidate)
 
virtual void fireStructureBlockAction (::IMinecraftEventing::StructureBlockActionType structureBlockActionType, ::StructureEditorData const &structureEditorData, ::StructureTelemetryClientData const *telemetryClientData)
 
virtual void fireStructureBlockRedstoneActivated (::IMinecraftEventing::StructureBlockActionType structureBlockActionType, ::StructureEditorData const &structureEditorData, ::StructureTelemetryClientData const *telemetryClientData)
 
virtual void fireEventSidebarNavigation (uint const &userId, ::std::string const &layoutType, ::std::string const &telemetryId, int const depthLevel, bool const isSelected, bool const areChildrenVisible, bool const hasChildren)
 
virtual void fireEventSidebarVerboseToggled (uint const &userId, ::std::string const &layoutType, ::std::string const &verboseNavigationType, bool const verboseState)
 
virtual void fireEventPersonaUserLoadedActive (::std::string const &personaProfileName, ::std::string const &classicSkinId, bool personaUsesClassicSkin)
 
virtual void fireEventPersonaItemPreviewed (::std::string const &personaProfile, ::std::string const &itemOfferId, ::std::string const &productId, uint row, uint column, ::IMinecraftEventing::PromotionType promotionType, bool isOwned, ::std::string const &creatorId, ::std::string const &creatorName, double secondsToLoadContent, ::IMinecraftEventing::StoreType storeType)
 
virtual void fireEventPersonaSkinChanged (::std::string const &personaProfile, ::std::string const &classicSkinId, bool isClassicSkinUsed)
 
virtual void fireEventPersonaAvatarUpdated (::std::string const &personaProfile, ::std::vector<::std::string > const &newAppearancePieceIds, ::std::vector< bool > const &newPieces, ::std::vector< bool > const &tintedPieces, bool isNewPersona, bool isBeingDeleted, ::std::string const &bodySize, ::std::string const &armSize, ::std::string const &classicSkinId, bool usesClassicSkin, ::std::vector<::std::string > const &emotesPieceIds, ::std::vector<::std::string > const &emoteSlotNumbers)
 
virtual void fireEventPersonaAvatarsListed (::std::vector<::std::string > const &profileTypesUsed)
 
virtual void fireEventPersonaEmotePlayed (::std::string const &emoteProductId, bool isEmoteEndedEarly, int emoteSlotId)
 
virtual void fireEventDefaultCastSelected (int previewIndex, ::mce::UUID appearanceId, ::std::string const &appearanceName)
 
virtual void fireEventPersonaInitalizationEvent (uint secondsToCompletion, ::std::string const &status, ::std::string const &user)
 
virtual void fireEventPersonaGeneralError (::std::string const &personaErrorName, uint duplicateErrorsFired)
 
virtual void fireEventPersonaLoadingPieces (uint piecesLoaded, double timeToLoadInSeconds)
 
virtual void fireEventPersonaStillLoading (bool isSignedIn, bool selectedSkinInitialized, bool isStillSyncingWithService, bool isRepoStillBuildingAppearances, bool isPendingSkinStillLoading, bool isRefreshingEntitlements, bool isUserUpdateInProgress, bool isSelectedSkinLoaded, ::std::vector<::std::string > const &failingPersonaProfiles, int unknownPersonasCount, double timeElapsed)
 
virtual void fireEventPersonaCreationFailed (::std::string const &errorName, ::std::string const &pieceId, bool missingTop, bool missingBottom, ::std::string const &repositoryPieceType, ::std::string const &appearancePieceType)
 
virtual void fireEventPersonaCategoryInformation (::std::string const &categoryInformation)
 
virtual void fireEventDisplayLoggedError (::std::string const errorMessage)
 
virtual void fireEventOreUIError (uint const &userId, ::std::string const &errorType)
 
virtual void fireEventOreUIScreenPerformance (uint const &userId, ::OreUI::DataTracker const &dataTracker)
 
virtual void fireEventRealmsStoriesOptIn (::std::string const &correlationId, ::std::string const &action, ::std::string const &realmId, bool const isOwner)
 
virtual void fireEventOnboardingWorldCreationUsage (bool onboardingWorldCreationUsed, bool hasWorlds, bool hasOnlyBaseGamePacks)
 
virtual void fireEventVRModeChanged (bool const isVRModeEnabled)
 
virtual ::std::shared_ptr< void * > requestEventDeferment ()
 
virtual ::gsl::not_null<::Bedrock::CrashTelemetryProcessor * > getCrashTelemetryProcessor ()
 
virtual void sendCrashTelemetryNow (::std::shared_ptr<::Bedrock::SessionInfo > session)
 
virtual void addCrashTelemetryToBatch (::std::shared_ptr<::Bedrock::SessionInfo > session)
 
virtual void sendBatchedCrashTelemetry ()
 
virtual void sendCrashStatusTelemetry (::Bedrock::CrashUploadStatus const &status)
 
virtual void fireEventLevelChunkPerformanceData (bool isClientSide)
 
virtual void fireChunkRecyclerTelemetryData (::ChunkRecyclerTelemetryOutput const &output)
 
virtual void fireEventActorValueValidationFailed (::std::string const &invalidValue, char const *caller)
 
virtual void fireScreenLoadTimeUpdateEvent (uint const &userId, ::std::string const &screenName, ::std::chrono::nanoseconds duration, ::std::string const &loadInstanceId)
 
virtual void fireDBStorageError (::LevelStorageEventingContext const &context, ::std::string const &errorType)
 
virtual void fireStorageMigrationEvent (bool isSuccessful, ::Bedrock::StorageMigration::StorageMigrationType migrationType, int numFilesMigrated, int numFilesTotal, ::std::chrono::nanoseconds duration, ::std::string const &failureReason)
 
virtual void fireEventConnectedStorageResult (::ConnectedStorageEventType eventType, bool succeeded, uint durationMs, ::std::optional< uint > chunksSent, ::std::string const &errorMessage, ::std::string const &levelId, int64 quotaRemaining, ::std::optional< uint > filesToAddCount, ::std::optional< uint > filesToDeleteCount, ::std::optional< uint > HACK_oldFilesToDeleteCount)
 
virtual void fireEventConnectedStorageError (char const *message, ::std::string const &levelId, int64 quotaRemaining)
 
virtual void fireServerStarted (::IMinecraftEventing::ServerType serverType, ::std::string const &serverId, ::std::unordered_map<::std::string, ::std::string > const &propertiesChanged)
 
virtual void fireServerShutdown (::std::string const &serverId)
 
virtual void fireSafetyServiceTextProcessEvent (::std::string const &authorId, ::TextProcessingEventOrigin eventOrigin, ushort responseCode, ::std::string const &message, bool wasFlagged, double responseTime, char risk, char trustLevel, ::Json::Value const &events, bool isProcessorOffline, bool isCachedResponse)
 
virtual void fireBannedSkinVerificationEvent (uint const &userId, ::std::string const &serverType, ::std::string const &skinData, bool wasApproved, int const eventCode, ::std::string const &message)
 
virtual void fireEventPlayerReportSent (bool successfulReportSent, ::std::string const &failureSource, ::std::string const &failureReason, ::std::string const &reportID)
 
virtual void fireEventOneDSPlayerReportPayload (::std::string const &reportPayloadJson, ::std::string const &reportID)
 
virtual void firePlayerAccountMetadata (::Social::PermissionCheckResult multiPlayerAllowed, ::Social::PermissionCheckResult chatAllowed, ::Social::PermissionCheckResult addFriendAllowed, ::Social::PermissionCheckResult ugcAllowed, ::Social::PermissionCheckResult clubsAllowed, ::Social::PermissionCheckResult viewProfilesAllowed, bool isChildAccount, bool isGuest)
 
virtual void fireEventSafetyHTTPRequest (::std::string const &method, ::std::string const &url, int const responseCode)
 
virtual void fireEventProfanityFilter (bool localFilter, bool remoteFilter, bool playerFilter)
 
virtual void fireEventChatFloodingActionTaken (::std::string const &authorXuid, ::Safety::ChatFloodingAction action, ::std::string const &message)
 
virtual void fireEventTextProcessorStartupFailed (::std::string const &stage, int retryCount, int maxRetryCount)
 
virtual void fireEventBlockUser (::std::string const &xuid, bool isSuccess, bool isBlocked)
 
virtual void fireEventMuteUser (::std::string const &xuid, bool isSuccess, bool isMuted)
 
virtual void fireWorldRecoveryTelemetryEvent (::Bedrock::WorldRecoveryTelemetryEvent const &data)
 
virtual::Json::Value propertiesAsJsonValue () const
 
virtual void fireEventUwpToGdkMigrationComplete (::Bedrock::DeviceIdContext const &deviceIdContext, ::std::string const &gdkDeviceId)
 
virtual void fireNetworkChangedEvent (::std::string const &networkConnectionType)
 
virtual void fireEventMessageServiceImpression (::std::string const &messageId, ::std::string const &messageSessionId, ::std::string const &Surface, ::std::string const &Template, bool const isControl)
 
virtual void fireEventMessageReceived (::std::string const &messageId, ::std::string const &messageSessionId, ::std::string const &Surface, ::std::string const &Template, bool const isControl)
 
virtual void fireEventGoogleAccountHoldWarning (bool navigatedToSubscription)
 
virtual void fireDelayedEventReportOfflineAction (::std::string const &offlineAction)
 
virtual void fireEventFeedbackSubmitted (::std::string const &productId, bool safetyCheckSuccessful, bool isValidText)
 
virtual void fireEventPlayerActionComparisonFailed (::std::string const &message)
 
virtual void fireEventTrackDeeplinks (::std::string const &deeplinkDestination, ::std::string const &deeplinkSource, ::std::string const &educationReferrerId, ::std::string const &educationReferrerType)
 
virtual void fireEventReceivedUniqueWebSessionId (::std::string const &webSessionId)
 
virtual void fireEventVehiclePositionComparisonFailed (::Vec3 const &clientPos, ::Vec3 const &serverPos)
 
virtual void firePlayerUnexpectedFallDamage (float const fallDistance, bool isVehicle, float const divergenceAmount)
 
virtual void fireEventActorMovementCorrectionDivergence (::ActorType actorType, ::std::vector< float > const &divergences)
 
virtual void fireEventDedicatedServerDiscoveryResponse (int const status, int const retryAttempt)
 
virtual void fireEventInGamePause (bool pauseStatus)
 
virtual void fireEventGameTip (int gameTipId, int gameTipEventType, int gameTipTestGroup, ::InputMode inputMode)
 
virtual void fireEventAddedFriend (::std::string const &addedXuid, ::IMinecraftEventing::AddedFriendLocation location, bool success)
 
virtual void fireEventInboxSummary (::Social::Events::InboxSummaryData const &data)
 
virtual void fireEventTrialStatusFailed (int errorCode)
 
virtual void fireEventSaveDataExpansion (uint64 preExpansionSize, uint64 postExpansionSize, uint64 levelUsedSize)
 
virtual void fireEventProfileButtonPressed (::std::string const &entryPoint) const
 
virtual void fireEventWorldCopy (uint64 worldSize, uint64 filesSum, ::LevelSeed64 worldSeed)
 
virtual void fireEventWriteBudgetLow (uint64 remainingWriteBudget, float writeRateMBPerMin, ::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted, bool anyLargeFileTransactionInProgress, ::std::string const &correlationId)
 
virtual void fireEventWriteBudgetReplenished (::std::chrono::nanoseconds throttledTime, uint64 lowestWriteBudget, ::std::optional< uint64 > lowestSystemThrottlingPerSec, ::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted, bool anyLargeFileTransactionInProgress, ::std::string const &correlationId)
 
virtual void fireEventLargeFileWriteStall (uint64 totalWriteSizeBytes, ::std::vector<::std::string > const &largestFileNames, ::std::chrono::nanoseconds estimatedTotalWriteTime, ::std::chrono::nanoseconds estimatedTotalWaitTime, ::std::string const &originatingSystem, uint64 budgetBytesAtStartOfOperation, bool operationWasCancelled, ::std::chrono::nanoseconds totalWriteTime, ::std::chrono::nanoseconds totalWaitTime, int numberOfFilesWritten, uint64 budgetBytesAtEndOfOperation, ::std::vector<::std::string > const &associatedContentIDs)
 
virtual void fireEventLowMemoryDetected (::LowMemoryReport const &report)
 
virtual void fireEventReceivedApplicationExitInfo (::std::string const &description, int reasonCode, int exitCode, int importanceCode, int64 residentSetSize, int64 proportionalSetSize, ::std::string const &sessionId, bool deviceSupportsReasonLowMem)
 
virtual void fireEventBug1341395 (::std::string const &details)
 
virtual void fireEventImmersiveReaderStatus (::Bedrock::Http::Status const status)
 
virtual::Social::Events::EventManager & getEventManager () const
 
virtual uint getPrimaryLocalUserId () const
 
virtual bool getShouldHaveAchievementsEnabled ()
 
virtual void setShouldHaveAchievementsEnabled (bool value)
 
virtual bool getAchievementsAlwaysEnabled ()
 
MCAPI MinecraftEventing (::Core::Path const &logFileDir)
 
MCAPI void _addCommonPurchaseEventProperties (::Social::Events::Event &purchaseEvent, ::std::string const &correlationId, ::std::string const &storeId, ::std::string const &productId, ::PurchasePath path) const
 
MCAPI::std::string _convertPurchasePathToString (::PurchasePath path) const
 
MCAPI void _fireStructureBlockAction (::IMinecraftEventing::StructureBlockActionType structureBlockActionType, ::StructureEditorData const &structureEditorData, bool redstoneActivated, ::StructureTelemetryClientData const *telemetryClientData)
 
MCAPI void _generateWorldSessionId ()
 
MCAPI void _sendTelemetryHeartbeat (char const *trigger)
 
MCAPI void fireEventPlayerMessage (::std::string const &fromName, ::std::string const &toName, ::std::string const &message, ::std::string const &messageType)
 
MCAPI void firePlayerTelemetryEvent (::Social::Events::PlayerTelemetry const &playerTelemetry)
 
MCAPI void fireRealmsTelemetryEvent (::Social::Events::RealmsTelemetry const &realmsTelemetry)
 
MCAPI void init (::Bedrock::NonOwnerPointer<::AppPlatform > const &appPlatform)
 
MCAPI void initForDedicatedServer (::Bedrock::NonOwnerPointer<::AppPlatform > const &appPlatform, bool eventRecordingEnabled)
 
MCAPI void * $ctor (::Core::Path const &logFileDir)
 
MCAPI void $dtor ()
 
MCAPI void $init (::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const &userManager, ::Bedrock::NonOwnerPointer<::AppPlatform > const &appPlatform)
 
MCAPI void $initDeviceAndSessionIds ()
 
MCAPI void $initEditorEventListener ()
 
MCAPI void $shutdown ()
 
MCAPI void $updatePrimaryLocalUserId (uint const &userId)
 
MCAPI void $registerSecondaryUserCommonProperties (uint const &userId, ::Social::Identity &identity) const
 
MCAPI void $unregisterSecondaryUserCommonProperties (uint const &userId) const
 
MCAPI void $updateIsLegacyPlayer (bool isLegacyPlayer) const
 
MCAPI void $updateIsTrial (bool isTrial) const
 
MCAPI void $updateEditionType () const
 
MCAPI void $updateClientId () const
 
MCAPI void $addListener (::std::unique_ptr<::Social::Events::IEventListener > listener)
 
MCAPI void $clearListeners ()
 
MCAPI void $registerOptionsObserver (::std::shared_ptr<::Options > options)
 
MCAPI void $setTestBuildIdTag (char const *id)
 
MCAPI void $removeTestBuildIdTag ()
 
MCAPI void $setTestTelemetryTag (char const *name)
 
MCAPI void $removeTestTelemetryTag ()
 
MCAPI void $stopDebugEventLoggingForAllListeners ()
 
MCAPI void $tick ()
 
MCAPI void $forceSendEvents ()
 
MCAPI::std::string $getSessionId ()
 
MCAPI::std::string const & $getPlayerSessionId ()
 
MCAPI::std::chrono::steady_clock::time_point $getWorldSessionIdGenerationTimestamp () const
 
MCAPI void $fireEventWorldLoaded (::Player *player, ::std::string const &personaSlot, ::std::string const &classicSkinId, bool usingClassicSkin)
 
MCAPI void $fireEventArmorStandItemEquipped (::ArmorStand const &armorStand, ::ItemDescriptor const &item)
 
MCAPI void $fireEventLockedItemGiven ()
 
MCAPI void $tryFireEventProgressLoadTimes (::std::string const &calledFromScreen, ::std::vector<::std::pair<::std::string, float > > const progressHandlerLoadTimes)
 
MCAPI void $fireEventBlockPlacedByCommand (::Block const &placedBlock, int numberOfBlocksPlaced)
 
MCAPI void $fireEventEntitySpawned (::Player *player, int mobType, uint spawnMethod)
 
MCAPI void $fireEventDevSlashCommandExecuted (::std::string const &commandName, ::std::string const &command)
 
MCAPI void $fireCommandParseTableTelemetry (bool const isServer, ::std::vector<::IMinecraftEventing::CommandParseTableEntry > const &parseTableDetails) const
 
MCAPI void $fireEventPlayerTravelled (::Player *player, float metersTravelledSinceLastEvent)
 
MCAPI void $fireEventPlayerBounced (::Player *player, ::Block const &block, int bounceHeight)
 
MCAPI void $fireEventPlayerDamaged (::Player *player, ::SharedTypes::Legacy::ActorDamageCause damageCause)
 
MCAPI void $fireEventSetValidForAchievements (::Player *player, bool currentlyValidForAchievements)
 
MCAPI void $fireEventAchievementReceived (::std::string const &title, ::std::string const &description, ::std::string const &achievementId)
 
MCAPI void $updatePlayerUndergroundStatus (::Player *player, bool const isUnderground)
 
MCAPI void $fireEventPlayerAttemptingExploit (::Player *player, ::IMinecraftEventing::ExploitType exploitType)
 
MCAPI void $fireEventWorldGenerated (::std::string const &levelId, ::LevelSettings const &levelSettings, bool fromTemplate)
 
MCAPI void $fireEventMultiplayerClientConnectionStateChanged (::std::string const &connectionType, uint fromState, uint toState, uint port, ::std::string const &status)
 
MCAPI void $fireEventJoinCanceled (::LoadingState currentState)
 
MCAPI void $fireEvent (::std::string const &eventName, ::std::vector<::Social::Events::Property > const &properties, ::std::vector<::Social::Events::Measurement > const &measurements, bool shouldAggregate)
 
MCAPI void $fireEventBlockTypeRegistryChecksumMismatch (::std::string const &reason, uint64 const &serverBlockChecksum, uint64 const &clientBlockChecksum, ::std::string const &serverVersion)
 
MCAPI void $fireEventOnSuccessfulClientLogin (::MultiPlayerLevel const *level)
 
MCAPI void $fireEventSignalServiceConnect (::SignalServiceConnectStage stage, bool bIsSigningInAsHost, ::Json::Value const &stageProperties, ::NetherNet::NetworkID const &netherNetId, ::std::string const &correlationId)
 
MCAPI void $fireEventSignalMessagePerformance (::NetherNet::NetworkID const &networkId, ::MessagePerformance const &messagePerformanceEvent)
 
MCAPI void $fireEventOnClientDisconnect (::SubClientId subId, bool isNetworked, ::Connection::DisconnectFailReason reason)
 
MCAPI void $fireEventOnServerDisconnect (::Connection::DisconnectFailReason reason, ::std::string const &disconnectedClientId, ::SubClientId subId, ::std::string const &reasonContext, uint64 clientCount, ::std::string const &firstTimeStamp)
 
MCAPI void $fireEventOnServerAsyncJoinTaskVerdict (::nonstd::expected< void, ::AsyncJoinError > const &joinVerdict, ::SubClientId const subId, uint verdictQueueLength)
 
MCAPI void $fireEventConnectionFailed (::IConnectionEventing::ConnectionFailureReason failure)
 
MCAPI void $fireEventHttpClientError (::std::string const &error)
 
MCAPI void $fireEventSignInToIdentity (::IMinecraftEventing::SignInAccountType accountType, ::Social::IdentitySignInTrigger trigger, ::std::string const &signInSource, bool signInUIShown, ::IMinecraftEventing::SignInStage stage, ::Social::SignInResult result, int retryCount, ::Social::PlayerIDs ids, ::std::string const &errorCode)
 
MCAPI void $fireEventSignOutOfIdentity (::IMinecraftEventing::SignInAccountType accountType, ::Social::IdentitySignInTrigger trigger, ::std::string const &accountId, ::std::string const &errorCode)
 
MCAPI void $fireEventSignInEdu (::std::string const &mutsUserId, ::edu::Role role, ::Identity::EduSignInStage stage, ::std::string const &tenantType, ::std::string const &error, ::std::vector<::std::pair<::std::string, ::std::string > > const &details)
 
MCAPI void $fireEventSignOutEdu (::std::string const &mutsUserId, ::edu::Role role, ::std::string const &tenantType, ::std::string const &action, ::std::string const &error)
 
MCAPI void $fireEventSwitchAccountEdu (::std::string const &mutsUserId, ::edu::Role role, ::std::string const &tenantType)
 
MCAPI void $fireEventEduDemoConversion (::edu::Role role, ::LastClickedSource lastClickedSource)
 
MCAPI void $fireEventCloudMyWorldsSummary (int const totalWorldsCount, int const placeholderCount, int const needsUploadCount, int const ctagMismatchCount, int const conflictCount)
 
MCAPI void $fireEventPopupFiredEdu (::std::string const &mutsUserId, ::std::string const &dialogType, ::std::string const &experienceId, ::std::string const &title, ::ActiveDirectoryAction const postAction)
 
MCAPI void $fireEventPlayIntegrityCheck (::std::string const &result, ::std::string const &appRecognitionVerdict, ::std::string const &deviceIntegrity, ::std::string const &appLicensingVerdict)
 
MCAPI void $fireServerConnectionEvent (::IConnectionEventing::ServerConnectionOutcome outcome, uint pingLatency, double timeElapsed, ::std::string const &creatorName, ::std::string const &worldId)
 
MCAPI void $fireServerConnectionAttemptEvent (::std::string const &creatorName, bool isTransfer, ::std::string const &serverAddress)
 
MCAPI void $fireEventServerPlayerJoinedGame (::NetworkIdentifier const &id, ::SubClientId subId, ::std::string const &firstConnectionTime)
 
MCAPI void $fireEventScriptPluginDiscovery (::ScriptPluginResult const &pluginResult, bool client)
 
MCAPI void $fireEventScriptPluginRun (::ScriptPluginResult const &pluginResult, ::std::chrono::microseconds runDuration, bool client)
 
MCAPI void $fireEventScriptDebuggerListen (bool client, bool autoAttach)
 
MCAPI void $fireEventScriptDebuggerConnect (bool client, bool autoAttach, int retries)
 
MCAPI void $fireEditorEventToolActivated (::std::string const &toolName)
 
MCAPI void $fireEditorUndo (::std::string const &transactionName)
 
MCAPI void $fireEditorRedo (::std::string const &transactionName)
 
MCAPI void $fireEditorScriptAction (::std::string const &scriptSource, ::std::string const &actionName, ::std::string const &actionMetadata)
 
MCAPI void $fireEditorTutorialEvent (::std::string_view type, ::std::optional<::std::string > const &state, ::std::string const &currentStage, ::std::optional<::std::string > const &previousStage)
 
MCAPI void $fireEventStartClient (::std::string const &ipAddress)
 
MCAPI void $fireEventHardwareInfo ()
 
MCAPI void $fireEventDeviceLost ()
 
MCAPI void $fireEventRenderingSizeChanged ()
 
MCAPI void $fireEventDiskStatus (::DiskStatus status, ::Core::LevelStorageState errorCode, uint64 freeSpace)
 
MCAPI void $fireEventStorageAreaFull (::std::string const &areaPath, ::std::vector<::Bedrock::DirectoryEntry > const &diskSizeData)
 
MCAPI void $fireEventAppPaused ()
 
MCAPI void $fireEventAppUnpaused ()
 
MCAPI void $fireEventAppSurfaceCreated ()
 
MCAPI void $fireEventAppSurfaceDestroyed ()
 
MCAPI void $fireEventPurchaseGameAttempt (::std::string const &storeId, ::std::string const &activeTab, ::std::string const &productId)
 
MCAPI void $fireEventPurchaseGameResult (int purchaseResult)
 
MCAPI void $fireEventTrialDeviceIdCorrelation (int64 myTime, ::std::string const &theirId, int64 theirTime, ::std::string const &theirLastSessionId)
 
MCAPI void $fireEventDeviceIdManagerFailOnIdentityGained ()
 
MCAPI void $fireEventDlcStorageFull (::std::string const &productId, uint64 dlcSize, uint64 onDiskScratchSpace, uint64 scratchSpace, uint64 premiumSpace)
 
MCAPI void $fireEventPushNotificationPermission (bool permission, ::std::string const &deviceId)
 
MCAPI void $fireEventPushNotificationReceived (::PushNotificationMessage const &msg)
 
MCAPI void $fireEventPushNotificationOpened (::std::string const &threadId, ::std::string const &deepLink)
 
MCAPI void $firePerfTestEvent (::std::string const &testArtifact, ::std::string const &modelName, ::std::string const &renderSize, uint renderDistance, uint simDistance, ::std::string const &memorySize, ::std::vector<::std::pair<::std::string, float > > const &testArtifactData)
 
MCAPI void $fireEventLicenseCheck (bool isLicensed, ::ExtraLicenseData &data)
 
MCAPI void $fireQueryOfferResult (::std::string const &storeID, int NumberOfOffers, bool QuerySucceeded)
 
MCAPI void $fireEventQueryPurchasesResult (::std::string const &storeID, ::std::string const &priorPurchaseIds, int NumberOfPurchases, bool QuerySucceeded)
 
MCAPI void $fireEventIAPPurchaseAttempt (::std::string const &correlationId, ::std::string const &storeId, ::Offer &offer, ::PurchasePath path)
 
MCAPI void $fireEventIAPPurchaseResolved (::std::string const &correlationId, ::std::string const &storeId, ::Offer &offer, ::IMinecraftEventing::PurchaseResult purchaseRes, ::PurchasePath path)
 
MCAPI void $fireEventIAPRedeemAttempt (::std::string const &correlationId, ::std::string const &storeId, ::std::string const &productId, ::PurchasePath path)
 
MCAPI void $fireEventIAPRedeemResolved (::std::string const &correlationId, ::std::string const &storeId, ::std::string const &productId, ::IMinecraftEventing::PurchaseResult purchaseRes, ::PurchasePath path)
 
MCAPI void $fireEventPurchaseAttempt (::std::string const &correlationId, ::std::string const &productId, ::std::string const &price, ::IMinecraftEventing::StoreType storeType, ::PurchasePath path, ::std::optional< uint64 > durationPurchasedSec)
 
MCAPI void $fireEventPurchaseResolved (::std::string const &correlationId, ::std::string const &productId, ::std::string const &price, ::IMinecraftEventing::StoreType storeType, ::IMinecraftEventing::PurchaseResult purchaseRes, ::PurchasePath path, ::std::optional< uint64 > durationPurchasedSec)
 
MCAPI void $fireEventUnfulfilledPurchaseFound (::PlatformOfferPurchaseDetails &unfulfilledPurchase)
 
MCAPI void $fireEventPurchaseFailureDetails (int httpCode, ::std::string const &errorMessage, ::std::string const &productId, ::std::string const &transactionId)
 
MCAPI void $fireEventPlatformStorePurchaseFailure (::std::string const &productId, ::std::string const &errorMessage)
 
MCAPI void $fireEventDeviceAccountFailure (::IMinecraftEventing::SignInStage stage, ::IMinecraftEventing::DeviceAccountFailurePhase phase, uint resultStatus, ::std::string const &accountID)
 
MCAPI void $fireEventDeviceAccountSuccess (bool isNewAccount, ::std::string const &accountID)
 
MCAPI void $fireEventEntitlementListInfo (::std::vector<::ContentIdentity > &entitlementContentIds, bool isLegacyList)
 
MCAPI void $fireEventVideoPlayed (::std::string const &productId, ::std::string const &videoUrl)
 
MCAPI void $fireEventBundleSubOfferClicked (int offerIndex, int bundleSubOfferCount, ::std::string const &telemetryId, ::std::string const &productId, bool isOnSale, ::std::string const &timeRemainingOnSale)
 
MCAPI void $fireEventStoreOfferClicked (::Social::eventData::StoreOfferClickedData const &eventData)
 
MCAPI void $fireEventStoreOfferClicked (::std::string const telemetryId, ::std::string const &productId)
 
MCAPI void $fireEventPersonaOfferClicked (::Social::eventData::PersonaOfferClickedData const &eventData)
 
MCAPI void $fireEventStoreSearch (::storeSearch::TelemetryData const &telemetryData)
 
MCAPI void $fireEventSearchItemSelected (int const correlationId, int const sessionId, ::std::string const &productId, int const row, int const column, int const currentPage, ::std::string const &searchType)
 
MCAPI void $fireEventRealmsSubscriptionPurchaseStarted (::ProductSku const &productSku, ::RealmsPurchaseIntent intent)
 
MCAPI void $fireEventRealmsSubscriptionPurchaseSucceeded (::ProductSku const &productSku, ::RealmsPurchaseIntent intent)
 
MCAPI void $fireEventRealmsSubscriptionPurchaseFailed (::ProductSku const &productSku, ::RealmsPurchaseIntent intent, ::RealmsPurchaseFailureReason reason)
 
MCAPI void $fireEventRealmsPurchaseFulfillment (::std::string const &correlationId, ::std::string const &storeId, ::std::string const &productId, ::PurchasePath path, ::RealmsPurchaseFlow purchaseFlow, ::RealmsPurchaseFulfillmentStage stage, ::std::string const &failureReason)
 
MCAPI void $fireEventRealmsPurchaseFailure (::RealmsOfferPeriod offerPeriod, ::RealmsOfferTier offerTier, bool isTrial, ::RealmsPurchaseFailureStage failureStage, ::RealmsPurchaseFailureReason failureReason, ::std::vector<::Offer * > const &unavailableOffers)
 
MCAPI void $fireEventUserListUpdated (::std::string const &productId, ::std::string const &listId, ::std::string const &operation, bool success)
 
MCAPI void $fireEventUgcAcquisitionStateChanged (::std::string const &ugcProductId, uint64 downloadSize, double elapsedTime, bool isUpdate, int retries, bool silent, int numContentTrackers, ::std::string const &result, ::std::string const &resultDetails, int httpStatus, int errorCode)
 
MCAPI void $prepEventSearchCatalogRequest (::SearchRequestTelemetry const &telem)
 
MCAPI void $fireEventSearchCatalogRequest (::SearchRequestTelemetry const &telem)
 
MCAPI void $fireEventStoreLocalizationBinaryFetchResponse (int const status, uint const currentFetchAttempt)
 
MCAPI void $fireEventStoreSessionResponse (::std::string const &responseType, int const status, int const retryCount, bool const asyncServicesManager)
 
MCAPI void $fireEventStoreDiscoveryRequestResponse (int const status, int const retryAttempt, bool const asyncServicesManager)
 
MCAPI void $fireEventStoreInventoryRefreshRequestResponse (int const status, int const retryAttempt, bool const asyncServicesManager)
 
MCAPI void $fireEventServerDrivenLayoutPageLoaded (::RequestTelemetry &telem, ::std::string pageID, int requestSize, int responseSize, int rowCount, int itemCount, int imageCount)
 
MCAPI void $fireEventServerDrivenLayoutImagesLoaded (::RequestTelemetry &telem, ::std::string pageID, int imageCount, uint64 totalImagesSize, int successCount, int failCount, int cachedCount, ::std::vector< ushort > &responseCodes)
 
MCAPI void $fireEventTreatmentsSet (::std::vector<::std::string > const &treatments, ::std::string const &treatmentContext)
 
MCAPI void $fireEventProgressionsSet (::std::vector<::std::string > const &progressions)
 
MCAPI void $fireEventTreatmentsCleared ()
 
MCAPI void $fireEventPackImportTimeout (::std::string const &productId)
 
MCAPI void $fireEventStoreErrorPage (::std::string const &errorCode, ::std::string const &pageId)
 
MCAPI void $setServerIdsforClient (::std::string const &multiplayerCorrelationId, ::std::string const &serverVersion, ::std::string const &serverId, ::std::string const worldId, ::std::string const scenarioId)
 
MCAPI void $setConnectionGUID (::std::string const &connectionGUID)
 
MCAPI void $removeConnectionGUID ()
 
MCAPI void $fireEventOptionsUpdated (::Options &options, ::InputMode inputMode, bool onStartup)
 
MCAPI void $fireEventChatSettingsUpdated (::Player const *player, ::std::vector<::Social::Events::Property > const &properties) const
 
MCAPI void $fireEventControlRemappedByPlayer (::std::string const &actionName, ::RawInputType inputType, int keyCode) const
 
MCAPI void $fireEventGameRulesUpdated (bool oldValue, bool newValue, ::std::string const &gameRuleName)
 
MCAPI void $fireEventGameRulesUpdated (int oldValue, int newValue, ::std::string const &gameRuleName)
 
MCAPI void $fireEventGameRulesUpdated (float oldValue, float newValue, ::std::string const &gameRuleName)
 
MCAPI void $fireCurrentInputUpdated (::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client)
 
MCAPI void $fireEventSplitScreenUpdated (::IClientInstance const &client)
 
MCAPI void $fireEventPerformanceMetrics (::ProfilerLiteTelemetry const &profileTelemetry, bool IsEcoFrameThrottled, int fpsThrottle)
 
MCAPI void $fireEventPerformanceContext (::PerfContextTrackerReport const &perfContextReport, bool IsEcoFrameThrottled, int fpsThrottle)
 
MCAPI void $fireEventScreenChanged (uint const &userId, ::std::string const &screenName, ::std::unordered_map<::std::string, ::std::string > const &additionalProperties)
 
MCAPI void $fireEventImGuiScreenChanged (::std::string const &screenName, ::std::unordered_map<::std::string, ::std::string > const &additionalProperties)
 
MCAPI void $fireEventPopupClosed (::std::string const &popupName) const
 
MCAPI void $fireEventOfferRated (::std::string const &productId, int rating, int previous_rating, int count, double timeElapsed)
 
MCAPI void $fireEventNewContentCheckCompleted (::std::string const &newContentPrefix, bool hasNewStoreContent)
 
MCAPI void $fireEventEncyclopediaTopicChanged (::std::string const &topicName, ::InputMode inputMode)
 
MCAPI void $fireEventHowToPlayTopicChanged (::std::string const &topicName, ::InputMode inputMode)
 
MCAPI void $fireEventAndroidHelpRequest ()
 
MCAPI void $fireEventWorldFilesListed (uint64 numLevels, uint64 totalSizeMB, uint64 largestLevelMB, uint64 smallestLevelMB)
 
MCAPI void $fireEventStorage (int state, ::std::string const &extra)
 
MCAPI void $fireEventStorageReport (::std::string const &report)
 
MCAPI void $fireEventPlayerMessageSay (::std::string const &fromName, ::std::string const &message)
 
MCAPI void $fireEventPlayerMessageTell (::std::string const &fromName, ::std::string const &toName, ::std::string const &message)
 
MCAPI void $fireEventPlayerMessageChat (::std::string const &fromName, ::std::string const &message)
 
MCAPI void $fireEventPlayerMessageMe (::std::string const &fromName, ::std::string const &message)
 
MCAPI void $fireEventPlayerMessageTitle (::std::string const &fromName, ::std::string const &toName, ::std::string const &message)
 
MCAPI void $fireEventPlayerKicked (::std::string const &sessionType, ::std::string const &kickedPlayer)
 
MCAPI void $fireEventPlayerBanned (::std::string const &bannedPlayer)
 
MCAPI void $fireEventChunkLoaded (::LevelChunk &chunk)
 
MCAPI void $fireEventChunkUnloaded (::LevelChunk &chunk)
 
MCAPI void $fireEventChunkChanged (::LevelChunk &chunk)
 
MCAPI void $fireEventPackPlayed (::PackInstance const &packInstance, uint priority)
 
MCAPI void $fireEventRespondedToAcceptContent (::PacksInfoData const &data, bool accepted, bool downloadOptionalResourcePacks)
 
MCAPI void $fireEventPackUpgradeAttempt (::PackManifest const &manifest, ::PackReport const &report)
 
MCAPI void $fireEventStackLoaded (::StackStats const &stats)
 
MCAPI void $firePackSettingsEvent (::PackSettings const &packSettings, ::PackManifest const &manifest)
 
MCAPI void $fireEventTreatmentPackApplied (::PackManifest const &manifest)
 
MCAPI void $fireEventTreatmentPackDownloadFailed (::std::string productId, ::std::string packId, ::std::string versionNumber, ::std::string requiredTreatmentTag)
 
MCAPI void $fireEventTreatmentPackDownloaded (::std::string productId, ::std::string packId, ::std::string versionNumber, ::std::string requiredTreatmentTag)
 
MCAPI void $fireEventTreatmentPackRemoved (::std::string packId)
 
MCAPI void $fireCDNDownloadEvent (::std::string const &packId, ::std::string const &versionNumber, ::std::string const &hostUrl, ::IMinecraftEventing::CDNDownloadResult const &downloadResult, ::IMinecraftEventing::CDNDownloadEventOrigin const &origin, float const &elapsedTime)
 
MCAPI void $fireEventContentLogsInWorldSession (::std::string const &logArea, uint errorCount, uint warningCount)
 
MCAPI void $fireEventEntitlementCacheLoadTimeout ()
 
MCAPI void $fireTextToSpeechToggled (bool uiTTS, bool chatTTS)
 
MCAPI void $fireEventWorldLoadedClassroomCustomization (::IMinecraftEventing::WorldClassroomCustomization customization, ::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details)
 
MCAPI void $fireClassroomSettingUpdated (::ClassroomSetting classroomSetting, ::SettingsScreenMode settingMode)
 
MCAPI void $fireEventNpcPropertiesUpdated (::Actor &npcOwner, bool isEditorWorldbuilder)
 
MCAPI void $fireEventBoardTextUpdated (::ChalkboardBlockActor &board)
 
MCAPI void $fireEventCameraUsed (bool isSelfie)
 
MCAPI void $fireEventPortfolioExported (int imageCount, int captionedCount)
 
MCAPI void $fireQuickPlayEvent ()
 
MCAPI void $firePermissionsSetEvent (::PlayerPermissionLevel const prevPlayerPermissionLevel, ::CommandPermissionLevel const prevCommandPermissionLevel, ::PlayerPermissionLevel const playerPermissionLevel, ::CommandPermissionLevel const commandPermissionLevel)
 
MCAPI void $fireExternalUriLaunched (::std::string const &uri) const
 
MCAPI void $fireUserGeneratedUriLaunched (::UserGeneratedUriSource source) const
 
MCAPI void $fireUserGeneratedUriLaunchFailed (::UserGeneratedUriSource source, ::Util::ResourceUri::ValidationStatus reasonCode, ::std::string const &additionalData) const
 
MCAPI void $fireEventEmptyLibraryCategoryError (::std::string const &categoryTitle) const
 
MCAPI void $fireCodeBuilderCachePerformance (::std::string const &stage, ::std::chrono::milliseconds elapsedTimeMS) const
 
MCAPI void $fireCodeBuilderLoadPerformance (::std::string const &stage, ::std::string const &codeProjectId, uint64 tutorialSize, uint64 downloadSize, ::std::chrono::milliseconds elapsedTimeMS) const
 
MCAPI void $fireCodeBuilderRunPerformance (::std::string const &stage, ::std::string const &codeProjectId, ::std::chrono::milliseconds elapsedTimeMS) const
 
MCAPI void $fireLibraryButtonPressed (::std::string const &productId, ::std::string const &worldName, ::std::string const &buttonAction)
 
MCAPI void $fireCourseButtonPressed (::std::string const &courseTitle, ::std::string const &courseId)
 
MCAPI void $fireLessonActionTaken (::std::string const &lessonTitle, ::std::string const &lessonId, ::std::string const &courseId, ::IMinecraftEventing::EducationLessonAction buttonAction, int score)
 
MCAPI void $fireLessonProgressEvent (::std::string const &lessonTitle, ::std::string const &lessonId, ::std::string const &courseId, ::std::string const &activityId, ::std::string const &action, ::std::string const &educationCreatorID, ::std::string const &educationCreatorWorldID, int score)
 
MCAPI void $fireShareButtonPressed (::std::string const &location, ::EduShareUriType shareType, ::EduShareMethodType methodType, bool includesResource)
 
MCAPI void $fireLessonCompleteDialogOpened (::IMinecraftEventing::LessonCompleteDialogEntryPoint const entryPoint) const
 
MCAPI void $fireEventEduiOSPurchaseTransaction (::TransactionStatus const &status) const
 
MCAPI void $fireInAppCodeBuilderActivated (::OpenCodeMethod method, ::std::string const &ideName, ::std::string const &educationCreatorID, ::std::string const &educationCreatorWorldID) const
 
MCAPI void $fireInAppCodeBuilderDismissed (::std::string const &ideName) const
 
MCAPI void $fireCodeCommandButtonPressed ()
 
MCAPI void $fireIDESelected (::std::string const &name) const
 
MCAPI void $fireEventEduResources () const
 
MCAPI void $fireEventCodeBuilderClosed () const
 
MCAPI void $fireEventCodeBuilderLog (::Webview::TelemetryCommonProperties const &properties, ::std::string const &message, ::std::string &level) const
 
MCAPI void $fireEventCodeBuilderScoreChanged (::std::string const &objective, int const score) const
 
MCAPI void $fireEventEduServiceStatus (::std::string const &serviceName, ::std::string const &requestName, int durationMS, ::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details) const
 
MCAPI void $fireEventCodeBuilderRuntimeAction (::std::string const &action) const
 
MCAPI void $fireEventWebviewDownload (::std::string const &downloadState, ::WebviewDownloadInfo const &downloadInfo) const
 
MCAPI void $fireEduServiceRequestFailed (::std::string const &serviceName, ::std::string const &requestName, ::std::string const &error, ::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details) const
 
MCAPI void $fireEventButtonPressed (::std::string const &buttonName, ::std::unordered_map<::std::string, ::std::string > const &details) const
 
MCAPI void $fireEventOptionsChanged (::std::string const &optionGroup, ::std::unordered_map<::std::string, int > const &events) const
 
MCAPI void $fireEventModalShown (::std::string const &modalName, ::std::unordered_map<::std::string, ::std::string > const &details) const
 
MCAPI void $fireEventTagButtonPressed (::std::string const &tag, bool showMore) const
 
MCAPI void $fireEventLevelDataOverride (::std::string_view valueName) const
 
MCAPI void $fireEventEduContentVerificationFailed () const
 
MCAPI void $fireEventLibrarySearch (::librarySearch::TelemetryData const &telemetryData) const
 
MCAPI void $fireEventLibrarySearchItemSelected (int const sessionId, int const correlationId, ::std::string const &productId, int const row, int const column) const
 
MCAPI void $fireEventControlTipsPanelUpdated (::EduControlPanelUpdateType updateType, double elapsedTimeSec) const
 
MCAPI void $fireEventWorldExported (int64 worldSeed, uint64 worldSize)
 
MCAPI void $fireEventWorldImported (int64 worldSeed, uint64 worldSize)
 
MCAPI void $fireEventWorldImportedResult (::FileArchiverOutcome importResult)
 
MCAPI void $fireGlobalResourcePackCrashRecovery (::PackInstance &packInstance, ::mce::UUID recoveryID, int order)
 
MCAPI void $fireEventRealmShared (::std::string const &url, ::IMinecraftEventing::ShareMode const &mode, ::Realms::RealmId const &worldId)
 
MCAPI void $fireEventRealmMemberlistCleared (::Realms::RealmId const &worldId, int const &numberOfUsersRemoved)
 
MCAPI void $fireEventRealmUrlGenerated (::std::string const &url, ::Realms::RealmId const &worldId)
 
MCAPI void $fireEventStructureExport (::glTFExportData const &exportData, ::IMinecraftEventing::ExportOutcome outcome, ::IMinecraftEventing::ExportStage stage) const
 
MCAPI void $fireEventContentShared (::std::string const &productId, ::std::string const &url, ::IMinecraftEventing::ShareMode const &mode)
 
MCAPI void $fireMinecraftVersionLaunched (bool launchedLegacy)
 
MCAPI void $fireMinecraftVersionInviteAccepted (bool launchedLegacy, uint64 inviteGameOwner)
 
MCAPI void $fireInviteStatusReceived (::std::string id)
 
MCAPI void $fireInviteStatusSentImpl (uint userId, ::std::vector<::std::string > invitationIds)
 
MCAPI void $fireDayOneExperienceStateChanged (::IMinecraftEventing::DayOneExperienceState newState, ::std::optional< uint > importedWorldIndex, ::std::optional< uint64 > importedWorldTimestamp)
 
MCAPI void $fireContentDecryptionFailure (::std::string const &failedContentIds, ::std::string const &contentKey, ::std::string const &failurePoint)
 
MCAPI void $fireWorldConversionAttemptEvent (::Legacy::WorldConversionReport const &report)
 
MCAPI void $fireWorldConversionInitiatedEvent (::std::string const &converterVersion)
 
MCAPI void $fireWorldUpgradedToCnCPart2 (bool willUpgrade, ::std::string const &baseGameVersion, ::Experiments const &experiments, ::std::string const &lastOpenedVersion, ::LevelSeed64 worldSeed, float worldSizeMB)
 
MCAPI void $fireEventAssertFailed (::std::string const &assertBucket, ::std::string const &message)
 
MCAPI void $fireEventCrashSystemFailedToInit ()
 
MCAPI void $fireChatUsedEvent (uint chatLength, bool isSlashCommand)
 
MCAPI void $fireEventJoinByCode (::std::string const &)
 
MCAPI void $fireEventAppInitFileOpenStats (::Core::Profile::FileCounters const &openForRead, ::Core::Profile::FileCounters const &openForWrite)
 
MCAPI void $fireEventStartupPerformance (::std::vector<::SerialWorkListLogEntry > const &preLoadingBar, ::std::vector<::SerialWorkListLogEntry > const &loadingBar, ::std::vector<::SerialWorkListLogEntry > const &postLoadingBar)
 
MCAPI void $fireEventOnAppStart (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings)
 
MCAPI void $fireEventOnAppSuspend (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings, bool forceDisableEvents)
 
MCAPI void $fireEventOnAppResume (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings)
 
MCAPI void $fireEventOnDeviceLost (::std::vector<::SerialWorkListLogEntry > const &performanceCountsAndTimings)
 
MCAPI void $fireEventRealmsGeneralCall (::std::string const &callName, ::Bedrock::Http::Status returnCode)
 
MCAPI void $fireEventRealmsRealmSpecificCall (::std::string const &callName, ::Realms::RealmId realmId, ::Bedrock::Http::Status returnCode)
 
MCAPI void $fireEventRealmDownload (::std::string const &correlationId, ::std::string const &downloadStage, int const errorCode, int const realmId, int const fileSizeKB)
 
MCAPI void $fireEventRealmUpload (::std::string const &correlationId, ::std::string const &uploadStage, int const errorCode, int const realmId, int const fileSizeKB, bool const isPack)
 
MCAPI void $fireRealmConnectionEventStart (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
 
MCAPI void $fireRealmConnectionEventRealmAPIRequest (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
 
MCAPI void $fireRealmConnectionEventRealmAPIResponse (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow, int responseCode)
 
MCAPI void $fireRealmConnectionEventGenericLambdaCalled (::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow, ::IMinecraftEventing::RealmConnectionLambda realmConnectionLambda, ::IMinecraftEventing::RealmConnectionResult realmConnectionResult)
 
MCAPI void $fireIgnoredNotificationsEvent (::IMinecraftEventing::IgnoredNotificationsType notificationType, int notificationCount, ::std::set<::IMinecraftEventing::IgnoredNotificationSource > notificationSources)
 
MCAPI void $fireClubsOpenFeedScreenEvent (::IMinecraftEventing::ClubsFeedScreenSource const source, ::Realms::RealmId const realmId, ::std::string const &clubId, int unreadPosts)
 
MCAPI void $fireClubsEngagementEvent (::IMinecraftEventing::ClubsEngagementAction action, ::IMinecraftEventing::ClubsEngagementTargetType engagementTargetType, char const *target, ::Realms::RealmId const realmId, ::std::string const &clubId)
 
MCAPI void $fireEventCopyWorldEducationEnabled ()
 
MCAPI void $fireEventRespawn (::Player &player, int dimID)
 
MCAPI void $fireEventServerRespawnSearchTime (::Player &player, ::PlayerRespawnTelemetryData const &data)
 
MCAPI void $fireEventUnknownBlockReceived (::NewBlockID const &blockId, ushort data)
 
MCAPI void $fireEventCompoundCreatorCreated (int compoundId, int count)
 
MCAPI void $fireEventLabTableCreated (int reactionId, int productId, int productAux)
 
MCAPI void $fireEventElementConstructorUsed (int atomicNumber, int count, ::IMinecraftEventing::ElementConstructorUseType useType)
 
MCAPI void $fireEventReducerBlockEntered (::ItemDescriptor const &item)
 
MCAPI void $fireEventMultiplayerSessionUpdate (::Bedrock::NonOwnerPointer<::MultiPlayerLevel > level)
 
MCAPI void $fireEventLevelDestruct ()
 
MCAPI void $flagEventDeepLink ()
 
MCAPI void $flagEventPlayerGameTypeDefault (bool isDefault)
 
MCAPI void $fileEventCloudWorldPullFailed (::std::string const &reason, ::std::string const &worldID, bool localLevelDatUsed)
 
MCAPI void $fireEventLevelDatLoadFailed (::std::string const &reason, ::std::string const &worldID, bool isFatal)
 
MCAPI void $fireEventWorldCorruptionCausedWorldShutdown (::LevelStorageEventingContext const &context, ::std::string const &reason, ::std::optional< bool > isOutOfDiskSpace)
 
MCAPI void $fireEventClientLeftGameDueToUnrecoverableError (::std::string const &reason, bool isServer)
 
MCAPI void $fireEventServerShutdownDueToError (::std::string const &reason)
 
MCAPI void $fireEventDBStorageSizeSnapshot (::LevelStorageEventingContext const &context, ::DBStorageFolderWatcher const &folderWatcher, ::DBStorageFolderWatcherSnapshotKind kind)
 
MCAPI void $fireEventLevelDBPerformanceData (::LevelStorageEventingContext const &context, ::DBStoragePerformanceTelemetryData const &perfData)
 
MCAPI void $fireEventWorldHistoryPackSourceMissingDuringUpgrade (::std::string const &worldPath, ::std::string const &levelId, ::std::string const &deletionCandidate)
 
MCAPI void $fireStructureBlockAction (::IMinecraftEventing::StructureBlockActionType structureBlockActionType, ::StructureEditorData const &structureEditorData, ::StructureTelemetryClientData const *telemetryClientData)
 
MCAPI void $fireStructureBlockRedstoneActivated (::IMinecraftEventing::StructureBlockActionType structureBlockActionType, ::StructureEditorData const &structureEditorData, ::StructureTelemetryClientData const *telemetryClientData)
 
MCAPI void $fireEventSidebarNavigation (uint const &userId, ::std::string const &layoutType, ::std::string const &telemetryId, int const depthLevel, bool const isSelected, bool const areChildrenVisible, bool const hasChildren)
 
MCAPI void $fireEventSidebarVerboseToggled (uint const &userId, ::std::string const &layoutType, ::std::string const &verboseNavigationType, bool const verboseState)
 
MCAPI void $fireEventPersonaUserLoadedActive (::std::string const &personaProfileName, ::std::string const &classicSkinId, bool personaUsesClassicSkin)
 
MCAPI void $fireEventPersonaItemPreviewed (::std::string const &personaProfile, ::std::string const &itemOfferId, ::std::string const &productId, uint row, uint column, ::IMinecraftEventing::PromotionType promotionType, bool isOwned, ::std::string const &creatorId, ::std::string const &creatorName, double secondsToLoadContent, ::IMinecraftEventing::StoreType storeType)
 
MCAPI void $fireEventPersonaSkinChanged (::std::string const &personaProfile, ::std::string const &classicSkinId, bool isClassicSkinUsed)
 
MCAPI void $fireEventPersonaAvatarUpdated (::std::string const &personaProfile, ::std::vector<::std::string > const &newAppearancePieceIds, ::std::vector< bool > const &newPieces, ::std::vector< bool > const &tintedPieces, bool isNewPersona, bool isBeingDeleted, ::std::string const &bodySize, ::std::string const &armSize, ::std::string const &classicSkinId, bool usesClassicSkin, ::std::vector<::std::string > const &emotesPieceIds, ::std::vector<::std::string > const &emoteSlotNumbers)
 
MCAPI void $fireEventPersonaAvatarsListed (::std::vector<::std::string > const &profileTypesUsed)
 
MCAPI void $fireEventPersonaEmotePlayed (::std::string const &emoteProductId, bool isEmoteEndedEarly, int emoteSlotId)
 
MCAPI void $fireEventDefaultCastSelected (int previewIndex, ::mce::UUID appearanceId, ::std::string const &appearanceName)
 
MCAPI void $fireEventPersonaInitalizationEvent (uint secondsToCompletion, ::std::string const &status, ::std::string const &user)
 
MCAPI void $fireEventPersonaGeneralError (::std::string const &personaErrorName, uint duplicateErrorsFired)
 
MCAPI void $fireEventPersonaLoadingPieces (uint piecesLoaded, double timeToLoadInSeconds)
 
MCAPI void $fireEventPersonaStillLoading (bool isSignedIn, bool selectedSkinInitialized, bool isStillSyncingWithService, bool isRepoStillBuildingAppearances, bool isPendingSkinStillLoading, bool isRefreshingEntitlements, bool isUserUpdateInProgress, bool isSelectedSkinLoaded, ::std::vector<::std::string > const &failingPersonaProfiles, int unknownPersonasCount, double timeElapsed)
 
MCAPI void $fireEventPersonaCreationFailed (::std::string const &errorName, ::std::string const &pieceId, bool missingTop, bool missingBottom, ::std::string const &repositoryPieceType, ::std::string const &appearancePieceType)
 
MCAPI void $fireEventPersonaCategoryInformation (::std::string const &categoryInformation)
 
MCAPI void $fireEventDisplayLoggedError (::std::string const errorMessage)
 
MCAPI void $fireEventOreUIError (uint const &userId, ::std::string const &errorType)
 
MCAPI void $fireEventOreUIScreenPerformance (uint const &userId, ::OreUI::DataTracker const &dataTracker)
 
MCAPI void $fireEventRealmsStoriesOptIn (::std::string const &correlationId, ::std::string const &action, ::std::string const &realmId, bool const isOwner)
 
MCAPI void $fireEventOnboardingWorldCreationUsage (bool onboardingWorldCreationUsed, bool hasWorlds, bool hasOnlyBaseGamePacks)
 
MCAPI void $fireEventVRModeChanged (bool const isVRModeEnabled)
 
MCAPI ::std::shared_ptr< void * > $requestEventDeferment ()
 
MCAPI ::gsl::not_null<::Bedrock::CrashTelemetryProcessor * > $getCrashTelemetryProcessor ()
 
MCAPI void $sendCrashTelemetryNow (::std::shared_ptr<::Bedrock::SessionInfo > session)
 
MCAPI void $addCrashTelemetryToBatch (::std::shared_ptr<::Bedrock::SessionInfo > session)
 
MCAPI void $sendBatchedCrashTelemetry ()
 
MCAPI void $sendCrashStatusTelemetry (::Bedrock::CrashUploadStatus const &status)
 
MCAPI void $fireEventLevelChunkPerformanceData (bool isClientSide)
 
MCAPI void $fireChunkRecyclerTelemetryData (::ChunkRecyclerTelemetryOutput const &output)
 
MCAPI void $fireEventActorValueValidationFailed (::std::string const &invalidValue, char const *caller)
 
MCAPI void $fireScreenLoadTimeUpdateEvent (uint const &userId, ::std::string const &screenName, ::std::chrono::nanoseconds duration, ::std::string const &loadInstanceId)
 
MCAPI void $fireDBStorageError (::LevelStorageEventingContext const &context, ::std::string const &errorType)
 
MCAPI void $fireStorageMigrationEvent (bool isSuccessful, ::Bedrock::StorageMigration::StorageMigrationType migrationType, int numFilesMigrated, int numFilesTotal, ::std::chrono::nanoseconds duration, ::std::string const &failureReason)
 
MCAPI void $fireEventConnectedStorageResult (::ConnectedStorageEventType eventType, bool succeeded, uint durationMs, ::std::optional< uint > chunksSent, ::std::string const &errorMessage, ::std::string const &levelId, int64 quotaRemaining, ::std::optional< uint > filesToAddCount, ::std::optional< uint > filesToDeleteCount, ::std::optional< uint > HACK_oldFilesToDeleteCount)
 
MCAPI void $fireEventConnectedStorageError (char const *message, ::std::string const &levelId, int64 quotaRemaining)
 
MCAPI void $fireServerStarted (::IMinecraftEventing::ServerType serverType, ::std::string const &serverId, ::std::unordered_map<::std::string, ::std::string > const &propertiesChanged)
 
MCAPI void $fireServerShutdown (::std::string const &serverId)
 
MCAPI void $fireSafetyServiceTextProcessEvent (::std::string const &authorId, ::TextProcessingEventOrigin eventOrigin, ushort responseCode, ::std::string const &message, bool wasFlagged, double responseTime, char risk, char trustLevel, ::Json::Value const &events, bool isProcessorOffline, bool isCachedResponse)
 
MCAPI void $fireBannedSkinVerificationEvent (uint const &userId, ::std::string const &serverType, ::std::string const &skinData, bool wasApproved, int const eventCode, ::std::string const &message)
 
MCAPI void $fireEventPlayerReportSent (bool successfulReportSent, ::std::string const &failureSource, ::std::string const &failureReason, ::std::string const &reportID)
 
MCAPI void $fireEventOneDSPlayerReportPayload (::std::string const &reportPayloadJson, ::std::string const &reportID)
 
MCAPI void $firePlayerAccountMetadata (::Social::PermissionCheckResult multiPlayerAllowed, ::Social::PermissionCheckResult chatAllowed, ::Social::PermissionCheckResult addFriendAllowed, ::Social::PermissionCheckResult ugcAllowed, ::Social::PermissionCheckResult clubsAllowed, ::Social::PermissionCheckResult viewProfilesAllowed, bool isChildAccount, bool isGuest)
 
MCAPI void $fireEventSafetyHTTPRequest (::std::string const &method, ::std::string const &url, int const responseCode)
 
MCAPI void $fireEventProfanityFilter (bool localFilter, bool remoteFilter, bool playerFilter)
 
MCAPI void $fireEventChatFloodingActionTaken (::std::string const &authorXuid, ::Safety::ChatFloodingAction action, ::std::string const &message)
 
MCAPI void $fireEventTextProcessorStartupFailed (::std::string const &stage, int retryCount, int maxRetryCount)
 
MCAPI void $fireEventBlockUser (::std::string const &xuid, bool isSuccess, bool isBlocked)
 
MCAPI void $fireEventMuteUser (::std::string const &xuid, bool isSuccess, bool isMuted)
 
MCAPI void $fireWorldRecoveryTelemetryEvent (::Bedrock::WorldRecoveryTelemetryEvent const &data)
 
MCAPI::Json::Value $propertiesAsJsonValue () const
 
MCAPI void $fireEventUwpToGdkMigrationComplete (::Bedrock::DeviceIdContext const &deviceIdContext, ::std::string const &gdkDeviceId)
 
MCAPI void $fireNetworkChangedEvent (::std::string const &networkConnectionType)
 
MCAPI void $fireEventMessageServiceImpression (::std::string const &messageId, ::std::string const &messageSessionId, ::std::string const &Surface, ::std::string const &Template, bool const isControl)
 
MCAPI void $fireEventMessageReceived (::std::string const &messageId, ::std::string const &messageSessionId, ::std::string const &Surface, ::std::string const &Template, bool const isControl)
 
MCAPI void $fireEventGoogleAccountHoldWarning (bool navigatedToSubscription)
 
MCAPI void $fireDelayedEventReportOfflineAction (::std::string const &offlineAction)
 
MCAPI void $fireEventFeedbackSubmitted (::std::string const &productId, bool safetyCheckSuccessful, bool isValidText)
 
MCAPI void $fireEventPlayerActionComparisonFailed (::std::string const &message)
 
MCAPI void $fireEventTrackDeeplinks (::std::string const &deeplinkDestination, ::std::string const &deeplinkSource, ::std::string const &educationReferrerId, ::std::string const &educationReferrerType)
 
MCAPI void $fireEventReceivedUniqueWebSessionId (::std::string const &webSessionId)
 
MCAPI void $fireEventVehiclePositionComparisonFailed (::Vec3 const &clientPos, ::Vec3 const &serverPos)
 
MCAPI void $firePlayerUnexpectedFallDamage (float const fallDistance, bool isVehicle, float const divergenceAmount)
 
MCAPI void $fireEventActorMovementCorrectionDivergence (::ActorType actorType, ::std::vector< float > const &divergences)
 
MCAPI void $fireEventDedicatedServerDiscoveryResponse (int const status, int const retryAttempt)
 
MCAPI void $fireEventInGamePause (bool pauseStatus)
 
MCAPI void $fireEventGameTip (int gameTipId, int gameTipEventType, int gameTipTestGroup, ::InputMode inputMode)
 
MCAPI void $fireEventAddedFriend (::std::string const &addedXuid, ::IMinecraftEventing::AddedFriendLocation location, bool success)
 
MCAPI void $fireEventInboxSummary (::Social::Events::InboxSummaryData const &data)
 
MCAPI void $fireEventTrialStatusFailed (int errorCode)
 
MCAPI void $fireEventSaveDataExpansion (uint64 preExpansionSize, uint64 postExpansionSize, uint64 levelUsedSize)
 
MCAPI void $fireEventProfileButtonPressed (::std::string const &entryPoint) const
 
MCAPI void $fireEventWorldCopy (uint64 worldSize, uint64 filesSum, ::LevelSeed64 worldSeed)
 
MCAPI void $fireEventWriteBudgetLow (uint64 remainingWriteBudget, float writeRateMBPerMin, ::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted, bool anyLargeFileTransactionInProgress, ::std::string const &correlationId)
 
MCAPI void $fireEventWriteBudgetReplenished (::std::chrono::nanoseconds throttledTime, uint64 lowestWriteBudget, ::std::optional< uint64 > lowestSystemThrottlingPerSec, ::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted, bool anyLargeFileTransactionInProgress, ::std::string const &correlationId)
 
MCAPI void $fireEventLargeFileWriteStall (uint64 totalWriteSizeBytes, ::std::vector<::std::string > const &largestFileNames, ::std::chrono::nanoseconds estimatedTotalWriteTime, ::std::chrono::nanoseconds estimatedTotalWaitTime, ::std::string const &originatingSystem, uint64 budgetBytesAtStartOfOperation, bool operationWasCancelled, ::std::chrono::nanoseconds totalWriteTime, ::std::chrono::nanoseconds totalWaitTime, int numberOfFilesWritten, uint64 budgetBytesAtEndOfOperation, ::std::vector<::std::string > const &associatedContentIDs)
 
MCAPI void $fireEventLowMemoryDetected (::LowMemoryReport const &report)
 
MCAPI void $fireEventReceivedApplicationExitInfo (::std::string const &description, int reasonCode, int exitCode, int importanceCode, int64 residentSetSize, int64 proportionalSetSize, ::std::string const &sessionId, bool deviceSupportsReasonLowMem)
 
MCAPI void $fireEventBug1341395 (::std::string const &details)
 
MCAPI void $fireEventImmersiveReaderStatus (::Bedrock::Http::Status const status)
 
MCAPI::Social::Events::EventManager & $getEventManager () const
 
MCAPI uint $getPrimaryLocalUserId () const
 
MCAPI bool $getShouldHaveAchievementsEnabled ()
 
MCAPI void $setShouldHaveAchievementsEnabled (bool value)
 
MCAPI bool $getAchievementsAlwaysEnabled ()
 
virtual void onDownloadBegin (::WebviewDownloadInfo const &downloadInfo)
 
virtual void onDownloadComplete (::WebviewDownloadInfo const &downloadInfo)
 
virtual void onDownloadCanceled (::WebviewDownloadInfo const &downloadInfo)
 
MCAPI void $onDownloadBegin (::WebviewDownloadInfo const &downloadInfo)
 
MCAPI void $onDownloadComplete (::WebviewDownloadInfo const &downloadInfo)
 
MCAPI void $onDownloadCanceled (::WebviewDownloadInfo const &downloadInfo)
 
virtual void onLoadingBegin ()
 
virtual void onLoadingEnd ()
 
virtual void onError (::WebviewError const &)
 
virtual void onWebviewChanged ()
 
virtual void onDownloadUpdate (::WebviewDownloadInfo const &)
 
virtual void onMessageRecieved (::std::string const &)
 
MCAPI void $onLoadingBegin ()
 
MCAPI void $onLoadingEnd ()
 
MCAPI void $onError (::WebviewError const &)
 
MCAPI void $onWebviewChanged ()
 
MCAPI void $onDownloadUpdate (::WebviewDownloadInfo const &)
 
MCAPI void $onMessageRecieved (::std::string const &)
 
SubjectTypegetSubject ()
 
void removeFromSubject ()
 
virtual void _onSubjectDestroyed ()
 

Static Public Member Functions

static MCAPI void fireEventBehaviorErrored (::Player *player, ::std::string const &errorMessage)
 
static MCAPI void fireEventBehaviorFailed (::Player *player, ::std::string const &failureMessage)
 
static MCAPI void fireEventBellBlockUsed (::Player *player, ::std::string const &itemUsed)
 
static MCAPI void fireEventBlockBroken (::Player *player, ::Block const &destroyedBlock, ::MinecraftEventing::BlockPlacementMethod method, int variantData)
 
static MCAPI void fireEventBlockFound (::Player *player, ::BlockPos const &blockPos)
 
static MCAPI void fireEventCampfireBlockUsed (::Player *player, ::std::string const &itemUsed, ::MinecraftEventing::POIBlockInteractionType interactionType)
 
static MCAPI void fireEventCaravanChanged (::Mob &mob, int caravanSize)
 
static MCAPI void fireEventItemUsed (::Player *player, ::ItemDescriptor const &item, ::ItemUseMethod useMethod)
 
static MCAPI void fireEventMobDied (::Mob &mob, int causeOfDeath)
 
static MCAPI void fireEventMobTeleportedToOwner (::Mob &mob)
 
static MCAPI void fireEventPlayerTransform (::Player &player)
 
static MCAPI void fireEventSlashCommandExecuted (::Player *player, ::std::string const &commandName, int successCount, int errorCount, ::std::string const &errorList)
 
static MCAPI void fireEventWolfArmorDamageValueChanged (::Actor &owner, ::ItemDescriptor const &item, int oldDamageValue, int newDamageValue)
 
static MCAPI ::std::unique_ptr<::Social::Events::AchievementEventing > & mAchievementEventing ()
 
static MCAPI ::std::map<::std::string, int > & mCachedUUIDs ()
 
static MCAPI ::std::unordered_map< uint, ::Social::Events::PlayerTelemetry > & mPlayerTelemetry ()
 
static MCAPI ::std::optional<::Social::Events::RealmsTelemetry > & mRealmsTelemetry ()
 
static MCAPI ::Social::Events::RealtimeRoutemRealtimeRoute ()
 
static MCAPI ::Social::Events::ScreenFlowmScreenFlow ()
 
static MCAPI ::Bedrock::Threading::MutexsHeartbeatMutex ()
 
static MCAPI ::Bedrock::Threading::MutexsMutex ()
 
static MCAPI ::Bedrock::Threading::MutexsPlayerTelemetryMutex ()
 
static MCAPI ::Bedrock::Threading::MutexsRealmsTelemetryMutex ()
 
static MCAPI void ** $vftableForWorldRecoveryTelemetryHandler ()
 
static MCAPI void ** $vftableForEnableNonOwnerReferences ()
 
static MCAPI void ** $vftableForIScreenChangedEventing ()
 
static MCAPI void ** $vftableForIUIEventTelemetry ()
 
static MCAPI void ** $vftableForIWebviewTelemetry ()
 
static MCAPI void ** $vftableForIConnectionEventing ()
 
static MCAPI void ** $vftableForCrashTelemetryProcessor ()
 
static MCAPI void ** $vftableForIPackTelemetry ()
 
static MCAPI void ** $vftable ()
 
static MCAPI void ** $vftable ()
 
static MCAPI void ** $vftable ()
 
static MCAPI void ** $vftable ()
 
static MCAPI void ** $vftable ()
 
static MCAPI void ** $vftable ()
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::Social::Events::EventManager > > mEventManager
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TelemetryInfo > > mTelemetryInfo
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::Social::Events::TelemetryHeartbeat > > mHeartbeat
 
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::BrazeSDKManager > > mBrazeSDKManager
 
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::Social::IUserManager > > mUserManager
 
::ll::TypedStorage< 4, 4, uint > mPrimaryLocalUserId
 
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::AppPlatform > > mAppPlatform
 
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmAssertTelemetrySubscription
 
::ll::TypedStorage< 8, 32, ::Core::PathBuffer<::std::string > > mSettingsDir
 
::ll::TypedStorage< 8, 32, ::std::string > mPlayerSessionID
 
::ll::TypedStorage< 8, 32, ::std::string > mAppSessionID
 
::ll::TypedStorage< 1, 1, bool > mShouldHaveAchievementsEnabled
 
::ll::TypedStorage< 1, 1, bool > mAchievementsAlwaysEnabled
 
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmAchivementsAlwaysOptionSubscription
 
::ll::TypedStorage< 8, 8, double > mLastScreenTimestamp
 
::ll::TypedStorage< 8, 8, double > mLastImGuiScreenTimestamp
 
::ll::TypedStorage< 1, 1, bool > mFlagPlayerGameTypeDefault
 
::ll::TypedStorage< 1, 1, bool > mFlagDeepLink
 
::ll::TypedStorage< 4, 4, int > mNumTimesDeviceLost
 
::ll::TypedStorage< 8, 64, ::std::unordered_map< uint, double > > mPlayerLastDamagedTimestamp
 
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mWorldSessionIdGenerationTimestamp
 
::ll::TypedStorage< 8, 8, ::ServiceRegistrationToken<::IMinecraftEventing > > mServiceRegistrationToken
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::PacketObserver > > mPacketObserver
 
::ll::TypedStorage< 8, 8, ::ServiceRegistrationToken<::IPacketObserver > > mPacketObserverRegistrationToken
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ChunkRecyclerTelemetryData > > mChunkRecyclerTelemetryData
 
::ll::TypedStorage< 8, 8, ::ServiceRegistrationToken<::ChunkRecyclerTelemetryData > > mChunkRecyclerTelemetryDataRegistrationToken
 
::ll::TypedStorage< 8, 8, ::ServiceRegistrationToken<::Bedrock::WorldRecoveryTelemetryHandler > > mWorldRecoveryRegistrationToken
 
::ll::TypedStorage< 8, 32, ::std::string > mLastSentID
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mTaskGroup
 
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock
 
::ll::UntypedStorage< 8, 8 > mUnk3b1452
 
SubjectTypempSubject
 
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock
 

Constructor & Destructor Documentation

◆ MinecraftEventing()

MCAPI MinecraftEventing::MinecraftEventing ( ::Core::Path const & logFileDir)
explicit
Attention
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Member Function Documentation

◆ init() [1/2]

virtual void MinecraftEventing::init ( ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const & userManager,
::Bedrock::NonOwnerPointer<::AppPlatform > const & appPlatform )
virtual

Implements IMinecraftEventing.

◆ initDeviceAndSessionIds()

virtual void MinecraftEventing::initDeviceAndSessionIds ( )
virtual

Implements IMinecraftEventing.

◆ initEditorEventListener()

virtual void MinecraftEventing::initEditorEventListener ( )
virtual

Implements IMinecraftEventing.

◆ shutdown()

virtual void MinecraftEventing::shutdown ( )
virtual

Implements IMinecraftEventing.

◆ updatePrimaryLocalUserId()

virtual void MinecraftEventing::updatePrimaryLocalUserId ( uint const & userId)
virtual

Implements IMinecraftEventing.

◆ registerSecondaryUserCommonProperties()

virtual void MinecraftEventing::registerSecondaryUserCommonProperties ( uint const & userId,
::Social::Identity & identity ) const
virtual

Implements IMinecraftEventing.

◆ unregisterSecondaryUserCommonProperties()

virtual void MinecraftEventing::unregisterSecondaryUserCommonProperties ( uint const & userId) const
virtual

Implements IMinecraftEventing.

◆ updateIsLegacyPlayer()

virtual void MinecraftEventing::updateIsLegacyPlayer ( bool isLegacyPlayer) const
virtual

Implements IMinecraftEventing.

◆ updateIsTrial()

virtual void MinecraftEventing::updateIsTrial ( bool isTrial) const
virtual

Implements IMinecraftEventing.

◆ updateEditionType()

virtual void MinecraftEventing::updateEditionType ( ) const
virtual

Implements IMinecraftEventing.

◆ updateClientId()

virtual void MinecraftEventing::updateClientId ( ) const
virtual

Implements IMinecraftEventing.

◆ addListener()

virtual void MinecraftEventing::addListener ( ::std::unique_ptr<::Social::Events::IEventListener > listener)
virtual

Implements IMinecraftEventing.

◆ clearListeners()

virtual void MinecraftEventing::clearListeners ( )
virtual

Implements IMinecraftEventing.

◆ registerOptionsObserver()

virtual void MinecraftEventing::registerOptionsObserver ( ::std::shared_ptr<::Options > options)
virtual

Implements IMinecraftEventing.

◆ setTestBuildIdTag()

virtual void MinecraftEventing::setTestBuildIdTag ( char const * id)
virtual

Implements IMinecraftEventing.

◆ removeTestBuildIdTag()

virtual void MinecraftEventing::removeTestBuildIdTag ( )
virtual

Implements IMinecraftEventing.

◆ setTestTelemetryTag()

virtual void MinecraftEventing::setTestTelemetryTag ( char const * name)
virtual

Implements IMinecraftEventing.

◆ removeTestTelemetryTag()

virtual void MinecraftEventing::removeTestTelemetryTag ( )
virtual

Implements IMinecraftEventing.

◆ stopDebugEventLoggingForAllListeners()

virtual void MinecraftEventing::stopDebugEventLoggingForAllListeners ( )
virtual

Implements IMinecraftEventing.

◆ tick()

virtual void MinecraftEventing::tick ( )
virtual

Implements IMinecraftEventing.

◆ forceSendEvents()

virtual void MinecraftEventing::forceSendEvents ( )
virtual

Implements IMinecraftEventing.

◆ getSessionId()

virtual::std::string MinecraftEventing::getSessionId ( )
virtual

Implements IMinecraftEventing.

◆ getPlayerSessionId()

virtual::std::string const & MinecraftEventing::getPlayerSessionId ( )
virtual

Implements IMinecraftEventing.

◆ getWorldSessionIdGenerationTimestamp()

virtual::std::chrono::steady_clock::time_point MinecraftEventing::getWorldSessionIdGenerationTimestamp ( ) const
virtual

Implements IMinecraftEventing.

◆ fireEventDefaultGameTypeChanged()

virtual void MinecraftEventing::fireEventDefaultGameTypeChanged ( ::GameType ,
::GameType  )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldLoaded()

virtual void MinecraftEventing::fireEventWorldLoaded ( ::Player * player,
::std::string const & personaSlot,
::std::string const & classicSkinId,
bool usingClassicSkin )
virtual

Implements IMinecraftEventing.

◆ fireEventArmorStandItemEquipped()

virtual void MinecraftEventing::fireEventArmorStandItemEquipped ( ::ArmorStand const & armorStand,
::ItemDescriptor const & item )
virtual

Implements IMinecraftEventing.

◆ fireEventLockedItemGiven()

virtual void MinecraftEventing::fireEventLockedItemGiven ( )
virtual

Implements IMinecraftEventing.

◆ tryFireEventProgressLoadTimes()

virtual void MinecraftEventing::tryFireEventProgressLoadTimes ( ::std::string const & calledFromScreen,
::std::vector<::std::pair<::std::string, float > > const progressHandlerLoadTimes )
virtual

Implements IMinecraftEventing.

◆ fireEventBlockPlacedByCommand()

virtual void MinecraftEventing::fireEventBlockPlacedByCommand ( ::Block const & placedBlock,
int numberOfBlocksPlaced )
virtual

Implements IMinecraftEventing.

◆ fireEventEntitySpawned()

virtual void MinecraftEventing::fireEventEntitySpawned ( ::Player * player,
int mobType,
uint spawnMethod )
virtual

Implements IMinecraftEventing.

◆ fireEventDevSlashCommandExecuted()

virtual void MinecraftEventing::fireEventDevSlashCommandExecuted ( ::std::string const & commandName,
::std::string const & command )
virtual

Implements IMinecraftEventing.

◆ fireCommandParseTableTelemetry()

virtual void MinecraftEventing::fireCommandParseTableTelemetry ( bool const isServer,
::std::vector<::IMinecraftEventing::CommandParseTableEntry > const & parseTableDetails ) const
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerTravelled()

virtual void MinecraftEventing::fireEventPlayerTravelled ( ::Player * player,
float metersTravelledSinceLastEvent )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerBounced()

virtual void MinecraftEventing::fireEventPlayerBounced ( ::Player * player,
::Block const & block,
int bounceHeight )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerDamaged()

virtual void MinecraftEventing::fireEventPlayerDamaged ( ::Player * player,
::SharedTypes::Legacy::ActorDamageCause damageCause )
virtual

Implements IMinecraftEventing.

◆ fireEventSetValidForAchievements()

virtual void MinecraftEventing::fireEventSetValidForAchievements ( ::Player * player,
bool currentlyValidForAchievements )
virtual

Implements IMinecraftEventing.

◆ fireEventAchievementReceived()

virtual void MinecraftEventing::fireEventAchievementReceived ( ::std::string const & title,
::std::string const & description,
::std::string const & achievementId )
virtual

Implements IMinecraftEventing.

◆ updatePlayerUndergroundStatus()

virtual void MinecraftEventing::updatePlayerUndergroundStatus ( ::Player * player,
bool const isUnderground )
virtual

Reimplemented from IMinecraftEventing.

◆ fireEventPlayerAttemptingExploit()

virtual void MinecraftEventing::fireEventPlayerAttemptingExploit ( ::Player * player,
::IMinecraftEventing::ExploitType exploitType )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldGenerated()

virtual void MinecraftEventing::fireEventWorldGenerated ( ::std::string const & levelId,
::LevelSettings const & levelSettings,
bool fromTemplate )
virtual

Implements IMinecraftEventing.

◆ fireEventMultiplayerClientConnectionStateChanged()

virtual void MinecraftEventing::fireEventMultiplayerClientConnectionStateChanged ( ::std::string const & connectionType,
uint fromState,
uint toState,
uint port,
::std::string const & status )
virtual

Implements IMinecraftEventing.

◆ fireEventPacketViolationDetected()

virtual void MinecraftEventing::fireEventPacketViolationDetected ( uint64 ,
::std::string ,
::PacketViolationResponse ,
::MinecraftPacketIds ,
::NetworkIdentifier const & ,
uint ,
::SubClientId ,
::SubClientId ,
uint  )
virtual

Implements IMinecraftEventing.

◆ fireEventServerReceivedValidPacket()

virtual void MinecraftEventing::fireEventServerReceivedValidPacket ( ::NetworkIdentifier const & ,
::MinecraftPacketIds ,
::SubClientId  )
virtual

Implements IMinecraftEventing.

◆ fireEventJoinCanceled()

virtual void MinecraftEventing::fireEventJoinCanceled ( ::LoadingState currentState)
virtual

Implements IMinecraftEventing.

◆ fireEvent()

virtual void MinecraftEventing::fireEvent ( ::std::string const & eventName,
::std::vector<::Social::Events::Property > const & properties,
::std::vector<::Social::Events::Measurement > const & measurements,
bool shouldAggregate )
virtual

Implements IMinecraftEventing.

◆ fireEventBlockTypeRegistryChecksumMismatch()

virtual void MinecraftEventing::fireEventBlockTypeRegistryChecksumMismatch ( ::std::string const & reason,
uint64 const & serverBlockChecksum,
uint64 const & clientBlockChecksum,
::std::string const & serverVersion )
virtual

Implements IMinecraftEventing.

◆ fireEventOnSuccessfulClientLogin()

virtual void MinecraftEventing::fireEventOnSuccessfulClientLogin ( ::MultiPlayerLevel const * level)
virtual

Implements IMinecraftEventing.

◆ fireEventStartWorld()

virtual void MinecraftEventing::fireEventStartWorld ( ::IMinecraftEventing::NetworkType ,
::std::string const & ,
::Social::MultiplayerServiceIdentifier const  )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerJoinWorld()

virtual void MinecraftEventing::fireEventPlayerJoinWorld ( uint const & ,
::SubClientId const ,
bool ,
::std::optional< bool > ,
::IConnectionEventing::PlayerJoinWorldAttemptState const ,
int ,
::Connection::DisconnectFailReason ,
::TransportLayer ,
::IMinecraftEventing::NetworkType ,
::Social::MultiplayerState ,
bool ,
bool ,
::Social::MultiplayerServiceIdentifier ,
::std::string const & ,
::std::string const &  )
virtual

Implements IMinecraftEventing.

◆ fireEventSignalServiceConnect()

virtual void MinecraftEventing::fireEventSignalServiceConnect ( ::SignalServiceConnectStage stage,
bool bIsSigningInAsHost,
::Json::Value const & stageProperties,
::NetherNet::NetworkID const & netherNetId,
::std::string const & correlationId )
virtual

Implements IMinecraftEventing.

◆ fireEventSignalMessagePerformance()

virtual void MinecraftEventing::fireEventSignalMessagePerformance ( ::NetherNet::NetworkID const & networkId,
::MessagePerformance const & messagePerformanceEvent )
virtual

Implements IMinecraftEventing.

◆ fireEventOnClientDisconnect()

virtual void MinecraftEventing::fireEventOnClientDisconnect ( ::SubClientId subId,
bool isNetworked,
::Connection::DisconnectFailReason reason )
virtual

Implements IMinecraftEventing.

◆ fireEventOnServerDisconnect()

virtual void MinecraftEventing::fireEventOnServerDisconnect ( ::Connection::DisconnectFailReason reason,
::std::string const & disconnectedClientId,
::SubClientId subId,
::std::string const & reasonContext,
uint64 clientCount,
::std::string const & firstTimeStamp )
virtual

Implements IMinecraftEventing.

◆ fireEventOnServerAsyncJoinTaskVerdict()

virtual void MinecraftEventing::fireEventOnServerAsyncJoinTaskVerdict ( ::nonstd::expected< void, ::AsyncJoinError > const & joinVerdict,
::SubClientId const subId,
uint verdictQueueLength )
virtual

Implements IMinecraftEventing.

◆ fireEventConnectionFailed()

virtual void MinecraftEventing::fireEventConnectionFailed ( ::IConnectionEventing::ConnectionFailureReason failure)
virtual

Implements IMinecraftEventing.

◆ fireEventHttpClientError()

virtual void MinecraftEventing::fireEventHttpClientError ( ::std::string const & error)
virtual

Implements IMinecraftEventing.

◆ fireEventSignInToIdentity()

virtual void MinecraftEventing::fireEventSignInToIdentity ( ::IMinecraftEventing::SignInAccountType accountType,
::Social::IdentitySignInTrigger trigger,
::std::string const & signInSource,
bool signInUIShown,
::IMinecraftEventing::SignInStage stage,
::Social::SignInResult result,
int retryCount,
::Social::PlayerIDs ids,
::std::string const & errorCode )
virtual

Implements IMinecraftEventing.

◆ fireEventSignOutOfIdentity()

virtual void MinecraftEventing::fireEventSignOutOfIdentity ( ::IMinecraftEventing::SignInAccountType accountType,
::Social::IdentitySignInTrigger trigger,
::std::string const & accountId,
::std::string const & errorCode )
virtual

Implements IMinecraftEventing.

◆ fireEventSignInEdu()

virtual void MinecraftEventing::fireEventSignInEdu ( ::std::string const & mutsUserId,
::edu::Role role,
::Identity::EduSignInStage stage,
::std::string const & tenantType,
::std::string const & error,
::std::vector<::std::pair<::std::string, ::std::string > > const & details )
virtual

Implements IMinecraftEventing.

◆ fireEventSignOutEdu()

virtual void MinecraftEventing::fireEventSignOutEdu ( ::std::string const & mutsUserId,
::edu::Role role,
::std::string const & tenantType,
::std::string const & action,
::std::string const & error )
virtual

Implements IMinecraftEventing.

◆ fireEventSwitchAccountEdu()

virtual void MinecraftEventing::fireEventSwitchAccountEdu ( ::std::string const & mutsUserId,
::edu::Role role,
::std::string const & tenantType )
virtual

Implements IMinecraftEventing.

◆ fireEventEduDemoConversion()

virtual void MinecraftEventing::fireEventEduDemoConversion ( ::edu::Role role,
::LastClickedSource lastClickedSource )
virtual

Implements IMinecraftEventing.

◆ fireEventCloudOperationStartedEdu()

virtual void MinecraftEventing::fireEventCloudOperationStartedEdu ( ::EduCloudUtils::Operation const ,
::std::string const & ,
uint64 const ,
::std::optional<::std::string > const &  )
virtual

Implements IMinecraftEventing.

◆ fireEventCloudOperationEndedEdu()

virtual void MinecraftEventing::fireEventCloudOperationEndedEdu ( ::EduCloudUtils::Operation const ,
::std::string const & ,
::std::chrono::milliseconds const ,
uint const ,
uint64 const ,
::std::optional<::std::string > const & ,
::std::optional<::std::string > const & ,
::std::optional<::std::string > const & ,
::std::optional<::std::string > const &  )
virtual

Implements IMinecraftEventing.

◆ fireEventCloudMyWorldsSummary()

virtual void MinecraftEventing::fireEventCloudMyWorldsSummary ( int const totalWorldsCount,
int const placeholderCount,
int const needsUploadCount,
int const ctagMismatchCount,
int const conflictCount )
virtual

Implements IMinecraftEventing.

◆ fireEventCloudConflictCheckEdu()

virtual void MinecraftEventing::fireEventCloudConflictCheckEdu ( ::std::string const & ,
::EduCloud::ConflictResolutionStatus const  )
virtual

Implements IMinecraftEventing.

◆ fireEventPopupFiredEdu()

virtual void MinecraftEventing::fireEventPopupFiredEdu ( ::std::string const & mutsUserId,
::std::string const & dialogType,
::std::string const & experienceId,
::std::string const & title,
::ActiveDirectoryAction const postAction )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayIntegrityCheck()

virtual void MinecraftEventing::fireEventPlayIntegrityCheck ( ::std::string const & result,
::std::string const & appRecognitionVerdict,
::std::string const & deviceIntegrity,
::std::string const & appLicensingVerdict )
virtual

Implements IMinecraftEventing.

◆ fireServerConnectionEvent()

virtual void MinecraftEventing::fireServerConnectionEvent ( ::IConnectionEventing::ServerConnectionOutcome outcome,
uint pingLatency,
double timeElapsed,
::std::string const & creatorName,
::std::string const & worldId )
virtual

Implements IMinecraftEventing.

◆ fireServerConnectionAttemptEvent()

virtual void MinecraftEventing::fireServerConnectionAttemptEvent ( ::std::string const & creatorName,
bool isTransfer,
::std::string const & serverAddress )
virtual

Implements IMinecraftEventing.

◆ fireEventServerPlayerJoinedGame()

virtual void MinecraftEventing::fireEventServerPlayerJoinedGame ( ::NetworkIdentifier const & id,
::SubClientId subId,
::std::string const & firstConnectionTime )
virtual

Implements IMinecraftEventing.

◆ fireEventScriptPluginDiscovery()

virtual void MinecraftEventing::fireEventScriptPluginDiscovery ( ::ScriptPluginResult const & pluginResult,
bool client )
virtual

Implements IMinecraftEventing.

◆ fireEventScriptPluginRun()

virtual void MinecraftEventing::fireEventScriptPluginRun ( ::ScriptPluginResult const & pluginResult,
::std::chrono::microseconds runDuration,
bool client )
virtual

Implements IMinecraftEventing.

◆ fireEventScriptDebuggerListen()

virtual void MinecraftEventing::fireEventScriptDebuggerListen ( bool client,
bool autoAttach )
virtual

Implements IMinecraftEventing.

◆ fireEventScriptDebuggerConnect()

virtual void MinecraftEventing::fireEventScriptDebuggerConnect ( bool client,
bool autoAttach,
int retries )
virtual

Implements IMinecraftEventing.

◆ fireEditorEventToolActivated()

virtual void MinecraftEventing::fireEditorEventToolActivated ( ::std::string const & toolName)
virtual

Implements IMinecraftEventing.

◆ fireEditorUndo()

virtual void MinecraftEventing::fireEditorUndo ( ::std::string const & transactionName)
virtual

Implements IMinecraftEventing.

◆ fireEditorRedo()

virtual void MinecraftEventing::fireEditorRedo ( ::std::string const & transactionName)
virtual

Implements IMinecraftEventing.

◆ fireEditorScriptAction()

virtual void MinecraftEventing::fireEditorScriptAction ( ::std::string const & scriptSource,
::std::string const & actionName,
::std::string const & actionMetadata )
virtual

Implements IMinecraftEventing.

◆ fireEditorTutorialEvent()

virtual void MinecraftEventing::fireEditorTutorialEvent ( ::std::string_view type,
::std::optional<::std::string > const & state,
::std::string const & currentStage,
::std::optional<::std::string > const & previousStage )
virtual

Implements IMinecraftEventing.

◆ fireEventStartClient()

virtual void MinecraftEventing::fireEventStartClient ( ::std::string const & ipAddress)
virtual

Implements IMinecraftEventing.

◆ fireEventHardwareInfo()

virtual void MinecraftEventing::fireEventHardwareInfo ( )
virtual

Implements IMinecraftEventing.

◆ fireEventDeviceLost()

virtual void MinecraftEventing::fireEventDeviceLost ( )
virtual

Implements IMinecraftEventing.

◆ fireEventRenderingSizeChanged()

virtual void MinecraftEventing::fireEventRenderingSizeChanged ( )
virtual

Implements IMinecraftEventing.

◆ fireEventDiskStatus()

virtual void MinecraftEventing::fireEventDiskStatus ( ::DiskStatus status,
::Core::LevelStorageState errorCode,
uint64 freeSpace )
virtual

Implements IMinecraftEventing.

◆ fireEventStorageAreaFull()

virtual void MinecraftEventing::fireEventStorageAreaFull ( ::std::string const & areaPath,
::std::vector<::Bedrock::DirectoryEntry > const & diskSizeData )
virtual

Implements IMinecraftEventing.

◆ fireEventAppPaused()

virtual void MinecraftEventing::fireEventAppPaused ( )
virtual

Implements IMinecraftEventing.

◆ fireEventAppUnpaused()

virtual void MinecraftEventing::fireEventAppUnpaused ( )
virtual

Implements IMinecraftEventing.

◆ fireEventAppSurfaceCreated()

virtual void MinecraftEventing::fireEventAppSurfaceCreated ( )
virtual

Implements IMinecraftEventing.

◆ fireEventAppSurfaceDestroyed()

virtual void MinecraftEventing::fireEventAppSurfaceDestroyed ( )
virtual

Implements IMinecraftEventing.

◆ fireEventPurchaseGameAttempt()

virtual void MinecraftEventing::fireEventPurchaseGameAttempt ( ::std::string const & storeId,
::std::string const & activeTab,
::std::string const & productId )
virtual

Implements IMinecraftEventing.

◆ fireEventPurchaseGameResult()

virtual void MinecraftEventing::fireEventPurchaseGameResult ( int purchaseResult)
virtual

Implements IMinecraftEventing.

◆ fireEventTrialDeviceIdCorrelation()

virtual void MinecraftEventing::fireEventTrialDeviceIdCorrelation ( int64 myTime,
::std::string const & theirId,
int64 theirTime,
::std::string const & theirLastSessionId )
virtual

Implements IMinecraftEventing.

◆ fireEventDeviceIdManagerFailOnIdentityGained()

virtual void MinecraftEventing::fireEventDeviceIdManagerFailOnIdentityGained ( )
virtual

Implements IMinecraftEventing.

◆ fireEventDlcStorageFull()

virtual void MinecraftEventing::fireEventDlcStorageFull ( ::std::string const & productId,
uint64 dlcSize,
uint64 onDiskScratchSpace,
uint64 scratchSpace,
uint64 premiumSpace )
virtual

Implements IMinecraftEventing.

◆ fireEventPushNotificationPermission()

virtual void MinecraftEventing::fireEventPushNotificationPermission ( bool permission,
::std::string const & deviceId )
virtual

Implements IMinecraftEventing.

◆ fireEventPushNotificationReceived()

virtual void MinecraftEventing::fireEventPushNotificationReceived ( ::PushNotificationMessage const & msg)
virtual

Implements IMinecraftEventing.

◆ fireEventPushNotificationOpened()

virtual void MinecraftEventing::fireEventPushNotificationOpened ( ::std::string const & threadId,
::std::string const & deepLink )
virtual

Implements IMinecraftEventing.

◆ firePerfTestEvent()

virtual void MinecraftEventing::firePerfTestEvent ( ::std::string const & testArtifact,
::std::string const & modelName,
::std::string const & renderSize,
uint renderDistance,
uint simDistance,
::std::string const & memorySize,
::std::vector<::std::pair<::std::string, float > > const & testArtifactData )
virtual

Implements IMinecraftEventing.

◆ fireEventLicenseCheck()

virtual void MinecraftEventing::fireEventLicenseCheck ( bool isLicensed,
::ExtraLicenseData & data )
virtual

Implements IMinecraftEventing.

◆ fireQueryOfferResult()

virtual void MinecraftEventing::fireQueryOfferResult ( ::std::string const & storeID,
int NumberOfOffers,
bool QuerySucceeded )
virtual

Implements IMinecraftEventing.

◆ fireEventQueryPurchasesResult()

virtual void MinecraftEventing::fireEventQueryPurchasesResult ( ::std::string const & storeID,
::std::string const & priorPurchaseIds,
int NumberOfPurchases,
bool QuerySucceeded )
virtual

Implements IMinecraftEventing.

◆ fireEventIAPPurchaseAttempt()

virtual void MinecraftEventing::fireEventIAPPurchaseAttempt ( ::std::string const & correlationId,
::std::string const & storeId,
::Offer & offer,
::PurchasePath path )
virtual

Implements IMinecraftEventing.

◆ fireEventIAPPurchaseResolved()

virtual void MinecraftEventing::fireEventIAPPurchaseResolved ( ::std::string const & correlationId,
::std::string const & storeId,
::Offer & offer,
::IMinecraftEventing::PurchaseResult purchaseRes,
::PurchasePath path )
virtual

Implements IMinecraftEventing.

◆ fireEventIAPRedeemAttempt()

virtual void MinecraftEventing::fireEventIAPRedeemAttempt ( ::std::string const & correlationId,
::std::string const & storeId,
::std::string const & productId,
::PurchasePath path )
virtual

Implements IMinecraftEventing.

◆ fireEventIAPRedeemResolved()

virtual void MinecraftEventing::fireEventIAPRedeemResolved ( ::std::string const & correlationId,
::std::string const & storeId,
::std::string const & productId,
::IMinecraftEventing::PurchaseResult purchaseRes,
::PurchasePath path )
virtual

Implements IMinecraftEventing.

◆ fireEventPurchaseAttempt()

virtual void MinecraftEventing::fireEventPurchaseAttempt ( ::std::string const & correlationId,
::std::string const & productId,
::std::string const & price,
::IMinecraftEventing::StoreType storeType,
::PurchasePath path,
::std::optional< uint64 > durationPurchasedSec )
virtual

Implements IMinecraftEventing.

◆ fireEventPurchaseResolved()

virtual void MinecraftEventing::fireEventPurchaseResolved ( ::std::string const & correlationId,
::std::string const & productId,
::std::string const & price,
::IMinecraftEventing::StoreType storeType,
::IMinecraftEventing::PurchaseResult purchaseRes,
::PurchasePath path,
::std::optional< uint64 > durationPurchasedSec )
virtual

Implements IMinecraftEventing.

◆ fireEventUnfulfilledPurchaseFound()

virtual void MinecraftEventing::fireEventUnfulfilledPurchaseFound ( ::PlatformOfferPurchaseDetails & unfulfilledPurchase)
virtual

Implements IMinecraftEventing.

◆ fireEventPurchaseFailureDetails()

virtual void MinecraftEventing::fireEventPurchaseFailureDetails ( int httpCode,
::std::string const & errorMessage,
::std::string const & productId,
::std::string const & transactionId )
virtual

Implements IMinecraftEventing.

◆ fireEventPlatformStorePurchaseFailure()

virtual void MinecraftEventing::fireEventPlatformStorePurchaseFailure ( ::std::string const & productId,
::std::string const & errorMessage )
virtual

Implements IMinecraftEventing.

◆ fireEventDeviceAccountFailure()

virtual void MinecraftEventing::fireEventDeviceAccountFailure ( ::IMinecraftEventing::SignInStage stage,
::IMinecraftEventing::DeviceAccountFailurePhase phase,
uint resultStatus,
::std::string const & accountID )
virtual

Implements IMinecraftEventing.

◆ fireEventDeviceAccountSuccess()

virtual void MinecraftEventing::fireEventDeviceAccountSuccess ( bool isNewAccount,
::std::string const & accountID )
virtual

Implements IMinecraftEventing.

◆ fireEventEntitlementListInfo()

virtual void MinecraftEventing::fireEventEntitlementListInfo ( ::std::vector<::ContentIdentity > & entitlementContentIds,
bool isLegacyList )
virtual

Implements IMinecraftEventing.

◆ fireEventVideoPlayed()

virtual void MinecraftEventing::fireEventVideoPlayed ( ::std::string const & productId,
::std::string const & videoUrl )
virtual

Implements IMinecraftEventing.

◆ fireEventBundleSubOfferClicked()

virtual void MinecraftEventing::fireEventBundleSubOfferClicked ( int offerIndex,
int bundleSubOfferCount,
::std::string const & telemetryId,
::std::string const & productId,
bool isOnSale,
::std::string const & timeRemainingOnSale )
virtual

Implements IMinecraftEventing.

◆ fireEventStoreOfferClicked() [1/2]

virtual void MinecraftEventing::fireEventStoreOfferClicked ( ::Social::eventData::StoreOfferClickedData const & eventData)
virtual

Implements IMinecraftEventing.

◆ fireEventStoreOfferClicked() [2/2]

virtual void MinecraftEventing::fireEventStoreOfferClicked ( ::std::string const telemetryId,
::std::string const & productId )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaOfferClicked()

virtual void MinecraftEventing::fireEventPersonaOfferClicked ( ::Social::eventData::PersonaOfferClickedData const & eventData)
virtual

Implements IMinecraftEventing.

◆ fireEventStoreSearch()

virtual void MinecraftEventing::fireEventStoreSearch ( ::storeSearch::TelemetryData const & telemetryData)
virtual

Implements IMinecraftEventing.

◆ fireEventSearchItemSelected()

virtual void MinecraftEventing::fireEventSearchItemSelected ( int const correlationId,
int const sessionId,
::std::string const & productId,
int const row,
int const column,
int const currentPage,
::std::string const & searchType )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsSubscriptionPurchaseStarted()

virtual void MinecraftEventing::fireEventRealmsSubscriptionPurchaseStarted ( ::ProductSku const & productSku,
::RealmsPurchaseIntent intent )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsSubscriptionPurchaseSucceeded()

virtual void MinecraftEventing::fireEventRealmsSubscriptionPurchaseSucceeded ( ::ProductSku const & productSku,
::RealmsPurchaseIntent intent )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsSubscriptionPurchaseFailed()

virtual void MinecraftEventing::fireEventRealmsSubscriptionPurchaseFailed ( ::ProductSku const & productSku,
::RealmsPurchaseIntent intent,
::RealmsPurchaseFailureReason reason )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsPurchaseFulfillment()

virtual void MinecraftEventing::fireEventRealmsPurchaseFulfillment ( ::std::string const & correlationId,
::std::string const & storeId,
::std::string const & productId,
::PurchasePath path,
::RealmsPurchaseFlow purchaseFlow,
::RealmsPurchaseFulfillmentStage stage,
::std::string const & failureReason )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsPurchaseFailure()

virtual void MinecraftEventing::fireEventRealmsPurchaseFailure ( ::RealmsOfferPeriod offerPeriod,
::RealmsOfferTier offerTier,
bool isTrial,
::RealmsPurchaseFailureStage failureStage,
::RealmsPurchaseFailureReason failureReason,
::std::vector<::Offer * > const & unavailableOffers )
virtual

Implements IMinecraftEventing.

◆ fireEventUserListUpdated()

virtual void MinecraftEventing::fireEventUserListUpdated ( ::std::string const & productId,
::std::string const & listId,
::std::string const & operation,
bool success )
virtual

Implements IMinecraftEventing.

◆ fireEventUgcAcquisitionStateChanged()

virtual void MinecraftEventing::fireEventUgcAcquisitionStateChanged ( ::std::string const & ugcProductId,
uint64 downloadSize,
double elapsedTime,
bool isUpdate,
int retries,
bool silent,
int numContentTrackers,
::std::string const & result,
::std::string const & resultDetails,
int httpStatus,
int errorCode )
virtual

Implements IMinecraftEventing.

◆ prepEventSearchCatalogRequest()

virtual void MinecraftEventing::prepEventSearchCatalogRequest ( ::SearchRequestTelemetry const & telem)
virtual

Implements IMinecraftEventing.

◆ fireEventSearchCatalogRequest()

virtual void MinecraftEventing::fireEventSearchCatalogRequest ( ::SearchRequestTelemetry const & telem)
virtual

Implements IMinecraftEventing.

◆ fireEventStoreLocalizationBinaryFetchResponse()

virtual void MinecraftEventing::fireEventStoreLocalizationBinaryFetchResponse ( int const status,
uint const currentFetchAttempt )
virtual

Implements IMinecraftEventing.

◆ fireEventStoreSessionResponse()

virtual void MinecraftEventing::fireEventStoreSessionResponse ( ::std::string const & responseType,
int const status,
int const retryCount,
bool const asyncServicesManager )
virtual

Implements IMinecraftEventing.

◆ fireEventStoreDiscoveryRequestResponse()

virtual void MinecraftEventing::fireEventStoreDiscoveryRequestResponse ( int const status,
int const retryAttempt,
bool const asyncServicesManager )
virtual

Implements IMinecraftEventing.

◆ fireEventStoreInventoryRefreshRequestResponse()

virtual void MinecraftEventing::fireEventStoreInventoryRefreshRequestResponse ( int const status,
int const retryAttempt,
bool const asyncServicesManager )
virtual

Implements IMinecraftEventing.

◆ fireEventServerDrivenLayoutPageLoaded()

virtual void MinecraftEventing::fireEventServerDrivenLayoutPageLoaded ( ::RequestTelemetry & telem,
::std::string pageID,
int requestSize,
int responseSize,
int rowCount,
int itemCount,
int imageCount )
virtual

Implements IMinecraftEventing.

◆ fireEventServerDrivenLayoutImagesLoaded()

virtual void MinecraftEventing::fireEventServerDrivenLayoutImagesLoaded ( ::RequestTelemetry & telem,
::std::string pageID,
int imageCount,
uint64 totalImagesSize,
int successCount,
int failCount,
int cachedCount,
::std::vector< ushort > & responseCodes )
virtual

Implements IMinecraftEventing.

◆ fireEventTreatmentsSet()

virtual void MinecraftEventing::fireEventTreatmentsSet ( ::std::vector<::std::string > const & treatments,
::std::string const & treatmentContext )
virtual

Implements IMinecraftEventing.

◆ fireEventProgressionsSet()

virtual void MinecraftEventing::fireEventProgressionsSet ( ::std::vector<::std::string > const & progressions)
virtual

Implements IMinecraftEventing.

◆ fireEventTreatmentsCleared()

virtual void MinecraftEventing::fireEventTreatmentsCleared ( )
virtual

Implements IMinecraftEventing.

◆ fireEventPackImportTimeout()

virtual void MinecraftEventing::fireEventPackImportTimeout ( ::std::string const & productId)
virtual

Implements IMinecraftEventing.

◆ fireEventStoreErrorPage()

virtual void MinecraftEventing::fireEventStoreErrorPage ( ::std::string const & errorCode,
::std::string const & pageId )
virtual

Implements IMinecraftEventing.

◆ setServerIdsforClient()

virtual void MinecraftEventing::setServerIdsforClient ( ::std::string const & multiplayerCorrelationId,
::std::string const & serverVersion,
::std::string const & serverId,
::std::string const worldId,
::std::string const scenarioId )
virtual

Implements IMinecraftEventing.

◆ setConnectionGUID()

virtual void MinecraftEventing::setConnectionGUID ( ::std::string const & connectionGUID)
virtual

Implements IMinecraftEventing.

◆ removeConnectionGUID()

virtual void MinecraftEventing::removeConnectionGUID ( )
virtual

Implements IMinecraftEventing.

◆ fireEventOptionsUpdated()

virtual void MinecraftEventing::fireEventOptionsUpdated ( ::Options & options,
::InputMode inputMode,
bool onStartup )
virtual

Implements IMinecraftEventing.

◆ fireEventChatSettingsUpdated()

virtual void MinecraftEventing::fireEventChatSettingsUpdated ( ::Player const * player,
::std::vector<::Social::Events::Property > const & properties ) const
virtual

Implements IMinecraftEventing.

◆ fireEventControlRemappedByPlayer()

virtual void MinecraftEventing::fireEventControlRemappedByPlayer ( ::std::string const & actionName,
::RawInputType inputType,
int keyCode ) const
virtual

Implements IMinecraftEventing.

◆ fireEventDifficultySet()

virtual void MinecraftEventing::fireEventDifficultySet ( ::SharedTypes::Legacy::Difficulty ,
::SharedTypes::Legacy::Difficulty  )
virtual

Implements IMinecraftEventing.

◆ fireEventGameRulesUpdated() [1/3]

virtual void MinecraftEventing::fireEventGameRulesUpdated ( bool oldValue,
bool newValue,
::std::string const & gameRuleName )
virtual

Implements IMinecraftEventing.

◆ fireEventGameRulesUpdated() [2/3]

virtual void MinecraftEventing::fireEventGameRulesUpdated ( int oldValue,
int newValue,
::std::string const & gameRuleName )
virtual

Implements IMinecraftEventing.

◆ fireEventGameRulesUpdated() [3/3]

virtual void MinecraftEventing::fireEventGameRulesUpdated ( float oldValue,
float newValue,
::std::string const & gameRuleName )
virtual

Implements IMinecraftEventing.

◆ fireCurrentInputUpdated()

virtual void MinecraftEventing::fireCurrentInputUpdated ( ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const & client)
virtual

Implements IMinecraftEventing.

◆ fireEventSplitScreenUpdated()

virtual void MinecraftEventing::fireEventSplitScreenUpdated ( ::IClientInstance const & client)
virtual

Implements IMinecraftEventing.

◆ fireEventPerformanceMetrics()

virtual void MinecraftEventing::fireEventPerformanceMetrics ( ::ProfilerLiteTelemetry const & profileTelemetry,
bool IsEcoFrameThrottled,
int fpsThrottle )
virtual

Implements IMinecraftEventing.

◆ fireEventPerformanceContext()

virtual void MinecraftEventing::fireEventPerformanceContext ( ::PerfContextTrackerReport const & perfContextReport,
bool IsEcoFrameThrottled,
int fpsThrottle )
virtual

Implements IMinecraftEventing.

◆ fireEventScreenChanged()

virtual void MinecraftEventing::fireEventScreenChanged ( uint const & userId,
::std::string const & screenName,
::std::unordered_map<::std::string, ::std::string > const & additionalProperties )
virtual

◆ fireEventImGuiScreenChanged()

virtual void MinecraftEventing::fireEventImGuiScreenChanged ( ::std::string const & screenName,
::std::unordered_map<::std::string, ::std::string > const & additionalProperties )
virtual

◆ fireEventPopupClosed()

virtual void MinecraftEventing::fireEventPopupClosed ( ::std::string const & popupName) const
virtual

Implements IMinecraftEventing.

◆ fireEventOfferRated()

virtual void MinecraftEventing::fireEventOfferRated ( ::std::string const & productId,
int rating,
int previous_rating,
int count,
double timeElapsed )
virtual

Implements IMinecraftEventing.

◆ fireEventNewContentCheckCompleted()

virtual void MinecraftEventing::fireEventNewContentCheckCompleted ( ::std::string const & newContentPrefix,
bool hasNewStoreContent )
virtual

Implements IMinecraftEventing.

◆ fireEventEncyclopediaTopicChanged()

virtual void MinecraftEventing::fireEventEncyclopediaTopicChanged ( ::std::string const & topicName,
::InputMode inputMode )
virtual

Implements IMinecraftEventing.

◆ fireEventHowToPlayTopicChanged()

virtual void MinecraftEventing::fireEventHowToPlayTopicChanged ( ::std::string const & topicName,
::InputMode inputMode )
virtual

Implements IMinecraftEventing.

◆ fireEventAndroidHelpRequest()

virtual void MinecraftEventing::fireEventAndroidHelpRequest ( )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldFilesListed()

virtual void MinecraftEventing::fireEventWorldFilesListed ( uint64 numLevels,
uint64 totalSizeMB,
uint64 largestLevelMB,
uint64 smallestLevelMB )
virtual

Implements IMinecraftEventing.

◆ fireEventStorage()

virtual void MinecraftEventing::fireEventStorage ( int state,
::std::string const & extra )
virtual

Implements IMinecraftEventing.

◆ fireEventStorageReport()

virtual void MinecraftEventing::fireEventStorageReport ( ::std::string const & report)
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerMessageSay()

virtual void MinecraftEventing::fireEventPlayerMessageSay ( ::std::string const & fromName,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerMessageTell()

virtual void MinecraftEventing::fireEventPlayerMessageTell ( ::std::string const & fromName,
::std::string const & toName,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerMessageChat()

virtual void MinecraftEventing::fireEventPlayerMessageChat ( ::std::string const & fromName,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerMessageMe()

virtual void MinecraftEventing::fireEventPlayerMessageMe ( ::std::string const & fromName,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerMessageTitle()

virtual void MinecraftEventing::fireEventPlayerMessageTitle ( ::std::string const & fromName,
::std::string const & toName,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerKicked()

virtual void MinecraftEventing::fireEventPlayerKicked ( ::std::string const & sessionType,
::std::string const & kickedPlayer )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerBanned()

virtual void MinecraftEventing::fireEventPlayerBanned ( ::std::string const & bannedPlayer)
virtual

Implements IMinecraftEventing.

◆ fireEventChunkLoaded()

virtual void MinecraftEventing::fireEventChunkLoaded ( ::LevelChunk & chunk)
virtual

Implements IMinecraftEventing.

◆ fireEventChunkUnloaded()

virtual void MinecraftEventing::fireEventChunkUnloaded ( ::LevelChunk & chunk)
virtual

Implements IMinecraftEventing.

◆ fireEventChunkChanged()

virtual void MinecraftEventing::fireEventChunkChanged ( ::LevelChunk & chunk)
virtual

Implements IMinecraftEventing.

◆ fireEventPackPlayed()

virtual void MinecraftEventing::fireEventPackPlayed ( ::PackInstance const & packInstance,
uint priority )
virtual

Implements IMinecraftEventing.

◆ fireEventRespondedToAcceptContent()

virtual void MinecraftEventing::fireEventRespondedToAcceptContent ( ::PacksInfoData const & data,
bool accepted,
bool downloadOptionalResourcePacks )
virtual

Implements IMinecraftEventing.

◆ fireEventPackUpgradeAttempt()

virtual void MinecraftEventing::fireEventPackUpgradeAttempt ( ::PackManifest const & manifest,
::PackReport const & report )
virtual

Implements IPackTelemetry.

◆ fireEventStackLoaded()

virtual void MinecraftEventing::fireEventStackLoaded ( ::StackStats const & stats)
virtual

Implements IMinecraftEventing.

◆ firePackSettingsEvent()

virtual void MinecraftEventing::firePackSettingsEvent ( ::PackSettings const & packSettings,
::PackManifest const & manifest )
virtual

Implements IMinecraftEventing.

◆ fireEventTreatmentPackApplied()

virtual void MinecraftEventing::fireEventTreatmentPackApplied ( ::PackManifest const & manifest)
virtual

Implements IMinecraftEventing.

◆ fireEventTreatmentPackDownloadFailed()

virtual void MinecraftEventing::fireEventTreatmentPackDownloadFailed ( ::std::string productId,
::std::string packId,
::std::string versionNumber,
::std::string requiredTreatmentTag )
virtual

Implements IMinecraftEventing.

◆ fireEventTreatmentPackDownloaded()

virtual void MinecraftEventing::fireEventTreatmentPackDownloaded ( ::std::string productId,
::std::string packId,
::std::string versionNumber,
::std::string requiredTreatmentTag )
virtual

Implements IMinecraftEventing.

◆ fireEventTreatmentPackRemoved()

virtual void MinecraftEventing::fireEventTreatmentPackRemoved ( ::std::string packId)
virtual

Implements IMinecraftEventing.

◆ fireCDNDownloadEvent()

virtual void MinecraftEventing::fireCDNDownloadEvent ( ::std::string const & packId,
::std::string const & versionNumber,
::std::string const & hostUrl,
::IMinecraftEventing::CDNDownloadResult const & downloadResult,
::IMinecraftEventing::CDNDownloadEventOrigin const & origin,
float const & elapsedTime )
virtual

Implements IMinecraftEventing.

◆ fireEventContentLogsInWorldSession()

virtual void MinecraftEventing::fireEventContentLogsInWorldSession ( ::std::string const & logArea,
uint errorCount,
uint warningCount )
virtual

Implements IMinecraftEventing.

◆ fireEventEntitlementCacheLoadTimeout()

virtual void MinecraftEventing::fireEventEntitlementCacheLoadTimeout ( )
virtual

Implements IMinecraftEventing.

◆ fireTextToSpeechToggled()

virtual void MinecraftEventing::fireTextToSpeechToggled ( bool uiTTS,
bool chatTTS )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldLoadedClassroomCustomization()

virtual void MinecraftEventing::fireEventWorldLoadedClassroomCustomization ( ::IMinecraftEventing::WorldClassroomCustomization customization,
::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details )
virtual

Implements IMinecraftEventing.

◆ fireClassroomSettingUpdated()

virtual void MinecraftEventing::fireClassroomSettingUpdated ( ::ClassroomSetting classroomSetting,
::SettingsScreenMode settingMode )
virtual

Implements IMinecraftEventing.

◆ fireEventNpcPropertiesUpdated()

virtual void MinecraftEventing::fireEventNpcPropertiesUpdated ( ::Actor & npcOwner,
bool isEditorWorldbuilder )
virtual

Implements IMinecraftEventing.

◆ fireEventBoardTextUpdated()

virtual void MinecraftEventing::fireEventBoardTextUpdated ( ::ChalkboardBlockActor & board)
virtual

Implements IMinecraftEventing.

◆ fireEventCameraUsed()

virtual void MinecraftEventing::fireEventCameraUsed ( bool isSelfie)
virtual

Implements IMinecraftEventing.

◆ fireEventPortfolioExported()

virtual void MinecraftEventing::fireEventPortfolioExported ( int imageCount,
int captionedCount )
virtual

Implements IMinecraftEventing.

◆ fireQuickPlayEvent()

virtual void MinecraftEventing::fireQuickPlayEvent ( )
virtual

Implements IMinecraftEventing.

◆ firePermissionsSetEvent()

virtual void MinecraftEventing::firePermissionsSetEvent ( ::PlayerPermissionLevel const prevPlayerPermissionLevel,
::CommandPermissionLevel const prevCommandPermissionLevel,
::PlayerPermissionLevel const playerPermissionLevel,
::CommandPermissionLevel const commandPermissionLevel )
virtual

Implements IMinecraftEventing.

◆ fireExternalUriLaunched()

virtual void MinecraftEventing::fireExternalUriLaunched ( ::std::string const & uri) const
virtual

Implements IMinecraftEventing.

◆ fireUserGeneratedUriLaunched()

virtual void MinecraftEventing::fireUserGeneratedUriLaunched ( ::UserGeneratedUriSource source) const
virtual

Implements IMinecraftEventing.

◆ fireUserGeneratedUriLaunchFailed()

virtual void MinecraftEventing::fireUserGeneratedUriLaunchFailed ( ::UserGeneratedUriSource source,
::Util::ResourceUri::ValidationStatus reasonCode,
::std::string const & additionalData ) const
virtual

Implements IMinecraftEventing.

◆ fireEventEmptyLibraryCategoryError()

virtual void MinecraftEventing::fireEventEmptyLibraryCategoryError ( ::std::string const & categoryTitle) const
virtual

Implements IMinecraftEventing.

◆ fireCodeBuilderCachePerformance()

virtual void MinecraftEventing::fireCodeBuilderCachePerformance ( ::std::string const & stage,
::std::chrono::milliseconds elapsedTimeMS ) const
virtual

Implements IMinecraftEventing.

◆ fireCodeBuilderLoadPerformance()

virtual void MinecraftEventing::fireCodeBuilderLoadPerformance ( ::std::string const & stage,
::std::string const & codeProjectId,
uint64 tutorialSize,
uint64 downloadSize,
::std::chrono::milliseconds elapsedTimeMS ) const
virtual

Implements IMinecraftEventing.

◆ fireCodeBuilderRunPerformance()

virtual void MinecraftEventing::fireCodeBuilderRunPerformance ( ::std::string const & stage,
::std::string const & codeProjectId,
::std::chrono::milliseconds elapsedTimeMS ) const
virtual

Implements IMinecraftEventing.

◆ fireLibraryButtonPressed()

virtual void MinecraftEventing::fireLibraryButtonPressed ( ::std::string const & productId,
::std::string const & worldName,
::std::string const & buttonAction )
virtual

Implements IMinecraftEventing.

◆ fireCourseButtonPressed()

virtual void MinecraftEventing::fireCourseButtonPressed ( ::std::string const & courseTitle,
::std::string const & courseId )
virtual

Implements IMinecraftEventing.

◆ fireLessonActionTaken()

virtual void MinecraftEventing::fireLessonActionTaken ( ::std::string const & lessonTitle,
::std::string const & lessonId,
::std::string const & courseId,
::IMinecraftEventing::EducationLessonAction buttonAction,
int score )
virtual

Implements IMinecraftEventing.

◆ fireLessonProgressEvent()

virtual void MinecraftEventing::fireLessonProgressEvent ( ::std::string const & lessonTitle,
::std::string const & lessonId,
::std::string const & courseId,
::std::string const & activityId,
::std::string const & action,
::std::string const & educationCreatorID,
::std::string const & educationCreatorWorldID,
int score )
virtual

Implements IMinecraftEventing.

◆ fireShareButtonPressed()

virtual void MinecraftEventing::fireShareButtonPressed ( ::std::string const & location,
::EduShareUriType shareType,
::EduShareMethodType methodType,
bool includesResource )
virtual

Implements IMinecraftEventing.

◆ fireLessonCompleteDialogOpened()

virtual void MinecraftEventing::fireLessonCompleteDialogOpened ( ::IMinecraftEventing::LessonCompleteDialogEntryPoint const entryPoint) const
virtual

Implements IMinecraftEventing.

◆ fireEventEduiOSPurchaseTransaction()

virtual void MinecraftEventing::fireEventEduiOSPurchaseTransaction ( ::TransactionStatus const & status) const
virtual

Implements IMinecraftEventing.

◆ fireInAppCodeBuilderActivated()

virtual void MinecraftEventing::fireInAppCodeBuilderActivated ( ::OpenCodeMethod method,
::std::string const & ideName,
::std::string const & educationCreatorID,
::std::string const & educationCreatorWorldID ) const
virtual

Implements IMinecraftEventing.

◆ fireInAppCodeBuilderDismissed()

virtual void MinecraftEventing::fireInAppCodeBuilderDismissed ( ::std::string const & ideName) const
virtual

Implements IMinecraftEventing.

◆ fireCodeCommandButtonPressed()

virtual void MinecraftEventing::fireCodeCommandButtonPressed ( )
virtual

Implements IMinecraftEventing.

◆ fireIDESelected()

virtual void MinecraftEventing::fireIDESelected ( ::std::string const & name) const
virtual

Implements IMinecraftEventing.

◆ fireEventEduResources()

virtual void MinecraftEventing::fireEventEduResources ( ) const
virtual

Implements IMinecraftEventing.

◆ fireEventCodeBuilderClosed()

virtual void MinecraftEventing::fireEventCodeBuilderClosed ( ) const
virtual

Implements IMinecraftEventing.

◆ fireEventCodeBuilderLog()

virtual void MinecraftEventing::fireEventCodeBuilderLog ( ::Webview::TelemetryCommonProperties const & properties,
::std::string const & message,
::std::string & level ) const
virtual

Implements IMinecraftEventing.

◆ fireEventCodeBuilderScoreChanged()

virtual void MinecraftEventing::fireEventCodeBuilderScoreChanged ( ::std::string const & objective,
int const score ) const
virtual

Implements IMinecraftEventing.

◆ fireEventEduServiceStatus()

virtual void MinecraftEventing::fireEventEduServiceStatus ( ::std::string const & serviceName,
::std::string const & requestName,
int durationMS,
::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details ) const
virtual

Implements IMinecraftEventing.

◆ fireEventCodeBuilderRuntimeAction()

virtual void MinecraftEventing::fireEventCodeBuilderRuntimeAction ( ::std::string const & action) const
virtual

Implements IMinecraftEventing.

◆ fireEventWebviewDownload()

virtual void MinecraftEventing::fireEventWebviewDownload ( ::std::string const & downloadState,
::WebviewDownloadInfo const & downloadInfo ) const
virtual

Implements IMinecraftEventing.

◆ fireEduServiceRequestFailed()

virtual void MinecraftEventing::fireEduServiceRequestFailed ( ::std::string const & serviceName,
::std::string const & requestName,
::std::string const & error,
::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details ) const
virtual

Implements IMinecraftEventing.

◆ fireEventButtonPressed()

virtual void MinecraftEventing::fireEventButtonPressed ( ::std::string const & buttonName,
::std::unordered_map<::std::string, ::std::string > const & details ) const
virtual

Implements IMinecraftEventing.

◆ fireEventOptionsChanged()

virtual void MinecraftEventing::fireEventOptionsChanged ( ::std::string const & optionGroup,
::std::unordered_map<::std::string, int > const & events ) const
virtual

Implements IMinecraftEventing.

◆ fireEventModalShown()

virtual void MinecraftEventing::fireEventModalShown ( ::std::string const & modalName,
::std::unordered_map<::std::string, ::std::string > const & details ) const
virtual

Implements IMinecraftEventing.

◆ fireEventTagButtonPressed()

virtual void MinecraftEventing::fireEventTagButtonPressed ( ::std::string const & tag,
bool showMore ) const
virtual

Implements IMinecraftEventing.

◆ fireEventLevelDataOverride()

virtual void MinecraftEventing::fireEventLevelDataOverride ( ::std::string_view valueName) const
virtual

Implements IMinecraftEventing.

◆ fireEventEduContentVerificationFailed()

virtual void MinecraftEventing::fireEventEduContentVerificationFailed ( ) const
virtual

Implements IMinecraftEventing.

◆ fireEventLibrarySearch()

virtual void MinecraftEventing::fireEventLibrarySearch ( ::librarySearch::TelemetryData const & telemetryData) const
virtual

Implements IMinecraftEventing.

◆ fireEventLibrarySearchItemSelected()

virtual void MinecraftEventing::fireEventLibrarySearchItemSelected ( int const sessionId,
int const correlationId,
::std::string const & productId,
int const row,
int const column ) const
virtual

Implements IMinecraftEventing.

◆ fireEventControlTipsPanelUpdated()

virtual void MinecraftEventing::fireEventControlTipsPanelUpdated ( ::EduControlPanelUpdateType updateType,
double elapsedTimeSec ) const
virtual

Implements IMinecraftEventing.

◆ fireEventWorldExported()

virtual void MinecraftEventing::fireEventWorldExported ( int64 worldSeed,
uint64 worldSize )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldImported()

virtual void MinecraftEventing::fireEventWorldImported ( int64 worldSeed,
uint64 worldSize )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldImportedResult()

virtual void MinecraftEventing::fireEventWorldImportedResult ( ::FileArchiverOutcome importResult)
virtual

Implements IMinecraftEventing.

◆ fireGlobalResourcePackCrashRecovery()

virtual void MinecraftEventing::fireGlobalResourcePackCrashRecovery ( ::PackInstance & packInstance,
::mce::UUID recoveryID,
int order )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmShared()

virtual void MinecraftEventing::fireEventRealmShared ( ::std::string const & url,
::IMinecraftEventing::ShareMode const & mode,
::Realms::RealmId const & worldId )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmMemberlistCleared()

virtual void MinecraftEventing::fireEventRealmMemberlistCleared ( ::Realms::RealmId const & worldId,
int const & numberOfUsersRemoved )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmUrlGenerated()

virtual void MinecraftEventing::fireEventRealmUrlGenerated ( ::std::string const & url,
::Realms::RealmId const & worldId )
virtual

Implements IMinecraftEventing.

◆ fireEventStructureExport()

virtual void MinecraftEventing::fireEventStructureExport ( ::glTFExportData const & exportData,
::IMinecraftEventing::ExportOutcome outcome,
::IMinecraftEventing::ExportStage stage ) const
virtual

Implements IMinecraftEventing.

◆ fireEventContentShared()

virtual void MinecraftEventing::fireEventContentShared ( ::std::string const & productId,
::std::string const & url,
::IMinecraftEventing::ShareMode const & mode )
virtual

Implements IMinecraftEventing.

◆ fireMinecraftVersionLaunched()

virtual void MinecraftEventing::fireMinecraftVersionLaunched ( bool launchedLegacy)
virtual

Implements IMinecraftEventing.

◆ fireMinecraftVersionInviteAccepted()

virtual void MinecraftEventing::fireMinecraftVersionInviteAccepted ( bool launchedLegacy,
uint64 inviteGameOwner )
virtual

Implements IMinecraftEventing.

◆ fireInviteStatusReceived()

virtual void MinecraftEventing::fireInviteStatusReceived ( ::std::string id)
virtual

Implements IMinecraftEventing.

◆ fireInviteStatusSentImpl()

virtual void MinecraftEventing::fireInviteStatusSentImpl ( uint userId,
::std::vector<::std::string > invitationIds )
virtual

Implements IMinecraftEventing.

◆ fireDayOneExperienceStateChanged()

virtual void MinecraftEventing::fireDayOneExperienceStateChanged ( ::IMinecraftEventing::DayOneExperienceState newState,
::std::optional< uint > importedWorldIndex,
::std::optional< uint64 > importedWorldTimestamp )
virtual

Implements IMinecraftEventing.

◆ fireContentDecryptionFailure()

virtual void MinecraftEventing::fireContentDecryptionFailure ( ::std::string const & failedContentIds,
::std::string const & contentKey,
::std::string const & failurePoint )
virtual

Implements IMinecraftEventing.

◆ fireWorldConversionAttemptEvent()

virtual void MinecraftEventing::fireWorldConversionAttemptEvent ( ::Legacy::WorldConversionReport const & report)
virtual

Implements IMinecraftEventing.

◆ fireWorldConversionInitiatedEvent()

virtual void MinecraftEventing::fireWorldConversionInitiatedEvent ( ::std::string const & converterVersion)
virtual

Implements IMinecraftEventing.

◆ fireWorldUpgradedToCnCPart2()

virtual void MinecraftEventing::fireWorldUpgradedToCnCPart2 ( bool willUpgrade,
::std::string const & baseGameVersion,
::Experiments const & experiments,
::std::string const & lastOpenedVersion,
::LevelSeed64 worldSeed,
float worldSizeMB )
virtual

Implements IMinecraftEventing.

◆ fireEventAssertFailed()

virtual void MinecraftEventing::fireEventAssertFailed ( ::std::string const & assertBucket,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventCrashSystemFailedToInit()

virtual void MinecraftEventing::fireEventCrashSystemFailedToInit ( )
virtual

Implements IMinecraftEventing.

◆ fireChatUsedEvent()

virtual void MinecraftEventing::fireChatUsedEvent ( uint chatLength,
bool isSlashCommand )
virtual

Implements IMinecraftEventing.

◆ fireEventJoinByCode()

virtual void MinecraftEventing::fireEventJoinByCode ( ::std::string const & )
virtual

Implements IMinecraftEventing.

◆ fireEventAppInitFileOpenStats()

virtual void MinecraftEventing::fireEventAppInitFileOpenStats ( ::Core::Profile::FileCounters const & openForRead,
::Core::Profile::FileCounters const & openForWrite )
virtual

Implements IMinecraftEventing.

◆ fireEventStartupPerformance()

virtual void MinecraftEventing::fireEventStartupPerformance ( ::std::vector<::SerialWorkListLogEntry > const & preLoadingBar,
::std::vector<::SerialWorkListLogEntry > const & loadingBar,
::std::vector<::SerialWorkListLogEntry > const & postLoadingBar )
virtual

Implements IMinecraftEventing.

◆ fireEventOnAppStart()

virtual void MinecraftEventing::fireEventOnAppStart ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings)
virtual

Implements IMinecraftEventing.

◆ fireEventOnAppSuspend()

virtual void MinecraftEventing::fireEventOnAppSuspend ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings,
bool forceDisableEvents )
virtual

Implements IMinecraftEventing.

◆ fireEventOnAppResume()

virtual void MinecraftEventing::fireEventOnAppResume ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings)
virtual

Implements IMinecraftEventing.

◆ fireEventOnDeviceLost()

virtual void MinecraftEventing::fireEventOnDeviceLost ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings)
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsGeneralCall()

virtual void MinecraftEventing::fireEventRealmsGeneralCall ( ::std::string const & callName,
::Bedrock::Http::Status returnCode )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsRealmSpecificCall()

virtual void MinecraftEventing::fireEventRealmsRealmSpecificCall ( ::std::string const & callName,
::Realms::RealmId realmId,
::Bedrock::Http::Status returnCode )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmDownload()

virtual void MinecraftEventing::fireEventRealmDownload ( ::std::string const & correlationId,
::std::string const & downloadStage,
int const errorCode,
int const realmId,
int const fileSizeKB )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmUpload()

virtual void MinecraftEventing::fireEventRealmUpload ( ::std::string const & correlationId,
::std::string const & uploadStage,
int const errorCode,
int const realmId,
int const fileSizeKB,
bool const isPack )
virtual

Implements IMinecraftEventing.

◆ fireRealmConnectionEventStart()

virtual void MinecraftEventing::fireRealmConnectionEventStart ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
virtual

Implements IMinecraftEventing.

◆ fireRealmConnectionEventRealmAPIRequest()

virtual void MinecraftEventing::fireRealmConnectionEventRealmAPIRequest ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
virtual

Implements IMinecraftEventing.

◆ fireRealmConnectionEventRealmAPIResponse()

virtual void MinecraftEventing::fireRealmConnectionEventRealmAPIResponse ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow,
int responseCode )
virtual

Implements IMinecraftEventing.

◆ fireRealmConnectionEventGenericLambdaCalled()

virtual void MinecraftEventing::fireRealmConnectionEventGenericLambdaCalled ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow,
::IMinecraftEventing::RealmConnectionLambda realmConnectionLambda,
::IMinecraftEventing::RealmConnectionResult realmConnectionResult )
virtual

Implements IMinecraftEventing.

◆ fireIgnoredNotificationsEvent()

virtual void MinecraftEventing::fireIgnoredNotificationsEvent ( ::IMinecraftEventing::IgnoredNotificationsType notificationType,
int notificationCount,
::std::set<::IMinecraftEventing::IgnoredNotificationSource > notificationSources )
virtual

Implements IMinecraftEventing.

◆ fireClubsOpenFeedScreenEvent()

virtual void MinecraftEventing::fireClubsOpenFeedScreenEvent ( ::IMinecraftEventing::ClubsFeedScreenSource const source,
::Realms::RealmId const realmId,
::std::string const & clubId,
int unreadPosts )
virtual

Implements IMinecraftEventing.

◆ fireClubsEngagementEvent()

virtual void MinecraftEventing::fireClubsEngagementEvent ( ::IMinecraftEventing::ClubsEngagementAction action,
::IMinecraftEventing::ClubsEngagementTargetType engagementTargetType,
char const * target,
::Realms::RealmId const realmId,
::std::string const & clubId )
virtual

Implements IMinecraftEventing.

◆ fireEventCopyWorldEducationEnabled()

virtual void MinecraftEventing::fireEventCopyWorldEducationEnabled ( )
virtual

Implements IMinecraftEventing.

◆ fireEventRespawn()

virtual void MinecraftEventing::fireEventRespawn ( ::Player & player,
int dimID )
virtual

Implements IMinecraftEventing.

◆ fireEventServerRespawnSearchTime()

virtual void MinecraftEventing::fireEventServerRespawnSearchTime ( ::Player & player,
::PlayerRespawnTelemetryData const & data )
virtual

Implements IMinecraftEventing.

◆ fireEventUnknownBlockReceived()

virtual void MinecraftEventing::fireEventUnknownBlockReceived ( ::NewBlockID const & blockId,
ushort data )
virtual

Implements IMinecraftEventing.

◆ fireEventCompoundCreatorCreated()

virtual void MinecraftEventing::fireEventCompoundCreatorCreated ( int compoundId,
int count )
virtual

Implements IMinecraftEventing.

◆ fireEventLabTableCreated()

virtual void MinecraftEventing::fireEventLabTableCreated ( int reactionId,
int productId,
int productAux )
virtual

Implements IMinecraftEventing.

◆ fireEventElementConstructorUsed()

virtual void MinecraftEventing::fireEventElementConstructorUsed ( int atomicNumber,
int count,
::IMinecraftEventing::ElementConstructorUseType useType )
virtual

Implements IMinecraftEventing.

◆ fireEventReducerBlockEntered()

virtual void MinecraftEventing::fireEventReducerBlockEntered ( ::ItemDescriptor const & item)
virtual

Implements IMinecraftEventing.

◆ fireEventMultiplayerSessionUpdate()

virtual void MinecraftEventing::fireEventMultiplayerSessionUpdate ( ::Bedrock::NonOwnerPointer<::MultiPlayerLevel > level)
virtual

Implements IMinecraftEventing.

◆ fireEventLevelDestruct()

virtual void MinecraftEventing::fireEventLevelDestruct ( )
virtual

Implements IMinecraftEventing.

◆ flagEventDeepLink()

virtual void MinecraftEventing::flagEventDeepLink ( )
virtual

Implements IMinecraftEventing.

◆ flagEventPlayerGameTypeDefault()

virtual void MinecraftEventing::flagEventPlayerGameTypeDefault ( bool isDefault)
virtual

Implements IMinecraftEventing.

◆ fileEventCloudWorldPullFailed()

virtual void MinecraftEventing::fileEventCloudWorldPullFailed ( ::std::string const & reason,
::std::string const & worldID,
bool localLevelDatUsed )
virtual

Implements IMinecraftEventing.

◆ fireEventLevelDatLoadFailed()

virtual void MinecraftEventing::fireEventLevelDatLoadFailed ( ::std::string const & reason,
::std::string const & worldID,
bool isFatal )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldCorruptionCausedWorldShutdown()

virtual void MinecraftEventing::fireEventWorldCorruptionCausedWorldShutdown ( ::LevelStorageEventingContext const & context,
::std::string const & reason,
::std::optional< bool > isOutOfDiskSpace )
virtual

Implements IMinecraftEventing.

◆ fireEventClientLeftGameDueToUnrecoverableError()

virtual void MinecraftEventing::fireEventClientLeftGameDueToUnrecoverableError ( ::std::string const & reason,
bool isServer )
virtual

Implements IMinecraftEventing.

◆ fireEventServerShutdownDueToError()

virtual void MinecraftEventing::fireEventServerShutdownDueToError ( ::std::string const & reason)
virtual

Implements IMinecraftEventing.

◆ fireEventDBStorageSizeSnapshot()

virtual void MinecraftEventing::fireEventDBStorageSizeSnapshot ( ::LevelStorageEventingContext const & context,
::DBStorageFolderWatcher const & folderWatcher,
::DBStorageFolderWatcherSnapshotKind kind )
virtual

Implements IMinecraftEventing.

◆ fireEventLevelDBPerformanceData()

virtual void MinecraftEventing::fireEventLevelDBPerformanceData ( ::LevelStorageEventingContext const & context,
::DBStoragePerformanceTelemetryData const & perfData )
virtual

Implements IMinecraftEventing.

◆ fireEventWorldHistoryPackSourceMissingDuringUpgrade()

virtual void MinecraftEventing::fireEventWorldHistoryPackSourceMissingDuringUpgrade ( ::std::string const & worldPath,
::std::string const & levelId,
::std::string const & deletionCandidate )
virtual

Implements IMinecraftEventing.

◆ fireStructureBlockAction()

virtual void MinecraftEventing::fireStructureBlockAction ( ::IMinecraftEventing::StructureBlockActionType structureBlockActionType,
::StructureEditorData const & structureEditorData,
::StructureTelemetryClientData const * telemetryClientData )
virtual

Implements IMinecraftEventing.

◆ fireStructureBlockRedstoneActivated()

virtual void MinecraftEventing::fireStructureBlockRedstoneActivated ( ::IMinecraftEventing::StructureBlockActionType structureBlockActionType,
::StructureEditorData const & structureEditorData,
::StructureTelemetryClientData const * telemetryClientData )
virtual

Implements IMinecraftEventing.

◆ fireEventSidebarNavigation()

virtual void MinecraftEventing::fireEventSidebarNavigation ( uint const & userId,
::std::string const & layoutType,
::std::string const & telemetryId,
int const depthLevel,
bool const isSelected,
bool const areChildrenVisible,
bool const hasChildren )
virtual

Implements IMinecraftEventing.

◆ fireEventSidebarVerboseToggled()

virtual void MinecraftEventing::fireEventSidebarVerboseToggled ( uint const & userId,
::std::string const & layoutType,
::std::string const & verboseNavigationType,
bool const verboseState )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaUserLoadedActive()

virtual void MinecraftEventing::fireEventPersonaUserLoadedActive ( ::std::string const & personaProfileName,
::std::string const & classicSkinId,
bool personaUsesClassicSkin )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaItemPreviewed()

virtual void MinecraftEventing::fireEventPersonaItemPreviewed ( ::std::string const & personaProfile,
::std::string const & itemOfferId,
::std::string const & productId,
uint row,
uint column,
::IMinecraftEventing::PromotionType promotionType,
bool isOwned,
::std::string const & creatorId,
::std::string const & creatorName,
double secondsToLoadContent,
::IMinecraftEventing::StoreType storeType )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaSkinChanged()

virtual void MinecraftEventing::fireEventPersonaSkinChanged ( ::std::string const & personaProfile,
::std::string const & classicSkinId,
bool isClassicSkinUsed )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaAvatarUpdated()

virtual void MinecraftEventing::fireEventPersonaAvatarUpdated ( ::std::string const & personaProfile,
::std::vector<::std::string > const & newAppearancePieceIds,
::std::vector< bool > const & newPieces,
::std::vector< bool > const & tintedPieces,
bool isNewPersona,
bool isBeingDeleted,
::std::string const & bodySize,
::std::string const & armSize,
::std::string const & classicSkinId,
bool usesClassicSkin,
::std::vector<::std::string > const & emotesPieceIds,
::std::vector<::std::string > const & emoteSlotNumbers )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaAvatarsListed()

virtual void MinecraftEventing::fireEventPersonaAvatarsListed ( ::std::vector<::std::string > const & profileTypesUsed)
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaEmotePlayed()

virtual void MinecraftEventing::fireEventPersonaEmotePlayed ( ::std::string const & emoteProductId,
bool isEmoteEndedEarly,
int emoteSlotId )
virtual

Implements IMinecraftEventing.

◆ fireEventDefaultCastSelected()

virtual void MinecraftEventing::fireEventDefaultCastSelected ( int previewIndex,
::mce::UUID appearanceId,
::std::string const & appearanceName )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaInitalizationEvent()

virtual void MinecraftEventing::fireEventPersonaInitalizationEvent ( uint secondsToCompletion,
::std::string const & status,
::std::string const & user )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaGeneralError()

virtual void MinecraftEventing::fireEventPersonaGeneralError ( ::std::string const & personaErrorName,
uint duplicateErrorsFired )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaLoadingPieces()

virtual void MinecraftEventing::fireEventPersonaLoadingPieces ( uint piecesLoaded,
double timeToLoadInSeconds )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaStillLoading()

virtual void MinecraftEventing::fireEventPersonaStillLoading ( bool isSignedIn,
bool selectedSkinInitialized,
bool isStillSyncingWithService,
bool isRepoStillBuildingAppearances,
bool isPendingSkinStillLoading,
bool isRefreshingEntitlements,
bool isUserUpdateInProgress,
bool isSelectedSkinLoaded,
::std::vector<::std::string > const & failingPersonaProfiles,
int unknownPersonasCount,
double timeElapsed )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaCreationFailed()

virtual void MinecraftEventing::fireEventPersonaCreationFailed ( ::std::string const & errorName,
::std::string const & pieceId,
bool missingTop,
bool missingBottom,
::std::string const & repositoryPieceType,
::std::string const & appearancePieceType )
virtual

Implements IMinecraftEventing.

◆ fireEventPersonaCategoryInformation()

virtual void MinecraftEventing::fireEventPersonaCategoryInformation ( ::std::string const & categoryInformation)
virtual

Implements IMinecraftEventing.

◆ fireEventDisplayLoggedError()

virtual void MinecraftEventing::fireEventDisplayLoggedError ( ::std::string const errorMessage)
virtual

Implements IMinecraftEventing.

◆ fireEventOreUIError()

virtual void MinecraftEventing::fireEventOreUIError ( uint const & userId,
::std::string const & errorType )
virtual

Implements IMinecraftEventing.

◆ fireEventOreUIScreenPerformance()

virtual void MinecraftEventing::fireEventOreUIScreenPerformance ( uint const & userId,
::OreUI::DataTracker const & dataTracker )
virtual

Implements IMinecraftEventing.

◆ fireEventRealmsStoriesOptIn()

virtual void MinecraftEventing::fireEventRealmsStoriesOptIn ( ::std::string const & correlationId,
::std::string const & action,
::std::string const & realmId,
bool const isOwner )
virtual

Implements IMinecraftEventing.

◆ fireEventOnboardingWorldCreationUsage()

virtual void MinecraftEventing::fireEventOnboardingWorldCreationUsage ( bool onboardingWorldCreationUsed,
bool hasWorlds,
bool hasOnlyBaseGamePacks )
virtual

Implements IMinecraftEventing.

◆ fireEventVRModeChanged()

virtual void MinecraftEventing::fireEventVRModeChanged ( bool const isVRModeEnabled)
virtual

Implements IMinecraftEventing.

◆ requestEventDeferment()

virtual ::std::shared_ptr< void * > MinecraftEventing::requestEventDeferment ( )
virtual

Implements IMinecraftEventing.

◆ getCrashTelemetryProcessor()

virtual ::gsl::not_null<::Bedrock::CrashTelemetryProcessor * > MinecraftEventing::getCrashTelemetryProcessor ( )
virtual

Implements IMinecraftEventing.

◆ sendCrashTelemetryNow()

virtual void MinecraftEventing::sendCrashTelemetryNow ( ::std::shared_ptr<::Bedrock::SessionInfo > session)
virtual

◆ addCrashTelemetryToBatch()

virtual void MinecraftEventing::addCrashTelemetryToBatch ( ::std::shared_ptr<::Bedrock::SessionInfo > session)
virtual

◆ sendBatchedCrashTelemetry()

virtual void MinecraftEventing::sendBatchedCrashTelemetry ( )
virtual

◆ sendCrashStatusTelemetry()

virtual void MinecraftEventing::sendCrashStatusTelemetry ( ::Bedrock::CrashUploadStatus const & status)
virtual

◆ fireEventLevelChunkPerformanceData()

virtual void MinecraftEventing::fireEventLevelChunkPerformanceData ( bool isClientSide)
virtual

Implements IMinecraftEventing.

◆ fireChunkRecyclerTelemetryData()

virtual void MinecraftEventing::fireChunkRecyclerTelemetryData ( ::ChunkRecyclerTelemetryOutput const & output)
virtual

Implements IMinecraftEventing.

◆ fireEventActorValueValidationFailed()

virtual void MinecraftEventing::fireEventActorValueValidationFailed ( ::std::string const & invalidValue,
char const * caller )
virtual

Implements IMinecraftEventing.

◆ fireScreenLoadTimeUpdateEvent()

virtual void MinecraftEventing::fireScreenLoadTimeUpdateEvent ( uint const & userId,
::std::string const & screenName,
::std::chrono::nanoseconds duration,
::std::string const & loadInstanceId )
virtual

Implements IUIEventTelemetry.

◆ fireDBStorageError()

virtual void MinecraftEventing::fireDBStorageError ( ::LevelStorageEventingContext const & context,
::std::string const & errorType )
virtual

Implements IMinecraftEventing.

◆ fireStorageMigrationEvent()

virtual void MinecraftEventing::fireStorageMigrationEvent ( bool isSuccessful,
::Bedrock::StorageMigration::StorageMigrationType migrationType,
int numFilesMigrated,
int numFilesTotal,
::std::chrono::nanoseconds duration,
::std::string const & failureReason )
virtual

Implements IMinecraftEventing.

◆ fireEventConnectedStorageResult()

virtual void MinecraftEventing::fireEventConnectedStorageResult ( ::ConnectedStorageEventType eventType,
bool succeeded,
uint durationMs,
::std::optional< uint > chunksSent,
::std::string const & errorMessage,
::std::string const & levelId,
int64 quotaRemaining,
::std::optional< uint > filesToAddCount,
::std::optional< uint > filesToDeleteCount,
::std::optional< uint > HACK_oldFilesToDeleteCount )
virtual

Implements IMinecraftEventing.

◆ fireEventConnectedStorageError()

virtual void MinecraftEventing::fireEventConnectedStorageError ( char const * message,
::std::string const & levelId,
int64 quotaRemaining )
virtual

Implements IMinecraftEventing.

◆ fireServerStarted()

virtual void MinecraftEventing::fireServerStarted ( ::IMinecraftEventing::ServerType serverType,
::std::string const & serverId,
::std::unordered_map<::std::string, ::std::string > const & propertiesChanged )
virtual

Implements IMinecraftEventing.

◆ fireServerShutdown()

virtual void MinecraftEventing::fireServerShutdown ( ::std::string const & serverId)
virtual

Implements IMinecraftEventing.

◆ fireSafetyServiceTextProcessEvent()

virtual void MinecraftEventing::fireSafetyServiceTextProcessEvent ( ::std::string const & authorId,
::TextProcessingEventOrigin eventOrigin,
ushort responseCode,
::std::string const & message,
bool wasFlagged,
double responseTime,
char risk,
char trustLevel,
::Json::Value const & events,
bool isProcessorOffline,
bool isCachedResponse )
virtual

Implements IMinecraftEventing.

◆ fireBannedSkinVerificationEvent()

virtual void MinecraftEventing::fireBannedSkinVerificationEvent ( uint const & userId,
::std::string const & serverType,
::std::string const & skinData,
bool wasApproved,
int const eventCode,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerReportSent()

virtual void MinecraftEventing::fireEventPlayerReportSent ( bool successfulReportSent,
::std::string const & failureSource,
::std::string const & failureReason,
::std::string const & reportID )
virtual

Implements IMinecraftEventing.

◆ fireEventOneDSPlayerReportPayload()

virtual void MinecraftEventing::fireEventOneDSPlayerReportPayload ( ::std::string const & reportPayloadJson,
::std::string const & reportID )
virtual

Implements IMinecraftEventing.

◆ firePlayerAccountMetadata()

virtual void MinecraftEventing::firePlayerAccountMetadata ( ::Social::PermissionCheckResult multiPlayerAllowed,
::Social::PermissionCheckResult chatAllowed,
::Social::PermissionCheckResult addFriendAllowed,
::Social::PermissionCheckResult ugcAllowed,
::Social::PermissionCheckResult clubsAllowed,
::Social::PermissionCheckResult viewProfilesAllowed,
bool isChildAccount,
bool isGuest )
virtual

Implements IMinecraftEventing.

◆ fireEventSafetyHTTPRequest()

virtual void MinecraftEventing::fireEventSafetyHTTPRequest ( ::std::string const & method,
::std::string const & url,
int const responseCode )
virtual

Implements IMinecraftEventing.

◆ fireEventProfanityFilter()

virtual void MinecraftEventing::fireEventProfanityFilter ( bool localFilter,
bool remoteFilter,
bool playerFilter )
virtual

Implements IMinecraftEventing.

◆ fireEventChatFloodingActionTaken()

virtual void MinecraftEventing::fireEventChatFloodingActionTaken ( ::std::string const & authorXuid,
::Safety::ChatFloodingAction action,
::std::string const & message )
virtual

Implements IMinecraftEventing.

◆ fireEventTextProcessorStartupFailed()

virtual void MinecraftEventing::fireEventTextProcessorStartupFailed ( ::std::string const & stage,
int retryCount,
int maxRetryCount )
virtual

Implements IMinecraftEventing.

◆ fireEventBlockUser()

virtual void MinecraftEventing::fireEventBlockUser ( ::std::string const & xuid,
bool isSuccess,
bool isBlocked )
virtual

Implements IMinecraftEventing.

◆ fireEventMuteUser()

virtual void MinecraftEventing::fireEventMuteUser ( ::std::string const & xuid,
bool isSuccess,
bool isMuted )
virtual

Implements IMinecraftEventing.

◆ fireWorldRecoveryTelemetryEvent()

virtual void MinecraftEventing::fireWorldRecoveryTelemetryEvent ( ::Bedrock::WorldRecoveryTelemetryEvent const & data)
virtual

◆ propertiesAsJsonValue()

virtual::Json::Value MinecraftEventing::propertiesAsJsonValue ( ) const
virtual

Implements IMinecraftEventing.

◆ fireEventUwpToGdkMigrationComplete()

virtual void MinecraftEventing::fireEventUwpToGdkMigrationComplete ( ::Bedrock::DeviceIdContext const & deviceIdContext,
::std::string const & gdkDeviceId )
virtual

Implements IMinecraftEventing.

◆ fireNetworkChangedEvent()

virtual void MinecraftEventing::fireNetworkChangedEvent ( ::std::string const & networkConnectionType)
virtual

Implements IMinecraftEventing.

◆ fireEventMessageServiceImpression()

virtual void MinecraftEventing::fireEventMessageServiceImpression ( ::std::string const & messageId,
::std::string const & messageSessionId,
::std::string const & Surface,
::std::string const & Template,
bool const isControl )
virtual

Implements IMinecraftEventing.

◆ fireEventMessageReceived()

virtual void MinecraftEventing::fireEventMessageReceived ( ::std::string const & messageId,
::std::string const & messageSessionId,
::std::string const & Surface,
::std::string const & Template,
bool const isControl )
virtual

Implements IMinecraftEventing.

◆ fireEventGoogleAccountHoldWarning()

virtual void MinecraftEventing::fireEventGoogleAccountHoldWarning ( bool navigatedToSubscription)
virtual

Implements IMinecraftEventing.

◆ fireDelayedEventReportOfflineAction()

virtual void MinecraftEventing::fireDelayedEventReportOfflineAction ( ::std::string const & offlineAction)
virtual

Implements IMinecraftEventing.

◆ fireEventFeedbackSubmitted()

virtual void MinecraftEventing::fireEventFeedbackSubmitted ( ::std::string const & productId,
bool safetyCheckSuccessful,
bool isValidText )
virtual

Implements IMinecraftEventing.

◆ fireEventPlayerActionComparisonFailed()

virtual void MinecraftEventing::fireEventPlayerActionComparisonFailed ( ::std::string const & message)
virtual

Implements IMinecraftEventing.

◆ fireEventTrackDeeplinks()

virtual void MinecraftEventing::fireEventTrackDeeplinks ( ::std::string const & deeplinkDestination,
::std::string const & deeplinkSource,
::std::string const & educationReferrerId,
::std::string const & educationReferrerType )
virtual

Implements IMinecraftEventing.

◆ fireEventReceivedUniqueWebSessionId()

virtual void MinecraftEventing::fireEventReceivedUniqueWebSessionId ( ::std::string const & webSessionId)
virtual

Implements IMinecraftEventing.

◆ fireEventVehiclePositionComparisonFailed()

virtual void MinecraftEventing::fireEventVehiclePositionComparisonFailed ( ::Vec3 const & clientPos,
::Vec3 const & serverPos )
virtual

Implements IMinecraftEventing.

◆ firePlayerUnexpectedFallDamage()

virtual void MinecraftEventing::firePlayerUnexpectedFallDamage ( float const fallDistance,
bool isVehicle,
float const divergenceAmount )
virtual

Implements IMinecraftEventing.

◆ fireEventActorMovementCorrectionDivergence()

virtual void MinecraftEventing::fireEventActorMovementCorrectionDivergence ( ::ActorType actorType,
::std::vector< float > const & divergences )
virtual

Implements IMinecraftEventing.

◆ fireEventDedicatedServerDiscoveryResponse()

virtual void MinecraftEventing::fireEventDedicatedServerDiscoveryResponse ( int const status,
int const retryAttempt )
virtual

Implements IMinecraftEventing.

◆ fireEventInGamePause()

virtual void MinecraftEventing::fireEventInGamePause ( bool pauseStatus)
virtual

Implements IMinecraftEventing.

◆ fireEventGameTip()

virtual void MinecraftEventing::fireEventGameTip ( int gameTipId,
int gameTipEventType,
int gameTipTestGroup,
::InputMode inputMode )
virtual

Implements IMinecraftEventing.

◆ fireEventAddedFriend()

virtual void MinecraftEventing::fireEventAddedFriend ( ::std::string const & addedXuid,
::IMinecraftEventing::AddedFriendLocation location,
bool success )
virtual

Implements IMinecraftEventing.

◆ fireEventInboxSummary()

virtual void MinecraftEventing::fireEventInboxSummary ( ::Social::Events::InboxSummaryData const & data)
virtual

Implements IMinecraftEventing.

◆ fireEventTrialStatusFailed()

virtual void MinecraftEventing::fireEventTrialStatusFailed ( int errorCode)
virtual

Implements IMinecraftEventing.

◆ fireEventSaveDataExpansion()

virtual void MinecraftEventing::fireEventSaveDataExpansion ( uint64 preExpansionSize,
uint64 postExpansionSize,
uint64 levelUsedSize )
virtual

Implements IMinecraftEventing.

◆ fireEventProfileButtonPressed()

virtual void MinecraftEventing::fireEventProfileButtonPressed ( ::std::string const & entryPoint) const
virtual

Implements IMinecraftEventing.

◆ fireEventWorldCopy()

virtual void MinecraftEventing::fireEventWorldCopy ( uint64 worldSize,
uint64 filesSum,
::LevelSeed64 worldSeed )
virtual

Implements IMinecraftEventing.

◆ fireEventWriteBudgetLow()

virtual void MinecraftEventing::fireEventWriteBudgetLow ( uint64 remainingWriteBudget,
float writeRateMBPerMin,
::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted,
bool anyLargeFileTransactionInProgress,
::std::string const & correlationId )
virtual

Implements IMinecraftEventing.

◆ fireEventWriteBudgetReplenished()

virtual void MinecraftEventing::fireEventWriteBudgetReplenished ( ::std::chrono::nanoseconds throttledTime,
uint64 lowestWriteBudget,
::std::optional< uint64 > lowestSystemThrottlingPerSec,
::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted,
bool anyLargeFileTransactionInProgress,
::std::string const & correlationId )
virtual

Implements IMinecraftEventing.

◆ fireEventLargeFileWriteStall()

virtual void MinecraftEventing::fireEventLargeFileWriteStall ( uint64 totalWriteSizeBytes,
::std::vector<::std::string > const & largestFileNames,
::std::chrono::nanoseconds estimatedTotalWriteTime,
::std::chrono::nanoseconds estimatedTotalWaitTime,
::std::string const & originatingSystem,
uint64 budgetBytesAtStartOfOperation,
bool operationWasCancelled,
::std::chrono::nanoseconds totalWriteTime,
::std::chrono::nanoseconds totalWaitTime,
int numberOfFilesWritten,
uint64 budgetBytesAtEndOfOperation,
::std::vector<::std::string > const & associatedContentIDs )
virtual

Implements IMinecraftEventing.

◆ fireEventLowMemoryDetected()

virtual void MinecraftEventing::fireEventLowMemoryDetected ( ::LowMemoryReport const & report)
virtual

Implements IMinecraftEventing.

◆ fireEventReceivedApplicationExitInfo()

virtual void MinecraftEventing::fireEventReceivedApplicationExitInfo ( ::std::string const & description,
int reasonCode,
int exitCode,
int importanceCode,
int64 residentSetSize,
int64 proportionalSetSize,
::std::string const & sessionId,
bool deviceSupportsReasonLowMem )
virtual

Implements IMinecraftEventing.

◆ fireEventBug1341395()

virtual void MinecraftEventing::fireEventBug1341395 ( ::std::string const & details)
virtual

Implements IMinecraftEventing.

◆ fireEventImmersiveReaderStatus()

virtual void MinecraftEventing::fireEventImmersiveReaderStatus ( ::Bedrock::Http::Status const status)
virtual

Implements IMinecraftEventing.

◆ getEventManager()

virtual::Social::Events::EventManager & MinecraftEventing::getEventManager ( ) const
virtual

Implements IMinecraftEventing.

◆ getPrimaryLocalUserId()

virtual uint MinecraftEventing::getPrimaryLocalUserId ( ) const
virtual

Implements IMinecraftEventing.

◆ getShouldHaveAchievementsEnabled()

virtual bool MinecraftEventing::getShouldHaveAchievementsEnabled ( )
virtual

Implements IMinecraftEventing.

◆ setShouldHaveAchievementsEnabled()

virtual void MinecraftEventing::setShouldHaveAchievementsEnabled ( bool value)
virtual

Implements IMinecraftEventing.

◆ getAchievementsAlwaysEnabled()

virtual bool MinecraftEventing::getAchievementsAlwaysEnabled ( )
virtual

Implements IMinecraftEventing.

◆ _addCommonPurchaseEventProperties()

MCAPI void MinecraftEventing::_addCommonPurchaseEventProperties ( ::Social::Events::Event & purchaseEvent,
::std::string const & correlationId,
::std::string const & storeId,
::std::string const & productId,
::PurchasePath path ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _convertPurchasePathToString()

MCAPI::std::string MinecraftEventing::_convertPurchasePathToString ( ::PurchasePath path) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _fireStructureBlockAction()

MCAPI void MinecraftEventing::_fireStructureBlockAction ( ::IMinecraftEventing::StructureBlockActionType structureBlockActionType,
::StructureEditorData const & structureEditorData,
bool redstoneActivated,
::StructureTelemetryClientData const * telemetryClientData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _generateWorldSessionId()

MCAPI void MinecraftEventing::_generateWorldSessionId ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _sendTelemetryHeartbeat()

MCAPI void MinecraftEventing::_sendTelemetryHeartbeat ( char const * trigger)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventPlayerMessage()

MCAPI void MinecraftEventing::fireEventPlayerMessage ( ::std::string const & fromName,
::std::string const & toName,
::std::string const & message,
::std::string const & messageType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ firePlayerTelemetryEvent()

MCAPI void MinecraftEventing::firePlayerTelemetryEvent ( ::Social::Events::PlayerTelemetry const & playerTelemetry)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireRealmsTelemetryEvent()

MCAPI void MinecraftEventing::fireRealmsTelemetryEvent ( ::Social::Events::RealmsTelemetry const & realmsTelemetry)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ init() [2/2]

MCAPI void MinecraftEventing::init ( ::Bedrock::NonOwnerPointer<::AppPlatform > const & appPlatform)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ initForDedicatedServer()

MCAPI void MinecraftEventing::initForDedicatedServer ( ::Bedrock::NonOwnerPointer<::AppPlatform > const & appPlatform,
bool eventRecordingEnabled )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventBehaviorErrored()

static MCAPI void MinecraftEventing::fireEventBehaviorErrored ( ::Player * player,
::std::string const & errorMessage )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventBehaviorFailed()

static MCAPI void MinecraftEventing::fireEventBehaviorFailed ( ::Player * player,
::std::string const & failureMessage )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventBellBlockUsed()

static MCAPI void MinecraftEventing::fireEventBellBlockUsed ( ::Player * player,
::std::string const & itemUsed )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventBlockBroken()

static MCAPI void MinecraftEventing::fireEventBlockBroken ( ::Player * player,
::Block const & destroyedBlock,
::MinecraftEventing::BlockPlacementMethod method,
int variantData )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventBlockFound()

static MCAPI void MinecraftEventing::fireEventBlockFound ( ::Player * player,
::BlockPos const & blockPos )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventCampfireBlockUsed()

static MCAPI void MinecraftEventing::fireEventCampfireBlockUsed ( ::Player * player,
::std::string const & itemUsed,
::MinecraftEventing::POIBlockInteractionType interactionType )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventCaravanChanged()

static MCAPI void MinecraftEventing::fireEventCaravanChanged ( ::Mob & mob,
int caravanSize )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventItemUsed()

static MCAPI void MinecraftEventing::fireEventItemUsed ( ::Player * player,
::ItemDescriptor const & item,
::ItemUseMethod useMethod )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventMobDied()

static MCAPI void MinecraftEventing::fireEventMobDied ( ::Mob & mob,
int causeOfDeath )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventMobTeleportedToOwner()

static MCAPI void MinecraftEventing::fireEventMobTeleportedToOwner ( ::Mob & mob)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventPlayerTransform()

static MCAPI void MinecraftEventing::fireEventPlayerTransform ( ::Player & player)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventSlashCommandExecuted()

static MCAPI void MinecraftEventing::fireEventSlashCommandExecuted ( ::Player * player,
::std::string const & commandName,
int successCount,
int errorCount,
::std::string const & errorList )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fireEventWolfArmorDamageValueChanged()

static MCAPI void MinecraftEventing::fireEventWolfArmorDamageValueChanged ( ::Actor & owner,
::ItemDescriptor const & item,
int oldDamageValue,
int newDamageValue )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mAchievementEventing()

static MCAPI ::std::unique_ptr<::Social::Events::AchievementEventing > & MinecraftEventing::mAchievementEventing ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mCachedUUIDs()

static MCAPI ::std::map<::std::string, int > & MinecraftEventing::mCachedUUIDs ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mPlayerTelemetry()

static MCAPI ::std::unordered_map< uint, ::Social::Events::PlayerTelemetry > & MinecraftEventing::mPlayerTelemetry ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mRealmsTelemetry()

static MCAPI ::std::optional<::Social::Events::RealmsTelemetry > & MinecraftEventing::mRealmsTelemetry ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mRealtimeRoute()

static MCAPI ::Social::Events::RealtimeRoute & MinecraftEventing::mRealtimeRoute ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mScreenFlow()

static MCAPI ::Social::Events::ScreenFlow & MinecraftEventing::mScreenFlow ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sHeartbeatMutex()

static MCAPI ::Bedrock::Threading::Mutex & MinecraftEventing::sHeartbeatMutex ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sMutex()

static MCAPI ::Bedrock::Threading::Mutex & MinecraftEventing::sMutex ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sPlayerTelemetryMutex()

static MCAPI ::Bedrock::Threading::Mutex & MinecraftEventing::sPlayerTelemetryMutex ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sRealmsTelemetryMutex()

static MCAPI ::Bedrock::Threading::Mutex & MinecraftEventing::sRealmsTelemetryMutex ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * MinecraftEventing::$ctor ( ::Core::Path const & logFileDir)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void MinecraftEventing::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $init()

MCAPI void MinecraftEventing::$init ( ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const & userManager,
::Bedrock::NonOwnerPointer<::AppPlatform > const & appPlatform )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $initDeviceAndSessionIds()

MCAPI void MinecraftEventing::$initDeviceAndSessionIds ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $initEditorEventListener()

MCAPI void MinecraftEventing::$initEditorEventListener ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $shutdown()

MCAPI void MinecraftEventing::$shutdown ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $updatePrimaryLocalUserId()

MCAPI void MinecraftEventing::$updatePrimaryLocalUserId ( uint const & userId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $registerSecondaryUserCommonProperties()

MCAPI void MinecraftEventing::$registerSecondaryUserCommonProperties ( uint const & userId,
::Social::Identity & identity ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $unregisterSecondaryUserCommonProperties()

MCAPI void MinecraftEventing::$unregisterSecondaryUserCommonProperties ( uint const & userId) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $updateIsLegacyPlayer()

MCAPI void MinecraftEventing::$updateIsLegacyPlayer ( bool isLegacyPlayer) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $updateIsTrial()

MCAPI void MinecraftEventing::$updateIsTrial ( bool isTrial) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $updateEditionType()

MCAPI void MinecraftEventing::$updateEditionType ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $updateClientId()

MCAPI void MinecraftEventing::$updateClientId ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $addListener()

MCAPI void MinecraftEventing::$addListener ( ::std::unique_ptr<::Social::Events::IEventListener > listener)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $clearListeners()

MCAPI void MinecraftEventing::$clearListeners ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $registerOptionsObserver()

MCAPI void MinecraftEventing::$registerOptionsObserver ( ::std::shared_ptr<::Options > options)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setTestBuildIdTag()

MCAPI void MinecraftEventing::$setTestBuildIdTag ( char const * id)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $removeTestBuildIdTag()

MCAPI void MinecraftEventing::$removeTestBuildIdTag ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setTestTelemetryTag()

MCAPI void MinecraftEventing::$setTestTelemetryTag ( char const * name)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $removeTestTelemetryTag()

MCAPI void MinecraftEventing::$removeTestTelemetryTag ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stopDebugEventLoggingForAllListeners()

MCAPI void MinecraftEventing::$stopDebugEventLoggingForAllListeners ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

MCAPI void MinecraftEventing::$tick ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $forceSendEvents()

MCAPI void MinecraftEventing::$forceSendEvents ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getSessionId()

MCAPI::std::string MinecraftEventing::$getSessionId ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getPlayerSessionId()

MCAPI::std::string const & MinecraftEventing::$getPlayerSessionId ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getWorldSessionIdGenerationTimestamp()

MCAPI::std::chrono::steady_clock::time_point MinecraftEventing::$getWorldSessionIdGenerationTimestamp ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldLoaded()

MCAPI void MinecraftEventing::$fireEventWorldLoaded ( ::Player * player,
::std::string const & personaSlot,
::std::string const & classicSkinId,
bool usingClassicSkin )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventArmorStandItemEquipped()

MCAPI void MinecraftEventing::$fireEventArmorStandItemEquipped ( ::ArmorStand const & armorStand,
::ItemDescriptor const & item )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLockedItemGiven()

MCAPI void MinecraftEventing::$fireEventLockedItemGiven ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tryFireEventProgressLoadTimes()

MCAPI void MinecraftEventing::$tryFireEventProgressLoadTimes ( ::std::string const & calledFromScreen,
::std::vector<::std::pair<::std::string, float > > const progressHandlerLoadTimes )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventBlockPlacedByCommand()

MCAPI void MinecraftEventing::$fireEventBlockPlacedByCommand ( ::Block const & placedBlock,
int numberOfBlocksPlaced )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEntitySpawned()

MCAPI void MinecraftEventing::$fireEventEntitySpawned ( ::Player * player,
int mobType,
uint spawnMethod )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDevSlashCommandExecuted()

MCAPI void MinecraftEventing::$fireEventDevSlashCommandExecuted ( ::std::string const & commandName,
::std::string const & command )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCommandParseTableTelemetry()

MCAPI void MinecraftEventing::$fireCommandParseTableTelemetry ( bool const isServer,
::std::vector<::IMinecraftEventing::CommandParseTableEntry > const & parseTableDetails ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerTravelled()

MCAPI void MinecraftEventing::$fireEventPlayerTravelled ( ::Player * player,
float metersTravelledSinceLastEvent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerBounced()

MCAPI void MinecraftEventing::$fireEventPlayerBounced ( ::Player * player,
::Block const & block,
int bounceHeight )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerDamaged()

MCAPI void MinecraftEventing::$fireEventPlayerDamaged ( ::Player * player,
::SharedTypes::Legacy::ActorDamageCause damageCause )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSetValidForAchievements()

MCAPI void MinecraftEventing::$fireEventSetValidForAchievements ( ::Player * player,
bool currentlyValidForAchievements )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAchievementReceived()

MCAPI void MinecraftEventing::$fireEventAchievementReceived ( ::std::string const & title,
::std::string const & description,
::std::string const & achievementId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $updatePlayerUndergroundStatus()

MCAPI void MinecraftEventing::$updatePlayerUndergroundStatus ( ::Player * player,
bool const isUnderground )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerAttemptingExploit()

MCAPI void MinecraftEventing::$fireEventPlayerAttemptingExploit ( ::Player * player,
::IMinecraftEventing::ExploitType exploitType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldGenerated()

MCAPI void MinecraftEventing::$fireEventWorldGenerated ( ::std::string const & levelId,
::LevelSettings const & levelSettings,
bool fromTemplate )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventMultiplayerClientConnectionStateChanged()

MCAPI void MinecraftEventing::$fireEventMultiplayerClientConnectionStateChanged ( ::std::string const & connectionType,
uint fromState,
uint toState,
uint port,
::std::string const & status )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventJoinCanceled()

MCAPI void MinecraftEventing::$fireEventJoinCanceled ( ::LoadingState currentState)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEvent()

MCAPI void MinecraftEventing::$fireEvent ( ::std::string const & eventName,
::std::vector<::Social::Events::Property > const & properties,
::std::vector<::Social::Events::Measurement > const & measurements,
bool shouldAggregate )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventBlockTypeRegistryChecksumMismatch()

MCAPI void MinecraftEventing::$fireEventBlockTypeRegistryChecksumMismatch ( ::std::string const & reason,
uint64 const & serverBlockChecksum,
uint64 const & clientBlockChecksum,
::std::string const & serverVersion )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnSuccessfulClientLogin()

MCAPI void MinecraftEventing::$fireEventOnSuccessfulClientLogin ( ::MultiPlayerLevel const * level)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSignalServiceConnect()

MCAPI void MinecraftEventing::$fireEventSignalServiceConnect ( ::SignalServiceConnectStage stage,
bool bIsSigningInAsHost,
::Json::Value const & stageProperties,
::NetherNet::NetworkID const & netherNetId,
::std::string const & correlationId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSignalMessagePerformance()

MCAPI void MinecraftEventing::$fireEventSignalMessagePerformance ( ::NetherNet::NetworkID const & networkId,
::MessagePerformance const & messagePerformanceEvent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnClientDisconnect()

MCAPI void MinecraftEventing::$fireEventOnClientDisconnect ( ::SubClientId subId,
bool isNetworked,
::Connection::DisconnectFailReason reason )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnServerDisconnect()

MCAPI void MinecraftEventing::$fireEventOnServerDisconnect ( ::Connection::DisconnectFailReason reason,
::std::string const & disconnectedClientId,
::SubClientId subId,
::std::string const & reasonContext,
uint64 clientCount,
::std::string const & firstTimeStamp )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnServerAsyncJoinTaskVerdict()

MCAPI void MinecraftEventing::$fireEventOnServerAsyncJoinTaskVerdict ( ::nonstd::expected< void, ::AsyncJoinError > const & joinVerdict,
::SubClientId const subId,
uint verdictQueueLength )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventConnectionFailed()

MCAPI void MinecraftEventing::$fireEventConnectionFailed ( ::IConnectionEventing::ConnectionFailureReason failure)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventHttpClientError()

MCAPI void MinecraftEventing::$fireEventHttpClientError ( ::std::string const & error)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSignInToIdentity()

MCAPI void MinecraftEventing::$fireEventSignInToIdentity ( ::IMinecraftEventing::SignInAccountType accountType,
::Social::IdentitySignInTrigger trigger,
::std::string const & signInSource,
bool signInUIShown,
::IMinecraftEventing::SignInStage stage,
::Social::SignInResult result,
int retryCount,
::Social::PlayerIDs ids,
::std::string const & errorCode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSignOutOfIdentity()

MCAPI void MinecraftEventing::$fireEventSignOutOfIdentity ( ::IMinecraftEventing::SignInAccountType accountType,
::Social::IdentitySignInTrigger trigger,
::std::string const & accountId,
::std::string const & errorCode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSignInEdu()

MCAPI void MinecraftEventing::$fireEventSignInEdu ( ::std::string const & mutsUserId,
::edu::Role role,
::Identity::EduSignInStage stage,
::std::string const & tenantType,
::std::string const & error,
::std::vector<::std::pair<::std::string, ::std::string > > const & details )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSignOutEdu()

MCAPI void MinecraftEventing::$fireEventSignOutEdu ( ::std::string const & mutsUserId,
::edu::Role role,
::std::string const & tenantType,
::std::string const & action,
::std::string const & error )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSwitchAccountEdu()

MCAPI void MinecraftEventing::$fireEventSwitchAccountEdu ( ::std::string const & mutsUserId,
::edu::Role role,
::std::string const & tenantType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEduDemoConversion()

MCAPI void MinecraftEventing::$fireEventEduDemoConversion ( ::edu::Role role,
::LastClickedSource lastClickedSource )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCloudMyWorldsSummary()

MCAPI void MinecraftEventing::$fireEventCloudMyWorldsSummary ( int const totalWorldsCount,
int const placeholderCount,
int const needsUploadCount,
int const ctagMismatchCount,
int const conflictCount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPopupFiredEdu()

MCAPI void MinecraftEventing::$fireEventPopupFiredEdu ( ::std::string const & mutsUserId,
::std::string const & dialogType,
::std::string const & experienceId,
::std::string const & title,
::ActiveDirectoryAction const postAction )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayIntegrityCheck()

MCAPI void MinecraftEventing::$fireEventPlayIntegrityCheck ( ::std::string const & result,
::std::string const & appRecognitionVerdict,
::std::string const & deviceIntegrity,
::std::string const & appLicensingVerdict )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireServerConnectionEvent()

MCAPI void MinecraftEventing::$fireServerConnectionEvent ( ::IConnectionEventing::ServerConnectionOutcome outcome,
uint pingLatency,
double timeElapsed,
::std::string const & creatorName,
::std::string const & worldId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireServerConnectionAttemptEvent()

MCAPI void MinecraftEventing::$fireServerConnectionAttemptEvent ( ::std::string const & creatorName,
bool isTransfer,
::std::string const & serverAddress )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventServerPlayerJoinedGame()

MCAPI void MinecraftEventing::$fireEventServerPlayerJoinedGame ( ::NetworkIdentifier const & id,
::SubClientId subId,
::std::string const & firstConnectionTime )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventScriptPluginDiscovery()

MCAPI void MinecraftEventing::$fireEventScriptPluginDiscovery ( ::ScriptPluginResult const & pluginResult,
bool client )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventScriptPluginRun()

MCAPI void MinecraftEventing::$fireEventScriptPluginRun ( ::ScriptPluginResult const & pluginResult,
::std::chrono::microseconds runDuration,
bool client )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventScriptDebuggerListen()

MCAPI void MinecraftEventing::$fireEventScriptDebuggerListen ( bool client,
bool autoAttach )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventScriptDebuggerConnect()

MCAPI void MinecraftEventing::$fireEventScriptDebuggerConnect ( bool client,
bool autoAttach,
int retries )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEditorEventToolActivated()

MCAPI void MinecraftEventing::$fireEditorEventToolActivated ( ::std::string const & toolName)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEditorUndo()

MCAPI void MinecraftEventing::$fireEditorUndo ( ::std::string const & transactionName)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEditorRedo()

MCAPI void MinecraftEventing::$fireEditorRedo ( ::std::string const & transactionName)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEditorScriptAction()

MCAPI void MinecraftEventing::$fireEditorScriptAction ( ::std::string const & scriptSource,
::std::string const & actionName,
::std::string const & actionMetadata )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEditorTutorialEvent()

MCAPI void MinecraftEventing::$fireEditorTutorialEvent ( ::std::string_view type,
::std::optional<::std::string > const & state,
::std::string const & currentStage,
::std::optional<::std::string > const & previousStage )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStartClient()

MCAPI void MinecraftEventing::$fireEventStartClient ( ::std::string const & ipAddress)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventHardwareInfo()

MCAPI void MinecraftEventing::$fireEventHardwareInfo ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDeviceLost()

MCAPI void MinecraftEventing::$fireEventDeviceLost ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRenderingSizeChanged()

MCAPI void MinecraftEventing::$fireEventRenderingSizeChanged ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDiskStatus()

MCAPI void MinecraftEventing::$fireEventDiskStatus ( ::DiskStatus status,
::Core::LevelStorageState errorCode,
uint64 freeSpace )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStorageAreaFull()

MCAPI void MinecraftEventing::$fireEventStorageAreaFull ( ::std::string const & areaPath,
::std::vector<::Bedrock::DirectoryEntry > const & diskSizeData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAppPaused()

MCAPI void MinecraftEventing::$fireEventAppPaused ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAppUnpaused()

MCAPI void MinecraftEventing::$fireEventAppUnpaused ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAppSurfaceCreated()

MCAPI void MinecraftEventing::$fireEventAppSurfaceCreated ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAppSurfaceDestroyed()

MCAPI void MinecraftEventing::$fireEventAppSurfaceDestroyed ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPurchaseGameAttempt()

MCAPI void MinecraftEventing::$fireEventPurchaseGameAttempt ( ::std::string const & storeId,
::std::string const & activeTab,
::std::string const & productId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPurchaseGameResult()

MCAPI void MinecraftEventing::$fireEventPurchaseGameResult ( int purchaseResult)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTrialDeviceIdCorrelation()

MCAPI void MinecraftEventing::$fireEventTrialDeviceIdCorrelation ( int64 myTime,
::std::string const & theirId,
int64 theirTime,
::std::string const & theirLastSessionId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDeviceIdManagerFailOnIdentityGained()

MCAPI void MinecraftEventing::$fireEventDeviceIdManagerFailOnIdentityGained ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDlcStorageFull()

MCAPI void MinecraftEventing::$fireEventDlcStorageFull ( ::std::string const & productId,
uint64 dlcSize,
uint64 onDiskScratchSpace,
uint64 scratchSpace,
uint64 premiumSpace )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPushNotificationPermission()

MCAPI void MinecraftEventing::$fireEventPushNotificationPermission ( bool permission,
::std::string const & deviceId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPushNotificationReceived()

MCAPI void MinecraftEventing::$fireEventPushNotificationReceived ( ::PushNotificationMessage const & msg)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPushNotificationOpened()

MCAPI void MinecraftEventing::$fireEventPushNotificationOpened ( ::std::string const & threadId,
::std::string const & deepLink )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $firePerfTestEvent()

MCAPI void MinecraftEventing::$firePerfTestEvent ( ::std::string const & testArtifact,
::std::string const & modelName,
::std::string const & renderSize,
uint renderDistance,
uint simDistance,
::std::string const & memorySize,
::std::vector<::std::pair<::std::string, float > > const & testArtifactData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLicenseCheck()

MCAPI void MinecraftEventing::$fireEventLicenseCheck ( bool isLicensed,
::ExtraLicenseData & data )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireQueryOfferResult()

MCAPI void MinecraftEventing::$fireQueryOfferResult ( ::std::string const & storeID,
int NumberOfOffers,
bool QuerySucceeded )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventQueryPurchasesResult()

MCAPI void MinecraftEventing::$fireEventQueryPurchasesResult ( ::std::string const & storeID,
::std::string const & priorPurchaseIds,
int NumberOfPurchases,
bool QuerySucceeded )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventIAPPurchaseAttempt()

MCAPI void MinecraftEventing::$fireEventIAPPurchaseAttempt ( ::std::string const & correlationId,
::std::string const & storeId,
::Offer & offer,
::PurchasePath path )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventIAPPurchaseResolved()

MCAPI void MinecraftEventing::$fireEventIAPPurchaseResolved ( ::std::string const & correlationId,
::std::string const & storeId,
::Offer & offer,
::IMinecraftEventing::PurchaseResult purchaseRes,
::PurchasePath path )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventIAPRedeemAttempt()

MCAPI void MinecraftEventing::$fireEventIAPRedeemAttempt ( ::std::string const & correlationId,
::std::string const & storeId,
::std::string const & productId,
::PurchasePath path )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventIAPRedeemResolved()

MCAPI void MinecraftEventing::$fireEventIAPRedeemResolved ( ::std::string const & correlationId,
::std::string const & storeId,
::std::string const & productId,
::IMinecraftEventing::PurchaseResult purchaseRes,
::PurchasePath path )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPurchaseAttempt()

MCAPI void MinecraftEventing::$fireEventPurchaseAttempt ( ::std::string const & correlationId,
::std::string const & productId,
::std::string const & price,
::IMinecraftEventing::StoreType storeType,
::PurchasePath path,
::std::optional< uint64 > durationPurchasedSec )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPurchaseResolved()

MCAPI void MinecraftEventing::$fireEventPurchaseResolved ( ::std::string const & correlationId,
::std::string const & productId,
::std::string const & price,
::IMinecraftEventing::StoreType storeType,
::IMinecraftEventing::PurchaseResult purchaseRes,
::PurchasePath path,
::std::optional< uint64 > durationPurchasedSec )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventUnfulfilledPurchaseFound()

MCAPI void MinecraftEventing::$fireEventUnfulfilledPurchaseFound ( ::PlatformOfferPurchaseDetails & unfulfilledPurchase)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPurchaseFailureDetails()

MCAPI void MinecraftEventing::$fireEventPurchaseFailureDetails ( int httpCode,
::std::string const & errorMessage,
::std::string const & productId,
::std::string const & transactionId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlatformStorePurchaseFailure()

MCAPI void MinecraftEventing::$fireEventPlatformStorePurchaseFailure ( ::std::string const & productId,
::std::string const & errorMessage )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDeviceAccountFailure()

MCAPI void MinecraftEventing::$fireEventDeviceAccountFailure ( ::IMinecraftEventing::SignInStage stage,
::IMinecraftEventing::DeviceAccountFailurePhase phase,
uint resultStatus,
::std::string const & accountID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDeviceAccountSuccess()

MCAPI void MinecraftEventing::$fireEventDeviceAccountSuccess ( bool isNewAccount,
::std::string const & accountID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEntitlementListInfo()

MCAPI void MinecraftEventing::$fireEventEntitlementListInfo ( ::std::vector<::ContentIdentity > & entitlementContentIds,
bool isLegacyList )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventVideoPlayed()

MCAPI void MinecraftEventing::$fireEventVideoPlayed ( ::std::string const & productId,
::std::string const & videoUrl )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventBundleSubOfferClicked()

MCAPI void MinecraftEventing::$fireEventBundleSubOfferClicked ( int offerIndex,
int bundleSubOfferCount,
::std::string const & telemetryId,
::std::string const & productId,
bool isOnSale,
::std::string const & timeRemainingOnSale )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreOfferClicked() [1/2]

MCAPI void MinecraftEventing::$fireEventStoreOfferClicked ( ::Social::eventData::StoreOfferClickedData const & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreOfferClicked() [2/2]

MCAPI void MinecraftEventing::$fireEventStoreOfferClicked ( ::std::string const telemetryId,
::std::string const & productId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaOfferClicked()

MCAPI void MinecraftEventing::$fireEventPersonaOfferClicked ( ::Social::eventData::PersonaOfferClickedData const & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreSearch()

MCAPI void MinecraftEventing::$fireEventStoreSearch ( ::storeSearch::TelemetryData const & telemetryData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSearchItemSelected()

MCAPI void MinecraftEventing::$fireEventSearchItemSelected ( int const correlationId,
int const sessionId,
::std::string const & productId,
int const row,
int const column,
int const currentPage,
::std::string const & searchType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsSubscriptionPurchaseStarted()

MCAPI void MinecraftEventing::$fireEventRealmsSubscriptionPurchaseStarted ( ::ProductSku const & productSku,
::RealmsPurchaseIntent intent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsSubscriptionPurchaseSucceeded()

MCAPI void MinecraftEventing::$fireEventRealmsSubscriptionPurchaseSucceeded ( ::ProductSku const & productSku,
::RealmsPurchaseIntent intent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsSubscriptionPurchaseFailed()

MCAPI void MinecraftEventing::$fireEventRealmsSubscriptionPurchaseFailed ( ::ProductSku const & productSku,
::RealmsPurchaseIntent intent,
::RealmsPurchaseFailureReason reason )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsPurchaseFulfillment()

MCAPI void MinecraftEventing::$fireEventRealmsPurchaseFulfillment ( ::std::string const & correlationId,
::std::string const & storeId,
::std::string const & productId,
::PurchasePath path,
::RealmsPurchaseFlow purchaseFlow,
::RealmsPurchaseFulfillmentStage stage,
::std::string const & failureReason )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsPurchaseFailure()

MCAPI void MinecraftEventing::$fireEventRealmsPurchaseFailure ( ::RealmsOfferPeriod offerPeriod,
::RealmsOfferTier offerTier,
bool isTrial,
::RealmsPurchaseFailureStage failureStage,
::RealmsPurchaseFailureReason failureReason,
::std::vector<::Offer * > const & unavailableOffers )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventUserListUpdated()

MCAPI void MinecraftEventing::$fireEventUserListUpdated ( ::std::string const & productId,
::std::string const & listId,
::std::string const & operation,
bool success )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventUgcAcquisitionStateChanged()

MCAPI void MinecraftEventing::$fireEventUgcAcquisitionStateChanged ( ::std::string const & ugcProductId,
uint64 downloadSize,
double elapsedTime,
bool isUpdate,
int retries,
bool silent,
int numContentTrackers,
::std::string const & result,
::std::string const & resultDetails,
int httpStatus,
int errorCode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $prepEventSearchCatalogRequest()

MCAPI void MinecraftEventing::$prepEventSearchCatalogRequest ( ::SearchRequestTelemetry const & telem)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSearchCatalogRequest()

MCAPI void MinecraftEventing::$fireEventSearchCatalogRequest ( ::SearchRequestTelemetry const & telem)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreLocalizationBinaryFetchResponse()

MCAPI void MinecraftEventing::$fireEventStoreLocalizationBinaryFetchResponse ( int const status,
uint const currentFetchAttempt )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreSessionResponse()

MCAPI void MinecraftEventing::$fireEventStoreSessionResponse ( ::std::string const & responseType,
int const status,
int const retryCount,
bool const asyncServicesManager )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreDiscoveryRequestResponse()

MCAPI void MinecraftEventing::$fireEventStoreDiscoveryRequestResponse ( int const status,
int const retryAttempt,
bool const asyncServicesManager )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreInventoryRefreshRequestResponse()

MCAPI void MinecraftEventing::$fireEventStoreInventoryRefreshRequestResponse ( int const status,
int const retryAttempt,
bool const asyncServicesManager )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventServerDrivenLayoutPageLoaded()

MCAPI void MinecraftEventing::$fireEventServerDrivenLayoutPageLoaded ( ::RequestTelemetry & telem,
::std::string pageID,
int requestSize,
int responseSize,
int rowCount,
int itemCount,
int imageCount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventServerDrivenLayoutImagesLoaded()

MCAPI void MinecraftEventing::$fireEventServerDrivenLayoutImagesLoaded ( ::RequestTelemetry & telem,
::std::string pageID,
int imageCount,
uint64 totalImagesSize,
int successCount,
int failCount,
int cachedCount,
::std::vector< ushort > & responseCodes )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTreatmentsSet()

MCAPI void MinecraftEventing::$fireEventTreatmentsSet ( ::std::vector<::std::string > const & treatments,
::std::string const & treatmentContext )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventProgressionsSet()

MCAPI void MinecraftEventing::$fireEventProgressionsSet ( ::std::vector<::std::string > const & progressions)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTreatmentsCleared()

MCAPI void MinecraftEventing::$fireEventTreatmentsCleared ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPackImportTimeout()

MCAPI void MinecraftEventing::$fireEventPackImportTimeout ( ::std::string const & productId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStoreErrorPage()

MCAPI void MinecraftEventing::$fireEventStoreErrorPage ( ::std::string const & errorCode,
::std::string const & pageId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setServerIdsforClient()

MCAPI void MinecraftEventing::$setServerIdsforClient ( ::std::string const & multiplayerCorrelationId,
::std::string const & serverVersion,
::std::string const & serverId,
::std::string const worldId,
::std::string const scenarioId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setConnectionGUID()

MCAPI void MinecraftEventing::$setConnectionGUID ( ::std::string const & connectionGUID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $removeConnectionGUID()

MCAPI void MinecraftEventing::$removeConnectionGUID ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOptionsUpdated()

MCAPI void MinecraftEventing::$fireEventOptionsUpdated ( ::Options & options,
::InputMode inputMode,
bool onStartup )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventChatSettingsUpdated()

MCAPI void MinecraftEventing::$fireEventChatSettingsUpdated ( ::Player const * player,
::std::vector<::Social::Events::Property > const & properties ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventControlRemappedByPlayer()

MCAPI void MinecraftEventing::$fireEventControlRemappedByPlayer ( ::std::string const & actionName,
::RawInputType inputType,
int keyCode ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventGameRulesUpdated() [1/3]

MCAPI void MinecraftEventing::$fireEventGameRulesUpdated ( bool oldValue,
bool newValue,
::std::string const & gameRuleName )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventGameRulesUpdated() [2/3]

MCAPI void MinecraftEventing::$fireEventGameRulesUpdated ( int oldValue,
int newValue,
::std::string const & gameRuleName )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventGameRulesUpdated() [3/3]

MCAPI void MinecraftEventing::$fireEventGameRulesUpdated ( float oldValue,
float newValue,
::std::string const & gameRuleName )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCurrentInputUpdated()

MCAPI void MinecraftEventing::$fireCurrentInputUpdated ( ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const & client)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSplitScreenUpdated()

MCAPI void MinecraftEventing::$fireEventSplitScreenUpdated ( ::IClientInstance const & client)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPerformanceMetrics()

MCAPI void MinecraftEventing::$fireEventPerformanceMetrics ( ::ProfilerLiteTelemetry const & profileTelemetry,
bool IsEcoFrameThrottled,
int fpsThrottle )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPerformanceContext()

MCAPI void MinecraftEventing::$fireEventPerformanceContext ( ::PerfContextTrackerReport const & perfContextReport,
bool IsEcoFrameThrottled,
int fpsThrottle )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventScreenChanged()

MCAPI void MinecraftEventing::$fireEventScreenChanged ( uint const & userId,
::std::string const & screenName,
::std::unordered_map<::std::string, ::std::string > const & additionalProperties )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventImGuiScreenChanged()

MCAPI void MinecraftEventing::$fireEventImGuiScreenChanged ( ::std::string const & screenName,
::std::unordered_map<::std::string, ::std::string > const & additionalProperties )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPopupClosed()

MCAPI void MinecraftEventing::$fireEventPopupClosed ( ::std::string const & popupName) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOfferRated()

MCAPI void MinecraftEventing::$fireEventOfferRated ( ::std::string const & productId,
int rating,
int previous_rating,
int count,
double timeElapsed )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventNewContentCheckCompleted()

MCAPI void MinecraftEventing::$fireEventNewContentCheckCompleted ( ::std::string const & newContentPrefix,
bool hasNewStoreContent )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEncyclopediaTopicChanged()

MCAPI void MinecraftEventing::$fireEventEncyclopediaTopicChanged ( ::std::string const & topicName,
::InputMode inputMode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventHowToPlayTopicChanged()

MCAPI void MinecraftEventing::$fireEventHowToPlayTopicChanged ( ::std::string const & topicName,
::InputMode inputMode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAndroidHelpRequest()

MCAPI void MinecraftEventing::$fireEventAndroidHelpRequest ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldFilesListed()

MCAPI void MinecraftEventing::$fireEventWorldFilesListed ( uint64 numLevels,
uint64 totalSizeMB,
uint64 largestLevelMB,
uint64 smallestLevelMB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStorage()

MCAPI void MinecraftEventing::$fireEventStorage ( int state,
::std::string const & extra )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStorageReport()

MCAPI void MinecraftEventing::$fireEventStorageReport ( ::std::string const & report)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerMessageSay()

MCAPI void MinecraftEventing::$fireEventPlayerMessageSay ( ::std::string const & fromName,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerMessageTell()

MCAPI void MinecraftEventing::$fireEventPlayerMessageTell ( ::std::string const & fromName,
::std::string const & toName,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerMessageChat()

MCAPI void MinecraftEventing::$fireEventPlayerMessageChat ( ::std::string const & fromName,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerMessageMe()

MCAPI void MinecraftEventing::$fireEventPlayerMessageMe ( ::std::string const & fromName,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerMessageTitle()

MCAPI void MinecraftEventing::$fireEventPlayerMessageTitle ( ::std::string const & fromName,
::std::string const & toName,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerKicked()

MCAPI void MinecraftEventing::$fireEventPlayerKicked ( ::std::string const & sessionType,
::std::string const & kickedPlayer )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerBanned()

MCAPI void MinecraftEventing::$fireEventPlayerBanned ( ::std::string const & bannedPlayer)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventChunkLoaded()

MCAPI void MinecraftEventing::$fireEventChunkLoaded ( ::LevelChunk & chunk)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventChunkUnloaded()

MCAPI void MinecraftEventing::$fireEventChunkUnloaded ( ::LevelChunk & chunk)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventChunkChanged()

MCAPI void MinecraftEventing::$fireEventChunkChanged ( ::LevelChunk & chunk)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPackPlayed()

MCAPI void MinecraftEventing::$fireEventPackPlayed ( ::PackInstance const & packInstance,
uint priority )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRespondedToAcceptContent()

MCAPI void MinecraftEventing::$fireEventRespondedToAcceptContent ( ::PacksInfoData const & data,
bool accepted,
bool downloadOptionalResourcePacks )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPackUpgradeAttempt()

MCAPI void MinecraftEventing::$fireEventPackUpgradeAttempt ( ::PackManifest const & manifest,
::PackReport const & report )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStackLoaded()

MCAPI void MinecraftEventing::$fireEventStackLoaded ( ::StackStats const & stats)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $firePackSettingsEvent()

MCAPI void MinecraftEventing::$firePackSettingsEvent ( ::PackSettings const & packSettings,
::PackManifest const & manifest )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTreatmentPackApplied()

MCAPI void MinecraftEventing::$fireEventTreatmentPackApplied ( ::PackManifest const & manifest)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTreatmentPackDownloadFailed()

MCAPI void MinecraftEventing::$fireEventTreatmentPackDownloadFailed ( ::std::string productId,
::std::string packId,
::std::string versionNumber,
::std::string requiredTreatmentTag )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTreatmentPackDownloaded()

MCAPI void MinecraftEventing::$fireEventTreatmentPackDownloaded ( ::std::string productId,
::std::string packId,
::std::string versionNumber,
::std::string requiredTreatmentTag )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTreatmentPackRemoved()

MCAPI void MinecraftEventing::$fireEventTreatmentPackRemoved ( ::std::string packId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCDNDownloadEvent()

MCAPI void MinecraftEventing::$fireCDNDownloadEvent ( ::std::string const & packId,
::std::string const & versionNumber,
::std::string const & hostUrl,
::IMinecraftEventing::CDNDownloadResult const & downloadResult,
::IMinecraftEventing::CDNDownloadEventOrigin const & origin,
float const & elapsedTime )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventContentLogsInWorldSession()

MCAPI void MinecraftEventing::$fireEventContentLogsInWorldSession ( ::std::string const & logArea,
uint errorCount,
uint warningCount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEntitlementCacheLoadTimeout()

MCAPI void MinecraftEventing::$fireEventEntitlementCacheLoadTimeout ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireTextToSpeechToggled()

MCAPI void MinecraftEventing::$fireTextToSpeechToggled ( bool uiTTS,
bool chatTTS )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldLoadedClassroomCustomization()

MCAPI void MinecraftEventing::$fireEventWorldLoadedClassroomCustomization ( ::IMinecraftEventing::WorldClassroomCustomization customization,
::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireClassroomSettingUpdated()

MCAPI void MinecraftEventing::$fireClassroomSettingUpdated ( ::ClassroomSetting classroomSetting,
::SettingsScreenMode settingMode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventNpcPropertiesUpdated()

MCAPI void MinecraftEventing::$fireEventNpcPropertiesUpdated ( ::Actor & npcOwner,
bool isEditorWorldbuilder )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventBoardTextUpdated()

MCAPI void MinecraftEventing::$fireEventBoardTextUpdated ( ::ChalkboardBlockActor & board)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCameraUsed()

MCAPI void MinecraftEventing::$fireEventCameraUsed ( bool isSelfie)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPortfolioExported()

MCAPI void MinecraftEventing::$fireEventPortfolioExported ( int imageCount,
int captionedCount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireQuickPlayEvent()

MCAPI void MinecraftEventing::$fireQuickPlayEvent ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $firePermissionsSetEvent()

MCAPI void MinecraftEventing::$firePermissionsSetEvent ( ::PlayerPermissionLevel const prevPlayerPermissionLevel,
::CommandPermissionLevel const prevCommandPermissionLevel,
::PlayerPermissionLevel const playerPermissionLevel,
::CommandPermissionLevel const commandPermissionLevel )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireExternalUriLaunched()

MCAPI void MinecraftEventing::$fireExternalUriLaunched ( ::std::string const & uri) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireUserGeneratedUriLaunched()

MCAPI void MinecraftEventing::$fireUserGeneratedUriLaunched ( ::UserGeneratedUriSource source) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireUserGeneratedUriLaunchFailed()

MCAPI void MinecraftEventing::$fireUserGeneratedUriLaunchFailed ( ::UserGeneratedUriSource source,
::Util::ResourceUri::ValidationStatus reasonCode,
::std::string const & additionalData ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEmptyLibraryCategoryError()

MCAPI void MinecraftEventing::$fireEventEmptyLibraryCategoryError ( ::std::string const & categoryTitle) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCodeBuilderCachePerformance()

MCAPI void MinecraftEventing::$fireCodeBuilderCachePerformance ( ::std::string const & stage,
::std::chrono::milliseconds elapsedTimeMS ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCodeBuilderLoadPerformance()

MCAPI void MinecraftEventing::$fireCodeBuilderLoadPerformance ( ::std::string const & stage,
::std::string const & codeProjectId,
uint64 tutorialSize,
uint64 downloadSize,
::std::chrono::milliseconds elapsedTimeMS ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCodeBuilderRunPerformance()

MCAPI void MinecraftEventing::$fireCodeBuilderRunPerformance ( ::std::string const & stage,
::std::string const & codeProjectId,
::std::chrono::milliseconds elapsedTimeMS ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireLibraryButtonPressed()

MCAPI void MinecraftEventing::$fireLibraryButtonPressed ( ::std::string const & productId,
::std::string const & worldName,
::std::string const & buttonAction )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCourseButtonPressed()

MCAPI void MinecraftEventing::$fireCourseButtonPressed ( ::std::string const & courseTitle,
::std::string const & courseId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireLessonActionTaken()

MCAPI void MinecraftEventing::$fireLessonActionTaken ( ::std::string const & lessonTitle,
::std::string const & lessonId,
::std::string const & courseId,
::IMinecraftEventing::EducationLessonAction buttonAction,
int score )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireLessonProgressEvent()

MCAPI void MinecraftEventing::$fireLessonProgressEvent ( ::std::string const & lessonTitle,
::std::string const & lessonId,
::std::string const & courseId,
::std::string const & activityId,
::std::string const & action,
::std::string const & educationCreatorID,
::std::string const & educationCreatorWorldID,
int score )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireShareButtonPressed()

MCAPI void MinecraftEventing::$fireShareButtonPressed ( ::std::string const & location,
::EduShareUriType shareType,
::EduShareMethodType methodType,
bool includesResource )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireLessonCompleteDialogOpened()

MCAPI void MinecraftEventing::$fireLessonCompleteDialogOpened ( ::IMinecraftEventing::LessonCompleteDialogEntryPoint const entryPoint) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEduiOSPurchaseTransaction()

MCAPI void MinecraftEventing::$fireEventEduiOSPurchaseTransaction ( ::TransactionStatus const & status) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireInAppCodeBuilderActivated()

MCAPI void MinecraftEventing::$fireInAppCodeBuilderActivated ( ::OpenCodeMethod method,
::std::string const & ideName,
::std::string const & educationCreatorID,
::std::string const & educationCreatorWorldID ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireInAppCodeBuilderDismissed()

MCAPI void MinecraftEventing::$fireInAppCodeBuilderDismissed ( ::std::string const & ideName) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireCodeCommandButtonPressed()

MCAPI void MinecraftEventing::$fireCodeCommandButtonPressed ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireIDESelected()

MCAPI void MinecraftEventing::$fireIDESelected ( ::std::string const & name) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEduResources()

MCAPI void MinecraftEventing::$fireEventEduResources ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCodeBuilderClosed()

MCAPI void MinecraftEventing::$fireEventCodeBuilderClosed ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCodeBuilderLog()

MCAPI void MinecraftEventing::$fireEventCodeBuilderLog ( ::Webview::TelemetryCommonProperties const & properties,
::std::string const & message,
::std::string & level ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCodeBuilderScoreChanged()

MCAPI void MinecraftEventing::$fireEventCodeBuilderScoreChanged ( ::std::string const & objective,
int const score ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEduServiceStatus()

MCAPI void MinecraftEventing::$fireEventEduServiceStatus ( ::std::string const & serviceName,
::std::string const & requestName,
int durationMS,
::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCodeBuilderRuntimeAction()

MCAPI void MinecraftEventing::$fireEventCodeBuilderRuntimeAction ( ::std::string const & action) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWebviewDownload()

MCAPI void MinecraftEventing::$fireEventWebviewDownload ( ::std::string const & downloadState,
::WebviewDownloadInfo const & downloadInfo ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEduServiceRequestFailed()

MCAPI void MinecraftEventing::$fireEduServiceRequestFailed ( ::std::string const & serviceName,
::std::string const & requestName,
::std::string const & error,
::buffer_span<::std::pair<::std::string_view, ::std::string_view > > details ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventButtonPressed()

MCAPI void MinecraftEventing::$fireEventButtonPressed ( ::std::string const & buttonName,
::std::unordered_map<::std::string, ::std::string > const & details ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOptionsChanged()

MCAPI void MinecraftEventing::$fireEventOptionsChanged ( ::std::string const & optionGroup,
::std::unordered_map<::std::string, int > const & events ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventModalShown()

MCAPI void MinecraftEventing::$fireEventModalShown ( ::std::string const & modalName,
::std::unordered_map<::std::string, ::std::string > const & details ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTagButtonPressed()

MCAPI void MinecraftEventing::$fireEventTagButtonPressed ( ::std::string const & tag,
bool showMore ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLevelDataOverride()

MCAPI void MinecraftEventing::$fireEventLevelDataOverride ( ::std::string_view valueName) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventEduContentVerificationFailed()

MCAPI void MinecraftEventing::$fireEventEduContentVerificationFailed ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLibrarySearch()

MCAPI void MinecraftEventing::$fireEventLibrarySearch ( ::librarySearch::TelemetryData const & telemetryData) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLibrarySearchItemSelected()

MCAPI void MinecraftEventing::$fireEventLibrarySearchItemSelected ( int const sessionId,
int const correlationId,
::std::string const & productId,
int const row,
int const column ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventControlTipsPanelUpdated()

MCAPI void MinecraftEventing::$fireEventControlTipsPanelUpdated ( ::EduControlPanelUpdateType updateType,
double elapsedTimeSec ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldExported()

MCAPI void MinecraftEventing::$fireEventWorldExported ( int64 worldSeed,
uint64 worldSize )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldImported()

MCAPI void MinecraftEventing::$fireEventWorldImported ( int64 worldSeed,
uint64 worldSize )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldImportedResult()

MCAPI void MinecraftEventing::$fireEventWorldImportedResult ( ::FileArchiverOutcome importResult)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireGlobalResourcePackCrashRecovery()

MCAPI void MinecraftEventing::$fireGlobalResourcePackCrashRecovery ( ::PackInstance & packInstance,
::mce::UUID recoveryID,
int order )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmShared()

MCAPI void MinecraftEventing::$fireEventRealmShared ( ::std::string const & url,
::IMinecraftEventing::ShareMode const & mode,
::Realms::RealmId const & worldId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmMemberlistCleared()

MCAPI void MinecraftEventing::$fireEventRealmMemberlistCleared ( ::Realms::RealmId const & worldId,
int const & numberOfUsersRemoved )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmUrlGenerated()

MCAPI void MinecraftEventing::$fireEventRealmUrlGenerated ( ::std::string const & url,
::Realms::RealmId const & worldId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStructureExport()

MCAPI void MinecraftEventing::$fireEventStructureExport ( ::glTFExportData const & exportData,
::IMinecraftEventing::ExportOutcome outcome,
::IMinecraftEventing::ExportStage stage ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventContentShared()

MCAPI void MinecraftEventing::$fireEventContentShared ( ::std::string const & productId,
::std::string const & url,
::IMinecraftEventing::ShareMode const & mode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireMinecraftVersionLaunched()

MCAPI void MinecraftEventing::$fireMinecraftVersionLaunched ( bool launchedLegacy)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireMinecraftVersionInviteAccepted()

MCAPI void MinecraftEventing::$fireMinecraftVersionInviteAccepted ( bool launchedLegacy,
uint64 inviteGameOwner )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireInviteStatusReceived()

MCAPI void MinecraftEventing::$fireInviteStatusReceived ( ::std::string id)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireInviteStatusSentImpl()

MCAPI void MinecraftEventing::$fireInviteStatusSentImpl ( uint userId,
::std::vector<::std::string > invitationIds )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireDayOneExperienceStateChanged()

MCAPI void MinecraftEventing::$fireDayOneExperienceStateChanged ( ::IMinecraftEventing::DayOneExperienceState newState,
::std::optional< uint > importedWorldIndex,
::std::optional< uint64 > importedWorldTimestamp )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireContentDecryptionFailure()

MCAPI void MinecraftEventing::$fireContentDecryptionFailure ( ::std::string const & failedContentIds,
::std::string const & contentKey,
::std::string const & failurePoint )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireWorldConversionAttemptEvent()

MCAPI void MinecraftEventing::$fireWorldConversionAttemptEvent ( ::Legacy::WorldConversionReport const & report)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireWorldConversionInitiatedEvent()

MCAPI void MinecraftEventing::$fireWorldConversionInitiatedEvent ( ::std::string const & converterVersion)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireWorldUpgradedToCnCPart2()

MCAPI void MinecraftEventing::$fireWorldUpgradedToCnCPart2 ( bool willUpgrade,
::std::string const & baseGameVersion,
::Experiments const & experiments,
::std::string const & lastOpenedVersion,
::LevelSeed64 worldSeed,
float worldSizeMB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAssertFailed()

MCAPI void MinecraftEventing::$fireEventAssertFailed ( ::std::string const & assertBucket,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCrashSystemFailedToInit()

MCAPI void MinecraftEventing::$fireEventCrashSystemFailedToInit ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireChatUsedEvent()

MCAPI void MinecraftEventing::$fireChatUsedEvent ( uint chatLength,
bool isSlashCommand )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventJoinByCode()

MCAPI void MinecraftEventing::$fireEventJoinByCode ( ::std::string const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAppInitFileOpenStats()

MCAPI void MinecraftEventing::$fireEventAppInitFileOpenStats ( ::Core::Profile::FileCounters const & openForRead,
::Core::Profile::FileCounters const & openForWrite )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventStartupPerformance()

MCAPI void MinecraftEventing::$fireEventStartupPerformance ( ::std::vector<::SerialWorkListLogEntry > const & preLoadingBar,
::std::vector<::SerialWorkListLogEntry > const & loadingBar,
::std::vector<::SerialWorkListLogEntry > const & postLoadingBar )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnAppStart()

MCAPI void MinecraftEventing::$fireEventOnAppStart ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnAppSuspend()

MCAPI void MinecraftEventing::$fireEventOnAppSuspend ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings,
bool forceDisableEvents )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnAppResume()

MCAPI void MinecraftEventing::$fireEventOnAppResume ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnDeviceLost()

MCAPI void MinecraftEventing::$fireEventOnDeviceLost ( ::std::vector<::SerialWorkListLogEntry > const & performanceCountsAndTimings)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsGeneralCall()

MCAPI void MinecraftEventing::$fireEventRealmsGeneralCall ( ::std::string const & callName,
::Bedrock::Http::Status returnCode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsRealmSpecificCall()

MCAPI void MinecraftEventing::$fireEventRealmsRealmSpecificCall ( ::std::string const & callName,
::Realms::RealmId realmId,
::Bedrock::Http::Status returnCode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmDownload()

MCAPI void MinecraftEventing::$fireEventRealmDownload ( ::std::string const & correlationId,
::std::string const & downloadStage,
int const errorCode,
int const realmId,
int const fileSizeKB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmUpload()

MCAPI void MinecraftEventing::$fireEventRealmUpload ( ::std::string const & correlationId,
::std::string const & uploadStage,
int const errorCode,
int const realmId,
int const fileSizeKB,
bool const isPack )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireRealmConnectionEventStart()

MCAPI void MinecraftEventing::$fireRealmConnectionEventStart ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireRealmConnectionEventRealmAPIRequest()

MCAPI void MinecraftEventing::$fireRealmConnectionEventRealmAPIRequest ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireRealmConnectionEventRealmAPIResponse()

MCAPI void MinecraftEventing::$fireRealmConnectionEventRealmAPIResponse ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow,
int responseCode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireRealmConnectionEventGenericLambdaCalled()

MCAPI void MinecraftEventing::$fireRealmConnectionEventGenericLambdaCalled ( ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow,
::IMinecraftEventing::RealmConnectionLambda realmConnectionLambda,
::IMinecraftEventing::RealmConnectionResult realmConnectionResult )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireIgnoredNotificationsEvent()

MCAPI void MinecraftEventing::$fireIgnoredNotificationsEvent ( ::IMinecraftEventing::IgnoredNotificationsType notificationType,
int notificationCount,
::std::set<::IMinecraftEventing::IgnoredNotificationSource > notificationSources )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireClubsOpenFeedScreenEvent()

MCAPI void MinecraftEventing::$fireClubsOpenFeedScreenEvent ( ::IMinecraftEventing::ClubsFeedScreenSource const source,
::Realms::RealmId const realmId,
::std::string const & clubId,
int unreadPosts )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireClubsEngagementEvent()

MCAPI void MinecraftEventing::$fireClubsEngagementEvent ( ::IMinecraftEventing::ClubsEngagementAction action,
::IMinecraftEventing::ClubsEngagementTargetType engagementTargetType,
char const * target,
::Realms::RealmId const realmId,
::std::string const & clubId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCopyWorldEducationEnabled()

MCAPI void MinecraftEventing::$fireEventCopyWorldEducationEnabled ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRespawn()

MCAPI void MinecraftEventing::$fireEventRespawn ( ::Player & player,
int dimID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventServerRespawnSearchTime()

MCAPI void MinecraftEventing::$fireEventServerRespawnSearchTime ( ::Player & player,
::PlayerRespawnTelemetryData const & data )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventUnknownBlockReceived()

MCAPI void MinecraftEventing::$fireEventUnknownBlockReceived ( ::NewBlockID const & blockId,
ushort data )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventCompoundCreatorCreated()

MCAPI void MinecraftEventing::$fireEventCompoundCreatorCreated ( int compoundId,
int count )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLabTableCreated()

MCAPI void MinecraftEventing::$fireEventLabTableCreated ( int reactionId,
int productId,
int productAux )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventElementConstructorUsed()

MCAPI void MinecraftEventing::$fireEventElementConstructorUsed ( int atomicNumber,
int count,
::IMinecraftEventing::ElementConstructorUseType useType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventReducerBlockEntered()

MCAPI void MinecraftEventing::$fireEventReducerBlockEntered ( ::ItemDescriptor const & item)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventMultiplayerSessionUpdate()

MCAPI void MinecraftEventing::$fireEventMultiplayerSessionUpdate ( ::Bedrock::NonOwnerPointer<::MultiPlayerLevel > level)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLevelDestruct()

MCAPI void MinecraftEventing::$fireEventLevelDestruct ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $flagEventDeepLink()

MCAPI void MinecraftEventing::$flagEventDeepLink ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $flagEventPlayerGameTypeDefault()

MCAPI void MinecraftEventing::$flagEventPlayerGameTypeDefault ( bool isDefault)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fileEventCloudWorldPullFailed()

MCAPI void MinecraftEventing::$fileEventCloudWorldPullFailed ( ::std::string const & reason,
::std::string const & worldID,
bool localLevelDatUsed )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLevelDatLoadFailed()

MCAPI void MinecraftEventing::$fireEventLevelDatLoadFailed ( ::std::string const & reason,
::std::string const & worldID,
bool isFatal )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldCorruptionCausedWorldShutdown()

MCAPI void MinecraftEventing::$fireEventWorldCorruptionCausedWorldShutdown ( ::LevelStorageEventingContext const & context,
::std::string const & reason,
::std::optional< bool > isOutOfDiskSpace )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventClientLeftGameDueToUnrecoverableError()

MCAPI void MinecraftEventing::$fireEventClientLeftGameDueToUnrecoverableError ( ::std::string const & reason,
bool isServer )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventServerShutdownDueToError()

MCAPI void MinecraftEventing::$fireEventServerShutdownDueToError ( ::std::string const & reason)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDBStorageSizeSnapshot()

MCAPI void MinecraftEventing::$fireEventDBStorageSizeSnapshot ( ::LevelStorageEventingContext const & context,
::DBStorageFolderWatcher const & folderWatcher,
::DBStorageFolderWatcherSnapshotKind kind )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLevelDBPerformanceData()

MCAPI void MinecraftEventing::$fireEventLevelDBPerformanceData ( ::LevelStorageEventingContext const & context,
::DBStoragePerformanceTelemetryData const & perfData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldHistoryPackSourceMissingDuringUpgrade()

MCAPI void MinecraftEventing::$fireEventWorldHistoryPackSourceMissingDuringUpgrade ( ::std::string const & worldPath,
::std::string const & levelId,
::std::string const & deletionCandidate )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireStructureBlockAction()

MCAPI void MinecraftEventing::$fireStructureBlockAction ( ::IMinecraftEventing::StructureBlockActionType structureBlockActionType,
::StructureEditorData const & structureEditorData,
::StructureTelemetryClientData const * telemetryClientData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireStructureBlockRedstoneActivated()

MCAPI void MinecraftEventing::$fireStructureBlockRedstoneActivated ( ::IMinecraftEventing::StructureBlockActionType structureBlockActionType,
::StructureEditorData const & structureEditorData,
::StructureTelemetryClientData const * telemetryClientData )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSidebarNavigation()

MCAPI void MinecraftEventing::$fireEventSidebarNavigation ( uint const & userId,
::std::string const & layoutType,
::std::string const & telemetryId,
int const depthLevel,
bool const isSelected,
bool const areChildrenVisible,
bool const hasChildren )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSidebarVerboseToggled()

MCAPI void MinecraftEventing::$fireEventSidebarVerboseToggled ( uint const & userId,
::std::string const & layoutType,
::std::string const & verboseNavigationType,
bool const verboseState )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaUserLoadedActive()

MCAPI void MinecraftEventing::$fireEventPersonaUserLoadedActive ( ::std::string const & personaProfileName,
::std::string const & classicSkinId,
bool personaUsesClassicSkin )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaItemPreviewed()

MCAPI void MinecraftEventing::$fireEventPersonaItemPreviewed ( ::std::string const & personaProfile,
::std::string const & itemOfferId,
::std::string const & productId,
uint row,
uint column,
::IMinecraftEventing::PromotionType promotionType,
bool isOwned,
::std::string const & creatorId,
::std::string const & creatorName,
double secondsToLoadContent,
::IMinecraftEventing::StoreType storeType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaSkinChanged()

MCAPI void MinecraftEventing::$fireEventPersonaSkinChanged ( ::std::string const & personaProfile,
::std::string const & classicSkinId,
bool isClassicSkinUsed )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaAvatarUpdated()

MCAPI void MinecraftEventing::$fireEventPersonaAvatarUpdated ( ::std::string const & personaProfile,
::std::vector<::std::string > const & newAppearancePieceIds,
::std::vector< bool > const & newPieces,
::std::vector< bool > const & tintedPieces,
bool isNewPersona,
bool isBeingDeleted,
::std::string const & bodySize,
::std::string const & armSize,
::std::string const & classicSkinId,
bool usesClassicSkin,
::std::vector<::std::string > const & emotesPieceIds,
::std::vector<::std::string > const & emoteSlotNumbers )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaAvatarsListed()

MCAPI void MinecraftEventing::$fireEventPersonaAvatarsListed ( ::std::vector<::std::string > const & profileTypesUsed)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaEmotePlayed()

MCAPI void MinecraftEventing::$fireEventPersonaEmotePlayed ( ::std::string const & emoteProductId,
bool isEmoteEndedEarly,
int emoteSlotId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDefaultCastSelected()

MCAPI void MinecraftEventing::$fireEventDefaultCastSelected ( int previewIndex,
::mce::UUID appearanceId,
::std::string const & appearanceName )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaInitalizationEvent()

MCAPI void MinecraftEventing::$fireEventPersonaInitalizationEvent ( uint secondsToCompletion,
::std::string const & status,
::std::string const & user )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaGeneralError()

MCAPI void MinecraftEventing::$fireEventPersonaGeneralError ( ::std::string const & personaErrorName,
uint duplicateErrorsFired )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaLoadingPieces()

MCAPI void MinecraftEventing::$fireEventPersonaLoadingPieces ( uint piecesLoaded,
double timeToLoadInSeconds )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaStillLoading()

MCAPI void MinecraftEventing::$fireEventPersonaStillLoading ( bool isSignedIn,
bool selectedSkinInitialized,
bool isStillSyncingWithService,
bool isRepoStillBuildingAppearances,
bool isPendingSkinStillLoading,
bool isRefreshingEntitlements,
bool isUserUpdateInProgress,
bool isSelectedSkinLoaded,
::std::vector<::std::string > const & failingPersonaProfiles,
int unknownPersonasCount,
double timeElapsed )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaCreationFailed()

MCAPI void MinecraftEventing::$fireEventPersonaCreationFailed ( ::std::string const & errorName,
::std::string const & pieceId,
bool missingTop,
bool missingBottom,
::std::string const & repositoryPieceType,
::std::string const & appearancePieceType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPersonaCategoryInformation()

MCAPI void MinecraftEventing::$fireEventPersonaCategoryInformation ( ::std::string const & categoryInformation)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDisplayLoggedError()

MCAPI void MinecraftEventing::$fireEventDisplayLoggedError ( ::std::string const errorMessage)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOreUIError()

MCAPI void MinecraftEventing::$fireEventOreUIError ( uint const & userId,
::std::string const & errorType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOreUIScreenPerformance()

MCAPI void MinecraftEventing::$fireEventOreUIScreenPerformance ( uint const & userId,
::OreUI::DataTracker const & dataTracker )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventRealmsStoriesOptIn()

MCAPI void MinecraftEventing::$fireEventRealmsStoriesOptIn ( ::std::string const & correlationId,
::std::string const & action,
::std::string const & realmId,
bool const isOwner )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOnboardingWorldCreationUsage()

MCAPI void MinecraftEventing::$fireEventOnboardingWorldCreationUsage ( bool onboardingWorldCreationUsed,
bool hasWorlds,
bool hasOnlyBaseGamePacks )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventVRModeChanged()

MCAPI void MinecraftEventing::$fireEventVRModeChanged ( bool const isVRModeEnabled)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $requestEventDeferment()

MCAPI ::std::shared_ptr< void * > MinecraftEventing::$requestEventDeferment ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getCrashTelemetryProcessor()

MCAPI ::gsl::not_null<::Bedrock::CrashTelemetryProcessor * > MinecraftEventing::$getCrashTelemetryProcessor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $sendCrashTelemetryNow()

MCAPI void MinecraftEventing::$sendCrashTelemetryNow ( ::std::shared_ptr<::Bedrock::SessionInfo > session)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $addCrashTelemetryToBatch()

MCAPI void MinecraftEventing::$addCrashTelemetryToBatch ( ::std::shared_ptr<::Bedrock::SessionInfo > session)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $sendBatchedCrashTelemetry()

MCAPI void MinecraftEventing::$sendBatchedCrashTelemetry ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $sendCrashStatusTelemetry()

MCAPI void MinecraftEventing::$sendCrashStatusTelemetry ( ::Bedrock::CrashUploadStatus const & status)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLevelChunkPerformanceData()

MCAPI void MinecraftEventing::$fireEventLevelChunkPerformanceData ( bool isClientSide)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireChunkRecyclerTelemetryData()

MCAPI void MinecraftEventing::$fireChunkRecyclerTelemetryData ( ::ChunkRecyclerTelemetryOutput const & output)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventActorValueValidationFailed()

MCAPI void MinecraftEventing::$fireEventActorValueValidationFailed ( ::std::string const & invalidValue,
char const * caller )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireScreenLoadTimeUpdateEvent()

MCAPI void MinecraftEventing::$fireScreenLoadTimeUpdateEvent ( uint const & userId,
::std::string const & screenName,
::std::chrono::nanoseconds duration,
::std::string const & loadInstanceId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireDBStorageError()

MCAPI void MinecraftEventing::$fireDBStorageError ( ::LevelStorageEventingContext const & context,
::std::string const & errorType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireStorageMigrationEvent()

MCAPI void MinecraftEventing::$fireStorageMigrationEvent ( bool isSuccessful,
::Bedrock::StorageMigration::StorageMigrationType migrationType,
int numFilesMigrated,
int numFilesTotal,
::std::chrono::nanoseconds duration,
::std::string const & failureReason )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventConnectedStorageResult()

MCAPI void MinecraftEventing::$fireEventConnectedStorageResult ( ::ConnectedStorageEventType eventType,
bool succeeded,
uint durationMs,
::std::optional< uint > chunksSent,
::std::string const & errorMessage,
::std::string const & levelId,
int64 quotaRemaining,
::std::optional< uint > filesToAddCount,
::std::optional< uint > filesToDeleteCount,
::std::optional< uint > HACK_oldFilesToDeleteCount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventConnectedStorageError()

MCAPI void MinecraftEventing::$fireEventConnectedStorageError ( char const * message,
::std::string const & levelId,
int64 quotaRemaining )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireServerStarted()

MCAPI void MinecraftEventing::$fireServerStarted ( ::IMinecraftEventing::ServerType serverType,
::std::string const & serverId,
::std::unordered_map<::std::string, ::std::string > const & propertiesChanged )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireServerShutdown()

MCAPI void MinecraftEventing::$fireServerShutdown ( ::std::string const & serverId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireSafetyServiceTextProcessEvent()

MCAPI void MinecraftEventing::$fireSafetyServiceTextProcessEvent ( ::std::string const & authorId,
::TextProcessingEventOrigin eventOrigin,
ushort responseCode,
::std::string const & message,
bool wasFlagged,
double responseTime,
char risk,
char trustLevel,
::Json::Value const & events,
bool isProcessorOffline,
bool isCachedResponse )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireBannedSkinVerificationEvent()

MCAPI void MinecraftEventing::$fireBannedSkinVerificationEvent ( uint const & userId,
::std::string const & serverType,
::std::string const & skinData,
bool wasApproved,
int const eventCode,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerReportSent()

MCAPI void MinecraftEventing::$fireEventPlayerReportSent ( bool successfulReportSent,
::std::string const & failureSource,
::std::string const & failureReason,
::std::string const & reportID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventOneDSPlayerReportPayload()

MCAPI void MinecraftEventing::$fireEventOneDSPlayerReportPayload ( ::std::string const & reportPayloadJson,
::std::string const & reportID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $firePlayerAccountMetadata()

MCAPI void MinecraftEventing::$firePlayerAccountMetadata ( ::Social::PermissionCheckResult multiPlayerAllowed,
::Social::PermissionCheckResult chatAllowed,
::Social::PermissionCheckResult addFriendAllowed,
::Social::PermissionCheckResult ugcAllowed,
::Social::PermissionCheckResult clubsAllowed,
::Social::PermissionCheckResult viewProfilesAllowed,
bool isChildAccount,
bool isGuest )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSafetyHTTPRequest()

MCAPI void MinecraftEventing::$fireEventSafetyHTTPRequest ( ::std::string const & method,
::std::string const & url,
int const responseCode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventProfanityFilter()

MCAPI void MinecraftEventing::$fireEventProfanityFilter ( bool localFilter,
bool remoteFilter,
bool playerFilter )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventChatFloodingActionTaken()

MCAPI void MinecraftEventing::$fireEventChatFloodingActionTaken ( ::std::string const & authorXuid,
::Safety::ChatFloodingAction action,
::std::string const & message )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTextProcessorStartupFailed()

MCAPI void MinecraftEventing::$fireEventTextProcessorStartupFailed ( ::std::string const & stage,
int retryCount,
int maxRetryCount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventBlockUser()

MCAPI void MinecraftEventing::$fireEventBlockUser ( ::std::string const & xuid,
bool isSuccess,
bool isBlocked )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventMuteUser()

MCAPI void MinecraftEventing::$fireEventMuteUser ( ::std::string const & xuid,
bool isSuccess,
bool isMuted )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireWorldRecoveryTelemetryEvent()

MCAPI void MinecraftEventing::$fireWorldRecoveryTelemetryEvent ( ::Bedrock::WorldRecoveryTelemetryEvent const & data)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $propertiesAsJsonValue()

MCAPI::Json::Value MinecraftEventing::$propertiesAsJsonValue ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventUwpToGdkMigrationComplete()

MCAPI void MinecraftEventing::$fireEventUwpToGdkMigrationComplete ( ::Bedrock::DeviceIdContext const & deviceIdContext,
::std::string const & gdkDeviceId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireNetworkChangedEvent()

MCAPI void MinecraftEventing::$fireNetworkChangedEvent ( ::std::string const & networkConnectionType)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventMessageServiceImpression()

MCAPI void MinecraftEventing::$fireEventMessageServiceImpression ( ::std::string const & messageId,
::std::string const & messageSessionId,
::std::string const & Surface,
::std::string const & Template,
bool const isControl )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventMessageReceived()

MCAPI void MinecraftEventing::$fireEventMessageReceived ( ::std::string const & messageId,
::std::string const & messageSessionId,
::std::string const & Surface,
::std::string const & Template,
bool const isControl )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventGoogleAccountHoldWarning()

MCAPI void MinecraftEventing::$fireEventGoogleAccountHoldWarning ( bool navigatedToSubscription)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireDelayedEventReportOfflineAction()

MCAPI void MinecraftEventing::$fireDelayedEventReportOfflineAction ( ::std::string const & offlineAction)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventFeedbackSubmitted()

MCAPI void MinecraftEventing::$fireEventFeedbackSubmitted ( ::std::string const & productId,
bool safetyCheckSuccessful,
bool isValidText )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventPlayerActionComparisonFailed()

MCAPI void MinecraftEventing::$fireEventPlayerActionComparisonFailed ( ::std::string const & message)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTrackDeeplinks()

MCAPI void MinecraftEventing::$fireEventTrackDeeplinks ( ::std::string const & deeplinkDestination,
::std::string const & deeplinkSource,
::std::string const & educationReferrerId,
::std::string const & educationReferrerType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventReceivedUniqueWebSessionId()

MCAPI void MinecraftEventing::$fireEventReceivedUniqueWebSessionId ( ::std::string const & webSessionId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventVehiclePositionComparisonFailed()

MCAPI void MinecraftEventing::$fireEventVehiclePositionComparisonFailed ( ::Vec3 const & clientPos,
::Vec3 const & serverPos )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $firePlayerUnexpectedFallDamage()

MCAPI void MinecraftEventing::$firePlayerUnexpectedFallDamage ( float const fallDistance,
bool isVehicle,
float const divergenceAmount )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventActorMovementCorrectionDivergence()

MCAPI void MinecraftEventing::$fireEventActorMovementCorrectionDivergence ( ::ActorType actorType,
::std::vector< float > const & divergences )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventDedicatedServerDiscoveryResponse()

MCAPI void MinecraftEventing::$fireEventDedicatedServerDiscoveryResponse ( int const status,
int const retryAttempt )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventInGamePause()

MCAPI void MinecraftEventing::$fireEventInGamePause ( bool pauseStatus)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventGameTip()

MCAPI void MinecraftEventing::$fireEventGameTip ( int gameTipId,
int gameTipEventType,
int gameTipTestGroup,
::InputMode inputMode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventAddedFriend()

MCAPI void MinecraftEventing::$fireEventAddedFriend ( ::std::string const & addedXuid,
::IMinecraftEventing::AddedFriendLocation location,
bool success )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventInboxSummary()

MCAPI void MinecraftEventing::$fireEventInboxSummary ( ::Social::Events::InboxSummaryData const & data)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventTrialStatusFailed()

MCAPI void MinecraftEventing::$fireEventTrialStatusFailed ( int errorCode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventSaveDataExpansion()

MCAPI void MinecraftEventing::$fireEventSaveDataExpansion ( uint64 preExpansionSize,
uint64 postExpansionSize,
uint64 levelUsedSize )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventProfileButtonPressed()

MCAPI void MinecraftEventing::$fireEventProfileButtonPressed ( ::std::string const & entryPoint) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWorldCopy()

MCAPI void MinecraftEventing::$fireEventWorldCopy ( uint64 worldSize,
uint64 filesSum,
::LevelSeed64 worldSeed )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWriteBudgetLow()

MCAPI void MinecraftEventing::$fireEventWriteBudgetLow ( uint64 remainingWriteBudget,
float writeRateMBPerMin,
::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted,
bool anyLargeFileTransactionInProgress,
::std::string const & correlationId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventWriteBudgetReplenished()

MCAPI void MinecraftEventing::$fireEventWriteBudgetReplenished ( ::std::chrono::nanoseconds throttledTime,
uint64 lowestWriteBudget,
::std::optional< uint64 > lowestSystemThrottlingPerSec,
::std::chrono::nanoseconds timeSinceLastLargeFileTransactionCompleted,
bool anyLargeFileTransactionInProgress,
::std::string const & correlationId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLargeFileWriteStall()

MCAPI void MinecraftEventing::$fireEventLargeFileWriteStall ( uint64 totalWriteSizeBytes,
::std::vector<::std::string > const & largestFileNames,
::std::chrono::nanoseconds estimatedTotalWriteTime,
::std::chrono::nanoseconds estimatedTotalWaitTime,
::std::string const & originatingSystem,
uint64 budgetBytesAtStartOfOperation,
bool operationWasCancelled,
::std::chrono::nanoseconds totalWriteTime,
::std::chrono::nanoseconds totalWaitTime,
int numberOfFilesWritten,
uint64 budgetBytesAtEndOfOperation,
::std::vector<::std::string > const & associatedContentIDs )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventLowMemoryDetected()

MCAPI void MinecraftEventing::$fireEventLowMemoryDetected ( ::LowMemoryReport const & report)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventReceivedApplicationExitInfo()

MCAPI void MinecraftEventing::$fireEventReceivedApplicationExitInfo ( ::std::string const & description,
int reasonCode,
int exitCode,
int importanceCode,
int64 residentSetSize,
int64 proportionalSetSize,
::std::string const & sessionId,
bool deviceSupportsReasonLowMem )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventBug1341395()

MCAPI void MinecraftEventing::$fireEventBug1341395 ( ::std::string const & details)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fireEventImmersiveReaderStatus()

MCAPI void MinecraftEventing::$fireEventImmersiveReaderStatus ( ::Bedrock::Http::Status const status)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getEventManager()

MCAPI::Social::Events::EventManager & MinecraftEventing::$getEventManager ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getPrimaryLocalUserId()

MCAPI uint MinecraftEventing::$getPrimaryLocalUserId ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getShouldHaveAchievementsEnabled()

MCAPI bool MinecraftEventing::$getShouldHaveAchievementsEnabled ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setShouldHaveAchievementsEnabled()

MCAPI void MinecraftEventing::$setShouldHaveAchievementsEnabled ( bool value)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getAchievementsAlwaysEnabled()

MCAPI bool MinecraftEventing::$getAchievementsAlwaysEnabled ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForWorldRecoveryTelemetryHandler()

static MCAPI void ** MinecraftEventing::$vftableForWorldRecoveryTelemetryHandler ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForEnableNonOwnerReferences()

static MCAPI void ** MinecraftEventing::$vftableForEnableNonOwnerReferences ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIScreenChangedEventing()

static MCAPI void ** MinecraftEventing::$vftableForIScreenChangedEventing ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIUIEventTelemetry()

static MCAPI void ** MinecraftEventing::$vftableForIUIEventTelemetry ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIWebviewTelemetry()

static MCAPI void ** MinecraftEventing::$vftableForIWebviewTelemetry ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIConnectionEventing()

static MCAPI void ** MinecraftEventing::$vftableForIConnectionEventing ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForCrashTelemetryProcessor()

static MCAPI void ** MinecraftEventing::$vftableForCrashTelemetryProcessor ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForIPackTelemetry()

static MCAPI void ** MinecraftEventing::$vftableForIPackTelemetry ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable() [1/7]

static MCAPI void ** Bedrock::EnableNonOwnerReferences::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable() [2/7]

static MCAPI void ** IPackTelemetry::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable() [3/7]

static MCAPI void ** IScreenChangedEventing::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable() [4/7]

static MCAPI void ** IConnectionEventing::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable() [5/7]

static MCAPI void ** IUIEventTelemetry::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ onDownloadBegin()

virtual void IWebviewTelemetry::onDownloadBegin ( ::WebviewDownloadInfo const & downloadInfo)
virtualinherited

Reimplemented from WebviewObserver.

◆ onDownloadComplete()

virtual void IWebviewTelemetry::onDownloadComplete ( ::WebviewDownloadInfo const & downloadInfo)
virtualinherited

Reimplemented from WebviewObserver.

◆ onDownloadCanceled()

virtual void IWebviewTelemetry::onDownloadCanceled ( ::WebviewDownloadInfo const & downloadInfo)
virtualinherited

Reimplemented from WebviewObserver.

◆ $onDownloadBegin()

MCAPI void IWebviewTelemetry::$onDownloadBegin ( ::WebviewDownloadInfo const & downloadInfo)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onDownloadComplete()

MCAPI void IWebviewTelemetry::$onDownloadComplete ( ::WebviewDownloadInfo const & downloadInfo)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onDownloadCanceled()

MCAPI void IWebviewTelemetry::$onDownloadCanceled ( ::WebviewDownloadInfo const & downloadInfo)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onLoadingBegin()

MCAPI void WebviewObserver::$onLoadingBegin ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onLoadingEnd()

MCAPI void WebviewObserver::$onLoadingEnd ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onError()

MCAPI void WebviewObserver::$onError ( ::WebviewError const & )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onWebviewChanged()

MCAPI void WebviewObserver::$onWebviewChanged ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onDownloadUpdate()

MCAPI void WebviewObserver::$onDownloadUpdate ( ::WebviewDownloadInfo const & )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onMessageRecieved()

MCAPI void WebviewObserver::$onMessageRecieved ( ::std::string const & )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable() [6/7]

static MCAPI void ** Bedrock::CrashTelemetryProcessor::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable() [7/7]

static MCAPI void ** Bedrock::EnableNonOwnerReferences::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: