3#include "mc/_HeaderOutputPredefine.h"
116namespace MovementDataExtractionUtility {
struct ImmutableMovementComponentsSnapshot; }
117namespace MovementDataExtractionUtility {
struct MovementSnapshotComponent; }
120namespace MovementDataExtractionUtility {
126 template<
typename T0,
typename T1,
typename T2,
typename T3,
typename T4,
typename T5,
typename T6,
typename T7,
typename T8,
typename T9,
typename T10,
typename T11,
typename T12,
typename T13,
typename T14,
typename T15,
typename T16,
typename T17,
typename T18,
typename T19,
typename T20,
typename T21,
typename T22,
typename T23,
typename T24,
typename T25,
typename T26,
typename T27,
typename T28,
typename T29,
typename T30,
typename T31,
typename T32,
typename T33,
typename T34,
typename T35,
typename T36,
typename T37,
typename T38,
typename T39,
typename T40,
typename T41,
typename T42,
typename T43,
typename T44,
typename T45,
typename T46,
typename T47,
typename T48,
typename T49,
typename T50,
typename T51,
typename T52,
typename T53,
typename T54,
typename T55,
typename T56,
typename T57,
typename T58,
typename T59,
typename T60,
typename T61,
typename T62,
typename T63,
typename T64,
typename T65,
typename T66,
typename T67,
typename T68,
typename T69,
typename T70,
typename T71,
typename T72,
typename T73,
typename T74,
typename T75,
typename T76,
typename T77,
typename T78,
typename T79,
typename T80,
typename T81,
typename T82,
typename T83,
typename T84,
typename T85,
typename T86,
typename T87,
typename T88,
typename T89,
typename T90,
typename T91,
typename T92,
typename T93,
typename T94,
typename T95,
typename T96,
typename T97,
typename T98,
typename T99,
typename T100,
typename T101,
typename T102,
typename T103,
typename T104,
typename T105,
typename T106,
typename T107,
typename T108,
typename T109,
typename T110>
struct StorageTupleT;
Definition BreathableComponent.h:11
Definition BuoyancyComponent.h:13
Definition CollisionBoxComponent.h:10
Definition DimensionStateComponent.h:5
Definition FreezingComponent.h:5
Definition HitboxComponent.h:10
Definition JumpControlComponent.h:14
Definition LoadingStateComponent.h:8
Definition NavigationComponent.h:22
Definition WaterMovementComponent.h:5
Definition AABBShapeComponent.h:11
Definition ActionOrStopComponent.h:5
Definition ActorAddedFlagComponent.h:5
Definition ActorDataBoundingBoxComponent.h:8
Definition ActorDataFlagComponent.h:8
Definition ActorDataHorseFlagComponent.h:8
Definition ActorDataJumpDurationComponent.h:8
Definition ActorDataSeatOffsetComponent.h:8
Definition ActorGameTypeComponent.h:8
Definition ActorHeadRotationComponent.h:5
Definition ActorIsImmobileFlagComponent.h:5
Definition ActorIsKnockedBackOnDeathFlagComponent.h:5
Definition ActorRotationComponent.h:10
Definition ActorTypeComponent.h:8
Definition ActorUniqueIDComponent.h:10
Definition AirSpeedComponent.h:8
Definition ArmorFlyEnabledFlagComponent.h:5
Definition AttributesComponent.h:10
Definition BlockClimberComponent.h:5
Definition BlockMovementSlowdownMultiplierComponent.h:8
Definition BoatFlagComponent.h:5
Definition BoatMovementComponent.h:5
Definition BoatPaddleComponent.h:11
Definition CanStandOnSnowFlagComponent.h:5
Definition ChunkPositionComponent.h:10
Definition CollidableMobFlagComponent.h:5
Definition CollidableMobNearFlagComponent.h:5
Definition CollisionFlagComponent.h:5
Definition CurrentLocalMoveVelocityComponent.h:8
Definition DamageNearbyMobsComponent.h:8
Definition DepenetrationComponent.h:11
Definition DimensionTypeComponent.h:13
Definition FallDistanceComponent.h:5
Definition FallFlyTicksComponent.h:8
Definition FreezeImmuneFlagComponent.h:5
Definition FrictionModifierComponent.h:8
Definition HasTeleportedFlagComponent.h:5
Definition HorizontalCollisionFlagComponent.h:5
Definition HorseFlagComponent.h:5
Definition HorseStandCounterComponent.h:5
Definition InsideBlockComponent.h:11
Definition IsDeadFlagComponent.h:5
Definition JumpPendingScaleComponent.h:8
Definition JumpRidingScaleComponent.h:8
Definition JumpTicksComponent.h:5
Definition LocalMoveVelocityComponent.h:8
Definition LocalPlayerComponent.h:5
Definition MaxAutoStepComponent.h:8
Definition MobAllowStandSlidingFlagComponent.h:5
Definition MobBodyRotationComponent.h:5
Definition MobEffectsComponent.h:10
Definition MobFlagComponent.h:5
Definition MobHurtTimeComponent.h:8
Definition MobIsJumpingFlagComponent.h:5
Definition MobJumpComponent.h:10
Definition MobRotationComponent.h:8
Definition MovementAbilitiesComponent.h:8
Definition MovementAttributesComponent.h:5
Definition MovementEffectsComponent.h:10
Definition MovementInterpolatorComponent.h:11
Definition MovementSpeedComponent.h:8
Definition NeedSetPreviousPositionFlagComponent.h:5
Definition OffsetsComponent.h:10
Definition OnFireComponent.h:5
Definition OnGroundFlagComponent.h:5
Definition PassengerComponent.h:10
Definition PassengerYRotLimitComponent.h:5
Definition PassengersChangedFlagComponent.h:5
Definition PhysicsComponent.h:5
Definition PlayerComponent.h:5
Definition PlayerIsSleepingFlagComponent.h:5
Definition PlayerLastPosComponent.h:10
Definition PlayerPositionModeComponent.h:5
Definition PrevPosRotSetThisTickFlagComponent.h:5
Definition PushedByComponent.h:10
Definition RenderPositionComponent.h:8
Definition RenderRotationComponent.h:10
Definition RuntimeIDComponent.h:10
Definition ScanForDolphinTimerComponent.h:8
Definition SetMovingFlagRequestComponent.h:5
Definition SneakingComponent.h:5
Definition SoulSpeedEnchantFlagComponent.h:5
Definition StandAnimationComponent.h:5
Definition StateVectorComponent.h:10
Definition SwimAmountComponent.h:5
Definition SwimSpeedMultiplierComponent.h:8
Definition VRMoveAdjustAngleComponent.h:8
Definition VanillaClientGameplayComponent.h:10
Definition VanillaOffsetComponent.h:10
Definition VehicleComponent.h:10
Definition VerticalCollisionFlagComponent.h:5
Definition WalkDistComponent.h:5
Definition WasInLavaFlagComponent.h:5
Definition WasInWaterFlagComponent.h:5
Definition WasOnGroundFlagComponent.h:5
Definition WaterWalkSpeedEnchantComponent.h:8