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ClientNetworkHandler & | operator= (ClientNetworkHandler const &) |
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| ClientNetworkHandler (ClientNetworkHandler const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::BossEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CommandRequestPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::DebugInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EmotePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::RespawnPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetScorePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TextPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TransferPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &) |
| virtual void | onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
| virtual void | onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
| virtual void | onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID) |
| virtual void | onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &) |
| virtual::IncomingPacketFilterResult | allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64) |
| virtual::OutgoingPacketFilterResult | allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &) |
| virtual void | handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
| virtual void | sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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virtual void | onSuccessfulLogin (::NetworkIdentifier const &) |
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MCAPI | ClientNetworkHandler (::ClientNetworkHandlerArguments &&args) |
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MCAPI void | _disconnectFromServer (::NetworkIdentifier const &source) |
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MCAPI void | _ensureVoxelShapeRegistryExists (::Experiments const &experiments) |
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MCAPI void | _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet) |
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MCAPI void | _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventPacket const &packet) |
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MCAPI void | _handleLevelMusicEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet) |
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MCAPI void | _handleSubChunkData (::NetworkIdentifier const &packet, ::SubChunkPacket const &subChunkData, ::SubChunkPacket::SubChunkPacketData const &localPlayer, ::LocalPlayer const *levelAndPlayerExists, bool) |
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MCAPI void | _handleUnlockedRecipes (::UnlockedRecipesPacket const &packet, ::UnlockedRecipesClientComponent &component) |
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MCAPI void | _handleUnlockedRecipesByTag (::UnlockedRecipesClientComponent const &component, ::std::map<::HashedString, ::std::map<::std::string, ::std::shared_ptr<::Recipe > > > const &allRecipes, ::std::string const &recipeId, ::HashedString const &tag, ::std::vector<::ToastIconData > &newRecipeToastDataRef) |
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MCAPI void | _respondBlobCacheStatusForSubChunk (::SubChunkPacket::SubChunkPacketData const &subChunkData) |
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MCAPI void | onChunkHandleCompleted (::NetworkIdentifier const &source, ::ChunkPos const &cp, ::Dimension const &dimension) |
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MCAPI void | queueHandleWorldChangePacket (::NetworkIdentifier const &source, ::BlockPos const &requiredPos, ::std::function< void(::BlockSource &)> &&handler) |
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MCAPI void * | $ctor (::ClientNetworkHandlerArguments &&args) |
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MCAPI void | $dtor () |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::BossEventPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CommandRequestPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::EmotePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::RespawnPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetScorePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::TextPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::TransferPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &) |
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MCAPI void | $onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
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MCAPI void | $onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
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MCAPI void | $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID) |
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MCAPI void | $onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &) |
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MCAPI::IncomingPacketFilterResult | $allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64) |
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MCFOLD::OutgoingPacketFilterResult | $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &) |
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MCAPI void | $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
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MCAPI void | $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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MCAPI void | $onSuccessfulLogin (::NetworkIdentifier const &) |
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virtual void | onPlayerReady (::Player &player) |
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virtual void | onConnect (::NetworkIdentifier const &id) |
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virtual void | onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride) |
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virtual void | onTick () |
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virtual void | onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
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virtual void | onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) |
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virtual bool | getIsConnectedToApplicationLayer () const |
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virtual::GameSpecificNetEventCallback * | getGameSpecificNetEventCallback () |
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virtual void | handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetTimePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::AddItemActorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AddPaintingPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::RemoveActorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MovePlayerPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::MobEffectPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MovementEffectPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetActorDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetHealthPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::HurtArmorPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::InventoryContentPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::InventorySlotPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerListPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
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virtual void | handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerStatsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::CreativeContentPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::SetHudPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet) |
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MCFOLD void | $onPlayerReady (::Player &) |
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MCFOLD void | $onConnect (::NetworkIdentifier const &id) |
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MCFOLD void | $onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &, ::std::string const &) |
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MCFOLD void | $onTick () |
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MCFOLD void | $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
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MCFOLD void | $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) |
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MCFOLD bool | $getIsConnectedToApplicationLayer () const |
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MCFOLD::GameSpecificNetEventCallback * | $getGameSpecificNetEventCallback () |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetTimePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::StartGamePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddItemActorPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddPaintingPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddActorPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddPlayerPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RemoveActorPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MovePlayerPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BlockEventPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MobEffectPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetHealthPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::HurtArmorPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryContentPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InventorySlotPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerListPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::DimensionDataPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerStatsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CreativeContentPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetHudPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet) |