LeviLamina
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ClientNetworkHandler Class Reference
Inheritance diagram for ClientNetworkHandler:

Classes

struct  SubscribedHostPacks

Public Types

using ChunkKey = ::std::pair<::Dimension const*, ::ChunkPos>
using ChunkCallbackKey = ::std::tuple<::NetworkIdentifier, ::Dimension const*, ::ChunkPos>

Public Member Functions

ClientNetworkHandleroperator= (ClientNetworkHandler const &)
 ClientNetworkHandler (ClientNetworkHandler const &)
virtual void handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::BossEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CommandRequestPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DebugInfoPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EmotePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::RespawnPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetScorePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TextPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TransferPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &)
virtual void onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
virtual void onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
virtual void onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
virtual void onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &)
virtual::IncomingPacketFilterResult allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64)
virtual::OutgoingPacketFilterResult allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &)
virtual void handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
virtual void sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
virtual void onSuccessfulLogin (::NetworkIdentifier const &)
MCAPI ClientNetworkHandler (::ClientNetworkHandlerArguments &&args)
MCAPI void _disconnectFromServer (::NetworkIdentifier const &source)
MCAPI void _ensureVoxelShapeRegistryExists (::Experiments const &experiments)
MCAPI void _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet)
MCAPI void _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventPacket const &packet)
MCAPI void _handleLevelMusicEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet)
MCAPI void _handleSubChunkData (::NetworkIdentifier const &packet, ::SubChunkPacket const &subChunkData, ::SubChunkPacket::SubChunkPacketData const &localPlayer, ::LocalPlayer const *levelAndPlayerExists, bool)
MCAPI void _handleUnlockedRecipes (::UnlockedRecipesPacket const &packet, ::UnlockedRecipesClientComponent &component)
MCAPI void _handleUnlockedRecipesByTag (::UnlockedRecipesClientComponent const &component, ::std::map<::HashedString, ::std::map<::std::string, ::std::shared_ptr<::Recipe > > > const &allRecipes, ::std::string const &recipeId, ::HashedString const &tag, ::std::vector<::ToastIconData > &newRecipeToastDataRef)
MCAPI void _respondBlobCacheStatusForSubChunk (::SubChunkPacket::SubChunkPacketData const &subChunkData)
MCAPI void onChunkHandleCompleted (::NetworkIdentifier const &source, ::ChunkPos const &cp, ::Dimension const &dimension)
MCAPI void queueHandleWorldChangePacket (::NetworkIdentifier const &source, ::BlockPos const &requiredPos, ::std::function< void(::BlockSource &)> &&handler)
MCAPI void * $ctor (::ClientNetworkHandlerArguments &&args)
MCAPI void $dtor ()
MCAPI void $handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::BossEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CommandRequestPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EmotePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::RespawnPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetScorePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TextPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TransferPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &)
MCAPI void $onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
MCAPI void $onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
MCAPI void $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
MCAPI void $onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &)
MCAPI::IncomingPacketFilterResult $allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64)
MCFOLD::OutgoingPacketFilterResult $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &)
MCAPI void $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
MCAPI void $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
MCAPI void $onSuccessfulLogin (::NetworkIdentifier const &)
virtual void onPlayerReady (::Player &player)
virtual void onConnect (::NetworkIdentifier const &id)
virtual void onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
virtual void onTick ()
virtual void onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
virtual void onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
virtual bool getIsConnectedToApplicationLayer () const
virtual::GameSpecificNetEventCallback * getGameSpecificNetEventCallback ()
virtual void handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetTimePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddPaintingPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddMobPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RemoveActorPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &)
virtual void handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovePlayerPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorDataPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetHealthPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
virtual void handle (::NetworkIdentifier const &, ::HurtArmorPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::InventoryContentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventorySlotPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
virtual void handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerListPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerStatsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CreativeContentPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetHudPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
MCFOLD void $onPlayerReady (::Player &)
MCFOLD void $onConnect (::NetworkIdentifier const &id)
MCFOLD void $onUnableToConnect (::Connection::DisconnectFailReason, ::std::string const &, ::std::string const &)
MCFOLD void $onTick ()
MCFOLD void $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
MCFOLD void $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
MCFOLD bool $getIsConnectedToApplicationLayer () const
MCFOLD::GameSpecificNetEventCallback * $getGameSpecificNetEventCallback ()
MCFOLD void $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetTimePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StartGamePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddItemActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddPaintingPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddMobPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddPlayerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RemoveActorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MoveActorDeltaPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovePlayerPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BlockEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetHealthPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorLinkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetSpawnPositionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::HurtArmorPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerOpenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ContainerSetDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryContentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventorySlotPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeDimensionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameRulesChangedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DimensionDataPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::NetworkSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerStatsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreativeContentPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetHudPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)

Static Public Member Functions

static MCAPI ::ClientNetworkHandler::SubscribedHostPacks createHostPacks (::PackDownloadManager &downloadMaager, ::IContentManager &contentManager)
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ClientBlobCache::Cache > > mBlobCache
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheMisses
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheHits
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SharedTypes::v1_21_20::JigsawStructureData > > mJigsawStructureData
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::VoxelShapes::VoxelShapeRegistry > > mVoxelShapeRegistry
::ll::TypedStorage< 8, 8, ::IClientInstance & > mClient
::ll::TypedStorage< 8, 8, ::PacketSender & > mPacketSender
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::IGameConnectionListener > > mGameConnectionListener
::ll::TypedStorage< 8, 8, ::IGameServerStartup & > mGameServerStartup
::ll::TypedStorage< 8, 8, ::ClientNetworkSystem & > mNetwork
::ll::TypedStorage< 8, 8, ::PrivateKeyManager const & > mClientKeys
::ll::TypedStorage< 8, 8, ::MinecraftCommands & > mMinecraftCommands
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::ILevel > > mLevel
::ll::TypedStorage< 1, 1, bool > mHasMessage
::ll::TypedStorage< 1, 1, bool > mIsLoggedIn
::ll::TypedStorage< 1, 1, bool > mHasHandshaked
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mExistenceTracker
::ll::TypedStorage< 1, 1, bool > mPacketTelemetryEnabled
::ll::TypedStorage< 1, 1, bool > mEventSynchronizationEnabled
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::pair<::Dimension const *, ::ChunkPos >, uint64, ::mce::Math::PairHash, ::std::equal_to<::std::pair<::Dimension const *, ::ChunkPos > > > > mPendingChunks
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos >, ::std::function< void(::BlockSource &)>, ::mce::Math::TupleHash, ::std::equal_to<::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos > > > > mConnectionPausedCallbacks
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mIOTaskGroup
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::VideoCaptureSessionManager > > mVideoCaptureSessionManager
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::TextureShiftManager > > mTextureShiftManager
::ll::TypedStorage< 8, 128, ::ClientNetworkPackDependenciesmPackDependencies
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::CachedHostPackIdProvider > > mCachedHostPackIdProvider
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmHostPacksReceivedSub
::ll::TypedStorage< 1, 1, bool > mAllowFurnaceRecipesUnlocking
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock

Member Function Documentation

◆ handle() [1/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ActorEventPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [2/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AddBehaviorTreePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [3/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AnimateEntityPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [4/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AvailableActorIdentifiersPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [5/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AvailableCommandsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [6/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AutomationClientConnectPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [7/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::BiomeDefinitionListPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [8/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::BossEventPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [9/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraAimAssistPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [10/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraAimAssistPresetsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [11/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraAimAssistActorPriorityPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [12/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraInstructionPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [13/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [14/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraPresetsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [15/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraShakePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [16/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraSplinePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [17/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ChunkRadiusUpdatedPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [18/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundControlSchemeSetPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [19/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundMapItemDataPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [20/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::CommandOutputPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [21/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CommandRequestPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [22/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CompletedUsingItemPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [23/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CraftingDataPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [24/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EmoteListPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [25/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::DebugInfoPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [26/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EmotePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [27/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LegacyTelemetryEventPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [28/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::FeatureRegistryPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [29/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LessonProgressPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [30/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::GuiDataPickItemPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [31/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ItemStackResponsePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [32/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LabTablePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [33/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LevelEventPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [34/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LevelEventGenericPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [35/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LevelSoundEventPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [36/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ModalFormRequestPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [37/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ToastRequestPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [38/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::OnScreenTextureAnimationPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [39/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::NetworkChunkPublisherUpdatePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [40/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PhotoTransferPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [41/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerArmorDamagePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [42/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerStartItemCooldownPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [43/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlaySoundPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [44/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayStatusPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [45/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerFogPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [46/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PositionTrackingDBServerBroadcastPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [47/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::RemoveObjectivePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [48/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ResourcePackChunkDataPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [49/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackDataInfoPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [50/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ResourcePacksInfoPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [51/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackStackPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [52/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::RespawnPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [53/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ScriptMessagePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [54/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerPlayerPostMovePositionPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [55/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ServerSettingsResponsePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [56/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ServerToClientHandshakePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [57/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetDisplayObjectivePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [58/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetLastHurtByPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [59/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetPlayerGameTypePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [60/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdatePlayerGameTypePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [61/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetScoreboardIdentityPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [62/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetScorePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [63/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetTitlePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [64/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ShowCreditsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [65/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ShowProfilePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [66/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ShowStoreOfferPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [67/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SimpleEventPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [68/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::StopSoundPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [69/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SubChunkPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [70/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TakeItemActorPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [71/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TextPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [72/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TickingAreasLoadStatusPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [73/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TransferPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [74/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::std::shared_ptr<::UpdateAttributesPacket >  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [75/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateEquipPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [76/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateSoftEnumPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [77/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateTradePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [78/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::StructureTemplateDataResponsePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [79/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EducationSettingsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [80/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EduUriResourcePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [81/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MultiplayerSettingsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [82/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerEnchantOptionsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [83/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CodeBuilderPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [84/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CorrectPlayerMovePredictionPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [85/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SyncActorPropertyPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [86/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::NpcDialoguePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [87/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDebugRendererPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [88/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AddVolumeEntityPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [89/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::RemoveVolumeEntityPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [90/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SimulationTypePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [91/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AgentActionEventPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [92/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateSubChunkBlocksPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [93/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::DeathInfoPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [94/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EditorNetworkPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [95/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::GameTestResultsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [96/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateClientInputLocksPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [97/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerActionPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [98/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UnlockedRecipesPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [99/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TrimDataPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [100/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::OpenSignPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [101/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AgentAnimationPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [102/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::RefreshEntitlementsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [103/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetPlayerInventoryOptionsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [104/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AwardAchievementPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [105/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundCloseFormPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [106/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::JigsawStructureDataPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [107/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CurrentStructureFeaturePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [108/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerVideoCapturePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [109/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerLocationPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [110/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PrimitiveShapesPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [111/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundDataStorePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [112/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::GraphicsOverrideParameterPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [113/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundDataDrivenUICloseScreenPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [114/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDataDrivenUIReloadPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [115/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundDataDrivenUIShowScreenPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [116/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundTextureShiftPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [117/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::VoxelShapesPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [118/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LocatorBarPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [119/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SyncWorldClocksPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [120/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundAttributeLayerSyncPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [121/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ServerStoreInfoPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [122/122]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ServerPresenceInfoPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ onOutgoingPacket()

virtual void ClientNetworkHandler::onOutgoingPacket ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId recipientSubId,
::SubClientId  )
virtual

Reimplemented from NetEventCallback.

◆ onValidPacketReceived()

virtual void ClientNetworkHandler::onValidPacketReceived ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId recipientSubId,
::SubClientId  )
virtual

Reimplemented from NetEventCallback.

◆ onStoreOfferReceive()

virtual void ClientNetworkHandler::onStoreOfferReceive ( ::ShowStoreOfferRedirectType const redirectType,
::std::string const & offerID )
virtual

Reimplemented from NetEventCallback.

◆ onDisconnect()

virtual void ClientNetworkHandler::onDisconnect ( ::NetworkIdentifier const & discoReason,
::Connection::DisconnectFailReason const disconnectStage,
::Connection::DisconnectionStage const messageFromServer,
::std::string const & messageBodyOverride,
::std::string const & skipMessage,
bool telemetryOverride,
::std::string const &  )
virtual

Reimplemented from NetEventCallback.

◆ allowIncomingPacketId()

virtual::IncomingPacketFilterResult ClientNetworkHandler::allowIncomingPacketId ( ::NetworkIdentifierWithSubId const & packetId,
::MinecraftPacketIds ,
uint64  )
virtual

Implements NetEventCallback.

◆ allowOutgoingPacket()

virtual::OutgoingPacketFilterResult ClientNetworkHandler::allowOutgoingPacket ( ::std::vector<::NetworkIdentifierWithSubId > const & ,
::Packet const &  )
virtual

Implements NetEventCallback.

◆ handlePacketViolation()

virtual void ClientNetworkHandler::handlePacketViolation ( ::std::shared_ptr<::IPacketSecurityController > const & packetSecurityController,
::std::error_code const & errorCode,
::PacketViolationResponse const response,
::MinecraftPacketIds const packetId,
::std::string && context,
::NetworkIdentifier const & netId,
::SubClientId const clientSubId,
::SubClientId const senderSubId,
uint const packetSize )
virtual

Reimplemented from NetEventCallback.

◆ sendPacketViolationWarningPacket()

virtual void ClientNetworkHandler::sendPacketViolationWarningPacket ( ::std::error_code const & errorCode,
::PacketViolationResponse violationResponse,
::MinecraftPacketIds violatingPacketId,
::std::string const & context,
::NetworkIdentifier const & netId,
::SubClientId clientSubId )
virtual

Reimplemented from NetEventCallback.

◆ $vftable()

MCAPI void ** ClientNetworkHandler::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: