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virtual bool | addCollisionShapes (::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const |
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virtual void | animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const |
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virtual bool | canRenderSelectionOverlay (::BlockRenderLayer) const |
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virtual::ItemInstance | asItemInstance (::Block const &, ::BlockActor const *) const |
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virtual ::std::shared_ptr<::BlockActor > | newBlockEntity (::BlockPos const &pos, ::Block const &block) const |
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MCAPI bool | $addCollisionShapes (::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const |
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MCAPI void | $animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const |
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MCFOLD bool | $canRenderSelectionOverlay (::BlockRenderLayer) const |
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MCAPI::ItemInstance | $asItemInstance (::Block const &, ::BlockActor const *) const |
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MCAPI ::std::shared_ptr<::BlockActor > | $newBlockEntity (::BlockPos const &pos, ::Block const &block) const |
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static MCAPI void ** | $vftable () |
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The documentation for this class was generated from the following file: