|
| virtual void | onPlayerReady (::Player &player) |
| virtual void | onConnect (::NetworkIdentifier const &hostId) |
| virtual void | onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride) |
| virtual bool | getIsConnectedToApplicationLayer () const |
| virtual void | handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AddItemActorPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AddPaintingPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AnimatePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ChangeDimensionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ContainerClosePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ContainerRegistryCleanupPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ContainerSetDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::GameRulesChangedPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::HurtArmorPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::InventoryContentPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::InventorySlotPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::InventoryTransactionPacket >) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MobArmorEquipmentPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MobEffectPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packetPtr, ::std::shared_ptr<::MobEquipmentPacket >) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MoveActorAbsolutePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MoveActorDeltaPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MovementEffectPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MovePlayerPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::NetworkStackLatencyPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerHotbarPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerListPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerSkinPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerUpdateEntityOverridesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::RemoveActorPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetActorDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetActorLinkPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetActorMotionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MotionPredictionHintsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetCommandsEnabledPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetDefaultGameTypePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetDifficultyPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetHealthPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetSpawnPositionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetTimePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetHudPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SpawnParticleEffectPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CreativeContentPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ItemRegistryPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateAbilitiesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateAdventureSettingsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ServerStatsPacket const &) |
| virtual void | onTick () |
| virtual void | onEntityRemoved (::Actor &entity) |
| virtual void | onLevelDestruction (::std::string const &) |
|
MCAPI | LegacyClientNetworkHandler (::LegacyClientNetworkHandlerArguments &&args) |
|
MCAPI void | _drainCacheMissesQueueAndSendPacket () |
|
MCAPI::std::string | _getServerIdentifier () const |
|
MCAPI void | _removePlayer (::mce::UUID const &playerEntryId) |
|
MCAPI bool | _shouldKeepSkinBasedOnMemory (::mce::UUID const &playerId, ::SerializedSkinRef const &skin) const |
|
MCAPI void | _updateBlobCacheTrackingData () |
|
MCAPI void | onSubClientConnect () |
|
MCAPI void * | $ctor (::LegacyClientNetworkHandlerArguments &&args) |
|
MCAPI void | $dtor () |
|
MCAPI void | $onPlayerReady (::Player &player) |
|
MCAPI void | $onConnect (::NetworkIdentifier const &hostId) |
|
MCAPI void | $onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride) |
|
MCAPI bool | $getIsConnectedToApplicationLayer () const |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AddItemActorPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AddPaintingPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AnimatePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ChangeDimensionPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ContainerClosePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ContainerRegistryCleanupPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ContainerSetDataPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::GameRulesChangedPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::HurtArmorPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::InventoryContentPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::InventorySlotPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::InventoryTransactionPacket >) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MobArmorEquipmentPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MobEffectPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packetPtr, ::std::shared_ptr<::MobEquipmentPacket >) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MoveActorAbsolutePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MoveActorDeltaPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MovementEffectPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MovePlayerPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::NetworkStackLatencyPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerHotbarPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerListPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerSkinPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerUpdateEntityOverridesPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::RemoveActorPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetActorDataPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetActorLinkPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetActorMotionPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MotionPredictionHintsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetCommandsEnabledPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetDefaultGameTypePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetDifficultyPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetHealthPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetSpawnPositionPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetTimePacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetHudPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::SpawnParticleEffectPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &packet, ::CreativeContentPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ItemRegistryPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateAbilitiesPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateAdventureSettingsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ServerStatsPacket const &) |
|
MCAPI void | $onTick () |
|
MCAPI void | $onEntityRemoved (::Actor &entity) |
|
MCAPI void | $onLevelDestruction (::std::string const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::BossEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CommandRequestPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::DebugInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EmotePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::RespawnPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetScorePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TextPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TransferPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &) |
| virtual void | handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
|
virtual void | handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet) |
|
virtual void | handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet) |
| virtual void | onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
| virtual void | onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
| virtual void | onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID) |
| virtual void | onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &) |
| virtual::IncomingPacketFilterResult | allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64) |
| virtual::OutgoingPacketFilterResult | allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &) |
| virtual void | handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
| virtual void | sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
|
virtual void | onSuccessfulLogin (::NetworkIdentifier const &) |
|
MCAPI void | _disconnectFromServer (::NetworkIdentifier const &source) |
|
MCAPI void | _ensureVoxelShapeRegistryExists (::Experiments const &experiments) |
|
MCAPI void | _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet) |
|
MCAPI void | _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventPacket const &packet) |
|
MCAPI void | _handleLevelMusicEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet) |
|
MCAPI void | _handleSubChunkData (::NetworkIdentifier const &packet, ::SubChunkPacket const &subChunkData, ::SubChunkPacket::SubChunkPacketData const &localPlayer, ::LocalPlayer const *levelAndPlayerExists, bool) |
|
MCAPI void | _handleUnlockedRecipes (::UnlockedRecipesPacket const &packet, ::UnlockedRecipesClientComponent &component) |
|
MCAPI void | _handleUnlockedRecipesByTag (::UnlockedRecipesClientComponent const &component, ::std::map<::HashedString, ::std::map<::std::string, ::std::shared_ptr<::Recipe > > > const &allRecipes, ::std::string const &recipeId, ::HashedString const &tag, ::std::vector<::ToastIconData > &newRecipeToastDataRef) |
|
MCAPI void | _respondBlobCacheStatusForSubChunk (::SubChunkPacket::SubChunkPacketData const &subChunkData) |
|
MCAPI void | onChunkHandleCompleted (::NetworkIdentifier const &source, ::ChunkPos const &cp, ::Dimension const &dimension) |
|
MCAPI void | queueHandleWorldChangePacket (::NetworkIdentifier const &source, ::BlockPos const &requiredPos, ::std::function< void(::BlockSource &)> &&handler) |
|
MCAPI void * | $ctor (::ClientNetworkHandlerArguments &&args) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::BossEventPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CommandRequestPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::EmotePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::RespawnPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetScorePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::TextPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::TransferPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &) |
|
MCAPI void | $handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet) |
|
MCFOLD void | $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet) |
|
MCAPI void | $onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
|
MCAPI void | $onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId) |
|
MCAPI void | $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID) |
|
MCAPI void | $onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &) |
|
MCAPI::IncomingPacketFilterResult | $allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64) |
|
MCFOLD::OutgoingPacketFilterResult | $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &) |
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MCAPI void | $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
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MCAPI void | $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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MCAPI void | $onSuccessfulLogin (::NetworkIdentifier const &) |
|
virtual void | onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
|
virtual void | onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) |
|
virtual::GameSpecificNetEventCallback * | getGameSpecificNetEventCallback () |
|
MCFOLD void | $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) |
|
MCFOLD void | $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) |
|
MCFOLD::GameSpecificNetEventCallback * | $getGameSpecificNetEventCallback () |
|
virtual void | allChanged () |
|
virtual void | sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int) |
|
virtual void | addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) |
|
virtual void | addTerrainParticleEffect (::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius) |
|
virtual void | addTerrainSlideEffect (::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius) |
|
virtual void | addBreakingItemParticleEffect (::Vec3 const &pos, ::BreakingItemParticleData const &data, ::ResolvedItemIconInfo const &textureInfo) |
|
virtual void | addBiomeTintedParticleEffect (::HashedString const &effect, ::BlockPos const &pos, ::Block const &block, ::std::optional<::mce::Color > overrideColor) |
|
virtual void | playMusic (::std::string const &, ::Vec3 const &, float, float) |
|
virtual void | playStreamingMusic (::std::string const &, int, int, int) |
|
virtual void | onEntityAdded (::Actor &) |
|
virtual void | onChunkLoaded (::ChunkSource &source, ::LevelChunk &lc) |
|
virtual void | onChunkReloaded (::ChunkSource &, ::LevelChunk &) |
|
virtual void | onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool) |
|
virtual void | onChunkUnloaded (::LevelChunk &lc) |
|
virtual void | levelEvent (::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &pos, int data) |
|
virtual void | levelEvent (::SharedTypes::Legacy::LevelEvent type, ::CompoundTag const &data) |
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virtual void | takePicture (::cg::ImageBuffer &outImage, ::Actor *camera, ::Actor *target, ::ScreenshotOptions &screenshotOptions, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)> completedScreenshotCallback) |
|
virtual void | playerListChanged () |
|
virtual void | onLevelDataCommandsChanged (bool commandsEnabeld) |
|
virtual void | onLevelDataWorldTemplateOptionsUnlocked () |
|
MCFOLD void | $allChanged () |
|
MCFOLD void | $sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int) |
|
MCFOLD void | $addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) |
|
MCFOLD void | $addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
|
MCFOLD void | $addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
|
MCFOLD void | $addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) |
|
MCFOLD void | $addBiomeTintedParticleEffect (::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) |
|
MCFOLD void | $playMusic (::std::string const &, ::Vec3 const &, float, float) |
|
MCFOLD void | $playStreamingMusic (::std::string const &, int, int, int) |
|
MCFOLD void | $onEntityAdded (::Actor &) |
|
MCFOLD void | $onChunkLoaded (::ChunkSource &source, ::LevelChunk &lc) |
|
MCFOLD void | $onChunkReloaded (::ChunkSource &, ::LevelChunk &) |
|
MCFOLD void | $onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool) |
|
MCFOLD void | $onChunkUnloaded (::LevelChunk &lc) |
|
MCFOLD void | $levelEvent (::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int) |
|
MCFOLD void | $levelEvent (::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) |
|
MCAPI void | $takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) |
|
MCFOLD void | $playerListChanged () |
|
MCFOLD void | $onLevelDataCommandsChanged (bool) |
|
MCFOLD void | $onLevelDataWorldTemplateOptionsUnlocked () |
|
virtual void | onSourceCreated (::BlockSource &source) |
|
virtual void | onSourceDestroyed (::BlockSource &source) |
|
virtual void | onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) |
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virtual void | onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) |
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virtual void | onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos) |
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virtual void | onBlockEntityChanged (::BlockSource &source, ::BlockActor &te) |
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virtual void | onEntityChanged (::BlockSource &source, ::Actor &entity) |
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virtual void | onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1) |
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MCFOLD void | $onSourceCreated (::BlockSource &source) |
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MCFOLD void | $onSourceDestroyed (::BlockSource &source) |
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MCFOLD void | $onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) |
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MCFOLD void | $onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) |
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MCAPI void | $onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos) |
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MCFOLD void | $onBlockEntityChanged (::BlockSource &source, ::BlockActor &te) |
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MCFOLD void | $onEntityChanged (::BlockSource &source, ::Actor &entity) |
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MCFOLD void | $onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1) |