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| virtual void | onPlayerReady (::Player &player) |
| virtual void | onConnect (::NetworkIdentifier const &hostId) |
| virtual void | onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &message) |
| virtual bool | getIsConnectedToApplicationLayer () const |
| virtual void | handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AnimatePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::MobEffectPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packetPtr) |
| virtual void | handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::MovementEffectPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet) |
| virtual void | onTick () |
| virtual void | onEntityRemoved (::Actor &entity) |
| virtual void | onLevelDestruction (::std::string const &) |
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MCAPI | LegacyClientNetworkHandler (::LegacyClientNetworkHandlerArguments &&args) |
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MCAPI void | _drainCacheMissesQueueAndSendPacket () |
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MCAPI::std::string | _getServerIdentifier () const |
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MCAPI void | _removePlayer (::mce::UUID const &playerEntryId) |
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MCAPI bool | _shouldKeepSkinBasedOnMemory (::mce::UUID const &playerId, ::SerializedSkinRef const &skin) const |
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MCAPI void | onSubClientConnect () |
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MCAPI void * | $ctor (::LegacyClientNetworkHandlerArguments &&args) |
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MCAPI void | $dtor () |
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MCAPI void | $onPlayerReady (::Player &player) |
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MCAPI void | $onConnect (::NetworkIdentifier const &hostId) |
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MCAPI void | $onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &message) |
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MCAPI bool | $getIsConnectedToApplicationLayer () const |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AnimatePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::InventoryTransactionPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::MobEffectPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packetPtr) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet) |
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MCAPI void | $onTick () |
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MCAPI void | $onEntityRemoved (::Actor &entity) |
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MCAPI void | $onLevelDestruction (::std::string const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::BossEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CameraPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CameraShakePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CraftingDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::DebugInfoPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::EmotePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::LessonProgressPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ToastRequestPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::PlaySoundPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::PlayerFogPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetScorePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetTitlePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ShowProfilePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::StopSoundPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::TextPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::TransferPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket > packet) |
| virtual void | handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::UpdateTradePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SimulationTypePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::DeathInfoPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
| virtual void | handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::PlayerActionPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::TrimDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::OpenSignPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::ClientboundCloseFormPacket const &) |
| virtual void | handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &packet) |
| virtual void | handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &packet) |
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virtual void | handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::LoginPacket >) |
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virtual void | handle (::NetworkIdentifier const &, ::std::shared_ptr<::SubClientLoginPacket >) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BlockPickRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ActorPickRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::InteractPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ItemStackRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerAuthInputPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientMovementPredictionSyncPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SubChunkRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientCacheBlobStatusPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SpawnExperienceOrbPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientCameraAimAssistPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ClientCacheStatusPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::RequestChunkRadiusPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MapCreateLockedCopyPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::MapInfoRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CommandBlockUpdatePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ResourcePackChunkRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::StructureBlockUpdatePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::StructureTemplateDataRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ModalFormResponsePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::PlayerToggleCrafterSlotRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::LecternUpdatePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookEditPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::NpcRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SetLocalPlayerAsInitializedPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::SettingsCommandPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::AnvilDamagePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::CodeBuilderSourcePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::RequestAbilityPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::RequestPermissionsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::RequestNetworkSettingsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::GameTestRequestPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerboundLoadingScreenPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerboundDiagnosticsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::UpdateClientOptionsPacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerboundPackSettingChangePacket const &) |
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virtual void | handle (::NetworkIdentifier const &, ::ServerboundDataStorePacket const &) |
| virtual void | onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId) |
| virtual void | onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId) |
| virtual void | onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID) |
| virtual void | onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) |
| virtual::IncomingPacketFilterResult | allowIncomingPacketId (::NetworkIdentifierWithSubId const &id, ::MinecraftPacketIds packetId, uint64 packetSize) |
| virtual::OutgoingPacketFilterResult | allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) |
| virtual void | handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
| virtual void | sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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virtual void | onSuccessfulLogin (::NetworkIdentifier const &id) |
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MCAPI void | _disconnectFromServer (::NetworkIdentifier const &source) |
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MCAPI::ILevel * | _getLevelIfValid () |
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MCAPI void | _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventPacket const &packet) |
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MCAPI void | _handleLevelMusicEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet) |
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MCAPI void | _handleSubChunkData (::NetworkIdentifier const &, ::SubChunkPacket const &packet, ::SubChunkPacket::SubChunkPacketData const &subChunkData, ::LocalPlayer const *localPlayer, bool levelAndPlayerExists) |
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MCAPI void | _handleUnlockedRecipes (::UnlockedRecipesPacket const &packet, ::UnlockedRecipesClientComponent &component) |
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MCAPI void | _respondBlobCacheStatusForSubChunk (::SubChunkPacket::SubChunkPacketData const &subChunkData) |
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MCAPI void | onChunkHandleCompleted (::NetworkIdentifier const &source, ::ChunkPos const &cp, ::Dimension const &dimension) |
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MCAPI void | queueHandleWorldChangePacket (::NetworkIdentifier const &source, ::BlockPos const &requiredPos, ::std::function< void(::BlockSource &)> &&handler) |
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MCAPI void * | $ctor (::ClientNetworkHandlerArguments &&args) |
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MCFOLD void * | $ctor () |
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MCFOLD void * | $ctor (::Bedrock::EnableNonOwnerReferences const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::BossEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CameraPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CameraShakePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::EmotePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetScorePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetTitlePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::StopSoundPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::TextPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::TransferPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket > packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::PlayerActionPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::TrimDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::OpenSignPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::ClientboundCloseFormPacket const &) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &packet) |
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MCAPI void | $handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &packet) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LoginPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::std::shared_ptr<::SubClientLoginPacket >) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AddMobPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BlockPickRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ActorPickRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InteractPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ActorFallPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ItemStackRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerAuthInputPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientMovementPredictionSyncPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SubChunkRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientCacheBlobStatusPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SpawnExperienceOrbPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientCameraAimAssistPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ClientCacheStatusPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RequestChunkRadiusPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MapCreateLockedCopyPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::MapInfoRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CommandBlockUpdatePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ResourcePackChunkRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::StructureBlockUpdatePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::StructureTemplateDataRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ModalFormResponsePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::PlayerToggleCrafterSlotRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::LecternUpdatePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookEditPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSignPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::NpcRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SetLocalPlayerAsInitializedPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::SettingsCommandPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::AnvilDamagePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::CodeBuilderSourcePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RequestAbilityPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RequestPermissionsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::RequestNetworkSettingsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::GameTestRequestPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerboundLoadingScreenPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerboundDiagnosticsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::UpdateClientOptionsPacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerboundPackSettingChangePacket const &) |
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MCFOLD void | $handle (::NetworkIdentifier const &, ::ServerboundDataStorePacket const &) |
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MCAPI void | $onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId) |
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MCAPI void | $onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId) |
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MCAPI void | $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID) |
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MCAPI void | $onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) |
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MCAPI::IncomingPacketFilterResult | $allowIncomingPacketId (::NetworkIdentifierWithSubId const &id, ::MinecraftPacketIds packetId, uint64 packetSize) |
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MCFOLD::OutgoingPacketFilterResult | $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) |
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MCAPI void | $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) |
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MCAPI void | $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) |
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MCAPI void | $onSuccessfulLogin (::NetworkIdentifier const &id) |
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virtual void | onWebsocketRequest (::std::string const &, ::std::string const &, ::std::function< void()>) |
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virtual void | onTransferRequest (::NetworkIdentifier const &, ::Social::GameConnectionInfo const &) |
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virtual::GameSpecificNetEventCallback * | getGameSpecificNetEventCallback () |
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MCFOLD void | $onWebsocketRequest (::std::string const &, ::std::string const &, ::std::function< void()>) |
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MCFOLD void | $onTransferRequest (::NetworkIdentifier const &, ::Social::GameConnectionInfo const &) |
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MCFOLD::GameSpecificNetEventCallback * | $getGameSpecificNetEventCallback () |
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virtual void | allChanged () |
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virtual void | sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int) |
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virtual void | addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) |
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virtual void | addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
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virtual void | addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
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virtual void | addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) |
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virtual void | addBiomeTintedParticleEffect (::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) |
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virtual void | playMusic (::std::string const &, ::Vec3 const &, float, float) |
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virtual void | playStreamingMusic (::std::string const &, int, int, int) |
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virtual void | onEntityAdded (::Actor &) |
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virtual void | onChunkLoaded (::ChunkSource &, ::LevelChunk &) |
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virtual void | onChunkReloaded (::ChunkSource &, ::LevelChunk &) |
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virtual void | onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool) |
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virtual void | onChunkUnloaded (::LevelChunk &) |
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virtual void | levelEvent (::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int) |
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virtual void | levelEvent (::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) |
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virtual void | takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) |
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virtual void | playerListChanged () |
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virtual void | onLevelDataCommandsChanged (bool) |
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virtual void | onLevelDataWorldTemplateOptionsUnlocked () |
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MCFOLD void | $allChanged () |
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MCFOLD void | $sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int) |
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MCFOLD void | $addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) |
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MCFOLD void | $addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
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MCFOLD void | $addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) |
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MCFOLD void | $addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) |
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MCFOLD void | $addBiomeTintedParticleEffect (::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) |
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MCFOLD void | $playMusic (::std::string const &, ::Vec3 const &, float, float) |
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MCFOLD void | $playStreamingMusic (::std::string const &, int, int, int) |
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MCFOLD void | $onEntityAdded (::Actor &) |
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MCFOLD void | $onChunkLoaded (::ChunkSource &, ::LevelChunk &) |
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MCFOLD void | $onChunkReloaded (::ChunkSource &, ::LevelChunk &) |
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MCFOLD void | $onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool) |
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MCFOLD void | $onChunkUnloaded (::LevelChunk &) |
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MCAPI void | $takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) |
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MCFOLD void | $playerListChanged () |
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MCFOLD void | $onLevelDataCommandsChanged (bool) |
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MCFOLD void | $onLevelDataWorldTemplateOptionsUnlocked () |
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virtual void | onSourceCreated (::BlockSource &source) |
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virtual void | onSourceDestroyed (::BlockSource &source) |
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virtual void | onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) |
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virtual void | onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) |
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virtual void | onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos) |
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virtual void | onBlockEntityChanged (::BlockSource &source, ::BlockActor &te) |
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virtual void | onEntityChanged (::BlockSource &source, ::Actor &entity) |
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virtual void | onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1) |
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MCFOLD void | $onSourceCreated (::BlockSource &source) |
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MCFOLD void | $onSourceDestroyed (::BlockSource &source) |
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MCFOLD void | $onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) |
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MCFOLD void | $onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) |
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MCAPI void | $onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos) |
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MCFOLD void | $onBlockEntityChanged (::BlockSource &source, ::BlockActor &te) |
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MCFOLD void | $onEntityChanged (::BlockSource &source, ::Actor &entity) |
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MCFOLD void | $onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1) |