LeviLamina
Loading...
Searching...
No Matches
LegacyClientNetworkHandler Class Reference
Inheritance diagram for LegacyClientNetworkHandler:

Public Types

using ChunkKey = ::std::pair<::Dimension const*, ::ChunkPos>
using ChunkCallbackKey = ::std::tuple<::NetworkIdentifier, ::Dimension const*, ::ChunkPos>

Public Member Functions

virtual void onPlayerReady (::Player &player)
virtual void onConnect (::NetworkIdentifier const &hostId)
virtual void onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &message)
virtual bool getIsConnectedToApplicationLayer () const
virtual void handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AnimatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::InventoryTransactionPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MobEffectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packetPtr)
virtual void handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MovementEffectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet)
virtual void onTick ()
virtual void onEntityRemoved (::Actor &entity)
virtual void onLevelDestruction (::std::string const &)
MCAPI LegacyClientNetworkHandler (::LegacyClientNetworkHandlerArguments &&args)
MCAPI void _drainCacheMissesQueueAndSendPacket ()
MCAPI::std::string _getServerIdentifier () const
MCAPI void _removePlayer (::mce::UUID const &playerEntryId)
MCAPI bool _shouldKeepSkinBasedOnMemory (::mce::UUID const &playerId, ::SerializedSkinRef const &skin) const
MCAPI void onSubClientConnect ()
MCAPI void * $ctor (::LegacyClientNetworkHandlerArguments &&args)
MCAPI void $dtor ()
MCAPI void $onPlayerReady (::Player &player)
MCAPI void $onConnect (::NetworkIdentifier const &hostId)
MCAPI void $onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &message)
MCAPI bool $getIsConnectedToApplicationLayer () const
MCAPI void $handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AnimatePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::InventoryTransactionPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::MobEffectPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packetPtr)
MCAPI void $handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet)
MCAPI void $onTick ()
MCAPI void $onEntityRemoved (::Actor &entity)
MCAPI void $onLevelDestruction (::std::string const &)
virtual void handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BossEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraShakePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CraftingDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::DebugInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::LessonProgressPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ToastRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlaySoundPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerFogPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetScorePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetTitlePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ShowProfilePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::StopSoundPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TransferPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateTradePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SimulationTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::DeathInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerActionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TrimDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::OpenSignPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientboundCloseFormPacket const &)
virtual void handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::LoginPacket >)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::SubClientLoginPacket >)
virtual void handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddMobPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BlockPickRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ActorPickRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::InteractPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemStackRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerAuthInputPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientMovementPredictionSyncPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SubChunkRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientCacheBlobStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SpawnExperienceOrbPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientCameraAimAssistPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientCacheStatusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestChunkRadiusPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MapCreateLockedCopyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MapInfoRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CommandBlockUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackChunkRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::StructureBlockUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::StructureTemplateDataRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ModalFormResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PlayerToggleCrafterSlotRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::LecternUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookEditPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
virtual void handle (::NetworkIdentifier const &, ::NpcRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SetLocalPlayerAsInitializedPacket const &)
virtual void handle (::NetworkIdentifier const &, ::SettingsCommandPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AnvilDamagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CodeBuilderSourcePacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestAbilityPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestPermissionsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RequestNetworkSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameTestRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundLoadingScreenPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundDiagnosticsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::UpdateClientOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundPackSettingChangePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerboundDataStorePacket const &)
virtual void onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
virtual void onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
virtual void onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
virtual void onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride)
virtual::IncomingPacketFilterResult allowIncomingPacketId (::NetworkIdentifierWithSubId const &id, ::MinecraftPacketIds packetId, uint64 packetSize)
virtual::OutgoingPacketFilterResult allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet)
virtual void handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
virtual void sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
virtual void onSuccessfulLogin (::NetworkIdentifier const &id)
MCAPI void _disconnectFromServer (::NetworkIdentifier const &source)
MCAPI::ILevel * _getLevelIfValid ()
MCAPI void _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventPacket const &packet)
MCAPI void _handleLevelMusicEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet)
MCAPI void _handleSubChunkData (::NetworkIdentifier const &, ::SubChunkPacket const &packet, ::SubChunkPacket::SubChunkPacketData const &subChunkData, ::LocalPlayer const *localPlayer, bool levelAndPlayerExists)
MCAPI void _handleUnlockedRecipes (::UnlockedRecipesPacket const &packet, ::UnlockedRecipesClientComponent &component)
MCAPI void _respondBlobCacheStatusForSubChunk (::SubChunkPacket::SubChunkPacketData const &subChunkData)
MCAPI void onChunkHandleCompleted (::NetworkIdentifier const &source, ::ChunkPos const &cp, ::Dimension const &dimension)
MCAPI void queueHandleWorldChangePacket (::NetworkIdentifier const &source, ::BlockPos const &requiredPos, ::std::function< void(::BlockSource &)> &&handler)
MCAPI void * $ctor (::ClientNetworkHandlerArguments &&args)
MCFOLD void * $ctor ()
MCFOLD void * $ctor (::Bedrock::EnableNonOwnerReferences const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::BossEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraShakePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetScorePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetTitlePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::StopSoundPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TransferPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerActionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TrimDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::OpenSignPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ClientboundCloseFormPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::DebugDrawerPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerLocationPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::LoginPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::SubClientLoginPacket >)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddMobPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BlockPickRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorPickRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InteractPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemStackRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerAuthInputPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientMovementPredictionSyncPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SubChunkRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientCacheBlobStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SpawnExperienceOrbPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientCameraAimAssistPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientCacheStatusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestChunkRadiusPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MapCreateLockedCopyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MapInfoRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CommandBlockUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackChunkRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StructureBlockUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::StructureTemplateDataRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ModalFormResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerToggleCrafterSlotRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::LecternUpdatePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookEditPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::NpcRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetLocalPlayerAsInitializedPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::SettingsCommandPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AnvilDamagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CodeBuilderSourcePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestAbilityPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestPermissionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::RequestNetworkSettingsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundLoadingScreenPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundDiagnosticsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::UpdateClientOptionsPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundPackSettingChangePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerboundDataStorePacket const &)
MCAPI void $onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
MCAPI void $onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
MCAPI void $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
MCAPI void $onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride)
MCAPI::IncomingPacketFilterResult $allowIncomingPacketId (::NetworkIdentifierWithSubId const &id, ::MinecraftPacketIds packetId, uint64 packetSize)
MCFOLD::OutgoingPacketFilterResult $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet)
MCAPI void $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
MCAPI void $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
MCAPI void $onSuccessfulLogin (::NetworkIdentifier const &id)
virtual void onWebsocketRequest (::std::string const &, ::std::string const &, ::std::function< void()>)
virtual void onTransferRequest (::NetworkIdentifier const &, ::Social::GameConnectionInfo const &)
virtual::GameSpecificNetEventCallback * getGameSpecificNetEventCallback ()
MCFOLD void $onWebsocketRequest (::std::string const &, ::std::string const &, ::std::function< void()>)
MCFOLD void $onTransferRequest (::NetworkIdentifier const &, ::Social::GameConnectionInfo const &)
MCFOLD::GameSpecificNetEventCallback * $getGameSpecificNetEventCallback ()
virtual void allChanged ()
virtual void sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int)
virtual void addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &)
virtual void addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)
virtual void addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)
virtual void addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &)
virtual void addBiomeTintedParticleEffect (::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >)
virtual void playMusic (::std::string const &, ::Vec3 const &, float, float)
virtual void playStreamingMusic (::std::string const &, int, int, int)
virtual void onEntityAdded (::Actor &)
virtual void onChunkLoaded (::ChunkSource &, ::LevelChunk &)
virtual void onChunkReloaded (::ChunkSource &, ::LevelChunk &)
virtual void onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool)
virtual void onChunkUnloaded (::LevelChunk &)
virtual void levelEvent (::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int)
virtual void levelEvent (::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &)
virtual void takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>)
virtual void playerListChanged ()
virtual void onLevelDataCommandsChanged (bool)
virtual void onLevelDataWorldTemplateOptionsUnlocked ()
MCFOLD void $allChanged ()
MCFOLD void $sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int)
MCFOLD void $addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &)
MCFOLD void $addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)
MCFOLD void $addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)
MCFOLD void $addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &)
MCFOLD void $addBiomeTintedParticleEffect (::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >)
MCFOLD void $playMusic (::std::string const &, ::Vec3 const &, float, float)
MCFOLD void $playStreamingMusic (::std::string const &, int, int, int)
MCFOLD void $onEntityAdded (::Actor &)
MCFOLD void $onChunkLoaded (::ChunkSource &, ::LevelChunk &)
MCFOLD void $onChunkReloaded (::ChunkSource &, ::LevelChunk &)
MCFOLD void $onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool)
MCFOLD void $onChunkUnloaded (::LevelChunk &)
MCAPI void $takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>)
MCFOLD void $playerListChanged ()
MCFOLD void $onLevelDataCommandsChanged (bool)
MCFOLD void $onLevelDataWorldTemplateOptionsUnlocked ()
virtual void onSourceCreated (::BlockSource &source)
virtual void onSourceDestroyed (::BlockSource &source)
virtual void onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max)
virtual void onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource)
virtual void onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos)
virtual void onBlockEntityChanged (::BlockSource &source, ::BlockActor &te)
virtual void onEntityChanged (::BlockSource &source, ::Actor &entity)
virtual void onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1)
MCFOLD void $onSourceCreated (::BlockSource &source)
MCFOLD void $onSourceDestroyed (::BlockSource &source)
MCFOLD void $onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max)
MCFOLD void $onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource)
MCAPI void $onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos)
MCFOLD void $onBlockEntityChanged (::BlockSource &source, ::BlockActor &te)
MCFOLD void $onEntityChanged (::BlockSource &source, ::Actor &entity)
MCFOLD void $onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1)

Static Public Member Functions

static MCAPI void handleUpdateBlock (::IBlockSource &region, ::BlockPos const &pos, ::Block const &block, int layer, int updateFlags, ::ActorBlockSyncMessage const *syncMsg)
static MCAPI void ** $vftableForClientNetworkHandler ()
static MCAPI void ** $vftableForLevelListener ()
static MCAPI ::ClientNetworkHandler::SubscribedHostPacks createHostPacks (::PackDownloadManager &downloadMaager, ::IContentManager &contentManager)
static MCAPI void ** $vftable ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 16, ::DimensionDefinitionGroupmDimensionDefinitionGroup
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::ILevel > > mMultiPlayerLevel
::ll::TypedStorage< 4, 4, int > mPendingTime
::ll::TypedStorage< 8, 32, ::std::string > mServerIdentifier
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::NetworkChunkInserter > > mChunkInsertQueue
::ll::TypedStorage< 8, 176, ::NetworkIdentifiermServerGuid
::ll::TypedStorage< 4, 4, ::PlayerAuthenticationType > mPlayerAuthenticationType
::ll::TypedStorage< 8, 8, ::LegacyMultiplayerTokenmPlayerLegacyMultiplayerToken
::ll::TypedStorage< 8, 32, ::RawGameServerTokenmGameServerToken
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmPackSettingChangeSubscriber
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mNextChunkRequestDrainTime
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mExistanceTracker
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IPersonaNetworkHandlerDelegate > > mPersonaNetworkHandlerDelegate
::ll::TypedStorage< 8, 24, ::SkinMemThresholdsmSkinMemThresholds
::ll::TypedStorage< 1, 1, bool > mIsConnectedToApplicationLayer
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::cereal::ReflectionCtx > > mCtx
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::EntityOverrides > > mEntityOverrides
::ll::TypedStorage< 8, 64, ::brstd::move_only_function<::std::unique_ptr<::MultiPlayerLevel >(::ClientCreateLevelArguments &&) const > > mCreateLevel
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ClientBlobCache::Cache > > mBlobCache
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheMisses
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheHits
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SharedTypes::v1_21_20::JigsawStructureData > > mJigsawStructureData
::ll::TypedStorage< 8, 8, ::IClientInstance & > mClient
::ll::TypedStorage< 8, 8, ::PacketSender & > mPacketSender
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::IGameConnectionListener > > mGameConnectionListener
::ll::TypedStorage< 8, 8, ::IGameServerStartup & > mGameServerStartup
::ll::TypedStorage< 8, 8, ::ClientNetworkSystem & > mNetwork
::ll::TypedStorage< 8, 8, ::PrivateKeyManager & > mClientKeys
::ll::TypedStorage< 8, 8, ::MinecraftCommands & > mMinecraftCommands
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::ILevel > > mLevel
::ll::TypedStorage< 1, 1, bool > mHasMessage
::ll::TypedStorage< 1, 1, bool > mIsLoggedIn
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mExistenceTracker
::ll::TypedStorage< 1, 1, bool > mPacketTelemetryEnabled
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::pair<::Dimension const *, ::ChunkPos >, uint64, ::mce::Math::PairHash, ::std::equal_to<::std::pair<::Dimension const *, ::ChunkPos > > > > mPendingChunks
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos >, ::std::function< void(::BlockSource &)>, ::mce::Math::TupleHash, ::std::equal_to<::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos > > > > mConnectionPausedCallbacks
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mIOTaskGroup
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::VideoCaptureSessionManager > > mVideoCaptureSessionManager
::ll::TypedStorage< 8, 64, ::ClientNetworkPackDependenciesmPackDependencies
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::CachedHostPackIdProvider > > mCachedHostPackIdProvider
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmHostPacksReceivedSub
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock

Member Function Documentation

◆ onPlayerReady()

virtual void LegacyClientNetworkHandler::onPlayerReady ( ::Player & player)
virtual

Reimplemented from NetEventCallback.

◆ onConnect()

virtual void LegacyClientNetworkHandler::onConnect ( ::NetworkIdentifier const & hostId)
virtual

Reimplemented from NetEventCallback.

◆ onUnableToConnect()

virtual void LegacyClientNetworkHandler::onUnableToConnect ( ::Connection::DisconnectFailReason discoReason,
::std::string const & message )
virtual

Reimplemented from NetEventCallback.

◆ getIsConnectedToApplicationLayer()

virtual bool LegacyClientNetworkHandler::getIsConnectedToApplicationLayer ( ) const
virtual

Reimplemented from NetEventCallback.

◆ handle() [1/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AddActorPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [2/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AddItemActorPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [3/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AddPaintingPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [4/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AddPlayerPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [5/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AnimatePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [6/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::BlockActorDataPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [7/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::BlockEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [8/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ChangeDimensionPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [9/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ContainerClosePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [10/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ContainerOpenPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [11/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ContainerRegistryCleanupPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [12/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ContainerSetDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [13/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::DisconnectPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [14/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::LevelChunkPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [15/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::ClientCacheMissResponsePacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [16/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::GameRulesChangedPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [17/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::HurtArmorPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [18/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::InventoryContentPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [19/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::InventorySlotPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [20/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::std::shared_ptr<::InventoryTransactionPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [21/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::MobArmorEquipmentPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [22/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::MobEffectPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [23/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::MobEquipmentPacket > packetPtr )
virtual

Reimplemented from NetEventCallback.

◆ handle() [24/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::MoveActorAbsolutePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [25/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::MoveActorDeltaPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [26/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::MovementEffectPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [27/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::MovePlayerPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [28/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::NetworkSettingsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [29/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::NetworkStackLatencyPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [30/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerHotbarPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [31/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerListPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [32/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerSkinPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [33/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerUpdateEntityOverridesPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [34/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::RemoveActorPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [35/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetActorDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [36/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetActorLinkPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [37/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetActorMotionPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [38/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::MotionPredictionHintsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [39/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetCommandsEnabledPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [40/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetDefaultGameTypePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [41/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetDifficultyPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [42/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetHealthPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [43/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetSpawnPositionPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [44/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetTimePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [45/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetHudPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [46/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SpawnParticleEffectPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [47/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::StartGamePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [48/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::UpdateBlockPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [49/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::UpdateBlockSyncedPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [50/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::CreativeContentPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [51/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ItemRegistryPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [52/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::DimensionDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [53/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateAbilitiesPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [54/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateAdventureSettingsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [55/165]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ServerStatsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ onTick()

virtual void LegacyClientNetworkHandler::onTick ( )
virtual

Reimplemented from NetEventCallback.

◆ onEntityRemoved()

virtual void LegacyClientNetworkHandler::onEntityRemoved ( ::Actor & entity)
virtual

Reimplemented from LevelListener.

◆ onLevelDestruction()

virtual void LegacyClientNetworkHandler::onLevelDestruction ( ::std::string const & )
virtual

Reimplemented from LevelListener.

◆ $vftableForClientNetworkHandler()

MCAPI void ** LegacyClientNetworkHandler::$vftableForClientNetworkHandler ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForLevelListener()

MCAPI void ** LegacyClientNetworkHandler::$vftableForLevelListener ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handle() [56/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ActorEventPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [57/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AddBehaviorTreePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [58/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AnimateEntityPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [59/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AvailableActorIdentifiersPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [60/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AvailableCommandsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [61/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AutomationClientConnectPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [62/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::BiomeDefinitionListPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [63/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::BossEventPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [64/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraAimAssistPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [65/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraAimAssistPresetsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [66/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraInstructionPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [67/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [68/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraPresetsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [69/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraShakePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [70/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ChunkRadiusUpdatedPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [71/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundControlSchemeSetPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [72/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundMapItemDataPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [73/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::CommandOutputPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [74/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::CommandRequestPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [75/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CompletedUsingItemPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [76/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CraftingDataPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [77/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::EmoteListPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [78/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::DebugInfoPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [79/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::EmotePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [80/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::LegacyTelemetryEventPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [81/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::FeatureRegistryPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [82/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::LessonProgressPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [83/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::GuiDataPickItemPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [84/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ItemStackResponsePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [85/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LabTablePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [86/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LevelEventPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [87/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LevelEventGenericPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [88/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LevelSoundEventPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [89/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ModalFormRequestPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [90/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ToastRequestPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [91/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::OnScreenTextureAnimationPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [92/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::NetworkChunkPublisherUpdatePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [93/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PhotoTransferPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [94/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerArmorDamagePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [95/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerStartItemCooldownPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [96/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlaySoundPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [97/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayStatusPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [98/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerFogPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [99/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PositionTrackingDBServerBroadcastPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [100/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::RemoveObjectivePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [101/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ResourcePackChunkDataPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [102/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackDataInfoPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [103/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePacksInfoPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [104/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackStackPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [105/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::RespawnPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [106/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ScriptMessagePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [107/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerPlayerPostMovePositionPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [108/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerSettingsResponsePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [109/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ServerToClientHandshakePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [110/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetDisplayObjectivePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [111/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetLastHurtByPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [112/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetPlayerGameTypePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [113/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdatePlayerGameTypePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [114/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetScoreboardIdentityPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [115/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetScorePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [116/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetTitlePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [117/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ShowCreditsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [118/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ShowProfilePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [119/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ShowStoreOfferPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [120/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SimpleEventPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [121/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::StopSoundPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [122/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SubChunkPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [123/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TakeItemActorPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [124/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::TextPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [125/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TickingAreasLoadStatusPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [126/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TransferPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [127/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::std::shared_ptr<::UpdateAttributesPacket > packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [128/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UpdateEquipPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [129/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UpdateSoftEnumPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [130/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UpdateTradePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [131/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::StructureTemplateDataResponsePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [132/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::EducationSettingsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [133/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::EduUriResourcePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [134/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::MultiplayerSettingsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [135/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerEnchantOptionsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [136/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CodeBuilderPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [137/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CorrectPlayerMovePredictionPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [138/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SyncActorPropertyPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [139/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::NpcDialoguePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [140/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ClientboundDebugRendererPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [141/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AddVolumeEntityPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [142/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::RemoveVolumeEntityPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [143/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SimulationTypePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [144/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AgentActionEventPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [145/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateSubChunkBlocksPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [146/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::DeathInfoPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [147/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::EditorNetworkPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [148/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::GameTestResultsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [149/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateClientInputLocksPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [150/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerActionPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [151/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UnlockedRecipesPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [152/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TrimDataPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [153/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::OpenSignPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [154/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AgentAnimationPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [155/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::RefreshEntitlementsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [156/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetPlayerInventoryOptionsPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [157/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AwardAchievementPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [158/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ClientboundCloseFormPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [159/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::JigsawStructureDataPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [160/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CurrentStructureFeaturePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [161/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerVideoCapturePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [162/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::DebugDrawerPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [163/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerLocationPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [164/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDataStorePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [165/165]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::GraphicsOverrideParameterPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ onOutgoingPacket()

virtual void ClientNetworkHandler::onOutgoingPacket ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId ,
::SubClientId recipientSubId )
virtualinherited

Reimplemented from NetEventCallback.

◆ onValidPacketReceived()

virtual void ClientNetworkHandler::onValidPacketReceived ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId ,
::SubClientId recipientSubId )
virtualinherited

Reimplemented from NetEventCallback.

◆ onStoreOfferReceive()

virtual void ClientNetworkHandler::onStoreOfferReceive ( ::ShowStoreOfferRedirectType const redirectType,
::std::string const & offerID )
virtualinherited

Reimplemented from NetEventCallback.

◆ onDisconnect()

virtual void ClientNetworkHandler::onDisconnect ( ::NetworkIdentifier const & source,
::Connection::DisconnectFailReason const discoReason,
::Connection::DisconnectionStage const disconnectStage,
::std::string const & message,
bool skipMessage,
::std::string const & telemetryOverride )
virtualinherited

Reimplemented from NetEventCallback.

◆ allowIncomingPacketId()

virtual::IncomingPacketFilterResult ClientNetworkHandler::allowIncomingPacketId ( ::NetworkIdentifierWithSubId const & id,
::MinecraftPacketIds packetId,
uint64 packetSize )
virtualinherited

Implements NetEventCallback.

◆ allowOutgoingPacket()

virtual::OutgoingPacketFilterResult ClientNetworkHandler::allowOutgoingPacket ( ::std::vector<::NetworkIdentifierWithSubId > const & ids,
::Packet const & packet )
virtualinherited

Implements NetEventCallback.

◆ handlePacketViolation()

virtual void ClientNetworkHandler::handlePacketViolation ( ::std::shared_ptr<::IPacketSecurityController > const & packetSecurityController,
::std::error_code const & errorCode,
::PacketViolationResponse const response,
::MinecraftPacketIds const packetId,
::std::string && context,
::NetworkIdentifier const & netId,
::SubClientId const clientSubId,
::SubClientId const senderSubId,
uint const packetSize )
virtualinherited

Reimplemented from NetEventCallback.

◆ sendPacketViolationWarningPacket()

virtual void ClientNetworkHandler::sendPacketViolationWarningPacket ( ::std::error_code const & errorCode,
::PacketViolationResponse violationResponse,
::MinecraftPacketIds violatingPacketId,
::std::string const & context,
::NetworkIdentifier const & netId,
::SubClientId clientSubId )
virtualinherited

Reimplemented from NetEventCallback.

◆ $vftable()

MCAPI void ** ClientNetworkHandler::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: