LeviLamina
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LegacyClientNetworkHandler Class Reference
Inheritance diagram for LegacyClientNetworkHandler:

Public Types

using ChunkKey = ::std::pair<::Dimension const*, ::ChunkPos>
using ChunkCallbackKey = ::std::tuple<::NetworkIdentifier, ::Dimension const*, ::ChunkPos>

Public Member Functions

virtual void onPlayerReady (::Player &player)
virtual void onConnect (::NetworkIdentifier const &hostId)
virtual void onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
virtual bool getIsConnectedToApplicationLayer () const
virtual void handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::AddItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AddPaintingPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::AnimatePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::ChangeDimensionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ContainerClosePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::ContainerRegistryCleanupPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ContainerSetDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
virtual void handle (::NetworkIdentifier const &packet, ::GameRulesChangedPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::HurtArmorPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::InventoryContentPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::InventorySlotPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::InventoryTransactionPacket >)
virtual void handle (::NetworkIdentifier const &packet, ::MobArmorEquipmentPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::MobEffectPacket const &)
virtual void handle (::NetworkIdentifier const &packetPtr, ::std::shared_ptr<::MobEquipmentPacket >)
virtual void handle (::NetworkIdentifier const &packet, ::MoveActorAbsolutePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::MoveActorDeltaPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::MovementEffectPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::MovePlayerPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::NetworkStackLatencyPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerHotbarPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerListPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerSkinPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerUpdateEntityOverridesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::RemoveActorPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetActorDataPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetActorLinkPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetActorMotionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::MotionPredictionHintsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetCommandsEnabledPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetDefaultGameTypePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetDifficultyPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetHealthPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetSpawnPositionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetTimePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetHudPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SpawnParticleEffectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
virtual void handle (::NetworkIdentifier const &packet, ::CreativeContentPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ItemRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateAbilitiesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateAdventureSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ServerStatsPacket const &)
virtual void onTick ()
virtual void onEntityRemoved (::Actor &entity)
virtual void onLevelDestruction (::std::string const &)
MCAPI LegacyClientNetworkHandler (::LegacyClientNetworkHandlerArguments &&args)
MCAPI void _drainCacheMissesQueueAndSendPacket ()
MCAPI::std::string _getServerIdentifier () const
MCAPI void _removePlayer (::mce::UUID const &playerEntryId)
MCAPI bool _shouldKeepSkinBasedOnMemory (::mce::UUID const &playerId, ::SerializedSkinRef const &skin) const
MCAPI void _updateBlobCacheTrackingData ()
MCAPI void onSubClientConnect ()
MCAPI void * $ctor (::LegacyClientNetworkHandlerArguments &&args)
MCAPI void $dtor ()
MCAPI void $onPlayerReady (::Player &player)
MCAPI void $onConnect (::NetworkIdentifier const &hostId)
MCAPI void $onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
MCAPI bool $getIsConnectedToApplicationLayer () const
MCAPI void $handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AddItemActorPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AddPaintingPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AnimatePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ChangeDimensionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ContainerClosePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ContainerRegistryCleanupPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ContainerSetDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::GameRulesChangedPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::HurtArmorPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::InventoryContentPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::InventorySlotPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::InventoryTransactionPacket >)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MobArmorEquipmentPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MobEffectPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packetPtr, ::std::shared_ptr<::MobEquipmentPacket >)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MoveActorAbsolutePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MoveActorDeltaPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MovementEffectPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MovePlayerPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::NetworkStackLatencyPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerHotbarPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerListPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerSkinPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerUpdateEntityOverridesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::RemoveActorPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetActorDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetActorLinkPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetActorMotionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MotionPredictionHintsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetCommandsEnabledPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetDefaultGameTypePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetDifficultyPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetHealthPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetSpawnPositionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetTimePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetHudPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SpawnParticleEffectPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CreativeContentPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ItemRegistryPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateAbilitiesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateAdventureSettingsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ServerStatsPacket const &)
MCAPI void $onTick ()
MCAPI void $onEntityRemoved (::Actor &entity)
MCAPI void $onLevelDestruction (::std::string const &)
virtual void handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::BossEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CommandRequestPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &)
virtual void handle (::NetworkIdentifier const &, ::DebugInfoPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EmotePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::RespawnPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetScorePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TextPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TransferPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &)
virtual void handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &)
virtual void handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &)
virtual void handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &)
virtual void handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
virtual void handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
virtual void handle (::NetworkIdentifier const &, ::AddMobPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
virtual void onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
virtual void onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
virtual void onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
virtual void onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &)
virtual::IncomingPacketFilterResult allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64)
virtual::OutgoingPacketFilterResult allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &)
virtual void handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
virtual void sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
virtual void onSuccessfulLogin (::NetworkIdentifier const &)
MCAPI void _disconnectFromServer (::NetworkIdentifier const &source)
MCAPI void _ensureVoxelShapeRegistryExists (::Experiments const &experiments)
MCAPI void _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet)
MCAPI void _handleLevelEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventPacket const &packet)
MCAPI void _handleLevelMusicEvent (::SharedTypes::Legacy::LevelEvent type, ::LevelEventGenericPacket const &packet)
MCAPI void _handleSubChunkData (::NetworkIdentifier const &packet, ::SubChunkPacket const &subChunkData, ::SubChunkPacket::SubChunkPacketData const &localPlayer, ::LocalPlayer const *levelAndPlayerExists, bool)
MCAPI void _handleUnlockedRecipes (::UnlockedRecipesPacket const &packet, ::UnlockedRecipesClientComponent &component)
MCAPI void _handleUnlockedRecipesByTag (::UnlockedRecipesClientComponent const &component, ::std::map<::HashedString, ::std::map<::std::string, ::std::shared_ptr<::Recipe > > > const &allRecipes, ::std::string const &recipeId, ::HashedString const &tag, ::std::vector<::ToastIconData > &newRecipeToastDataRef)
MCAPI void _respondBlobCacheStatusForSubChunk (::SubChunkPacket::SubChunkPacketData const &subChunkData)
MCAPI void onChunkHandleCompleted (::NetworkIdentifier const &source, ::ChunkPos const &cp, ::Dimension const &dimension)
MCAPI void queueHandleWorldChangePacket (::NetworkIdentifier const &source, ::BlockPos const &requiredPos, ::std::function< void(::BlockSource &)> &&handler)
MCAPI void * $ctor (::ClientNetworkHandlerArguments &&args)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ActorEventPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AnimateEntityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AvailableActorIdentifiersPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AvailableCommandsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AutomationClientConnectPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::BossEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraAimAssistPresetsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraAimAssistActorPriorityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraInstructionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraPresetsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraShakePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CameraSplinePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ChunkRadiusUpdatedPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundControlSchemeSetPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundMapItemDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::CommandRequestPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CompletedUsingItemPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CraftingDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EmoteListPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EmotePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LegacyTelemetryEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::FeatureRegistryPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LessonProgressPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::GuiDataPickItemPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ItemStackResponsePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LevelEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LevelEventGenericPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LevelSoundEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ModalFormRequestPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ToastRequestPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::OnScreenTextureAnimationPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::NetworkChunkPublisherUpdatePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PhotoTransferPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerArmorDamagePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerStartItemCooldownPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlaySoundPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerFogPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PositionTrackingDBServerBroadcastPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::RemoveObjectivePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ResourcePackChunkDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ResourcePacksInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::RespawnPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ScriptMessagePacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ServerSettingsResponsePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetDisplayObjectivePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetLastHurtByPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetPlayerGameTypePacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetScoreboardIdentityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetScorePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetTitlePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ShowCreditsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ShowProfilePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ShowStoreOfferPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SimpleEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::StopSoundPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TakeItemActorPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TextPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TickingAreasLoadStatusPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TransferPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::std::shared_ptr<::UpdateAttributesPacket >)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateEquipPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateSoftEnumPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateTradePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::StructureTemplateDataResponsePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EducationSettingsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EduUriResourcePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::MultiplayerSettingsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerEnchantOptionsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CodeBuilderPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CorrectPlayerMovePredictionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SyncActorPropertyPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::NpcDialoguePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AddVolumeEntityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::RemoveVolumeEntityPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SimulationTypePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AgentActionEventPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &packet, ::DeathInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::EditorNetworkPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UpdateClientInputLocksPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerActionPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::UnlockedRecipesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::TrimDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::OpenSignPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AgentAnimationPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::SetPlayerInventoryOptionsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::AwardAchievementPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::JigsawStructureDataPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::CurrentStructureFeaturePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerVideoCapturePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PlayerLocationPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::PrimitiveShapesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundDataStorePacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::GraphicsOverrideParameterPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUICloseScreenPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundDataDrivenUIShowScreenPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ClientboundTextureShiftPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::VoxelShapesPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::LocatorBarPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &packet, ::SyncWorldClocksPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &packet, ::ClientboundAttributeLayerSyncPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ServerStoreInfoPacket const &)
MCAPI void $handle (::NetworkIdentifier const &packet, ::ServerPresenceInfoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ClientToServerHandshakePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::PositionTrackingDBClientRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddMobPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PurchaseReceiptPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::CreatePhotoPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
MCAPI void $onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
MCAPI void $onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId recipientSubId, ::SubClientId)
MCAPI void $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
MCAPI void $onDisconnect (::NetworkIdentifier const &discoReason, ::Connection::DisconnectFailReason const disconnectStage, ::Connection::DisconnectionStage const messageFromServer, ::std::string const &messageBodyOverride, ::std::string const &skipMessage, bool telemetryOverride, ::std::string const &)
MCAPI::IncomingPacketFilterResult $allowIncomingPacketId (::NetworkIdentifierWithSubId const &packetId, ::MinecraftPacketIds, uint64)
MCFOLD::OutgoingPacketFilterResult $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &, ::Packet const &)
MCAPI void $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
MCAPI void $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
MCAPI void $onSuccessfulLogin (::NetworkIdentifier const &)
virtual void onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
virtual void onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
virtual::GameSpecificNetEventCallback * getGameSpecificNetEventCallback ()
MCFOLD void $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
MCFOLD void $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
MCFOLD::GameSpecificNetEventCallback * $getGameSpecificNetEventCallback ()
virtual void allChanged ()
virtual void sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int)
virtual void addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &)
virtual void addTerrainParticleEffect (::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius)
virtual void addTerrainSlideEffect (::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius)
virtual void addBreakingItemParticleEffect (::Vec3 const &pos, ::BreakingItemParticleData const &data, ::ResolvedItemIconInfo const &textureInfo)
virtual void addBiomeTintedParticleEffect (::HashedString const &effect, ::BlockPos const &pos, ::Block const &block, ::std::optional<::mce::Color > overrideColor)
virtual void playMusic (::std::string const &, ::Vec3 const &, float, float)
virtual void playStreamingMusic (::std::string const &, int, int, int)
virtual void onEntityAdded (::Actor &)
virtual void onChunkLoaded (::ChunkSource &source, ::LevelChunk &lc)
virtual void onChunkReloaded (::ChunkSource &, ::LevelChunk &)
virtual void onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool)
virtual void onChunkUnloaded (::LevelChunk &lc)
virtual void levelEvent (::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &pos, int data)
virtual void levelEvent (::SharedTypes::Legacy::LevelEvent type, ::CompoundTag const &data)
virtual void takePicture (::cg::ImageBuffer &outImage, ::Actor *camera, ::Actor *target, ::ScreenshotOptions &screenshotOptions, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)> completedScreenshotCallback)
virtual void playerListChanged ()
virtual void onLevelDataCommandsChanged (bool commandsEnabeld)
virtual void onLevelDataWorldTemplateOptionsUnlocked ()
MCFOLD void $allChanged ()
MCFOLD void $sendServerLegacyParticle (::ParticleType, ::Vec3 const &, ::Vec3 const &, int)
MCFOLD void $addParticleEffect (::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &)
MCFOLD void $addTerrainParticleEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)
MCFOLD void $addTerrainSlideEffect (::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float)
MCFOLD void $addBreakingItemParticleEffect (::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &)
MCFOLD void $addBiomeTintedParticleEffect (::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >)
MCFOLD void $playMusic (::std::string const &, ::Vec3 const &, float, float)
MCFOLD void $playStreamingMusic (::std::string const &, int, int, int)
MCFOLD void $onEntityAdded (::Actor &)
MCFOLD void $onChunkLoaded (::ChunkSource &source, ::LevelChunk &lc)
MCFOLD void $onChunkReloaded (::ChunkSource &, ::LevelChunk &)
MCFOLD void $onSubChunkLoaded (::ChunkSource &, ::LevelChunk &, short, bool)
MCFOLD void $onChunkUnloaded (::LevelChunk &lc)
MCFOLD void $levelEvent (::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int)
MCFOLD void $levelEvent (::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &)
MCAPI void $takePicture (::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>)
MCFOLD void $playerListChanged ()
MCFOLD void $onLevelDataCommandsChanged (bool)
MCFOLD void $onLevelDataWorldTemplateOptionsUnlocked ()
virtual void onSourceCreated (::BlockSource &source)
virtual void onSourceDestroyed (::BlockSource &source)
virtual void onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max)
virtual void onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource)
virtual void onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos)
virtual void onBlockEntityChanged (::BlockSource &source, ::BlockActor &te)
virtual void onEntityChanged (::BlockSource &source, ::Actor &entity)
virtual void onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1)
MCFOLD void $onSourceCreated (::BlockSource &source)
MCFOLD void $onSourceDestroyed (::BlockSource &source)
MCFOLD void $onAreaChanged (::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max)
MCFOLD void $onBlockChanged (::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource)
MCAPI void $onBrightnessChanged (::BlockSource &source, ::BlockPos const &pos)
MCFOLD void $onBlockEntityChanged (::BlockSource &source, ::BlockActor &te)
MCFOLD void $onEntityChanged (::BlockSource &source, ::Actor &entity)
MCFOLD void $onBlockEvent (::BlockSource &source, int x, int y, int z, int b0, int b1)

Static Public Member Functions

static MCAPI void handleUpdateBlock (::IBlockSource &region, ::BlockPos const &pos, ::Block const &block, int layer, int updateFlags, ::ActorBlockSyncMessage const *syncMsg)
static MCAPI void ** $vftableForClientNetworkHandler ()
static MCAPI void ** $vftableForLevelListener ()
static MCAPI ::ClientNetworkHandler::SubscribedHostPacks createHostPacks (::PackDownloadManager &downloadMaager, ::IContentManager &contentManager)
static MCAPI void ** $vftable ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 16, ::DimensionDefinitionGroupmDimensionDefinitionGroup
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::ILevel > > mMultiPlayerLevel
::ll::TypedStorage< 4, 4, int > mPendingTime
::ll::TypedStorage< 8, 32, ::std::string > mServerIdentifier
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::NetworkChunkInserter > > mChunkInsertQueue
::ll::TypedStorage< 8, 176, ::NetworkIdentifiermServerGuid
::ll::TypedStorage< 4, 4, ::PlayerAuthenticationType > mPlayerAuthenticationType
::ll::TypedStorage< 8, 32, ::RawGameServerTokenmGameServerToken
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmPackSettingChangeSubscriber
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mNextChunkRequestDrainTime
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mExistanceTracker
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IPersonaNetworkHandlerDelegate > > mPersonaNetworkHandlerDelegate
::ll::TypedStorage< 8, 24, ::SkinMemThresholdsmSkinMemThresholds
::ll::TypedStorage< 1, 1, bool > mIsConnectedToApplicationLayer
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::cereal::ReflectionCtx > > mCtx
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::EntityOverrides > > mEntityOverrides
::ll::TypedStorage< 8, 64, ::brstd::move_only_function<::std::unique_ptr<::MultiPlayerLevel >(::ClientCreateLevelArguments &&) const > > mCreateLevel
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::AppPlatform > > mAppPlatform
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ClientBlobCache::Cache > > mBlobCache
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheMisses
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheHits
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SharedTypes::v1_21_20::JigsawStructureData > > mJigsawStructureData
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::VoxelShapes::VoxelShapeRegistry > > mVoxelShapeRegistry
::ll::TypedStorage< 8, 8, ::IClientInstance & > mClient
::ll::TypedStorage< 8, 8, ::PacketSender & > mPacketSender
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::IGameConnectionListener > > mGameConnectionListener
::ll::TypedStorage< 8, 8, ::IGameServerStartup & > mGameServerStartup
::ll::TypedStorage< 8, 8, ::ClientNetworkSystem & > mNetwork
::ll::TypedStorage< 8, 8, ::PrivateKeyManager const & > mClientKeys
::ll::TypedStorage< 8, 8, ::MinecraftCommands & > mMinecraftCommands
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::ILevel > > mLevel
::ll::TypedStorage< 1, 1, bool > mHasMessage
::ll::TypedStorage< 1, 1, bool > mIsLoggedIn
::ll::TypedStorage< 1, 1, bool > mHasHandshaked
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mExistenceTracker
::ll::TypedStorage< 1, 1, bool > mPacketTelemetryEnabled
::ll::TypedStorage< 1, 1, bool > mEventSynchronizationEnabled
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::pair<::Dimension const *, ::ChunkPos >, uint64, ::mce::Math::PairHash, ::std::equal_to<::std::pair<::Dimension const *, ::ChunkPos > > > > mPendingChunks
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos >, ::std::function< void(::BlockSource &)>, ::mce::Math::TupleHash, ::std::equal_to<::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos > > > > mConnectionPausedCallbacks
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mIOTaskGroup
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::VideoCaptureSessionManager > > mVideoCaptureSessionManager
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::TextureShiftManager > > mTextureShiftManager
::ll::TypedStorage< 8, 128, ::ClientNetworkPackDependenciesmPackDependencies
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::CachedHostPackIdProvider > > mCachedHostPackIdProvider
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmHostPacksReceivedSub
::ll::TypedStorage< 1, 1, bool > mAllowFurnaceRecipesUnlocking
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock

Member Function Documentation

◆ onPlayerReady()

virtual void LegacyClientNetworkHandler::onPlayerReady ( ::Player & player)
virtual

Reimplemented from NetEventCallback.

◆ onConnect()

virtual void LegacyClientNetworkHandler::onConnect ( ::NetworkIdentifier const & hostId)
virtual

Reimplemented from NetEventCallback.

◆ onUnableToConnect()

virtual void LegacyClientNetworkHandler::onUnableToConnect ( ::Connection::DisconnectFailReason discoReason,
::std::string const & messageFromServer,
::std::string const & messageBodyOverride )
virtual

Reimplemented from NetEventCallback.

◆ getIsConnectedToApplicationLayer()

virtual bool LegacyClientNetworkHandler::getIsConnectedToApplicationLayer ( ) const
virtual

Reimplemented from NetEventCallback.

◆ handle() [1/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AddActorPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [2/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AddItemActorPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [3/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AddPaintingPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [4/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AddPlayerPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [5/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AnimatePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [6/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::BlockActorDataPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [7/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::BlockEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [8/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ChangeDimensionPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [9/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ContainerClosePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [10/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ContainerOpenPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [11/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ContainerRegistryCleanupPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [12/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ContainerSetDataPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [13/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::DisconnectPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [14/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::LevelChunkPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [15/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::ClientCacheMissResponsePacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [16/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::GameRulesChangedPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [17/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::HurtArmorPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [18/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::InventoryContentPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [19/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::InventorySlotPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [20/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::std::shared_ptr<::InventoryTransactionPacket >  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [21/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MobArmorEquipmentPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [22/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MobEffectPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [23/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packetPtr,
::std::shared_ptr<::MobEquipmentPacket >  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [24/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MoveActorAbsolutePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [25/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MoveActorDeltaPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [26/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MovementEffectPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [27/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MovePlayerPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [28/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::NetworkSettingsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [29/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::NetworkStackLatencyPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [30/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerHotbarPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [31/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerListPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [32/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerSkinPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [33/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerUpdateEntityOverridesPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [34/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::RemoveActorPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [35/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetActorDataPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [36/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetActorLinkPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [37/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetActorMotionPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [38/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MotionPredictionHintsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [39/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetCommandsEnabledPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [40/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetDefaultGameTypePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [41/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetDifficultyPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [42/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetHealthPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [43/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetSpawnPositionPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [44/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetTimePacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [45/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetHudPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [46/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SpawnParticleEffectPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [47/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::StartGamePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [48/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::UpdateBlockPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [49/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::std::shared_ptr<::UpdateBlockSyncedPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [50/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CreativeContentPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [51/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ItemRegistryPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [52/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::DimensionDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [53/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateAbilitiesPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [54/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateAdventureSettingsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [55/177]

virtual void LegacyClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ServerStatsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ onTick()

virtual void LegacyClientNetworkHandler::onTick ( )
virtual

Reimplemented from NetEventCallback.

◆ onEntityRemoved()

virtual void LegacyClientNetworkHandler::onEntityRemoved ( ::Actor & entity)
virtual

Reimplemented from LevelListener.

◆ onLevelDestruction()

virtual void LegacyClientNetworkHandler::onLevelDestruction ( ::std::string const & )
virtual

Reimplemented from LevelListener.

◆ $vftableForClientNetworkHandler()

MCAPI void ** LegacyClientNetworkHandler::$vftableForClientNetworkHandler ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForLevelListener()

MCAPI void ** LegacyClientNetworkHandler::$vftableForLevelListener ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handle() [56/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ActorEventPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [57/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AddBehaviorTreePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [58/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AnimateEntityPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [59/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AvailableActorIdentifiersPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [60/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AvailableCommandsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [61/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AutomationClientConnectPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [62/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::BiomeDefinitionListPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [63/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::BossEventPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [64/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraAimAssistPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [65/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraAimAssistPresetsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [66/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraAimAssistActorPriorityPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [67/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraInstructionPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [68/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [69/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraPresetsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [70/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraShakePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [71/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CameraSplinePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [72/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ChunkRadiusUpdatedPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [73/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundControlSchemeSetPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [74/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundMapItemDataPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [75/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::CommandOutputPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [76/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CommandRequestPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [77/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CompletedUsingItemPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [78/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CraftingDataPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [79/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EmoteListPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [80/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::DebugInfoPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [81/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EmotePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [82/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LegacyTelemetryEventPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [83/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::FeatureRegistryPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [84/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LessonProgressPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [85/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::GuiDataPickItemPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [86/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ItemStackResponsePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [87/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LabTablePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [88/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LevelEventPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [89/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LevelEventGenericPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [90/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LevelSoundEventPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [91/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ModalFormRequestPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [92/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ToastRequestPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [93/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::OnScreenTextureAnimationPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [94/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::NetworkChunkPublisherUpdatePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [95/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PhotoTransferPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [96/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerArmorDamagePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [97/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerStartItemCooldownPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [98/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlaySoundPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [99/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayStatusPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [100/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerFogPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [101/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PositionTrackingDBServerBroadcastPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [102/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::RemoveObjectivePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [103/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ResourcePackChunkDataPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [104/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackDataInfoPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [105/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ResourcePacksInfoPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [106/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackStackPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [107/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::RespawnPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [108/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ScriptMessagePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [109/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerPlayerPostMovePositionPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [110/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ServerSettingsResponsePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [111/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ServerToClientHandshakePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [112/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetDisplayObjectivePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [113/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetLastHurtByPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [114/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetPlayerGameTypePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [115/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdatePlayerGameTypePacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [116/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetScoreboardIdentityPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [117/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetScorePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [118/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetTitlePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [119/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ShowCreditsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [120/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ShowProfilePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [121/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ShowStoreOfferPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [122/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SimpleEventPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [123/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::StopSoundPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [124/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SubChunkPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [125/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TakeItemActorPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [126/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TextPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [127/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TickingAreasLoadStatusPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [128/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TransferPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [129/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::std::shared_ptr<::UpdateAttributesPacket >  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [130/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateEquipPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [131/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateSoftEnumPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [132/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateTradePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [133/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::StructureTemplateDataResponsePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [134/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EducationSettingsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [135/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EduUriResourcePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [136/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::MultiplayerSettingsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [137/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerEnchantOptionsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [138/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CodeBuilderPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [139/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CorrectPlayerMovePredictionPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [140/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SyncActorPropertyPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [141/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::NpcDialoguePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [142/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDebugRendererPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [143/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AddVolumeEntityPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [144/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::RemoveVolumeEntityPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [145/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SimulationTypePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [146/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AgentActionEventPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [147/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateSubChunkBlocksPacket const & packet )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [148/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::DeathInfoPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [149/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::EditorNetworkPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [150/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::GameTestResultsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [151/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UpdateClientInputLocksPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [152/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerActionPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [153/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::UnlockedRecipesPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [154/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::TrimDataPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [155/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::OpenSignPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [156/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AgentAnimationPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [157/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::RefreshEntitlementsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [158/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SetPlayerInventoryOptionsPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [159/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::AwardAchievementPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [160/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundCloseFormPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [161/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::JigsawStructureDataPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [162/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::CurrentStructureFeaturePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [163/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerVideoCapturePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [164/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PlayerLocationPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [165/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::PrimitiveShapesPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [166/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundDataStorePacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [167/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::GraphicsOverrideParameterPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [168/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundDataDrivenUICloseScreenPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [169/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDataDrivenUIReloadPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [170/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundDataDrivenUIShowScreenPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [171/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundTextureShiftPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [172/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::VoxelShapesPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [173/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::LocatorBarPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [174/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::SyncWorldClocksPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [175/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ClientboundAttributeLayerSyncPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [176/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ServerStoreInfoPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ handle() [177/177]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & packet,
::ServerPresenceInfoPacket const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ onOutgoingPacket()

virtual void ClientNetworkHandler::onOutgoingPacket ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId recipientSubId,
::SubClientId  )
virtualinherited

Reimplemented from NetEventCallback.

◆ onValidPacketReceived()

virtual void ClientNetworkHandler::onValidPacketReceived ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId recipientSubId,
::SubClientId  )
virtualinherited

Reimplemented from NetEventCallback.

◆ onStoreOfferReceive()

virtual void ClientNetworkHandler::onStoreOfferReceive ( ::ShowStoreOfferRedirectType const redirectType,
::std::string const & offerID )
virtualinherited

Reimplemented from NetEventCallback.

◆ onDisconnect()

virtual void ClientNetworkHandler::onDisconnect ( ::NetworkIdentifier const & discoReason,
::Connection::DisconnectFailReason const disconnectStage,
::Connection::DisconnectionStage const messageFromServer,
::std::string const & messageBodyOverride,
::std::string const & skipMessage,
bool telemetryOverride,
::std::string const &  )
virtualinherited

Reimplemented from NetEventCallback.

◆ allowIncomingPacketId()

virtual::IncomingPacketFilterResult ClientNetworkHandler::allowIncomingPacketId ( ::NetworkIdentifierWithSubId const & packetId,
::MinecraftPacketIds ,
uint64  )
virtualinherited

Implements NetEventCallback.

◆ allowOutgoingPacket()

virtual::OutgoingPacketFilterResult ClientNetworkHandler::allowOutgoingPacket ( ::std::vector<::NetworkIdentifierWithSubId > const & ,
::Packet const &  )
virtualinherited

Implements NetEventCallback.

◆ handlePacketViolation()

virtual void ClientNetworkHandler::handlePacketViolation ( ::std::shared_ptr<::IPacketSecurityController > const & packetSecurityController,
::std::error_code const & errorCode,
::PacketViolationResponse const response,
::MinecraftPacketIds const packetId,
::std::string && context,
::NetworkIdentifier const & netId,
::SubClientId const clientSubId,
::SubClientId const senderSubId,
uint const packetSize )
virtualinherited

Reimplemented from NetEventCallback.

◆ sendPacketViolationWarningPacket()

virtual void ClientNetworkHandler::sendPacketViolationWarningPacket ( ::std::error_code const & errorCode,
::PacketViolationResponse violationResponse,
::MinecraftPacketIds violatingPacketId,
::std::string const & context,
::NetworkIdentifier const & netId,
::SubClientId clientSubId )
virtualinherited

Reimplemented from NetEventCallback.

◆ $vftable()

MCAPI void ** ClientNetworkHandler::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: